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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Mon Sep 23, 2013 4:32 pm

Sebtopiaris wrote:
G-Tech Corporation wrote:
Two issues I see mate; firstly, you have to specialties, instead of one. Also, primitive writing is just being invented, so literacy as a concept doesn't exist yet, as writing is generally for tax records in this era.

I changed those things. Can I please join now?


I'm afraid that isn't my call; I'm just helping with app refinement so the OP will accept you when he gets back.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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The Nation of Hay
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Founded: Nov 20, 2012
Ex-Nation

Postby The Nation of Hay » Mon Sep 23, 2013 6:18 pm

Name of Civilization: Aegyptus Maiora
Location: A few provinces on the coast of Egypt and along the Nile River
Specialty (warfare, farming, trade, etc): Farming
Nomad or Settled: Settled
If Nomad trader or raider:
History: For millennia there have been tribes along the Nile River in Northern Africa. For a long time the tribes had been coexisting in peace, and trading and working together. After centuries of tribal hunting and gathering, the people of Northern Africa developed a primitive form of agriculture, planting large fields of grain along the large, fertile river. Eventually, the development of sailing and bronze-working allowed the tribes to grow more through trade and improve their farming techniques. These advancements allowed them to grow at an unprecedented rate and these once uncivilized tribes began to grow into sprawling city-states. As the city-states grew they began to work more closely together, and formed a coalition, and eventually merged together and became the new upstart nation of Aegyptus Maiora.
Culture?:If the culture of Aegyptus Maiora were to be described in one word, that word would be vast. The Nile tribes all had there own pantheons and beliefs that meshed together with the integration of the city-states. The religion of Aegyptus Maiora, though complex, dictates much of the daily lives of its people. The ruler, the Divinum Rector, is worshiped like a god, and monuments are built in honor of him. The Divinum Rector is chosen by a council of elected officials. These officials are also chosen to preside over a city-state, and are in charge of presenting and enforcing new laws for the public to vote on and follow. The people of Aegyptus Maiora are still heavily dependent on farming, but the fishing industry is steadily growing.
Last edited by The Nation of Hay on Mon Sep 23, 2013 8:22 pm, edited 2 times in total.
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The Louisianan Confederation
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Founded: Sep 03, 2013
Ex-Nation

Postby The Louisianan Confederation » Mon Sep 23, 2013 7:46 pm

Name of Civilization: Kashibiana
Location:Along the Nile, borders the coast of Egypt
Specialty (warfare, farming, trade, etc):Trade
Nomad or Settled:Settled
If Nomad trader or raider:?
History: New to this world, established after a group of nomads decided to stick together and find fertile farmland. Initially picking wild fruits and hunting, the area was decided to be in a perfect location. The small group of nomads who had banded together to protect themselves begin to build permanent homes near the river and the coast. Eventually food begin to ran out and the nomads in hopes of not moving again, living only off the fish from the river they begin to observe the wild plants that grew and figured that they came from seeds. They begin to plant seeds of the edible fruits and soon found themselves with a permanent home with a stable food source. Starting with 14 people the small group grew to up to 50 in 25 years. By the time the tribe reached to 100 people they begin to build rafts to find areas in the river with more fish, instead they stumbled across an other tribe further south. The two tribes rather than compete for the fish in the river begin to trade with one another, thus leading to their joining and creating Kashibiana. However with the skies clear for Kashibiana a small ship from the ocean arrived with products never seen before that amazed the people, this lead to Kashibiana becoming a common trading partner for those who came from the vast sea.

Culture?: Quite developed for being relatively new, the people enjoy vast amount of products from the other side of sea, Kashibiana boasts a population of 1,000 which most live within the small city-state along the Egyptian coast. The people (only men who are 34+ vote) elect their leader. Religion is quite different among the people, the most common is that which is similar to that of RL ancient Egypt.

