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Batteries! Do we want to allow ones that are better than Li-ion?

Poll ended at Tue Aug 23, 2016 12:10 pm

No, too much of the world would change if better batteries existed. It's impossible to create a realistic world with them.
2
17%
Yes, we can have denser ones, but Li-ion still needs to be the most commercially successful battery. The denser ones need a flaw like exorbitant price, or spontaneous explosions.
7
58%
Yes, we need batteries that are better in all respects to allow the full spectrum of creativity.
3
25%
 
Total votes : 12

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Die Erworbenen Namen
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Postby Die Erworbenen Namen » Sat Aug 06, 2016 7:45 pm

Good questions. First and last, yes, but the second is a little more trivial.

However...

Can we have more details on the capabilities of the power armor/exosuit?
The beatings will continue. Regardless of morale.

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The Federation of Democratic Regions
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Founded: May 20, 2015
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Postby The Federation of Democratic Regions » Sat Aug 06, 2016 7:49 pm

-JAS-39G Gripen
Vastly improved Gripen NG with the most notable imrpovement being a Pratt and Whitney F135 engine giving an additional 31,000 pounds of thrust compared to the 12,100 produced by the Volvo RM12. A GAU-12 Equalizer replaces the Mauser BK27 (as in my mind, higher RPM plus comparable projectile size=more better), and maximum payload has increased to 7500 kilograms or 16500 pounds. Capable of carrying up to six AIM-9 Sidewinders, six AIM-120 AMRAAMs, twelve Mark 82 dumb bombs, six AGM-65 Mavericks, eight GBU-12 Paveway guided bombs, four Bombkapsel 90 cluster bombs, and up to four anti-ship missiles on twelve hardpoints, the aircraft can hit a top speed of mach 3, with a combat radius of 1,000 kilometers and a ferrying range of 4,000 kilometers with drop tanks attached. Maximum altitude has been increased to 65,000 feet. Empty weight is 16,500 pounds while loaded weight is 21,500 pounds; the aircraft can take off with a maximum weight of 36,000 pounds.

So yeah, there's my stupid aircraft idea with some wikipedia research.
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Empire of Donner land
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Postby Empire of Donner land » Sat Aug 06, 2016 7:54 pm

The Federation of Democratic Regions wrote:-JAS-39G Gripen
Vastly improved Gripen NG with the most notable imrpovement being a Pratt and Whitney F135 engine giving an additional 31,000 pounds of thrust compared to the 12,100 produced by the Volvo RM12. A GAU-12 Equalizer replaces the Mauser BK27 (as in my mind, higher RPM plus comparable projectile size=more better), and maximum payload has increased to 7500 kilograms or 16500 pounds. Capable of carrying up to six AIM-9 Sidewinders, six AIM-120 AMRAAMs, twelve Mark 82 dumb bombs, six AGM-65 Mavericks, eight GBU-12 Paveway guided bombs, four Bombkapsel 90 cluster bombs, and up to four anti-ship missiles on twelve hardpoints, the aircraft can hit a top speed of mach 3, with a combat radius of 1,000 kilometers and a ferrying range of 4,000 kilometers with drop tanks attached. Maximum altitude has been increased to 65,000 feet. Empty weight is 16,500 pounds while loaded weight is 21,500 pounds; the aircraft can take off with a maximum weight of 36,000 pounds.

So yeah, there's my stupid aircraft idea with some wikipedia research.

A few questions before I give it my clear.

-Can the Gripen even mount that Engine?
-Can it actually go Mach 3? Is that possible for its airframe?
-is 65,000 Feet right? That doesn't sound very high for a Jet Fighter.

