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Virenna
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Postby Virenna » Tue Nov 19, 2013 3:51 pm

Nexeria wrote:
Cylarn wrote:
Why not just begin a quest of keeping the compound alive?

Pfft, now why would we do that? :D

Yeah, we will try, but sooner or later it will collapse.


I thought it was going to become a three way rivalry between Shelton and some chars, some of the Michigan group, and Stryker? And the plague would help cause this rift?
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Cylarn
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Postby Cylarn » Tue Nov 19, 2013 4:06 pm

Virenna wrote:
Nexeria wrote:Pfft, now why would we do that? :D

Yeah, we will try, but sooner or later it will collapse.


I thought it was going to become a three way rivalry between Shelton and some chars, some of the Michigan group, and Stryker? And the plague would help cause this rift?


Personally, I think we shouldn't follow too much in the steps of the TV series. Let's try to keep our story unique, right?
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Virenna
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Postby Virenna » Tue Nov 19, 2013 4:07 pm

Cylarn wrote:
Virenna wrote:
I thought it was going to become a three way rivalry between Shelton and some chars, some of the Michigan group, and Stryker? And the plague would help cause this rift?


Personally, I think we shouldn't follow too much in the steps of the TV series. Let's try to keep our story unique, right?


Of course, but what's the major similarity between the three-group thing and the TV series?
Is it too similar to Carol getting kicked out?
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Cylarn
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Postby Cylarn » Tue Nov 19, 2013 4:08 pm

Virenna wrote:
Cylarn wrote:
Personally, I think we shouldn't follow too much in the steps of the TV series. Let's try to keep our story unique, right?


Of course, but what's the major similarity between the three-group thing and the TV series?
Is it too similar to Carol getting kicked out?


The plague is what I was referring to.
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Virenna
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Postby Virenna » Tue Nov 19, 2013 4:15 pm

Cylarn wrote:
Virenna wrote:
Of course, but what's the major similarity between the three-group thing and the TV series?
Is it too similar to Carol getting kicked out?


The plague is what I was referring to.


Oh, I'm the same page now. So it'd be centered around the building Compound? Sounds cool.
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Cylarn
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Postby Cylarn » Tue Nov 19, 2013 4:16 pm

Virenna wrote:
Cylarn wrote:
The plague is what I was referring to.


Oh, I'm the same page now. So it'd be centered around the building Compound? Sounds cool.


That way, we could have some tension as some of the members of the Michigan group rise in stature in the Compound.
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Virenna
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Postby Virenna » Tue Nov 19, 2013 4:18 pm

Cylarn wrote:
Virenna wrote:
Oh, I'm the same page now. So it'd be centered around the building Compound? Sounds cool.


That way, we could have some tension as some of the members of the Michigan group rise in stature in the Compound.


Yeah, I don't think Shelton's would appreciate a group of individuals beginning to question his decisions. I wonder if he ever had to deal with something like this before? lol
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Cylarn
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Postby Cylarn » Tue Nov 19, 2013 4:26 pm

Virenna wrote:
Cylarn wrote:
That way, we could have some tension as some of the members of the Michigan group rise in stature in the Compound.


Yeah, I don't think Shelton's would appreciate a group of individuals beginning to question his decisions. I wonder if he ever had to deal with something like this before? lol


A Marine and a businessman versus an Army Captain? Won't be pretty.
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Nexeria
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Postby Nexeria » Tue Nov 19, 2013 5:23 pm

I'm cool with the division between the group, because I was going to have Kenny get more and more angry with Shelton anyway.

And, Cylarn, I really wanted to say something snarky regarding you referencing the TV Show, but I won't. I think you know what I'm talking about.
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Jessjohnesik
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Postby Jessjohnesik » Tue Nov 19, 2013 8:59 pm

Anna the doctor is still there. :p
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Phonencia
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Postby Phonencia » Tue Nov 19, 2013 9:12 pm

I would actually prefer to keep the compound's ultimate fate ambiguous. The whole "We found somewhere safe! Yay! Oh shit it just happened to get destroyed right after the main characters got there" thing has been DONE TO DEATH to the point that I think I honestly might hurl if I see it one more time in zombie fiction. My plan was to have a rift created with the group, made worse by the disease, leading to Shelton (who I would now like referred to simply as The Captain, in reference to his being similar to The Governor) banishing the group from the Compound, allowing everyone to introduce new characters as members of the group stay behind and side with the Captain (removing them from the storyline without killing them, in case some of ya'll are attached to your charries like me) and then taking over as a person from the Compound that goes with the group, allowing you to have a new character that's up to date on everything but without already knowing everyone in the group.
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Torrocca
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Postby Torrocca » Tue Nov 19, 2013 9:17 pm

