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Nocticula
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Founded: Aug 03, 2010
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Postby Nocticula » Sat Sep 18, 2010 2:10 am

Bears Armed wrote:
Nocticula wrote:See the mentioning of the " Heat Ray " kinda precludes me from MT or PT.

Oh? It could have been reverse-engineered from the type of heat-ray that the Martians left behind when their invasion force died from whatever illness it was back in H.G. Wells's time...

:p


Thought about it, but wasnt sure if I should use that idea, because it might have already been used or was in current use. I dunnae. It is a nifty idea though.

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Ramsetia
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Postby Ramsetia » Sat Sep 18, 2010 3:05 am

Canadai wrote:Does any nation even still field old-school flak AA?


AA in the form of specialised rockets (timer-fuse upscaled warhead packed for a spread of large blades of shrapnel at high velocity. used for disrupting aircraft formations, not specific destruction of aircraft.), Anti-missile fields (of varying effectiveness), anti-infantry shotgun expy, airburst, and fragmentation munitions at an infantry level, 122mm and 149mm breech-detonating Flak for tank v infantry fights (emergencies only) 182mm flak-based airburst artillery rounds for artillery suppression of infantry...
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United NW Canada
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Postby United NW Canada » Mon Sep 20, 2010 9:41 am

This is the the People's Republic of United NW Canada's primary strategic strike fighter.

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NW Canadian Wendigo Mk1
Role: Strategic Stealth Strike Fighter

Manufacturer: NW Canadian Defense
Country: Peoples Republic of NW Canada

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The NW CANADIAN WENDIGO MK1 is strategic stealth strike fighter. The single-seat Wendigo is powered by two non-afterburning Two CanTech 004B turbojets, and has quadruple-redundant fly-by-wire flight controls. It is air refuelable. To lower development costs, the avionics, fly-by-wire systems, and other parts are derived from the F-16 Fighting Falcon, F/A-18 Hornet and F-15E Strike Eagle. The parts were originally described as spares on budgets for these aircraft, to keep the NW CANADIAN WENDIGO MK1 project secret. The NW CANADIAN WENDIGO MK1’s low-observable, or "stealth", characteristics give it the ability to penetrate an enemy's most sophisticated anti-aircraft defenses to attack its most heavily defended targets. The WENDIGO MK1’s stealth comes from a combination of reduced acoustic, infrared, visual and radar signatures, making it difficult for opposition defenses to detect, track and engage the aircraft. Many specific aspects of the low-observability process remain classified. The WENDIGO MK1’s composite materials, special coatings and flying wing design, which reduces the number of leading edges, contribute to its stealth characteristics. The engines are buried within the wing to conceal the induction fans and hide their exhaust. The original design had tanks for a contrail-inhibiting chemical, but this was replaced in the final design with a contrail sensor from Ophir that alerts the pilot when he should change altitude and mission planning also considers altitudes where the probability of contrail formation is minimized. The NW CANADIAN WENDIGO MK1 Wendigo has a radar signature of about 0.025 m2.

Among the penalties for stealth are lower engine power thrust, due to losses in the inlet and outlet, a very low wing aspect ratio, and a high sweep angle (50°) needed to deflect incoming radar waves to the sides. With these design considerations and no afterburner, the NW CANADIAN WENDIGO MK1 is limited to subsonic speeds.

Wendigo Prototype and Test vehicle
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The NW CANADIAN WENDIGO MK1A is equipped with sophisticated navigation and attack systems integrated into a digital avionics suite. It carries no radar, which lowers emissions and cross-section. It navigates primarily by GPS and high-accuracy inertial navigation. Missions are coordinated by an automated planning system that can automatically perform all aspects of an attack mission, including weapons release. Targets are acquired by a thermal imaging infrared system, slaved to a laser that finds the range and designates targets for laser-guided bombs.

The NW CANADIAN WENDIGO MK1A's three internal bays can carry 5,000 lb (2,300 kg) of ordnance. The two outer “Self Defense” bays have rotary mounts two AAMs or ARMs. The Centerline “Strike” Bay had mounts for a variety of modular weapons mountings allowing for maximum configurabity.

Crew: One
Dimensions:
Wing Span: 54 ft, 111/8 in (16.75 m)
Wing Area: 376.6 square ft (35 m²)
Length: 24 ft, 61/8 in (7.47 m)
Height: 9 ft, 2¼ in (2.80 m)



Weights:
Empty: 10,140 lb (4600 kg)
Loaded: 16,550 lb (7500 kg)
Maximum Loaded: 19,840 lb (9000 kg)

Engines:
Two CanTech 004B turbojets: 10,600 lb (48.0 kN) of thrust each

Performance:
Maximum Speed: 617 mph (993 km/h)
Maximum Speed at sea level: 590 mph (950 km/h)
Ceiling: 69,000 ft (20000 m)
Range: 1,180 mi (1900 km) at 393 mph (630 km/h)
Range with drop tanks: 1,970 mi (3170 km)
(Capable of in-flight refueling also)