That's all I have.
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Confederation of the Equator
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Founded: Jun 13, 2016
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Postby Confederation of the Equator » Sat Aug 06, 2016 7:55 pm

[minecraft villager sound]
Last edited by Confederation of the Equator on Tue Jul 26, 2022 9:27 am, edited 3 times in total.
where the fuck is my ground support

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The Federation of Democratic Regions
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Founded: May 20, 2015
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Postby The Federation of Democratic Regions » Sat Aug 06, 2016 7:56 pm

Empire of Donner land wrote:
The Federation of Democratic Regions wrote:-JAS-39G Gripen
Vastly improved Gripen NG with the most notable imrpovement being a Pratt and Whitney F135 engine giving an additional 31,000 pounds of thrust compared to the 12,100 produced by the Volvo RM12. A GAU-12 Equalizer replaces the Mauser BK27 (as in my mind, higher RPM plus comparable projectile size=more better), and maximum payload has increased to 7500 kilograms or 16500 pounds. Capable of carrying up to six AIM-9 Sidewinders, six AIM-120 AMRAAMs, twelve Mark 82 dumb bombs, six AGM-65 Mavericks, eight GBU-12 Paveway guided bombs, four Bombkapsel 90 cluster bombs, and up to four anti-ship missiles on twelve hardpoints, the aircraft can hit a top speed of mach 3, with a combat radius of 1,000 kilometers and a ferrying range of 4,000 kilometers with drop tanks attached. Maximum altitude has been increased to 65,000 feet. Empty weight is 16,500 pounds while loaded weight is 21,500 pounds; the aircraft can take off with a maximum weight of 36,000 pounds.

So yeah, there's my stupid aircraft idea with some wikipedia research.

A few questions before I give it my clear.

-Can the Gripen even mount that Engine?
-Can it actually go Mach 3? Is that possible for its airframe?
-is 65,000 Feet right? That doesn't sound very high for a Jet Fighter.

That's all I have.


I'll be honest with you: I have no goddamn clue whatsoever and was waiting for DEN or someone to nitpick and tell me if that engine was even slightly possible. Max altitude on earlier Gripen variants is 50,000, F-22 has a max altitude of 65000.
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Free Asian Ports
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Founded: Aug 22, 2015
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Postby Free Asian Ports » Sat Aug 06, 2016 7:57 pm

Empire of Donner land wrote:
The Federation of Democratic Regions wrote:-JAS-39G Gripen
Vastly improved Gripen NG with the most notable imrpovement being a Pratt and Whitney F135 engine giving an additional 31,000 pounds of thrust compared to the 12,100 produced by the Volvo RM12. A GAU-12 Equalizer replaces the Mauser BK27 (as in my mind, higher RPM plus comparable projectile size=more better), and maximum payload has increased to 7500 kilograms or 16500 pounds. Capable of carrying up to six AIM-9 Sidewinders, six AIM-120 AMRAAMs, twelve Mark 82 dumb bombs, six AGM-65 Mavericks, eight GBU-12 Paveway guided bombs, four Bombkapsel 90 cluster bombs, and up to four anti-ship missiles on twelve hardpoints, the aircraft can hit a top speed of mach 3, with a combat radius of 1,000 kilometers and a ferrying range of 4,000 kilometers with drop tanks attached. Maximum altitude has been increased to 65,000 feet. Empty weight is 16,500 pounds while loaded weight is 21,500 pounds; the aircraft can take off with a maximum weight of 36,000 pounds.

So yeah, there's my stupid aircraft idea with some wikipedia research.

A few questions before I give it my clear.

-Can the Gripen even mount that Engine?
-Can it actually go Mach 3? Is that possible for its airframe?
-is 65,000 Feet right? That doesn't sound very high for a Jet Fighter.

That's all I have.


1. The F135 is a very big engine. I doubt the Gripen can mount it without serious redesign.
2. No it can't. It doesn't have the construction to sustain that speed without structural failure (at that speed, it would heat up too much)
3. 65,000 feet is average for a heavier aircraft. It's achievable, but likely not necessary for an aircraft of the original Gripen's type.

