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The Science of Nations {FT | Open}

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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Rethan
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Posts: 2139
Founded: Aug 09, 2006
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Re: The Science of Nations {FT | Open}

Postby Rethan » Fri Sep 04, 2009 6:17 pm

Rethan wrote:Triangle Major:
  • MOST IMPORTANT: Mobility
  • Offence
  • LEAST IMPORTANT: Defence

Triangle Minor:
  • MOST IMPORTANT: Countermeasures
  • Covertness
  • LEAST IMPORTANT: Communication

Specializations:
  • MOST IMPORTANT: Reality Alteration
  • Materials Engineering
  • Energy Physics
  • Biotechnology
  • Nucleonics
  • Gravitonics
  • LEAST IMPORTANT: Information Science



OOC: As has been said before, a fantastic idea AN. Just a note about mine, this only covers the nation of Rethan as it is now. Future events will need a new one, but for now this will do.
Last edited by Rethan on Fri Sep 04, 2009 6:20 pm, edited 1 time in total.
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Arizona Nova
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Re: The Science of Nations {FT | Open}

Postby Arizona Nova » Fri Sep 04, 2009 6:39 pm

Bump, and: once you've finished mapping out your tech profile, map out your stellophysical location on the NationStates Galaxy Map!
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Machina Haruspex
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Re: The Science of Nations {FT | Open}

Postby Machina Haruspex » Sat Sep 05, 2009 2:59 am

Triangle Major:

* Offense
* Defense
* Mobility


Triangle Minor:

* Communications
* Countermeasures
* Covertness


Specializations:

* Reality Alteration
* Energy Physics
* Gravitonics
* Nucleonics
* Directed Energy
* Self-Guided Systems
* Biotechnology
Last edited by Machina Haruspex on Sat Sep 05, 2009 4:10 pm, edited 2 times in total.
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Sskiss
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Re: The Science of Nations {FT | Open}

Postby Sskiss » Sat Sep 05, 2009 2:37 pm

Machina Haruspex, you made some mistakes on yours. Check the template again, and redo your entry.
"Eat or be Eaten"
"The first pain of life is to be driven from the creche to the harsh lands beyond.
The first joy of life is the crechemates you will meet there"
"Above the Isss' Raak is only the sky"
"Greenfood feeds redfood. Redfood feeds Sskiss"

"All is oneness/isness. All feed on death"
Sskiss Apothegms

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Feazanthia
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Founded: Feb 27, 2004
Inoffensive Centrist Democracy

Re: The Science of Nations {FT | Open}

Postby Feazanthia » Sat Sep 05, 2009 2:52 pm

Triangle Major:
  • Offense
  • Defense
  • Mobility

Triangle Minor:
  • Communication
  • Countermeasures
  • Covertness

Specializations:
  • Information Science
  • Materials Engineering
  • Energy Physics
  • Nucleonics
  • Biotechnology
  • Gravitonics
  • Reality Alteration



Triangle Major was difficult, for while my tactics dictate complex sets of accelerations to throw off enemy weapons' fire, I am unable to maneuver very quickly. Also, I use Mobility to bolster Defensive measures, so...

I guess that's the best I can do!
Last edited by Feazanthia on Sat Sep 05, 2009 2:54 pm, edited 1 time in total.
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The Hiigaran Council
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Founded: May 12, 2005
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Re: The Science of Nations {FT | Open}

Postby The Hiigaran Council » Sun Sep 06, 2009 11:43 am

The Hiigaran Council wrote:Triangle Major:
  • MOST IMPORTANT: Defence
  • Offence
  • LEAST IMPORTANT: Mobility

Triangle Minor:
  • MOST IMPORTANT: Communication
  • Countermeasures
  • LEAST IMPORTANT: Covertness

Specialisations:
  • MOST IMPORTANT: Information Science
  • Energy Physics
  • Materials Engineering
  • Nucleonics
  • Biotechnology
  • Gravitonics
  • LEAST IMPORTANT: Reality Alteration


I'm reasonably sure that nucleonics isn't a word though. :p

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Arizona Nova
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Re: The Science of Nations {FT | Open}

Postby Arizona Nova » Sun Sep 06, 2009 1:04 pm

Maybe, but with the power invested in me as an English major, I declare it so.

I also took it from the word "nucleon," so it has to work :P
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China Incorporated
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Re: The Science of Nations {FT | Open}

Postby China Incorporated » Sun Sep 06, 2009 2:13 pm

Morningstar Coalition wrote:The reason I described Command and Espionage as I did, is because this was how I saw those two topics directly mapping to technological development: Command would include such things as AIs that direct battlefield units, communications networks to deliver those orders, visual HUDs on soldiers to see friendlies and maps. So on. Espionage would include technologies which made misdirection and deception of the enemy easier: cloaking, decoys, electronic jamming, subversion AIs, etc.
I ran into trouble when I tried to come up with a clear technological "third point" for this new triad. Yes, Logistics or Morale are good points when talking about military doctrine, but they don't fit as well when speaking about a nation's Science and it's technology.

I still don't have any answers for that third point. So the debate continues.


"Logistics" can map to technology which relates to infrastructure and manufacturing capability (transport systems, factory/replicator designs, debugging/NDT systems, mining and processing, integration of Information Technology and Materials Science fields, and so forth).

I believe that this should be equally easy to map to technology as would be the other points of the two Triangles.