Armament:
One 27mm cannons with 150 rounds
Maximum Weapons Load: 5000 lbs (2300 kg) total
Four internal Weapons bays:
Two Internal “Self Defense” Bays (typical loads)
2 Python 5 AAM each
One internal “Strike” Bays (typical loads)
Option 01: 2 AAWACM-1 (Anti-AWACs Missile Type 1)
Option 02: 4 CARM-1 Vampire ARM
Option 03: 1 CTMS-15 Reward Tactical Missile (Various Models)
Option 04: 2 CB-61 Nuclear device (Various Models)
Option 05: 2 CB-61P Penetrating Nuclear device (Various Models)
Option 06: 4 GBU-39 Small-Diameter Bomb (SDB)
Option 07: 2 1000lb Paveway (GBU-16 ) or JDAM munitions (GBU-32(V)2/B, GBU-35(V)1/B)
Option 08: 2 2000lb Paveway (GBU-10 , GBU-27 )or JDAM munitions (GBU-31(V)2/B, GBU-31(V)4/B)
Option 09: 1 DB-110 reconnaissance pod and 1 KZ900 SIGINT pod
Option 10: 2 Passengers equipped for Airborne insertion (HAHO, HALO)





AAWACM-1 (Anti-AWACs Missile Type 1)

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Modern air forces have become dependent on airborne radars typically carried by converted airliners and transport aircraft such as the E-3 Sentry and A-50 'Mainstay'. They also depend on similar aircraft for in-flight refueling (e.g. Vickers VC10), maritime patrol (e.g. CP-140 Aurora), reconnaissance and electronic warfare (e.g. Tu-16 'Badger' E & J) and C4ISTAR (e.g. VC-25 "Air Force One"). The loss of just one of these aircraft can have a significant effect on fighting capability, and they are usually heavily defended by fighter escorts. A long-range air-to-air missile offers the prospect of bringing down the target without having to fight a way through the fighter screen. Given the potential importance of "blinding" enemy AWACS (and other priority air targets), NW Canada has devoted considerable resources to this area with the result being the AAWACM-1 (Anti-AWACs Missile Type 1). This missile is an adaptation and upgrade of the Russian Novator K-100)


AAWACM-1 (Anti-AWACs Missile Type 1)
Type: air-to-air missile

Specifications
Weight: 748 kg (1,650 lb) (KS–172)[1]
Length: 6.01 m (19.7 ft) + 1.4 m (4.6 ft) (KS–172)
Diameter: 40 cm (16 in) (KS–172)[1]
Warhead: 50kg (110 lb) HE fragmentation (KS–172)
Engine: Solid-propellant tandem rocket booster (KS–172)
Wingspan: 61 cm (24 in) (KS–172)[1]
Operational range: At least 200km possibly 300–400 km (160-210 nm)
Flight altitude: 3 m (9.8 ft)–30,000 m (98,000 ft) (KS–172)
Speed "up to" 4,000 km/h (2,500 mph) (KS–172)
Guidance system: inertial navigation with midcourse guidance and active/passive radar for terminal homing




Python-5

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The Python-5 is currently the most capable AAM in Israel's (and now NW Canada’s) inventory and one of the most advanced AAM in the world. It has BVR (beyond visual range), LOAL (lock-on after launch), and all-aspect, all-direction (including backward) attack capability. The missile features an advanced electro-optical imaging infrared seeker (IIR or ImIR) which scans the target area for hostile aircraft, then locks-on for terminal chase. With a total of eighteen control surfaces and careful design, the resulting missile is supposed to be as maneuverable as air-to-air missiles with thrust vectoring nozzles. The Python-5 was first used in combat during the 2006 war in Lebanon, when it was used by F-16 Fighting Falcon warplanes to shoot down two Hezbollah UAVs.

Length: 310 cm
Span: 64 cm
Diameter: 16 cm
Weight: 105 kg
Guidance: IR + Electro-Optical Imaging
Warhead: 11 kg
Range: >20 km
Speed: Mach 4


CARM-1 Vampire

Based off of the Russian R-27P, a passive anti-radiation missile

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Type Medium-range, air-to-air tactical missile

Specifications
Weight 253 kg (560 lb)
Length 4.08 m (13.4 ft)
Diameter 230 mm (9.1 in)
Warhead: 39 kg (86 lb) blast/fragmentation, or continuous rod
Detonation mechanism: radar-proximity and impact fuzes
Engine High performance, w. directed-rocket motor
(Secondary) Solid-fuel rocket motor
Wingspan 772 mm (30.4 in)
Operational range R-27R: up to 80 km
Speed Mach 2.5 to 4.5 (Depending on altitude and weather conditions.)
Guidance system semi-active radar homing




CTMS-15 Reward Tactical Missile System

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Based off a modified Raduga Kh-15
http://en.wikipedia.org/wiki/Raduga_Kh-15