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The Federation of Democratic Regions
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Founded: May 20, 2015
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Postby The Federation of Democratic Regions » Sat Aug 06, 2016 7:59 pm



Equator uses cheap spanish variant of glorious cold rich boi master race harrier

Free Asian Ports wrote:
Empire of Donner land wrote:A few questions before I give it my clear.

-Can the Gripen even mount that Engine?
-Can it actually go Mach 3? Is that possible for its airframe?
-is 65,000 Feet right? That doesn't sound very high for a Jet Fighter.

That's all I have.


1. The F135 is a very big engine. I doubt the Gripen can mount it without serious redesign.
2. No it can't. It doesn't have the construction to sustain that speed without structural failure (at that speed, it would heat up too much)
3. 65,000 feet is average for a heavier aircraft. It's achievable, but likely not necessary for an aircraft of the original Gripen's type.


Thanks, I didn't know jack shit about engines or thrust to speed or anything. To be fair, it is pretty goddamn heavily redesigned structurally.
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Empire of Donner land
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Democratic Socialists

Postby Empire of Donner land » Sat Aug 06, 2016 8:02 pm

The Federation of Democratic Regions wrote:


Equator uses cheap spanish variant of glorious cold rich boi master race harrier

Free Asian Ports wrote:
1. The F135 is a very big engine. I doubt the Gripen can mount it without serious redesign.
2. No it can't. It doesn't have the construction to sustain that speed without structural failure (at that speed, it would heat up too much)
3. 65,000 feet is average for a heavier aircraft. It's achievable, but likely not necessary for an aircraft of the original Gripen's type.


Thanks, I didn't know jack shit about engines or thrust to speed or anything. To be fair, it is pretty goddamn heavily redesigned structurally.

You could make an entirely different aircraft that uses the F-135. But it'd have to be a completely different airframe. If that helps.
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Die Erworbenen Namen
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Postby Die Erworbenen Namen » Sat Aug 06, 2016 8:27 pm

You can make a smaller version of the engine, though
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
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Die Erworbenen Namen
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Postby Die Erworbenen Namen » Sat Aug 06, 2016 8:29 pm

The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

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Free Asian Ports
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Founded: Aug 22, 2015
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Postby Free Asian Ports » Sat Aug 06, 2016 8:30 pm

Die erworbenen Namen wrote:You can make a smaller version of the engine, though

Which would mean a decrease in thrust. It would take a more advanced engine to get the same thrust as an F135 in the size of an F404.

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Confederation of the Equator
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Postby Confederation of the Equator » Sat Aug 06, 2016 8:30 pm

[minecraft villager sound]
Last edited by Confederation of the Equator on Tue Jul 26, 2022 9:27 am, edited 1 time in total.
where the fuck is my ground support

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Die Erworbenen Namen
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Postby Die Erworbenen Namen » Sat Aug 06, 2016 8:30 pm

Free Asian Ports wrote:
Die erworbenen Namen wrote:You can make a smaller version of the engine, though

Which would mean a decrease in thrust. It would take a more advanced engine to get the same thrust as an F135 in the size of an F404.

We -are- 10-20 years in the future, however.
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

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Die Erworbenen Namen
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Postby Die Erworbenen Namen » Sat Aug 06, 2016 8:31 pm

Confederation of the Equator wrote:
Die erworbenen Namen wrote:What about it

I just wanna make sure it is all okay with this realism thingy.


Anything in particular?
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

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Saradena
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New York Times Democracy

Postby Saradena » Sat Aug 06, 2016 8:33 pm

I have a question.
What would be some good specs for my M1A3 Abrams tanks? Is it okay for me to fit maybe a 125mm gun and maybe shock absorbers, reinforced suspensions and etc. for LAPES ops?
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Confederation of the Equator
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Postby Confederation of the Equator » Sat Aug 06, 2016 8:35 pm

[minecraft villager sound]
Last edited by Confederation of the Equator on Tue Jul 26, 2022 9:27 am, edited 1 time in total.
where the fuck is my ground support

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Free Asian Ports
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Postby Free Asian Ports » Sat Aug 06, 2016 8:35 pm

Die erworbenen Namen wrote:
Free Asian Ports wrote:Which would mean a decrease in thrust. It would take a more advanced engine to get the same thrust as an F135 in the size of an F404.