Phonencia wrote:I would actually prefer to keep the compound's ultimate fate ambiguous. The whole "We found somewhere safe! Yay! Oh shit it just happened to get destroyed right after the main characters got there" thing has been DONE TO DEATH to the point that I think I honestly might hurl if I see it one more time in zombie fiction. My plan was to have a rift created with the group, made worse by the disease, leading to Shelton (who I would now like referred to simply as The Captain, in reference to his being similar to The Governor) banishing the group from the Compound, allowing everyone to introduce new characters as members of the group stay behind and side with the Captain (removing them from the storyline without killing them, in case some of ya'll are attached to your charries like me) and then taking over as a person from the Compound that goes with the group, allowing you to have a new character that's up to date on everything but without already knowing everyone in the group.


I like this idea.

However, would my character remain locked up in the cell if I want him to leave the compound? 'Cause that'd just be bad.
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Phonencia
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Postby Phonencia » Tue Nov 19, 2013 9:20 pm

Torrocca wrote:
Phonencia wrote:I would actually prefer to keep the compound's ultimate fate ambiguous. The whole "We found somewhere safe! Yay! Oh shit it just happened to get destroyed right after the main characters got there" thing has been DONE TO DEATH to the point that I think I honestly might hurl if I see it one more time in zombie fiction. My plan was to have a rift created with the group, made worse by the disease, leading to Shelton (who I would now like referred to simply as The Captain, in reference to his being similar to The Governor) banishing the group from the Compound, allowing everyone to introduce new characters as members of the group stay behind and side with the Captain (removing them from the storyline without killing them, in case some of ya'll are attached to your charries like me) and then taking over as a person from the Compound that goes with the group, allowing you to have a new character that's up to date on everything but without already knowing everyone in the group.


I like this idea.

However, would my character remain locked up in the cell if I want him to leave the compound? 'Cause that'd just be bad.


Nope. We can work that out.
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Torrocca
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Postby Torrocca » Tue Nov 19, 2013 9:37 pm

Phonencia wrote:
Torrocca wrote:
I like this idea.

However, would my character remain locked up in the cell if I want him to leave the compound? 'Cause that'd just be bad.


Nope. We can work that out.


Yay :>
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They call me Torra, but you can call me... anytime (☞⌐■_■)☞
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NOTICE 1: Anything depicted IC on this nation does NOT reflect my IRL views or values, and is not endorsed by me.
NOTICE 2: Most RP and every OOC post by me prior to 2023 are no longer endorsed nor tolerated by me. I've since put on my adult pants!
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Nexeria
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Postby Nexeria » Wed Nov 20, 2013 1:46 pm

Phonencia wrote:I would actually prefer to keep the compound's ultimate fate ambiguous. The whole "We found somewhere safe! Yay! Oh shit it just happened to get destroyed right after the main characters got there" thing has been DONE TO DEATH to the point that I think I honestly might hurl if I see it one more time in zombie fiction. My plan was to have a rift created with the group, made worse by the disease, leading to Shelton (who I would now like referred to simply as The Captain, in reference to his being similar to The Governor) banishing the group from the Compound, allowing everyone to introduce new characters as members of the group stay behind and side with the Captain (removing them from the storyline without killing them, in case some of ya'll are attached to your charries like me) and then taking over as a person from the Compound that goes with the group, allowing you to have a new character that's up to date on everything but without already knowing everyone in the group.