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Paketo
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Posts: 12281
Founded: Jul 31, 2010
Ex-Nation

Postby Paketo » Mon Sep 23, 2013 7:47 pm

Ahh, conflicting claims
I'm a Pinarchist, sue me North Carolina is best Carolina States rights is best rights
Emilio Aguinaldo wrote:
Paketo wrote:
Oh god, the universe will explode, everyone to your bunkers

Yep, this is the type of "discussion" we have over here. Serious people beware, this place is filled with these things.

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Legital
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Ex-Nation

Postby Legital » Mon Sep 23, 2013 8:06 pm

I may apply for this, though I do have a question: What technology are we looking at here, warfare wise?
"Imagination will often carry us to worlds that never were. But without it we go nowhere."- Carl Sagan
"The Emperor Protects."
Male, Agnostic, Transhumanist, Independent (USA, politics)

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Paketo
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Founded: Jul 31, 2010
Ex-Nation

Postby Paketo » Mon Sep 23, 2013 8:07 pm

Legital wrote:I may apply for this, though I do have a question: What technology are we looking at here, warfare wise?


Leather armor for now that will evolve into bronze eventually I believe
I'm a Pinarchist, sue me North Carolina is best Carolina States rights is best rights
Emilio Aguinaldo wrote:
Paketo wrote:
Oh god, the universe will explode, everyone to your bunkers

Yep, this is the type of "discussion" we have over here. Serious people beware, this place is filled with these things.

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Legital
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Posts: 4882
Founded: Mar 05, 2011
Ex-Nation

Postby Legital » Mon Sep 23, 2013 8:12 pm

Paketo wrote:
Legital wrote:I may apply for this, though I do have a question: What technology are we looking at here, warfare wise?


Leather armor for now that will evolve into bronze eventually I believe


What about actual weapons, though? This starts at a point before bronze weaponry?
"Imagination will often carry us to worlds that never were. But without it we go nowhere."- Carl Sagan
"The Emperor Protects."
Male, Agnostic, Transhumanist, Independent (USA, politics)

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G-Tech Corporation
Khan of Spam
 
Posts: 64218
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Mon Sep 23, 2013 10:09 pm

Legital wrote:
Paketo wrote:
Leather armor for now that will evolve into bronze eventually I believe


What about actual weapons, though? This starts at a point before bronze weaponry?


Copper weaponry is prevalent, with stone a close second. High-ranking officers and lords may carry arsenic-bronze or a tin-bronze alloy, or elite warriors of very wealthy/metallurgy inclined nations. Trade is very much a determining factor in tin-bronze.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Legital
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Founded: Mar 05, 2011
Ex-Nation

Postby Legital » Mon Sep 23, 2013 11:49 pm

Name of Civilization: Impalis ( Demonym: Impalisian)
Location: Present day Belgium (If too large, I'll take the southern half)
Specialty (warfare, farming, trade, etc): Artisanship
Nomad or Settled: Settled
If Nomad trader or raider: Quite isolationist, though open to some trade.
History: The Impalisians settled in this region after migrating from the north and east of Europe. Previously nomadic hunters and gatherers, the Impalisians eventually came to deem their most recent location, present day Belgium, as a suitable place to settle due to an abundance of desirable resources and climate. They found that the land was suitable for crops along the many waterways, and that the forested and somewhat mountainous southern region was a good source of wood and minerals, namely flint. The varied landscape allowed a varied lifestyle, providing work for those leaning towards agriculture, hunting, and gathering, with a universal desire for the creation of specialized tools for their jobs.

Foul experiences and superstitions have led the Impalisians to the construction of close villages that are walled by palisades, or a fortified position overlooking a village or settled area. Most villages are, however, within a close region and able to maintain easy contact.

Culture?: Firstly, the Impalisians are fiercely superstitious and devoted to their single deity, Pierialis. Pierialis is considered to be the one and only god, the creator of everything. As such, the Impalisians believe that their god controls everything, and as such, fight and live for the honor of their sole deity. However, they also believe in spirits, which inhabit various locations and pray or bless individuals. This leads to paranoia and irrational fear of the unknown, though a fierce desire to overcome such fear and master the 'unknown' for their god is also underlined here. Many of these superstitions evolve from the area they settled in, mainly the thickly wooded areas of the south and the known peoples of other far away civilizations.

