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by Auroya » Mon Nov 03, 2014 2:02 pm
by Newne Thernania » Mon Nov 03, 2014 2:04 pm
by Purpelia » Mon Nov 03, 2014 2:05 pm
Auroya wrote:Would an assault breacher/general demolition variant of an amphibous IFV not too dissimilar in size and function to the Expeditionary Fighting Vehicle make sense? The way I'm envisioning it, it would mount a larger turret and have among other armaments a large (probably ~165mm) demolition gun designed to fire a wide variety of ammunition like line charges and HESH rounds. At the expense of potentially quite a bit of its original crew capacity of 16 men, that is.
by Auroya » Mon Nov 03, 2014 2:13 pm
Purpelia wrote:Auroya wrote:Would an assault breacher/general demolition variant of an amphibous IFV not too dissimilar in size and function to the Expeditionary Fighting Vehicle make sense? The way I'm envisioning it, it would mount a larger turret and have among other armaments a large (probably ~165mm) demolition gun designed to fire a wide variety of ammunition like line charges and HESH rounds. At the expense of potentially quite a bit of its original crew capacity of 16 men, that is.
What would be the role of such a vehicle? Are you routinely assaulting fortified beaches? In my opinion it would be unnecessary. You don't need any more demolition power than what you get from a BMP-3. Anything beyond that should be the task of combat engineers with explosives and dedicated vehicles or artillery.
by Iron Fist Sovereignty » Mon Nov 03, 2014 2:28 pm
by Purpelia » Mon Nov 03, 2014 2:40 pm
Auroya wrote:The vehicles, ultimately, are supposed to see deployment much further inland (as regular IFVs) also rather than just on the beaches, where capability like that might be useful. The only thing is that, obviously, the beach is now they'll arrive in the target country.
by Auroya » Mon Nov 03, 2014 2:43 pm
Purpelia wrote:Auroya wrote:The vehicles, ultimately, are supposed to see deployment much further inland (as regular IFVs) also rather than just on the beaches, where capability like that might be useful. The only thing is that, obviously, the beach is now they'll arrive in the target country.
Honestly I think you would be better off picking a beach without heavy defenses. Anything with enough fortification to warrant a specialized demolition vehicle will also be guarded by enemy artillery and the like making your attack futile.
by Purpelia » Mon Nov 03, 2014 3:02 pm
Auroya wrote:Purpelia wrote:Honestly I think you would be better off picking a beach without heavy defenses. Anything with enough fortification to warrant a specialized demolition vehicle will also be guarded by enemy artillery and the like making your attack futile.
Oh, sorry, I didn't mean that the vehicle would actually use those weapons during the beach landings. They'd likely be brought in after the beachead had been secured to assist with combat further inland.
by The Akasha Colony » Mon Nov 03, 2014 3:15 pm
Auroya wrote:Would an assault breacher/general demolition variant of an amphibous IFV not too dissimilar in size and function to the Expeditionary Fighting Vehicle make sense? The way I'm envisioning it, it would mount a larger turret and have among other armaments a large (probably ~165mm) demolition gun designed to fire a wide variety of ammunition like line charges and HESH rounds. At the expense of potentially quite a bit of its original crew capacity of 16 men, that is.
by Auroya » Mon Nov 03, 2014 3:24 pm
by Crookfur » Mon Nov 03, 2014 3:44 pm
Auroya wrote:Would an assault breacher/general demolition variant of an amphibous IFV not too dissimilar in size and function to the Expeditionary Fighting Vehicle make sense? The way I'm envisioning it, it would mount a larger turret and have among other armaments a large (probably ~165mm) demolition gun designed to fire a wide variety of ammunition like line charges and HESH rounds. At the expense of potentially quite a bit of its original crew capacity of 16 men, that is.
by Allanea » Mon Nov 03, 2014 3:47 pm
by Erusuia » Mon Nov 03, 2014 3:49 pm
by Crookfur » Mon Nov 03, 2014 3:52 pm
Erusuia wrote:Never really though about military roadlayers
the Erusuian military Railway Crops generally handles major logistics by repairing rail networks and building temporary lines where none exist, although this obviously isn't all that flexible
by Auroya » Mon Nov 03, 2014 3:53 pm
by Rich and Corporations » Mon Nov 03, 2014 3:54 pm
The Akasha Colony wrote:Auroya wrote:Would an assault breacher/general demolition variant of an amphibous IFV not too dissimilar in size and function to the Expeditionary Fighting Vehicle make sense? The way I'm envisioning it, it would mount a larger turret and have among other armaments a large (probably ~165mm) demolition gun designed to fire a wide variety of ammunition like line charges and HESH rounds. At the expense of potentially quite a bit of its original crew capacity of 16 men, that is.
The US discovered that the M908 HE-OR-T obstacle demolition round fired from the M1 Abrams' 120 mm gun is actually more effective at demolitions than the previous 165 mm HESH round on the M728 CEV. And this is despite the fact that the M908 is derived from the sub-caliber M830A1 HEAT round, and is thus smaller than 120 mm.
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by Allanea » Mon Nov 03, 2014 4:02 pm
Erusuia wrote:Never really though about military roadlayers
the Erusuian military Railway Crops generally handles major logistics by repairing rail networks and building temporary lines where none exist, although this obviously isn't all that flexible
by Gallia- » Mon Nov 03, 2014 4:03 pm
Rich and Corporations wrote:The Akasha Colony wrote:
The US discovered that the M908 HE-OR-T obstacle demolition round fired from the M1 Abrams' 120 mm gun is actually more effective at demolitions than the previous 165 mm HESH round on the M728 CEV. And this is despite the fact that the M908 is derived from the sub-caliber M830A1 HEAT round, and is thus smaller than 120 mm.