We -are- 10-20 years in the future, however.

I think that timescale is a bit out the window at this point.
Saradena wrote:I have a question.
What would be some good specs for my M1A3 Abrams tanks? Is it okay for me to fit maybe a 125mm gun and maybe shock absorbers, reinforced suspensions and etc. for LAPES ops?

Got any 125mm gun in particular in mind?

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Saradena
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Postby Saradena » Sat Aug 06, 2016 8:37 pm

Free Asian Ports wrote:Got any 125mm gun in particular in mind?

A modified 2A46 is in my mind rn.
Japanese/Mongolian weeb cesspit nation with a lotta US military hardware
Formerly known as Esgonia (RIP Best Maid)

Call me Es, Essie, Ainsley Harriot, whatever.
Send TG's if you like
  • Part of Novae Terrae/Alithea (Most of our canon stuff's now on Discord anyway. TG me if you're interested!)
  • Does not use NS Stats (I have Factbooks, dammit)
Empire of Donner land wrote:We get it. You're the grand master edge supreme. :P
Victoriala wrote:Thank god we aren't neighbors

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Die Erworbenen Namen
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Postby Die Erworbenen Namen » Sat Aug 06, 2016 8:37 pm

Saradena wrote:I have a question.
What would be some good specs for my M1A3 Abrams tanks? Is it okay for me to fit maybe a 125mm gun and maybe shock absorbers, reinforced suspensions and etc. for LAPES ops?

That's a rather... Personal question. I can't answer that, because it's up to you mostly. However, your last question is correct. If you make the turret a little larger.
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

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The United Remnants of America
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Founded: Mar 09, 2013
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Postby The United Remnants of America » Sat Aug 06, 2016 9:39 pm

Free Asian Ports wrote:
The United Remnants of America wrote:
- Exosuits: I don't know if you mean the power armor or the exoskeletons. The EPA1 Exoskeletal power armor is powered with lithium-ion batteries. The T64 Power Armor used by the Vanguard is powered by xenon-diflouride batteries.

- Rhinos are no dumber or smarter than the other drones, working off of programmed GPS routes, IFF detection software, and rudimentary fire control software. They require a handler for more advanced fire control when it comes to missiles and mortar systems, as well as more nuanced movements. The drone won't walk into a tree if it doesn't have someone around, but there's nothing stopping it from walking through a swamp if nobody is watching it to tell it to walk around the swamp. Same way with a flying drone. They won't fly into a building, but if nobody tells them that the shortest distance passes through a hurricane and to go around the hurricane, they'll fly into a hurricane. Rhinos are children that will do a thing because you never told them they shouldn't do a thing.

- The EMP grenades I use develop from a flux compression generator using an explosive charge as the catalyst. Not tacticool or super-high-tech, but it's effective and tested. The only issue I've found with it is its overall size reducing it's effective range and power.

A couple questions:

What's the battery life on those exoskeletons and power armors?

Is there a difference between passive use and combat use on energy drain?

What's the range on those EMP grenades?


- The battery life of the EPA1 without being recharged is 6-8 hours of operating time, but they can be paired with motion chargers so that they can work at low usage for longer periods of time so long as they remain in motion. This is useful for tasks such as walking with a light load. The battery life of the T64 operating with all systems will last 9 hours, but can "idle" for longer periods of time.

- For the EPA1, the only difference is whether your lifting cargo around constantly, or just marching in it. Walking takes less power than carrying stuff around. For the T64, yes. There are several systems that aren't necessary to operate the armor than can be turned off when outside of combat, which can extend the battery life significantly. This is also true of the heavier weapons, which are usually mounted onto the armor and run off the armor's power supply, so even in combat, if weapon use is conserved, then the battery can be extended. Nine hours is the average battery lifespan in a combat environment where the wearer is consistent in their actions. If they were to be sprinting the entire time and firing weapons as much as possible, expect less battery life. If they were to sit still on a perch all day, expect longer batter life.