Okay, I'm for the rift. I understand that it would be pretty cliche to destroy it right away, so I'm with you on this. Just be sure to have Shelton do some more sketchy shit, so Kenny and/or others could get more and more fed up with him.
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Virenna
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Postby Virenna » Wed Nov 20, 2013 4:23 pm

Nexeria wrote:
Phonencia wrote:I would actually prefer to keep the compound's ultimate fate ambiguous. The whole "We found somewhere safe! Yay! Oh shit it just happened to get destroyed right after the main characters got there" thing has been DONE TO DEATH to the point that I think I honestly might hurl if I see it one more time in zombie fiction. My plan was to have a rift created with the group, made worse by the disease, leading to Shelton (who I would now like referred to simply as The Captain, in reference to his being similar to The Governor) banishing the group from the Compound, allowing everyone to introduce new characters as members of the group stay behind and side with the Captain (removing them from the storyline without killing them, in case some of ya'll are attached to your charries like me) and then taking over as a person from the Compound that goes with the group, allowing you to have a new character that's up to date on everything but without already knowing everyone in the group.

Okay, I'm for the rift. I understand that it would be pretty cliche to destroy it right away, so I'm with you on this. Just be sure to have Shelton do some more sketchy shit, so Kenny and/or others could get more and more fed up with him.


Yea you're right; it can't happen right away. I'm debating whether Nick would be more loyal because he's on the "council" or whether he would actually use the position to stir up more trouble for Shelton, or maybe he even gets torn between the two groups. What do you guys think?
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Phonencia
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Postby Phonencia » Wed Nov 20, 2013 5:35 pm

Virenna wrote:
Nexeria wrote:Okay, I'm for the rift. I understand that it would be pretty cliche to destroy it right away, so I'm with you on this. Just be sure to have Shelton do some more sketchy shit, so Kenny and/or others could get more and more fed up with him.


Yea you're right; it can't happen right away. I'm debating whether Nick would be more loyal because he's on the "council" or whether he would actually use the position to stir up more trouble for Shelton, or maybe he even gets torn between the two groups. What do you guys think?


Oh don't worry he's gonna' go borderline Governor eventually, I have now come to terms with his mental instability and mild levels of evil. I'd like him to end up kind of right in the end though, do away with the whole "lolkarma, freedoms n shit or gtfo" attitude that tends to form in post-apoc fiction. Realistically, a lot of the people that end up compromising some of their principals or freedoms (like those in woodbury or the compound) to stay safe will in fact outlive their more noble peers, much like the prostitutes after a disaster or policemen under a dictatorship. Woodbury only fell because of direct outside pressure, applied deliberately by the Atlanta group (and if they'd had tighter security precautions the group likely would've been massacred) So what I'd like to see in the end summary of the last episode the compound appears in is some mention of how the group has their freedom and principals out on the road, but the compound group are still warmer and safer (though they're being oppressed because of it) Good vs. Evil is melodrama and usually fake as hell and boring too. Two different types of good (mixed in with a little evil) cause drama, and THAT is fun to read.

Also, Nick should get torn between the two. The Captain can try playing him against the Ann Arbor group and the big dog in the Ann Arbor group can try playing him against The Compound. Drama will then ensue.
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Nexeria
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Postby Nexeria » Thu Nov 21, 2013 1:51 pm

Phonencia wrote:
Virenna wrote:
Yea you're right; it can't happen right away. I'm debating whether Nick would be more loyal because he's on the "council" or whether he would actually use the position to stir up more trouble for Shelton, or maybe he even gets torn between the two groups. What do you guys think?


Oh don't worry he's gonna' go borderline Governor eventually, I have now come to terms with his mental instability and mild levels of evil. I'd like him to end up kind of right in the end though, do away with the whole "lolkarma, freedoms n shit or gtfo" attitude that tends to form in post-apoc fiction. Realistically, a lot of the people that end up compromising some of their principals or freedoms (like those in woodbury or the compound) to stay safe will in fact outlive their more noble peers, much like the prostitutes after a disaster or policemen under a dictatorship. Woodbury only fell because of direct outside pressure, applied deliberately by the Atlanta group (and if they'd had tighter security precautions the group likely would've been massacred) So what I'd like to see in the end summary of the last episode the compound appears in is some mention of how the group has their freedom and principals out on the road, but the compound group are still warmer and safer (though they're being oppressed because of it) Good vs. Evil is melodrama and usually fake as hell and boring too. Two different types of good (mixed in with a little evil) cause drama, and THAT is fun to read.

Also, Nick should get torn between the two. The Captain can try playing him against the Ann Arbor group and the big dog in the Ann Arbor group can try playing him against The Compound. Drama will then ensue.

You meant me right? I'm totally the big dog. :lol:

Kidding... but I will make Kenny go to Nick if he doesn't like how things are going.