What do you attribute the improvement to?
by Erusuia » Mon Nov 03, 2014 4:12 pm
Allanea wrote:
That's a reasonable and decent idea (Allanea's Rail Forces do approximately the same thing, as well as operating artillery armored trains and counterinsurgency armored trains, and other types of armored trains to protect the railroad structure as needed.)
You want to have the capability to lay down dirt roads reasonably rapidly, so that resupply trucks can get to where your units' positions are (which is not always, if ever, going to be near a major highway). Things like the IMR and BAT can create dirt roads as swiftly as a speed of 10, 15 kilometers of single-land road surface per hour.
by Orussia » Mon Nov 03, 2014 7:38 pm
The Anglo-Saxon Empire wrote:His penetrator is MASSIVE!
Talon independent nation wrote:And so missiles did come unto man, and man did see it was good, and did smite down the land battleships of his foe with totally awesome explosions.
by Spoder » Mon Nov 03, 2014 7:43 pm
by Yukonastan » Mon Nov 03, 2014 9:46 pm
Spoder wrote:Question. (If it is more appropriate for NS Military Realism, I'll move the post there)
Would it be possible to create a military light utility vehicle or a gun truck for ~$50,000 - ~60,000 with light armor?
The requirements would just be that the vehicle uses a diesel engine, and can reach speeds of at least 60mph, and the armor should be 5-10mm thick.
by Petnagonia » Mon Nov 03, 2014 10:22 pm
by Holy Terran Imperium » Tue Nov 04, 2014 12:24 am
by San-Silvacian » Tue Nov 04, 2014 5:42 am
Holy Terran Imperium wrote:(Image)
Land Raider Phobos
Forge World of Origin: Mars (Sol System)
Known Patterns: III-XXVII
Crew: Driver, Commander
Powerplant: Adaptable Thermic Combustion w/ Axuillary Reactor
Weight: 72.0 tonnes
Length: 10.3m
Width: 6.1m
Height: 4.11m
Ground Clearance: 0.45m
Max Speed - on road: 55kph
Max Speed - off road: 48kph
Transport Capacity: 10 (or 5 in Terminator armour)
Access Points: 3 (frontal assault ramp, and both side doors)
Main Armament: 2x Twin-linked Lascannons, (sponson mounted, energy weaponry)
Secondary Armament: Twin-linked Heavy Bolter, (frontal mounted, ballistic weapon)
Main Ammunition: Nigh Unlimited, (powered by plasma micro-reactors)
Secondary Ammunition: 2600 rounds (Heavy-Bolter AP rounds)
Traverse: 180°
Elevation: From -32° to +42°
Armour
Superstructure: 95mm
Hull: 95mm
Gun Mantle: N/A
Firing Ports: N/A
Turret: N/A
Armour - The Land Raider uses a composite armour created by bonding layers in huge, high-pressure cookers, giving it a level of protection incomparable to most other Imperial vehicles. The first armour layer, in addition to structural supports, is constructed of adamantine. The second is a titanium/plasteel composite used to reinforce strategic locations, such as the assault ramp, front glacis and hatch doors. The next is a thermo-plas fibre mesh to absorb and dissipate high-energy laser weapons, followed by the first of two ceramite layers, designed to ablate against extreme heat and melta weapons. When combined, this armouring makes the Land Raider virtually immune to heavy artillery like Battle Cannons.
Engine - Power for the Land Raider is provided for by a Mars pattern adaptable thermic combustor reaction engine, situated in the rear of the vehicle. It is kept cool by a nitro-ammonium cooling system, and protected from malfunction and Daemonic possession by Adeptus Mechanicus manufacturing sigils and purity seals. The engine provides power for all of the Land Raider's systems and can propel it up to an on-road speed of 55km/h.
Armament - The Land Raider is armed with a hull-mounted twin-linked heavy bolter and two side sponsons each with twin-linked lascannons. It may also be fitted with a pintle mounted storm bolter. Sponson weapons are controlled through a slaved remote targeting system, and aimed through multi-spectral optic periscopes located around the turret rings. The lascannons are of the Godhammer Kz9.76 design, requiring replacement barrels after 2000 shots.
Equipment - Every Land Raider is equipped with automatic control systems known as a Machine Spirit. The Machine Spirit assists the crew in operating the tank and, in extreme circumstances, can operate the vehicle on its own. Perhaps the most famous example of this was Rynn's Might which, despite lacking any crew, proceeded to kill an Ork Warboss and his followers before eventually being destroyed.
The Land Raider is hermetically sealed, allowing it to operate in outer space or at the bottom of an ocean. It also includes atmospheric sampling equipment, an air filtration and purification unit, and rad-counters for operation in hazardous environments. Each Land Raider also contains significant command and control equipment. The commander is able to monitor his unit's bio-status and other information through Individual squad status screens, using information transmitted by their power armour through the vehicle's communications dish. The commander also has access to a holographic tactical display and can directly interface with the Machine Spirit.
For security purposes, all controls are gene-coded to prevent their unauthorized use by the enemy. Other standard equipment includes a Searchlight and Smoke Launchers. Additional upgrades include Dozer Blades, Extra Armour, a Hunter-killer Missile, and a Multi-Melta.
Source: Lexicanium - Land Raider
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