The leader of the Impalisian people is the Count, whom lower Viscounts rule over their own territories under the Count. There is a roughly formed caste-system that can be considered flexible in terms of who can be what, with the notable groups consisting of farmers, warriors, hunters/gatherers, and craftsmen. Warriors and craftsmen are the two most valued castes, with each town supporting a force of roughly fifty warriors to protect their claims and to wage war against barbarians and other nations in the name of their god and to better their people. Craftsmen are the centerpiece to their culture, as these individuals attempt and create tools for their people, ranging from the construction of dwellings to the creation of flint weapons and tools.

Within the warrior caste, known as Lexbelli, bows, spears, and knives are the primary weapons, with blades being constructed out of flint.
"Imagination will often carry us to worlds that never were. But without it we go nowhere."- Carl Sagan
"The Emperor Protects."
Male, Agnostic, Transhumanist, Independent (USA, politics)

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Emilio Aguinaldo
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Posts: 11536
Founded: Jan 05, 2011
Ex-Nation

Postby Emilio Aguinaldo » Tue Sep 24, 2013 2:07 am

Paketo wrote:APP:
Name of Civilization: Byzantium
Location: Thrace and Izmir
Specialty (warfare, farming, trade, etc): warfare
Nomad or Settled: Settled
If Nomad trader or raider:
History: they were a Nomads tribe, raiding where ever they went, until they finally decided to settle where modern day Istanbul is. They saw the land was rich and fertile. They founded a grand city where they ruled from and they eventually spread to control the rest Thrace and the Izmir using war and land buying from controlling the strait into the Black Sea. They now look to expand their wealth and land using their powerful army that primarily is made of hop liters supported by archers and Calvary.
Culture?: The people of Byzantium are warlike people that are ready to fight for their land. They worship the Greek Parthenon, mainly Poseidon to make sure that their navy is successful and the trade flourishes. They use triremes as their primary ship for almost everything except trade which they use smaller vessels for. The army is equipped with Bronze armor and Bronze weapons.

Accepted, but replace triremes with galleys. Bronze with stone and wood or you have a bronze armed army that is small or very expensive.
Angle Empire wrote:Name of Civilization: Ardeni Britons.
Location: South-East Britain (7 provinces)
Specialty (warfare, farming, trade, etc): Warfare
Nomad or Settled: Settled
If Nomad trader or raider:?
History: After the fall of Babel in 4800 B.C, those with the same language moved up into europe. They eventually broke of into different groups, forming different cultures. The Ardeni were one of the first to settle Britannia. Unlike their Pagan counterparts, they hold to a distorted version of Monotheism. Over 200 years, they were able to develop primitive ships able to raid the coast of Gaul. Also, they have a very advanced calendar. They are a content people and wish to protect their homeland and have dreams of defeating the other tribes that now inhabit the surrounding countryside. They have developed small boats for fishing.
Culture?: Somewhat like the Celts.

Denied, I'm sure you have much more to worry about than Gaul.
United Kingdom of Kent wrote:Name of Civilization: Brigante Britons

Location: Northern England (Yorkshire)

Specialty (warfare, farming, trade, etc): Warfare, although very good farmers.
Nomad or Settled: Settled

If Nomad trader or raider: N/A

History: A hard northern people surrounded by adversaries, the people of the Brigante are a federation of sort among a number of autonomous tribes in what is today Yorkshire. In around 2100 BC after years of struggle they were finally united by one of the tribes whom in exchange for becoming the 'High King/ Chief' allowed them more or less complete independence, other than in their armies and overall interaction with other tribes.