The CTMS-1 Reward is a Russian air-to-surface missile that is built and configured for a number of roles.
Type:
CTMS-15N1 (Land attack, inertial and satellite guidance; 1Kt Nuclear (air or ground burst capable)
CTMS-15N3 (Land attack, inertial and satellite guidance; 1Kt Nuclear Enhanced Neutron (air burst)
CTMS-15N2 (Land attack, inertial and satellite guidance; 1Kt Nuclear Penetrator Warhead)
CTMS-15N1 (Land attack, inertial and satellite guidance; 100Kt Nuclear (air or ground burst capable)
CTMS-15N3 (Land attack, inertial and satellite guidance; 100Kt Nuclear Enhanced Neutron (air burst)
CTMS-15N2 (Land attack, inertial and satellite guidance; 100Kt Nuclear Penetrator Warhead)
CTMS-15C1 (Land attack, inertial and satellite guidance; 300lb Blast/Fragmentation Warhead)
CTMS-15C2 (Land attack, inertial and satellite guidance; 300lb Fuel Air Explosive Warhead)
CTMS-15C3 (Land attack, inertial and satellite guidance; 300lb Penetrator Warhead)
CTMS-15R1 (Anti-Radiation, Anti-radiation (passive radar) and satellite guidance; 1Kt Nuclear (air or ground burst capable)
CTMS-15R2 (Anti-Radiation, Anti-radiation (passive radar) and satellite guidance; 300lb Blast/Fragmentation Warhead)
CTMS-15R3 (Anti-Radiation, Anti-radiation (passive radar) and satellite guidance; 300lb Fuel Air Explosive Warhead)
CTMS-15AS1 (Anti-Ship, Active Radar and satellite guidance; 300lb Blast/Fragmentation Warhead)
CTMS-15AS2 (Anti-Ship, Active Radar and satellite guidance; 300lb Penetrator Warhead)
CTMS-15AS3 (Anti-Ship, Active Radar and satellite guidance; 300lb 1Kt Nuclear (air or ground burst capable)

The CTMS-1 Reward climbs to an altitude of about 40,000 m (130,000 ft) and then dives in on the target, accelerating to a speed of about Mach 5, which makes it the fastest aircraft-launched missile to date. The target has little time to defend itself or if capable move locations. When slower missiles, like are used, the maximum theoretical response time for the defending a target such as a ship, is 120-150 seconds. This provides time to launch countermeasures and employ jamming before deploying "hard" defense tactics such as launching missiles and using quick-firing artillery. But the CTMS-1 missiles are extremely fast and give the defending side a maximum theoretical response time of merely 25-30 seconds, rendering it extremely difficult to employ jamming and countermeasures, let alone fire missiles and quick-firing artillery.

Type air-to-surface missile

Specifications
Weight 1,200 kg (2,650 lb)
Length 478 cm (15 ft 8 in)
Diameter: 45.5 cm (17.9 in)
Warhead weight: 150 kg (331 lb)
Warhead Types: High Explosive, Fuel Air Explosive,
Wingspan: 92 cm (36.2 in)
Operational range: 300 km (160 nm)
Speed Up to Mach 5 (Launch Speed Mach 2)
Guidance system: inertial, active radar, or anti-radiation



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CB61 Nuclear device (Various Models)
Primary function: Guided air-to-surface Nuclear weapon
Length: 152.7 inches (3,880 mm
Launch weight: 700lb (320 kg)
Wingspan: 25 inches (640 mm)
Range: Up to 15 nautical miles (28 km)
Ceiling: 45,000 feet (14,000 m)
Guidance system: GPS/INS
Warhead Yield:
Model A1: 0.3 Kt yield (air or surface burst)
Model A2: 0.3 Kt yield Enhanced Neutron (air or surface burst)
Model B1: 1.5 Kt yield (air or surface burst)
Model B2: 1.5 Kt yield Enhanced Neutron (air or surface burst)
Model C1: 5 Kt yield (air or surface burst)
Model C2: 5 Kt yield Enhanced Neutron (air or surface burst)
Model D1: 10 Kt yield (air or surface burst)
Model D2: 10 Kt yield Enhanced Neutron (air or ground burst)
Model E: 60 Kt yield (air or surface burst)
Model F: 80 Kt yield (air or surface burst)
Model G1: 170 Kt yield (air or surface burst)
Model G2: 170 Kt yield Enhanced Neutron (air or surface burst)


The CB61 is a variable yield guided bomb designed for carriage by high-speed aircraft. It has a streamlined casing capable of withstanding supersonic flight speeds. The weapon is 152.7 inches (3,880 mm) long, with a diameter of about 13 in (33 cm). Basic weight is about 700 lb (320 kg). It uses a JDAM based satellite guidance package. The CB61 can also be dropped in an unguided mode.

Most versions of the CB61 are equipped with a parachute retarder (currently a 24-ft (7.3 m) diameter nylon/Kevlar chute) to slow the weapon in its descent. This offers the aircraft a chance to escape the blast, or allows the weapon to survive impact with the ground in lay down mode. The CB61 can be set for airburst, surface burst, or lay down detonation, and can be released at speeds up to Mach 2 and altitudes as low as 50 feet (15 m). Fusing for most versions is by radar.