- As for the range of the EMP grenades, no more than five meters for noticeable effects.
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Congreveopia
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Founded: Dec 09, 2013
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Postby Congreveopia » Sun Aug 07, 2016 1:48 am

Die erworbenen Namen wrote:
Congreveopia wrote:Thanks!

So, I'll go ahead and start off with one of my pieces of technology: the PAQ-10 "Pack Avenger".

I'm a realism judge, and this is my own creation, so I won't approve it (I think it's probably best if realism officers don't approve their own creations). Feel free to approve if you think it's realistic, or ask me more questions if you're wondering about anything.


Being as paranoid and as very observational as I am, I have to ask, how heavy is the drone itself, unloaded? It has to be less than 2,000 kg (actually 1,625 kg by calculations based in fuel load and max weight) according to the current stats.

MTOW: 8255 kg, Unloaded Weight: 2012 kg.

Die erworbenen Namen wrote:[spoiler=quotes and shit (UAE)]

That spoiler's parentheses are messing it up.

The United Remnants of America wrote:The T64 Power Armor used by the Vanguard is powered by xenon-diflouride batteries.

Everything else is fine to me, but xenon-diflouride is only useful as a really expensive chemical explosive right now (you can't stop the "battery" from releasing all its energy at once. Latest articles I could find were from 2010, so if more progress has been made in the meantime, that's great, but I couldn't find it.

EDIT:
The United Remnants of America wrote:- The battery life of the EPA1 without being recharged is 6-8 hours of operating time.

Oh, also this. Too high for first-generation (I'd expect 2-4 hours). If this has been on the field, then sent back to the drawing board and redesigned with that data, then I think it could be built well enough to get 6-8 hours. Is this the EPA1's first generation or second?
Last edited by Congreveopia on Sun Aug 07, 2016 1:53 am, edited 2 times in total.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

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Congreveopia
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Postby Congreveopia » Sun Aug 07, 2016 11:41 am

Man, this really is the thread for Congreveopia double-posts, isn't it?

Anyways, I updated the table of concepts. It's right below the OP, for those who missed it. I didn't put the JAS-39G in, because I think FDR was looking for advice on it, not submitting it for approval yet. Same with Saradena's M1A3 tank. Let me know if either of you want those added to the table, though.


I'd like to know what "IR Cloaking" means on a ground vehicle. Other than that, everything there looks fine to me.

(Minor nitpick, your ground attack fighter's image looks like an air superiority fighter to me, and your air superiority fighter looks like a ground attack fighter to me. That's nowhere near important enough for me to deny your tech for it, but I thought you might want to know.)

Free Asian Ports wrote:
Die erworbenen Namen wrote:We -are- 10-20 years in the future, however.

I think that timescale is a bit out the window at this point.

We don't have an official policy on this yet (if we did, it would be in the "Principles" section of the OP). We're starting from square one so that we don't keep any of the problems that plagued the old system.

This would be a really good thing to set a principle on, though. Personally, I think that Ausozera as a world is a bit more developed than Earth right now (in a Human Development Index sense), so it would probably fit well for the basic tech level to be somewhere from 2015-2020. And from a having-fun-with-futuristic-stuff perspective, we can allow stuff* beyond that range as experimental or rare systems, as long as they're not too overpowered or unrealistic.