Fierce warriors after generations of war, young Brigantes are taught from a young age how to bear arms and fight, but also how to till the land. In this communal society most children follow into their fathers profession promising a constant replenishment of the skill based labour in the 'Federation' , but also allowing for a large force to be called up from their labours at a moments notice for war.

The Brigantes worship a large variety of gods, mostly corresponding to events in life or elements around them, their religious days are the height of autumn at harvest season and in the winter months of rest.

Culture?: Late Beaker

Are you warriors or farmers? Until I know which this will be on hold.
Empire of Symphonia wrote:Name of Civilization: Genevir (The Most Serene Republic of Genevira)
Location: Athens, Attica, The Aegean islands, minor holdings on west coast of Anatolia
Specialty (warfare, farming, trade, etc): Trade, sea/naval technology and expansion
Nomad or Settled: Settled
If Nomad trader or raider:
History:

The city of Genevira had been once a minor village, built atop a steep outcropping of rock over the Attic plain. However, as the migrations of more people caused the Genevir people to unite, the village soon swelled in size and importance. Located on a peninsula, the people took to the sea as a means of trade, fishing, and warfare. Over the course of 100 years, Genevira had grown to a moderate size city of about 50,000 inhabitants. But its empire and colonies covered the Aegean Sea, allowing a domination of trade and sea power.

Culture?: Genevir. Offshoot of the cultures located in the other Greek player states.

Accepted
The Nation of Hay wrote:Name of Civilization: Aegyptus Maiora
Location: A few provinces on the coast of Egypt and along the Nile River
Specialty (warfare, farming, trade, etc): Farming
Nomad or Settled: Settled
If Nomad trader or raider:
History: For millennia there have been tribes along the Nile River in Northern Africa. For a long time the tribes had been coexisting in peace, and trading and working together. After centuries of tribal hunting and gathering, the people of Northern Africa developed a primitive form of agriculture, planting large fields of grain along the large, fertile river. Eventually, the development of sailing and bronze-working allowed the tribes to grow more through trade and improve their farming techniques. These advancements allowed them to grow at an unprecedented rate and these once uncivilized tribes began to grow into sprawling city-states. As the city-states grew they began to work more closely together, and formed a coalition, and eventually merged together and became the new upstart nation of Aegyptus Maiora.
Culture?:If the culture of Aegyptus Maiora were to be described in one word, that word would be vast. The Nile tribes all had there own pantheons and beliefs that meshed together with the integration of the city-states. The religion of Aegyptus Maiora, though complex, dictates much of the daily lives of its people. The ruler, the Divinum Rector, is worshiped like a god, and monuments are built in honor of him. The Divinum Rector is chosen by a council of elected officials. These officials are also chosen to preside over a city-state, and are in charge of presenting and enforcing new laws for the public to vote on and follow. The people of Aegyptus Maiora are still heavily dependent on farming, but the fishing industry is steadily growing.

Accepted
Sebtopiaris wrote:APP:
Name of Civilization: Heliulia ( He-lee-oo- lee- a
Location: Hangzhou bay, Zhejiang, China
Specialty (warfare, farming, trade, etc):trading with boats.
Nomad or Settled: settled
If Nomad trader or raider:
History: the Heliulia developed from a farming people in Hangzhou bay, China at about 3500 bce. Having boats, they were able to trade with the people down the Hangzhou river and thus recieved a variety of goods. The emperor was worshipped and he could have people executed at will. In 2185 BC, after centuries of tyranny, a group of people known as the Heliuliahan took control and began responding to the demands of the people and state. There has been freedom and prosperity ever since.
Culture?: the Heliulia follow Helilism, a philosophy similar to Confucianism, and the people tend to be altruistic, generous and caring because of it. Their staple is rice, so it is not surprising that rice flour bread is a common food to be eaten with noodle soup. The soup it thick and can contain a variety of noodle types, meat or vegetables. The rich can often be seen giving money to the poor and raising their pheasant's incomes. Their language, Heliulian, can come in a written or spoken form and is somewhat similar to traditional Chinese. Starvation is currently very rare and an intellectual culture flourishes.