The B61 is a variable yield, kiloton-range weapon called "Full Fuzing Option"(FUFO) or "Dial-a-yield" by many service personnel. It uses standard mounting lugs and can be carried by most aircraft.


Image

CB-61P Penetrating Nuclear device (Various Models)
Primary function: Guided air-to-surface Nuclear weapon
Length: 152.7 inches (3,880 mm
Launch weight: 1,200 lb (540 kg)
Wingspan: 25 inches (640 mm)
Range: Up to 15 nautical miles (28 km)
Ceiling: 45,000 feet (14,000 m)
Guidance system: GPS/INS
Warhead Yield:
Model A: 10 Kt (Penetration Warhead)
Model B: 340 Kt (Penetration Warhead)

This variant of the base CB61 device is a hardened penetration bomb with a reinforced casing (according to some sources, containing depleted uranium) and a delayed-action fuse, allowing it to penetrate several meters into the ground before detonating, damaging fortified structures further underground. This version does not have the parachute retarder as high drop velocities enhance its penetration capability.





DB-110 reconnaissance pod

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The DB-110 reconnaissance pod is a digital, real-time, tactical reconnaissance system designed to capture images in day or night, using electro-optical sensor technology. The pod can transmit Images via datalink to the ground in real time.

The DB-110 is a long-range oblique sensor to provide long-range, medium range and short-range imaging systems to support standoff and penetrating missions. It can be operated autonomously, by the pod's reconnaissance management system. Imagery is viewed on aircraft's cockpit video display, enabling the pilot to verify targets and conduct tasks such as battle damage assessment. This system allows the pilot increased flexibility over current fielded systems.

The DB-110 delivers high definition imagery in the visible and infrared bands at extremely long ranges. Its offers broad area coverage, spot and stereo coverage. The systems use an 11" aperture telescope with adjustable focal length of 110" in the visible range and 55" in the IR range. The EO assembly is mounted on a two-axis stabilized maintaining 180° field of regard across, and ± 20° along the line of flight. The system has two-axis line of sight stabilization, and is compensated for ground speed range of 0.1 to 1.6 Mach, at altitude above 10,000 feet. It provides variable overlap capability, from 10 to 100% and panoramic scanning (4° to 28°). Captured data is recorded to multiple drives as well as the pod has live date uplink capability that if the tactical situation allows, the images can be transmitted live to base or higher level of command.

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Ramsetia
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Founded: Aug 31, 2009
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Postby Ramsetia » Mon Sep 20, 2010 10:52 am

Wolohanistan wrote:Well, I tried to make some statistics. I barely know what any of these things mean due to my limited aircraft knowledge. Any comments would be extremely helpful.
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Role: Air Superiority
Manufacturer: Warmonger Avionics
Status: Operational
Users: Wolohanistani United Tribal Airforce
Crew: 1 (Combat configuration)
Length: 18.6 metres
Wingspan: 14.5 metres
Height: 5.8 metres
Empty Weight: 15,550 kg
Loaded Weight:23,500 kg
Max Takeoff Weight: 30,000 kg
Power plant: 2 engines (Unnamed due to aircraft noobery)
Fuel Capacity: 8000 kg Internally can be increased with external fuel tanks
Max Speed: Mach 2.25 (1500 MPH)
Range: 1825 Miles
Surface Ceiling:19,800 Metres
Rate Of Climb: 330 M/S
Guns: 2 30mm Cannons
Hard points: 8 under wing, 2 internal, 2 under fuselage


it seems alright, there are formulas on NSD that can help you figure out things like minimum fuel load, and transfer range (absolute maximum range assuming full fuel tanks and complete compliment of external extender tanks)

You might want to drop one of the cannon/autocannon, though, for weight and ammunition considerations. Just maybe.
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Zeodia
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Postby Zeodia » Mon Sep 20, 2010 11:10 am

Image

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Imeriata
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Postby Imeriata » Mon Sep 20, 2010 11:23 am

While not a fighter... or a plane it is in fact an autogyro but it flies and that is good enough for me!
Image

However more to my point does anyone here know what’s the difference between an autogyro and a proper helicopter is? I mean will it be able to hover and will it be faster as it is able to fly like an airplane? Also any criticism on the design would be splendid.
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So what? Let me indulge my oversized ego for a moment!
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Ramsetia wrote:
Imeriata wrote:you would think that you could afford better looking hussar uniforms for all that money...

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Ramsetia
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Postby Ramsetia » Mon Sep 20, 2010 11:35 am

Imeriata wrote:While not a fighter... or a plane it is in fact an autogyro but it flies and that is good enough for me!
Image

However more to my point does anyone here know what’s the difference between an autogyro and a proper helicopter is? I mean will it be able to hover and will it be faster as it is able to fly like an airplane? Also any criticism on the design would be splendid.


I still prefer the pusher propeller...But I digress.