*What I'm talking about is things like jetpacks; the kind of technology that doesn't exist today, but kinda could if a nation had chosen to explore it more aggressively. However, stuff like better batteries than Li-ion, the kind of things that would change the world, we should probably stay away from.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

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Die Erworbenen Namen
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Postby Die Erworbenen Namen » Sun Aug 07, 2016 11:51 am

What's our policy on biological entities? For example, my "Orks" that are in the north, and are presumably from nuclear radiation
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

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Congreveopia
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Postby Congreveopia » Sun Aug 07, 2016 12:20 pm

Die erworbenen Namen wrote:What's our policy on biological entities? For example, my "Orks" that are in the north, and are presumably from nuclear radiation

We don't have one yet. If we had one, our principles section would not say "we have no principles yet." We really are at square one here.

Personally, I think it's probably best if we go ahead and allow non-human intelligent species. They weren't a massive element of the region before the creation of the Realism Council, but they were there, people did want them (or they wouldn't have made them), and they didn't cause any problems, so why not go ahead and allow them?

The "created from nuclear radiation" origin might not be realistic, but that's a different can of worms. We can go ahead and allow non-human intelligent species on principle, and then worry about whether each individual one is realistic and/or fair on a case-by-case basis.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

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Die Erworbenen Namen
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Postby Die Erworbenen Namen » Sun Aug 07, 2016 1:44 pm

Very well.

Then I submit my race of Orks.

Orks are a sentient, human based race of humanoids who coexisted with humans in the northern tundras of DEN for thousands of years. They are characterized of a large, muscular build, tall bodies, overly aggressive behavior, less than intelligent demeanor, and general disregard for their personal safety. Their biggest characteristics are the love of warfare and battle, the extreme social Darwinism approach of "might makes right", and their ability to grow from combat.

Originating somewhere in the past couple million years, early Orks were the result of a mutation in the genes of human tribes, centered around a location known as "Angrork", or simply "Gork". The area was a hotspot, a spring of warm water and land made possible by volcanic activity and naturally occurring nuclear radiation from the uranium below and around them. Early Orks were green, and smaller in stature, only eating the vegetation that formed around there. They gained their slight green coloration from the chlorophyll in the plants around them, which in later iterations was eventually adapted to suit the Orks themselves.

Around a million years later, however, for an unspecified reason, the Orks became carnivorous and omnivorous. This is perhaps due to a large influx of animals, which in turn killed off the supply of food. This resulting shift made some Orks leave (it was found that in the warmer climates of the south, some Orks exist and are indeed green, though this is more for camouflage than energy). The remainder adapted to the landscape. Around this time, the uranium deposits had run out of fissionable material, and, along with the volcanic activity, died out. Pockets of hot springs still existed, but because of the colder climates, the Orks were forced to find shelter. Taking the idea of clothes from humans who passed by (and died, for obvious reasons), the Orks lost their green pigment in favor of a whitish color, both to blend in and because they could no longer benefit from chlorophyll. In addition, mutations related to the glands of the Orks, specifically those with growth hormones, testosterone, and adrenalin, gave them the unprecidented ability to grow from winning a fight. The idea was that the largest, strongest Orks survived, and the smallest would die out. This, coupled with fast maturity and longer lifespans (aging is practically unheard of), made them the top of the food chain in their area.

In more modern times, the Orks have split into Klans, each with different customs. However, they are still governed by one thing: Might Makes Right. Orks will listen to whoever can beat the shit out of them, be it human (rarely), or Ork. For the most part, they coincide with the humans who live nearby, but in some occasions will exhibit violent tendencies. Recently, some Orks have shown the ability to think almost exactly like humans, the smartest ones even known in human society as geniuses. Relatively.

Orks possess a number of advantages over humans:
-- Faster maturity
-- Little to no aging
-- immense strength brought in from winning fights
-- incredible loyalty
-- survival skills
-- fast recovery from wounds
-- delay of pain signals

However, they do exhibit many disadvantages:
-- not as smart, due to not enough time for the brain to mature
-- easily tricked
-- they want to fight. Seriously. They do.
-- some Orks simply die because they have bled out and not noticed it (not aware of wounds)
-- easily disbanded when leaders die
-- mob mentality
-- lack of proper medicine
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

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