Accepted, but literate people would be only the nobles/officials, tax collectors, and priests.
The Louisianan Confederation wrote:Name of Civilization: Kashibiana
Location:Along the Nile, borders the coast of Egypt
Specialty (warfare, farming, trade, etc):Trade
Nomad or Settled:Settled
If Nomad trader or raider:?
History: New to this world, established after a group of nomads decided to stick together and find fertile farmland. Initially picking wild fruits and hunting, the area was decided to be in a perfect location. The small group of nomads who had banded together to protect themselves begin to build permanent homes near the river and the coast. Eventually food begin to ran out and the nomads in hopes of not moving again, living only off the fish from the river they begin to observe the wild plants that grew and figured that they came from seeds. They begin to plant seeds of the edible fruits and soon found themselves with a permanent home with a stable food source. Starting with 14 people the small group grew to up to 50 in 25 years. By the time the tribe reached to 100 people they begin to build rafts to find areas in the river with more fish, instead they stumbled across an other tribe further south. The two tribes rather than compete for the fish in the river begin to trade with one another, thus leading to their joining and creating Kashibiana. However with the skies clear for Kashibiana a small ship from the ocean arrived with products never seen before that amazed the people, this lead to Kashibiana becoming a common trading partner for those who came from the vast sea.

Culture?: Quite developed for being relatively new, the people enjoy vast amount of products from the other side of sea, Kashibiana boasts a population of 1,000 which most live within the small city-state along the Egyptian coast. The people (only men who are 34+ vote) elect their leader. Religion is quite different among the people, the most common is that which is similar to that of RL ancient Egypt.

You are still considered nomadic, thus you have no lands as of yet until you can fight for them. Otherwise Accepted. Or you can be a vassal state of Aegyptus Maora
Legital wrote:Name of Civilization: Impalis ( Demonym: Impalisian)
Location: Present day Belgium (If too large, I'll take the southern half)
Specialty (warfare, farming, trade, etc): Artisanship
Nomad or Settled: Settled
If Nomad trader or raider: Quite isolationist, though open to some trade.
History: The Impalisians settled in this region after migrating from the north and east of Europe. Previously nomadic hunters and gatherers, the Impalisians eventually came to deem their most recent location, present day Belgium, as a suitable place to settle due to an abundance of desirable resources and climate. They found that the land was suitable for crops along the many waterways, and that the forested and somewhat mountainous southern region was a good source of wood and minerals, namely flint. The varied landscape allowed a varied lifestyle, providing work for those leaning towards agriculture, hunting, and gathering, with a universal desire for the creation of specialized tools for their jobs.

Foul experiences and superstitions have led the Impalisians to the construction of close villages that are walled by palisades, or a fortified position overlooking a village or settled area. Most villages are, however, within a close region and able to maintain easy contact.

Culture?: Firstly, the Impalisians are fiercely superstitious and devoted to their single deity, Pierialis. Pierialis is considered to be the one and only god, the creator of everything. As such, the Impalisians believe that their god controls everything, and as such, fight and live for the honor of their sole deity. However, they also believe in spirits, which inhabit various locations and pray or bless individuals. This leads to paranoia and irrational fear of the unknown, though a fierce desire to overcome such fear and master the 'unknown' for their god is also underlined here. Many of these superstitions evolve from the area they settled in, mainly the thickly wooded areas of the south and the known peoples of other far away civilizations.

The leader of the Impalisian people is the Count, whom lower Viscounts rule over their own territories under the Count. There is a roughly formed caste-system that can be considered flexible in terms of who can be what, with the notable groups consisting of farmers, warriors, hunters/gatherers, and craftsmen. Warriors and craftsmen are the two most valued castes, with each town supporting a force of roughly fifty warriors to protect their claims and to wage war against barbarians and other nations in the name of their god and to better their people. Craftsmen are the centerpiece to their culture, as these individuals attempt and create tools for their people, ranging from the construction of dwellings to the creation of flint weapons and tools.