You may need a larger frontal propeller, depending on the number of blades and rotation speed of the one present... The wings CAN be smaller, much smaller, due to the vertical propeller providing lift, but you may want to move them back a bit, closer to the centre of gravity anyway. To fit with other aircraft in your military, maybe the front guns should fire through the propeller blades, and to aid in it's gunship duty, additional guns on other facings?

Effectively, an Autogyro is a hybrid much like a tilt-rotor, but without as many moving parts. Either propeller can (usually) be set to free-wheel to allow either hovering (with a VERY slight frontal motion), or (slightly restricted due to drag and structural concerns) aeroplane-like motion without interfering in the craft's operation.

It's not as fast as a proper aeroplane, but it's generally more agile. It's just as fragile as any helicopter out there, but doesn't necessarily have any more moving parts. It's more about the aerodynamics of having a vehicle built with this manner of operation and the complexity that it entails. There's also the fuel concerns if you're using two separate engines for each propeller.
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Imeriata
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Postby Imeriata » Mon Sep 20, 2010 11:48 am

Ramsetia wrote:I still prefer the pusher propeller...But I digress.

Image
I must admit that I took a lot of inspiration from this and a lot of earlier variants of autogyros in the second generation and the front propeller were one of the few things I could do to make it look a bit older
Ramsetia wrote:You may need a larger frontal propeller, depending on the number of blades and rotation speed of the one present... The wings CAN be smaller, much smaller, due to the vertical propeller providing lift, but you may want to move them back a bit, closer to the centre of gravity anyway. To fit with other aircraft in your military, maybe the front guns should fire through the propeller blades, and to aid in it's gunship duty, additional guns on other facings?

Move wings back and larger propeller on the way! However the wings were intentional as it looked... well... retarded with smaller wings.

Ramsetia wrote:Effectively, an Autogyro is a hybrid much like a tilt-rotor, but without as many moving parts. Either propeller can (usually) be set to free-wheel to allow either hovering (with a VERY slight frontal motion), or (slightly restricted due to drag and structural concerns) aeroplane-like motion without interfering in the craft's operation.

All right thank you.
Ramsetia wrote:It's not as fast as a proper aeroplane, but it's generally more agile. It's just as fragile as any helicopter out there, but doesn't necessarily have any more moving parts. It's more about the aerodynamics of having a vehicle built with this manner of operation and the complexity that it entails. There's also the fuel concerns if you're using two separate engines for each propeller.

So it has to land a bit more often to refuel? A small price to pay to keep our armies free of those eyesores of helicopters that seems to be the fad nowadays!
embassy program| IIWiki |The foreign units of the royal guard |The royal merchant guilds official storefront! (Now with toys)


So what? Let me indulge my oversized ego for a moment!
Astralsideria wrote:You, sir, are the greatest who ever did set foot upon this earth. If there were an appropriate emoticon, I would take my hat off to you.

Altamirus wrote:^War! War! I want to see 18th century soldiers go up againist flaming cats! Do it Imeriata! Do it Now!

Ramsetia wrote:
Imeriata wrote:you would think that you could afford better looking hussar uniforms for all that money...

Of course, Imeriata focuses on the important things in life.

Willing to help with all your MS paint related troubles.
Things I dislikes: Everything.

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Ramsetia
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Founded: Aug 31, 2009
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Postby Ramsetia » Mon Sep 20, 2010 11:59 am

Imeriata wrote:
Ramsetia wrote:I still prefer the pusher propeller...But I digress.

Image
I must admit that I took a lot of inspiration from this and a lot of earlier variants of autogyros in the second generation and the front propeller were one of the few things I could do to make it look a bit older
Ramsetia wrote:You may need a larger frontal propeller, depending on the number of blades and rotation speed of the one present... The wings CAN be smaller, much smaller, due to the vertical propeller providing lift, but you may want to move them back a bit, closer to the centre of gravity anyway. To fit with other aircraft in your military, maybe the front guns should fire through the propeller blades, and to aid in it's gunship duty, additional guns on other facings?

Move wings back and larger propeller on the way! However the wings were intentional as it looked... well... retarded with smaller wings.

Looking at that picture (and most other auto-gyro pictures around) You can also see that the cockpit is behind the lifting propeller, not that I actively suggest you do the same, but it's something that's worth noticing, and maybe taking steps to emulate.

Also worth noticing, a few auto-gyro models have support struts leading from their wings to the vertical rotor's hub. Not the most elegant-looking affair, but should help with underwing carrying capacity, and making the craft seem older.

Imeriata wrote:
Ramsetia wrote:Effectively, an Autogyro is a hybrid much like a tilt-rotor, but without as many moving parts. Either propeller can (usually) be set to free-wheel to allow either hovering (with a VERY slight frontal motion), or (slightly restricted due to drag and structural concerns) aeroplane-like motion without interfering in the craft's operation.

All right thank you.
Ramsetia wrote:It's not as fast as a proper aeroplane, but it's generally more agile. It's just as fragile as any helicopter out there, but doesn't necessarily have any more moving parts. It's more about the aerodynamics of having a vehicle built with this manner of operation and the complexity that it entails. There's also the fuel concerns if you're using two separate engines for each propeller.

