The Coalition Marines are an elite group of Infantry who are assigned the most dangerous and important tasks within the Coalition, the Marines are chosen from the ranks of the standard infantry who display loyalty to the Coalition's cause and determination to destroy anything in the way of their objective.
-Founding of the Marines-
In the year 132 ASE (After Sol Exodus), the Navy was just building it's strength up to protect it's borders within the Crimson Veil from outside influences, however standard Infantry proved to be insufficient outside the veil on Deep Space Patrols during boarding of enemy ships, Admiral Aleksandr Demidov, a veteran of the Borderworld Skirmishes saw the need to create an advanced group of Infantry that could better survive in Combat Situations where standard Infantry would not do.
Thus began the Kaderbian Coalition Marine Corps (KCMC), it started out as a small group of Veterans who proved themselves in the Borderworld Skirmishes, they became the "First Generation" of Marines, Admiral Demidov started to construct a installation in the Veil to house and provide training grounds for his new project, named Ufa Station, routinely he took the Marines to the ice world of Siberia for survival training and combat exercises in strained conditions, it proved quite effective and the first generation after years of service became instructors or retired, beginning the second generation of the Marines.
-Present Day-
Today the Marines serve as a symbol for the Kaderbian people, of their undying might and strength to push past the odds to achieve victory, the Marines are numbered in the millions now, able to take on almost any task set in-front of themselves, their training includes Light Armaments (Rifles, light Explosives, Pistols), Heavy Armaments (Shoulder-Mounted Anti-Air Rocket Launchers, Anti-Infantry Heavy Assault Combat Rifles, Demolitions), Handling of Fighter/Bombers, Recon Techniques, Advanced Hand-to-Hand Combat Training and Wilderness Survival Training.
The Marines are frantically loyal to the Coalition and any sign of rebellion or insurgency is brutally put down by these men and women.
-Standard Issue-
CM-12 Combat Armour.
Details: This is the latest in the Marines defensive armour, Specially developed Titanium II Armour that stops most Slug-Throwing firearms and some forms of Energy Weaponry, however it is not without it's flaws, CM-12 Armour tends to feel more sluggish in frozen conditions, such as Siberian Weather, thus this Armour is not equipped for patrols on Siberia or in cold environments.
This is the standard Issue armour for Boarding Parties and Marines going to Temperate Planets and Desert Worlds due to it's internal cooling systems to make the marine feel more comfortable during combat.
TESLA-3 Combat Rifle
Details: This is the standard issue Plasma Rifle of the Marines, it has a range of 1,000 Meters in optimal conditions, it's Power Cell contains enough energy for 200 Bolts, however the Rifle does not handle very well in humid environments, thus great care must be taken to ensure it's operation.
However due to the simplicity of it's construction and light weight it can be mass-produced quickly and efficiently with only 1 out of every 500 Rifles having a malfunction upon first use.
-Hunter Division-
Basic History: The Hunter Division is a relatively new sub-organization within the Marines, due to the increasing numbers of Force-Sensitives within the Coalition these men and women were created to maintain order and security when "relocating" these undesirables to the Penal World of Gobi in the Terminus system.
The "Hunters" sometimes "rehabilitate" Kaderbian Force-Sensitives through the liberal use of Mind-Altering Drugs and Implants that alter brain patterns to an Objective-Based Pattern which can be programmed by the Squad Commander, these Force-Sensitives are trained to sense the presence of other Force-Sensitives and are highly trained in close-quarters combat.
Primary Objective: Hunt Down Force-Sensitives, Kill or Capture said Sensitives and relocate them to Gobi
Secondary Objective: Purge the Galaxy of Force-Sensitives and Force-Users.
Squad Positions: Sniper, Seeker (Rehabilitated Force-Sensitive), Vipers (Usually the Squad Commander and an Assault Trooper)
Appearance: Hunter Squads tend to dress in Civilian Clothing to help themselves blend in with the local populations of the worlds they hunt on.