Within the warrior caste, known as Lexbelli, bows, spears, and knives are the primary weapons, with blades being constructed out of flint.

Just settled? Then fight for your land the people may not like you settling near their villages. Otherwise accepted.
Last edited by Emilio Aguinaldo on Tue Sep 24, 2013 2:33 am, edited 2 times in total.
Emilio Aguinaldo wrote:Grab your gun, point it at bad guy, pull trigger.

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G-Tech Corporation
Khan of Spam
 
Posts: 64218
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Sep 24, 2013 5:56 am

Yo, Emilio, just a note on the app of the Byzantine; galleys as we think of them won't be around for another eight hundred years or so, so you may want to get him to change that.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Paketo
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Posts: 12281
Founded: Jul 31, 2010
Ex-Nation

Postby Paketo » Tue Sep 24, 2013 5:58 am

G-Tech Corporation wrote:Yo, Emilio, just a note on the app of the Byzantine; galleys as we think of them won't be around for another eight hundred years or so, so you may want to get him to change that.


I think we have briremes right now right? I just changed it to galleys cause he asked me to, and is the changing it to wear only the elite warriors have bronze armor.
I'm a Pinarchist, sue me North Carolina is best Carolina States rights is best rights
Emilio Aguinaldo wrote:
Paketo wrote:
Oh god, the universe will explode, everyone to your bunkers

Yep, this is the type of "discussion" we have over here. Serious people beware, this place is filled with these things.

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 64218
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Sep 24, 2013 6:04 am

Paketo wrote:
G-Tech Corporation wrote:Yo, Emilio, just a note on the app of the Byzantine; galleys as we think of them won't be around for another eight hundred years or so, so you may want to get him to change that.


I think we have briremes right now right? I just changed it to galleys cause he asked me to, and is the changing it to wear only the elite warriors have bronze armor.


Not really; those were invented by the Phoenicians, which only showed up around 1200 BC. Like I said earlier, shipping would be crude coastal barges and longboat-esque sailing ships.

Also, Emilio, any idea when you'll have time to make the IC?
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Emilio Aguinaldo
Postmaster-General
 
Posts: 11536
Founded: Jan 05, 2011
Ex-Nation

Postby Emilio Aguinaldo » Tue Sep 24, 2013 6:12 am

G-Tech Corporation wrote:
Paketo wrote:
I think we have briremes right now right? I just changed it to galleys cause he asked me to, and is the changing it to wear only the elite warriors have bronze armor.


Not really; those were invented by the Phoenicians, which only showed up around 1200 BC. Like I said earlier, shipping would be crude coastal barges and longboat-esque sailing ships.

Also, Emilio, any idea when you'll have time to make the IC?

I could do this Allen style where I will make the IC when peoplr are disinterested. Or I can use my own style and make it now.
Emilio Aguinaldo wrote:Grab your gun, point it at bad guy, pull trigger.

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G-Tech Corporation
Khan of Spam
 
Posts: 64218
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Sep 24, 2013 6:16 am

Emilio Aguinaldo wrote:
G-Tech Corporation wrote:
Not really; those were invented by the Phoenicians, which only showed up around 1200 BC. Like I said earlier, shipping would be crude coastal barges and longboat-esque sailing ships.

Also, Emilio, any idea when you'll have time to make the IC?

I could do this Allen style where I will make the IC when peoplr are disinterested. Or I can use my own style and make it now.


I vote your style, since I have time to post now.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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DrakoBlaria
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Posts: 9422
Founded: Jan 31, 2013
Ex-Nation

Postby DrakoBlaria » Tue Sep 24, 2013 6:18 am

Since the following couple of centuries brought a lot of new advancements and since we are preety much gonna skip them in the IC... How about we skip 500 years now and start 1500? That way it would make sense for the Athenian to have colonised all of those islands and we are also going to skip all the confusion and "is that invented" yet bandwagon.