So it has to land a bit more often to refuel? A small price to pay to keep our armies free of those eyesores of helicopters that seems to be the fad nowadays!


Psh. I bet you're just jealous of our awesome tilt-turbine gunships, all sleek smooth lines and nary a propeller in sight.
Our national Embassy Programme: viewtopic.php?f=23&t=30197
Our Standard Factbook: viewtopic.php?f=23&t=30375&start=0
Our FT-specific Factbook: viewtopic.php?f=23&t=47987&start=0
My photobucket: http://s108.photobucket.com/albums/n37/houseckatna/ speak, 'friend', and enter.

I do request-art for weapons, vehicles, and soldiers. Telegramme me for further details, or if you've given me a request that I seem to have forgotten.

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Imeriata
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Founded: Oct 02, 2009
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Postby Imeriata » Mon Sep 20, 2010 12:14 pm

Ramsetia wrote:Looking at that picture (and most other auto-gyro pictures around) You can also see that the cockpit is behind the lifting propeller, not that I actively suggest you do the same, but it's something that's worth noticing, and maybe taking steps to emulate.

Also worth noticing, a few auto-gyro models have support struts leading from their wings to the vertical rotor's hub. Not the most elegant-looking affair, but should help with underwing carrying capacity, and making the craft seem older.

Yes I planned to add that but where too lazy in the earlier version, the reason that the cockpit is in front of the propeller is actually that the royal guard insignia didn't fit if I had the propeller in front of the cockpit instead of the other way around and I like to have the insignia straight when possible.

Ramsetia wrote:Psh. I bet you're just jealous of our awesome tilt-turbine gunships, all sleek smooth lines and nary a propeller in sight.

Nope, look at them only one pair of wings! I mean if they can do well enough with one pair imagine the power they would possess if they had two or even three pairs! Not to mention that they are no proper aeroplanes as they lack propellers.
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Imeriata wrote:you would think that you could afford better looking hussar uniforms for all that money...

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Crookfur
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Postby Crookfur » Mon Sep 20, 2010 12:48 pm

In an auto gyro the rotor is totally unpowered and allowed to freely auto rotate (gyrate) thus provide lift, so its requires the forward thrust provided by some kind of engine (generally a propeller set up, you coudl use a jet but they don't really become fully fuel efficent until you are operating at speeds where the rotor will be expereincing massive drag issues) to stay in the air. Technically auto gyros aren't truely VTOLs but the low speeds required for them to lift off, a mere decent head wind often provides enough air flow to lift the aircraft, means that they are in practical terms VTOLs.

There has been some work on auto gyros witha clutch mechanism that allows the rotor to be powered and there is the ultiamte derivative in the form of the rotodyne where the main rotor does auto rotate in all flight phases with tip jets being used the turn the rotor during the vertical phase.
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New Ravania
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Father Knows Best State

Postby New Ravania » Mon Sep 20, 2010 1:25 pm

Fighter Role: RMV-1F Falken (MT, concept aircraft, name pending)

Wingspan: 52 ft
Length: 24.0mbr
Height: 19.9 ft
Weight: 23,300kg
Max Speed: Mach 2.2
Engine: WWX-GD-425x2
Manufactured by: RavaCorp.

Info: Though it can be viewed a multi-role aircraft, the Falken is better suited for Air-to-air combat. It's most prominent feature other than forward-swept wings is what seems to be an armoured, glassless cockpit. This is in actuality, a 360° celestial-spherical screen cockpit layout, giving the pilot an immense advantage in combat. Instead of a traditional glass canopy, the plane utilizes a prototype of the COFFIN (COnnection For Flight INterface) system, which is similar in effect to a one-way mirror. The pilot can still see out, but no one can see in. This is achieved via a series of real-time hexagonal monitors and external cameras that transmit the visual data to the pilot. It also makes use of the prototype system, ENSI (Electro-Neuron-Synapse-Interface) which, if developed to its full potential, will connect the pilot directly to the aircraft's systems via neural cables.
(FT, these systems are perfected and standard on all military aircraft)

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Imeriata
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Postby Imeriata » Mon Sep 20, 2010 1:31 pm

Image
and we have a new version ready any criticisms would still be appreciated.
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So what? Let me indulge my oversized ego for a moment!
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Altamirus wrote:^War! War! I want to see 18th century soldiers go up againist flaming cats! Do it Imeriata! Do it Now!

Ramsetia wrote:
Imeriata wrote:you would think that you could afford better looking hussar uniforms for all that money...

Of course, Imeriata focuses on the important things in life.

Willing to help with all your MS paint related troubles.
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Jordtopia
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Postby Jordtopia » Mon Sep 20, 2010 1:36 pm

F-15 Eagle

Image

F-16 Fighting Falcon

Image

F-22 Raptor

Image

F-35 Lightning II

Image

And finally, the F-23 Black Widow II (veteran pilots only)

Image
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Strykla
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Postby Strykla » Mon Sep 20, 2010 5:39 pm

New Ravania wrote:Fighter Role: RMV-1F Falken (MT, concept aircraft, name pending)

Wingspan: 52 ft
Length: 24.0mbr
Height: 19.9 ft
Weight: 23,300kg
Max Speed: Mach 2.2
Engine: WWX-GD-425x2
Manufactured by: RavaCorp.