Just make sure you have good balance with Shelton. I was thinking about The Watchers and how they were pure evil. They didn't really seem like they had a goal aside from killing people.
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Phonencia
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Postby Phonencia » Thu Nov 21, 2013 9:44 pm

Nexeria wrote:
Phonencia wrote:
Oh don't worry he's gonna' go borderline Governor eventually, I have now come to terms with his mental instability and mild levels of evil. I'd like him to end up kind of right in the end though, do away with the whole "lolkarma, freedoms n shit or gtfo" attitude that tends to form in post-apoc fiction. Realistically, a lot of the people that end up compromising some of their principals or freedoms (like those in woodbury or the compound) to stay safe will in fact outlive their more noble peers, much like the prostitutes after a disaster or policemen under a dictatorship. Woodbury only fell because of direct outside pressure, applied deliberately by the Atlanta group (and if they'd had tighter security precautions the group likely would've been massacred) So what I'd like to see in the end summary of the last episode the compound appears in is some mention of how the group has their freedom and principals out on the road, but the compound group are still warmer and safer (though they're being oppressed because of it) Good vs. Evil is melodrama and usually fake as hell and boring too. Two different types of good (mixed in with a little evil) cause drama, and THAT is fun to read.

Also, Nick should get torn between the two. The Captain can try playing him against the Ann Arbor group and the big dog in the Ann Arbor group can try playing him against The Compound. Drama will then ensue.

You meant me right? I'm totally the big dog. :lol:

Kidding... but I will make Kenny go to Nick if he doesn't like how things are going.

Just make sure you have good balance with Shelton. I was thinking about The Watchers and how they were pure evil. They didn't really seem like they had a goal aside from killing people.


Exactly my point. All real villains should be at least partially right/justified. Adolf Hitler for instance. Part of his plan was to advance the quality of life, give everyone jobs and make huge leaps forward in science and the arts as well as having a population of healthy, strong and intelligent people. That's a pretty noble goal. Buuut he ended up going down in infamy because of the means he wanted to use to acquire that goal (plus he was a dick from time to time) We need more good AND bad villains in fiction. Like, readers should be genuinely conflicted about fighting them.
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Virenna
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Postby Virenna » Fri Nov 22, 2013 9:48 am

Phonencia wrote:(plus he was a dick from time to time)


Bit of an understatement you've got there :blink:
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Jessjohnesik
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Postby Jessjohnesik » Fri Nov 22, 2013 9:50 am

Anna will most likely side with the group. Most likely. Though she has her own plans that she must complete no matter the cost. And can be blackmailed by them.
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Camicon
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Postby Camicon » Fri Nov 22, 2013 10:19 am

Virenna wrote:
Phonencia wrote:(plus he was a dick from time to time)


Bit of an understatement you've got there :blink:

And an understatement of his goals. He repeatedly and emphatically stated that his goal was to exterminate Jews. Full stop. He didn't try and make any excuses, or justify it in any reasonable way (he saved that for when he was slaughtering gays, Roma, etc). He just wanted them dead and gone, for no other reason than he didn't like them. All that talk about advancing the sciences, the arts, and making a better and stronger people, is total bullshit. He could've done all that, sans World War II; he didn't because he was a power-hungry megalomaniac with a penchant for genocide. That man's complete and total psychopathy cannot be overstated.
Last edited by Camicon on Fri Nov 22, 2013 10:39 am, edited 1 time in total.
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Nexeria
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Founded: Jul 12, 2012
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Postby Nexeria » Fri Nov 22, 2013 1:28 pm

So, will the RP be up before next week is up?

Oh, and Verk has told me his plans to level out Stryker's morality.
Last edited by Nexeria on Fri Nov 22, 2013 1:31 pm, edited 1 time in total.
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Tiltjuice
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Postby Tiltjuice » Fri Nov 22, 2013 1:37 pm

Nexeria wrote:So, will the RP be up before next week is up?

Oh, and Verk has told me his plans to level out Stryker's morality.


I'll see if I can get the opening post by the end of the weekend.
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Nexeria
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Postby Nexeria » Fri Nov 22, 2013 1:38 pm

Tiltjuice wrote:
Nexeria wrote:So, will the RP be up before next week is up?

Oh, and Verk has told me his plans to level out Stryker's morality.


I'll see if I can get the opening post by the end of the weekend.

Cool.
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