Also, Imperial Canadian Duchy, it is too early for any sort of advanced philosophy.

Also, if we are to start now, could someone tell me what needs changing in the map? I'll be gone for 3 hours in apx... 30 minutes. Fuck :(
Last edited by DrakoBlaria on Tue Sep 24, 2013 6:19 am, edited 1 time in total.
Kleomentia wrote:Almighty Hellenic Overlord of Slavya, he who is the son of Zeus and the father of Greekishness.
When Greeks stop being nationalists, they stop being Greeks
ABOUT ME:
Male, Greek Nationalist, Orthodox Christian, State Capitalist
EU, communism, abortion, Greek/Turkish friendship, NATO, illegal immigration, Globalism, FYROM, gay marriage
Enosis, Megali Idea, Putin, Guns, Nationalism, Equallity, Kurdistan, Assyria
Economic Left/Right: -5.38
Social Libertarian/Authoritarian: 1.74

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DrakoBlaria
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Posts: 9422
Founded: Jan 31, 2013
Ex-Nation

Postby DrakoBlaria » Tue Sep 24, 2013 6:22 am

And since the IC is to be made now, we should come up with a better thread title... if we are to make this a series of course
Kleomentia wrote:Almighty Hellenic Overlord of Slavya, he who is the son of Zeus and the father of Greekishness.
When Greeks stop being nationalists, they stop being Greeks
ABOUT ME:
Male, Greek Nationalist, Orthodox Christian, State Capitalist
EU, communism, abortion, Greek/Turkish friendship, NATO, illegal immigration, Globalism, FYROM, gay marriage
Enosis, Megali Idea, Putin, Guns, Nationalism, Equallity, Kurdistan, Assyria
Economic Left/Right: -5.38
Social Libertarian/Authoritarian: 1.74

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Emilio Aguinaldo
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Posts: 11536
Founded: Jan 05, 2011
Ex-Nation

Postby Emilio Aguinaldo » Tue Sep 24, 2013 6:24 am

DrakoBlaria wrote:And since the IC is to be made now, we should come up with a better thread title... if we are to make this a series of course

The World’s History?
Emilio Aguinaldo wrote:Grab your gun, point it at bad guy, pull trigger.

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DrakoBlaria
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Founded: Jan 31, 2013
Ex-Nation

Postby DrakoBlaria » Tue Sep 24, 2013 6:29 am

Emilio Aguinaldo wrote:
DrakoBlaria wrote:And since the IC is to be made now, we should come up with a better thread title... if we are to make this a series of course

The World’s History?


Sounds nice.
Also, since this is 1500, it would now make sense for the Greeks to have colonies in A.Minor (IRL it happened in 1800)
I'll post a map and if someone thinks someone is too big/too small just tell me :)
Kleomentia wrote:Almighty Hellenic Overlord of Slavya, he who is the son of Zeus and the father of Greekishness.
When Greeks stop being nationalists, they stop being Greeks
ABOUT ME:
Male, Greek Nationalist, Orthodox Christian, State Capitalist
EU, communism, abortion, Greek/Turkish friendship, NATO, illegal immigration, Globalism, FYROM, gay marriage
Enosis, Megali Idea, Putin, Guns, Nationalism, Equallity, Kurdistan, Assyria
Economic Left/Right: -5.38
Social Libertarian/Authoritarian: 1.74

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 64218
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Sep 24, 2013 6:33 am

DrakoBlaria wrote:
Emilio Aguinaldo wrote:The World’s History?


Sounds nice.
Also, since this is 1500, it would now make sense for the Greeks to have colonies in A.Minor (IRL it happened in 1800)
I'll post a map and if someone thinks someone is too big/too small just tell me :)


Wait, really?

I was just looking up Phoenician colonies, and this said the Greeks and Phoenicians only started colonization in 900-800 BC.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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G-Tech Corporation
Khan of Spam
 
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Sep 24, 2013 6:34 am

Emilio Aguinaldo wrote:
DrakoBlaria wrote:And since the IC is to be made now, we should come up with a better thread title... if we are to make this a series of course

The World’s History?