Info: Though it can be viewed a multi-role aircraft, the Falken is better suited for Air-to-air combat. It's most prominent feature other than forward-swept wings is what seems to be an armoured, glassless cockpit. This is in actuality, a 360° celestial-spherical screen cockpit layout, giving the pilot an immense advantage in combat. Instead of a traditional glass canopy, the plane utilizes a prototype of the COFFIN (COnnection For Flight INterface) system, which is similar in effect to a one-way mirror. The pilot can still see out, but no one can see in. This is achieved via a series of real-time hexagonal monitors and external cameras that transmit the visual data to the pilot. It also makes use of the prototype system, ENSI (Electro-Neuron-Synapse-Interface) which, if developed to its full potential, will connect the pilot directly to the aircraft's systems via neural cables.
(FT, these systems are perfected and standard on all military aircraft)

That doesn't look too sturdy.
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Halzak
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Postby Halzak » Mon Sep 20, 2010 5:50 pm

The major fighter in the Federal AF's arsenal at this point in time is the F-4E Phantom II, with a small cadre of F-16Ds and F-15Ds being brought into service to replace the old warriors.
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Licana
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Postby Licana » Mon Sep 20, 2010 7:26 pm

New Ravania wrote:
Fighter Role: RMV-1F Falken (MT, concept aircraft, name pending)

Wingspan: 52 ft
Length: 24.0mbr
Height: 19.9 ft
Weight: 23,300kg
Max Speed: Mach 2.2
Engine: WWX-GD-425x2
Manufactured by: RavaCorp.

Info: Though it can be viewed a multi-role aircraft, the Falken is better suited for Air-to-air combat. It's most prominent feature other than forward-swept wings is what seems to be an armoured, glassless cockpit. This is in actuality, a 360° celestial-spherical screen cockpit layout, giving the pilot an immense advantage in combat. Instead of a traditional glass canopy, the plane utilizes a prototype of the COFFIN (COnnection For Flight INterface) system, which is similar in effect to a one-way mirror. The pilot can still see out, but no one can see in. This is achieved via a series of real-time hexagonal monitors and external cameras that transmit the visual data to the pilot. It also makes use of the prototype system, ENSI (Electro-Neuron-Synapse-Interface) which, if developed to its full potential, will connect the pilot directly to the aircraft's systems via neural cables.
(FT, these systems are perfected and standard on all military aircraft)

The Falken was a brilliant plane in AC, but it would probably be highly impractical in somewhere with realistic physics (like most of NS). If you want a badass Ace combat fighter, go with the X-02 or XFA-27A, and you could outfit all of the Falken's systems onto these planes (with enough effort).
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The Nuclear Fist
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Postby The Nuclear Fist » Mon Sep 20, 2010 7:39 pm

Imeriata wrote:
Image

and we have a new version ready any criticisms would still be appreciated.

Why the fuck does it have helicopter blades?
Last edited by The Nuclear Fist on Mon Sep 20, 2010 7:40 pm, edited 1 time in total.
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Tidera
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Postby Tidera » Mon Sep 20, 2010 7:40 pm

The Tideran main plane is the Twilight fighter, a dark camo-steel plane, that can be outfitted as a bomber. The second one is the Midnight bomber, a powerful but slow moving bomber made of the same material as the Twilight fighter.

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Satirius
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Postby Satirius » Mon Sep 20, 2010 7:46 pm

JAS 39 Gripen

would've rediredcted you to WS but I'm too busy on Army and SeaCom TOE's to do much work anywhere else.
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Imeriata
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Postby Imeriata » Mon Sep 20, 2010 10:34 pm

The Nuclear Fist wrote:
Imeriata wrote:
Image

and we have a new version ready any criticisms would still be appreciated.

Why the fuck does it have helicopter blades?

Because it is a autogyro
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So what? Let me indulge my oversized ego for a moment!
Astralsideria wrote:You, sir, are the greatest who ever did set foot upon this earth. If there were an appropriate emoticon, I would take my hat off to you.

Altamirus wrote:^War! War! I want to see 18th century soldiers go up againist flaming cats! Do it Imeriata! Do it Now!

Ramsetia wrote:
Imeriata wrote:you would think that you could afford better looking hussar uniforms for all that money...

Of course, Imeriata focuses on the important things in life.

