Hamste wrote:Can you please spoiler that? It is really annoying on a phone.
My app, you mean?
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by Aelosia » Sun Oct 07, 2012 4:43 pm
by Olthar » Sun Oct 07, 2012 6:40 pm
Thisbia wrote:Hamste wrote:Seeing I am not a cleric, no one is ever going to pray to the High Blug and no cleric would ever even think of summoning a level 1 gully dwarf with 7 hp, can I pray to him?
What if the DM - me - rolls a favor from him - how would that work? Do you have his alignment and/or stats?
I would run this past Olthar, and if acceptable I will concur.
by Thisbia » Sun Oct 07, 2012 6:42 pm
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by Hamste » Sun Oct 07, 2012 6:45 pm
Thisbia wrote:Very well then, apps are complete, I've read all the backgrounds, when can we start the actual game?
by Olthar » Sun Oct 07, 2012 6:46 pm
Thisbia wrote:Very well then, apps are complete, I've read all the backgrounds, when can we start the actual game?
by Hamste » Sun Oct 07, 2012 6:59 pm
Olthar wrote:Thisbia wrote:Very well then, apps are complete, I've read all the backgrounds, when can we start the actual game?
I still need Jorm and TIE's finalized apps so that I can add them to the list in the second post.
Also, I still think Hamste needs to get rid of the spiked chain and grab a second weapon that he can actually use.
by Hamste » Sun Oct 07, 2012 7:01 pm
by Olthar » Sun Oct 07, 2012 7:07 pm
Hamste wrote:Olthar wrote:I still need Jorm and TIE's finalized apps so that I can add them to the list in the second post.
Also, I still think Hamste needs to get rid of the spiked chain and grab a second weapon that he can actually use.
I hold my right to make pointless and horrible decisions. I shall find a random use for that spiked chain and then I shall have the last laugh...on an unrelated topic how much do you think it would cost to get a small spiked chain launching catapult?
Hamste wrote:and by small spiked chain catapult I mean the catapult is small, it would need to launch large chains.
by Olthar » Sun Oct 07, 2012 7:09 pm
by The Inritus Extraho » Sun Oct 07, 2012 10:03 pm
Olthar wrote:@ Aelosia: You get four bonus languages due to your high intelligence. Just as a suggestion, I'd pick Goblin and Orcish as two of them as it'd make a lot of sense considering your nicely done backstory. *nods*
Also, when you say you have two daggers, is that just so that you have a spare or are you going to try dual-wielding them?
There is no "Craft (Poison)" skill. Poisons aren't made; they're harvested from creatures. The closest you'd get is Craft (Alchemy), but you can't take that as you're not an arcane caster.
by Olthar » Sun Oct 07, 2012 10:11 pm
The Inritus Extraho wrote:Olthar wrote:@ Aelosia: You get four bonus languages due to your high intelligence. Just as a suggestion, I'd pick Goblin and Orcish as two of them as it'd make a lot of sense considering your nicely done backstory. *nods*
Also, when you say you have two daggers, is that just so that you have a spare or are you going to try dual-wielding them?
There is no "Craft (Poison)" skill. Poisons aren't made; they're harvested from creatures. The closest you'd get is Craft (Alchemy), but you can't take that as you're not an arcane caster.
Actually, you can take Craft (Alchemy) without being a caster - you just can't create MAGIC potions (things that require the Brew Potion feat). You can still make 'poisons' and raptures.
EDIT: Oh, and drugs.
by Aelosia » Sun Oct 07, 2012 11:58 pm
Hamste wrote:Olthar wrote:I still need Jorm and TIE's finalized apps so that I can add them to the list in the second post.
Also, I still think Hamste needs to get rid of the spiked chain and grab a second weapon that he can actually use.
I hold my right to make pointless and horrible decisions. I shall find a random use for that spiked chain and then I shall have the last laugh...on an unrelated topic how much do you think it would cost to get a small spiked chain launching catapult?
Olthar wrote:@ Aelosia: You get four bonus languages due to your high intelligence. Just as a suggestion, I'd pick Goblin and Orcish as two of them as it'd make a lot of sense considering your nicely done backstory. *nods*
Also, when you say you have two daggers, is that just so that you have a spare or are you going to try dual-wielding them?
There is no "Craft (Poison)" skill. Poisons aren't made; they're harvested from creatures. The closest you'd get is Craft (Alchemy), but you can't take that as you're not an arcane caster.
by Olthar » Mon Oct 08, 2012 12:14 am
Aelosia wrote:I have goblin and orc as bonus languages, O.o I picked those because of the backstory.
Aelosia wrote:No dual wielding, as a rogue I would never get enough feats for those. Just the typical "dagger in the boot" spare.
Aelosia wrote:There is Craft Trapmaking? That seems more like the "city hunter" kind of thing I was aiming for. In any case, I'll change that skill, I was not convinced.
Firstaria wrote:Craft trapmaking doesn't seem this great idea, I mean who we are gonna ambush with an half-giant whose hide skill is surely in another underground realm?
by Firstaria » Mon Oct 08, 2012 12:51 am
by The Inritus Extraho » Mon Oct 08, 2012 7:04 am
by Hamste » Mon Oct 08, 2012 7:46 am
Firstaria wrote:Craft trapmaking doesn't seem this great idea, I mean who we are gonna ambush with an half-giant whose hide skill is surely in another underground realm?
by Aelosia » Mon Oct 08, 2012 10:55 am
Olthar wrote:Aelosia wrote:There is Craft Trapmaking? That seems more like the "city hunter" kind of thing I was aiming for. In any case, I'll change that skill, I was not convinced.
Yes. There is, indeed, Craft (Trapmaking).Firstaria wrote:Craft trapmaking doesn't seem this great idea, I mean who we are gonna ambush with an half-giant whose hide skill is surely in another underground realm?
It's called "splitting the party." If we need to do something more stealth-based, we could just have the rogue go off on her own, or maybe have the bard join her.
by Hamste » Mon Oct 08, 2012 11:06 am
by Hamste » Mon Oct 08, 2012 11:07 am
by Aelosia » Mon Oct 08, 2012 11:09 am
Hamste wrote:So random question do we have anyone who has a ranged weapon? I have some money left so I might buy a long bow and some arrows (or maybe a crossbow)
by Hamste » Mon Oct 08, 2012 11:13 am
Firstaria wrote:Agreed, leave the range to the second row, you are suppose to kill things with big club.
by Hamste » Mon Oct 08, 2012 11:22 am
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