Eh, let's be creative.

Antiquity Rises Rampant- it almost has alliteration!
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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DrakoBlaria
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Founded: Jan 31, 2013
Ex-Nation

Postby DrakoBlaria » Tue Sep 24, 2013 6:36 am

G-Tech Corporation wrote:
DrakoBlaria wrote:
Sounds nice.
Also, since this is 1500, it would now make sense for the Greeks to have colonies in A.Minor (IRL it happened in 1800)
I'll post a map and if someone thinks someone is too big/too small just tell me :)


Wait, really?

I was just looking up Phoenician colonies, and this said the Greeks and Phoenicians only started colonization in 900-800 BC.


The first Greek colonisation started in the mids of the 12th century till the 9th one
http://el.wikipedia.org/wiki/%CE%A0%CF% ... F%8C%CF%82
(use google translate)
Kleomentia wrote:Almighty Hellenic Overlord of Slavya, he who is the son of Zeus and the father of Greekishness.
When Greeks stop being nationalists, they stop being Greeks
ABOUT ME:
Male, Greek Nationalist, Orthodox Christian, State Capitalist
EU, communism, abortion, Greek/Turkish friendship, NATO, illegal immigration, Globalism, FYROM, gay marriage
Enosis, Megali Idea, Putin, Guns, Nationalism, Equallity, Kurdistan, Assyria
Economic Left/Right: -5.38
Social Libertarian/Authoritarian: 1.74

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Emilio Aguinaldo
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Founded: Jan 05, 2011
Ex-Nation

Postby Emilio Aguinaldo » Tue Sep 24, 2013 6:37 am

G-Tech Corporation wrote:
Emilio Aguinaldo wrote:The World’s History?


Eh, let's be creative.

Antiquity Rises Rampant- it almost has alliteration!

Five title changes later...this would be nice.
Emilio Aguinaldo wrote:Grab your gun, point it at bad guy, pull trigger.

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DrakoBlaria
Powerbroker
 
Posts: 9422
Founded: Jan 31, 2013
Ex-Nation

Postby DrakoBlaria » Tue Sep 24, 2013 6:42 am

Is this map ok?
http://i.imgur.com/WDL7Rab.png

P.S: Just noticed both Athens and Belgium are green. I'll fix that
Last edited by DrakoBlaria on Tue Sep 24, 2013 6:42 am, edited 1 time in total.
Kleomentia wrote:Almighty Hellenic Overlord of Slavya, he who is the son of Zeus and the father of Greekishness.
When Greeks stop being nationalists, they stop being Greeks
ABOUT ME:
Male, Greek Nationalist, Orthodox Christian, State Capitalist
EU, communism, abortion, Greek/Turkish friendship, NATO, illegal immigration, Globalism, FYROM, gay marriage
Enosis, Megali Idea, Putin, Guns, Nationalism, Equallity, Kurdistan, Assyria
Economic Left/Right: -5.38
Social Libertarian/Authoritarian: 1.74

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G-Tech Corporation
Khan of Spam
 
Posts: 64218
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Sep 24, 2013 6:44 am

DrakoBlaria wrote:
G-Tech Corporation wrote:
Wait, really?

I was just looking up Phoenician colonies, and this said the Greeks and Phoenicians only started colonization in 900-800 BC.


The first Greek colonisation started in the mids of the 12th century till the 9th one
http://el.wikipedia.org/wiki/%CE%A0%CF% ... F%8C%CF%82
(use google translate)


Not that I don't trust your source, but the sources on that page weren't very rigorous. The Met agrees with 900 BC as the point of earliest colonization, and further points out that competition between city-states was a driving factor in early colonization, not population displacement. Given your people only have a single other city-state driving them forward, I'm doubtful social pressures would even cause colonization that early, unlike my fragmented warring city-state environment analogous to RL Phoenicia.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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