Willing to help with all your MS paint related troubles.
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Sucrati
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Founded: Jun 05, 2010
Civil Rights Lovefest

Postby Sucrati » Mon Sep 20, 2010 10:40 pm

Class: FI-101 Hawk Superiority Fighter

Image

Type: Fighter/Interceptor

Length: 18 Meters
Width (wingspan): 12 Meters
Width (hull): 8 Meters
Height: 6 Meters

Role: Anti-Fighter/Anti-Bomber
Propulsion: 2 General Electric YJ93 Engines
Weapons: 2 30 mm Marauder Cannons, 2 Missile Rotary Launchers (Long Range Air-to-Air, Endurance Dogfight Missiles, Medium Range Air-to-Ground)
Defense: Countermeasure Flares, Stealth Capabilities

Performance

Maximum speed: Mach 3.1 (Achieved in test flights)
At sea level: Mach 1.8
Cruise speed: Mach 2.1
Range: 3,300 km (2,050 mi)
Service ceiling: 20,000 m (65,616.80 ft)
Rate of climb: 233 m/s (46,200 ft/min)
Wing loading: 360 kg/m² (79.4 lb/ft²)
Thrust/weight: 1.18 when fully loaded,1.15 when empty

Designed with speed and aerodynamics in mind, the FI-101 is a force to be reckoned with, it has been tested against the F-35 and proven itself by being up to 5x better than the Multi-Role Fighter, this is a stealth fighter, due to the materials and aerodynamics of the craft.
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Ramsetia
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Founded: Aug 31, 2009
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Postby Ramsetia » Mon Sep 20, 2010 11:28 pm

Image
The Kirin Air-Superiority fighter.


Used only when ground-based air superiority flights are required, the Kirin is sometimes termed a 'defensive' fighter. It sports unconventional top-mounted air intakes, and a forward-swept primary wing, with no dedicated horizontal tailpiece. The pilot's position, hunkered low between the intakes, offers limited natural view to the rear, which has resulted in the installation of a camera system and LED rear displays at the rear-quarter of the pilot's seat, within the cockpit, in order to emulate a traditional window and provide the widest field of view possible. It is named for a mythical beast which is claimed to bring serenity, a naming decision similar to the Baldr tactical bomber. The decision was also visible, after suggestions that the forward-swept fin just rear of the cockpit made the craft resemble the beast in question.

The Kirin sports a 22mm gatling-style autocannon on the left underside of the nose, and internal hardpoints for 6 medium- or short-range guided missiles of heat-seeking, terminal, or active guidance variations. Underbody conformal hardpoints are available for up to four long-range or standoff-style missiles of active-guided or remote-controlled design. Initial guidance and targeting is performed by a FLIR ball-turret under the right side of the nose, ahead of the cockpit. There are no provisions for external drop tanks, but mid-air refuelling is possible via a retractable boom in the vertical canard.

The Kirin's topside intakes are unusual, and have lead to several problems in testing during landing and other similar manoeuvres, resulting in the addition of an underside intake that would automatically deploy when the airflow to the two high-powered afterburning turbofan engines is disrupted. The forward vertical fin has been designed to detach from the fighter before pilot ejection, though many kirin pilots do not trust this system, and have requested the fin's permanent removal. The Kirin has been designed to be capable of using unsealed asphalt and field airstrips that many other air superiority craft would be unable to land at, but there is always the risk of loose gravel and detritus entering the underside air intake if it is not overridden.

.....Any criticism on the design?....Not you, Imeriata, the Kirin doesn't need a propeller.
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Sucrati
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Civil Rights Lovefest

Postby Sucrati » Tue Sep 21, 2010 12:04 am

Not bad

I have a question though, do you take requests?
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Arkinesia
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Postby Arkinesia » Tue Sep 21, 2010 12:19 am

Licana wrote:
New Ravania wrote:
Fighter Role: RMV-1F Falken (MT, concept aircraft, name pending)

Wingspan: 52 ft
Length: 24.0mbr
Height: 19.9 ft
Weight: 23,300kg
Max Speed: Mach 2.2
Engine: WWX-GD-425x2
Manufactured by: RavaCorp.

Info: Though it can be viewed a multi-role aircraft, the Falken is better suited for Air-to-air combat. It's most prominent feature other than forward-swept wings is what seems to be an armoured, glassless cockpit. This is in actuality, a 360° celestial-spherical screen cockpit layout, giving the pilot an immense advantage in combat. Instead of a traditional glass canopy, the plane utilizes a prototype of the COFFIN (COnnection For Flight INterface) system, which is similar in effect to a one-way mirror. The pilot can still see out, but no one can see in. This is achieved via a series of real-time hexagonal monitors and external cameras that transmit the visual data to the pilot. It also makes use of the prototype system, ENSI (Electro-Neuron-Synapse-Interface) which, if developed to its full potential, will connect the pilot directly to the aircraft's systems via neural cables.
(FT, these systems are perfected and standard on all military aircraft)

The Falken was a brilliant plane in AC, but it would probably be highly impractical in somewhere with realistic physics (like most of NS). If you want a badass Ace combat fighter, go with the X-02 or XFA-27A, and you could outfit all of the Falken's systems onto these planes (with enough effort).

+1

The FALKEN was a pretty shit flight platform, and the aerodynamics of it would probably not make it in real flight. I picked the Wyvern due to its compatibility with my MT/PMT RP style, and because I've always loved the platform since I tried it in Ace Combat 5.
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