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China Incorporated
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Re: The Science of Nations {FT | Open}

Postby China Incorporated » Sun Sep 06, 2009 2:19 pm

Icon might-could be a vertical railroad track, perhaps with smokestack?

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Arizona Nova
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Re: The Science of Nations {FT | Open}

Postby Arizona Nova » Sun Sep 06, 2009 3:22 pm

China Incorporated wrote:Icon might-could be a vertical railroad track, perhaps with smokestack?

The difference between Specialties and the Triangles, though, is this: Specialties are roughly the practical application of scientific theory, whereas the Triangles are the strategic points where a specialty is applied. Logistics I considered for a short time as part of the Minor triangle, but then settled on the current model. Logistics I would plot as a point somewhere between Mobility and Communications, so it may be a triangle "nested" within there yet. It remains to be seen.
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The Hiigaran Council
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Re: The Science of Nations {FT | Open}

Postby The Hiigaran Council » Sun Sep 06, 2009 3:22 pm

Arizona Nova wrote:Maybe, but with the power invested in me as an English major, I declare it so.

I also took it from the word "nucleon," so it has to work :P


What the hell does Ford have to do with anything, man?!

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Arizona Nova
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Re: The Science of Nations {FT | Open}

Postby Arizona Nova » Sun Sep 06, 2009 3:23 pm

The Hiigaran Council wrote:
Arizona Nova wrote:Maybe, but with the power invested in me as an English major, I declare it so.

I also took it from the word "nucleon," so it has to work :P


What the hell does Ford have to do with anything, man?!

This :D
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The Hiigaran Council
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Re: The Science of Nations {FT | Open}

Postby The Hiigaran Council » Sun Sep 06, 2009 3:27 pm

Arizona Nova wrote:
The Hiigaran Council wrote:
Arizona Nova wrote:Maybe, but with the power invested in me as an English major, I declare it so.

I also took it from the word "nucleon," so it has to work :P


What the hell does Ford have to do with anything, man?!

This :D


Aw. Nucleonic still isn't a word though! I still win somehow!

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Otagia
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Founded: Nov 16, 2004
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Re: The Science of Nations {FT | Open}

Postby Otagia » Sun Sep 06, 2009 6:36 pm

Otagia wrote:Triangle Major:
  • MOST IMPORTANT: Defense
  • Offense
  • LEAST IMPORTANT: Mobility

Triangle Minor:
  • MOST IMPORTANT: Communications
  • Countermeasures
  • LEAST IMPORTANT: Covertness

Specializations:
  • MOST IMPORTANT: Information Science
  • Gravitonics
  • Materials Engineering
  • Nucleonics
  • Energy Physics
  • Biotechnology
  • LEAST IMPORTANT: Reality Alteration


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Arizona Nova
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Postby Arizona Nova » Thu Sep 10, 2009 7:06 am

Bump!
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Jenrak
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Postby Jenrak » Thu Sep 10, 2009 8:03 am

Jenrak wrote:Triangle Major:
  • Mobility
  • Defense
  • Offense

Triangle Minor:
  • Covertness
  • Communications
  • Countermeasures

Specializations:
  • Reality Alteration
  • Gravitonics
  • Biotechnology
  • Materials Engineering
  • Nucleonics
  • Energy Physics
  • Information Science



Explanation of the Ikrahk will be difficult, to say the least. They're a primarily world-eating universe-traveling group of biological monsters that are, while for the most part, unintelligent, are led by highly intelligent creatures that supersede what humans could consider intelligence. They are a primarily hive-mind race, moving about the universe trying to consume matter for the sake of transporting it to another dimension known as 'The Void', upon which they hope to feed the center of the Void. Within the center of this Void, there is the area known as the 'Sphere', which they hope to recreate a perfect area for their deity, Saathog, the Unborn Mother.

So it's difficult for my to classify their levels in terms of technology. They tend to steal the equipment and technology of those around them, as they are incapable of forming new technologies to feed their purposes. Like I said, their main purpose is to suck in matter using blackhole-like biological lifeforms that act as reality warpers from one spot in the universe to another spot in another universe. Slightly confusing, but they're a highly and virulently religious group that are festered by the articulate and star-faring Arkas, their leaders. As such, they tend to not think on the level of human beings and think more on the level of stars and planets, looking at things from a different perspectives than others, making such a 'civilisation' highly erratic, unstable and completely incapable of settling down.

Which, on another note, reminds me. For those of you having read 'Consume the Cosmos', the Ikrahk are willing to make deals with other FTers to act as a military force for the sake of consuming others. In other words, if people need a villain, I'll be willing to play villain.

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Rethan
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Postby Rethan » Thu Sep 10, 2009 8:40 am

Jenrak wrote:~snip~


Sounds kind of similar to my puppet nation. Mindless religious fanatics who are hopelessly insane and driven on by interdimensional parasitic-like beings. Unpredictable and terroristy in their ways, they steal ships and (on rare occassions) grow their own as opposed to having any unified kind of technology.
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The Mindset
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Postby The Mindset » Sun Sep 13, 2009 11:13 pm

The Mindset wrote:Triangle Major:
  • Defense
  • Offense
  • Mobility

Triangle Minor:
  • Countermeasures
  • Communication
  • Covertness

Specializations:
  • Biotechnology
  • Gravitonics
  • Energy physics
  • Materials engineering
  • Nucleonics
  • Information science
  • Reality alteration

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Arizona Nova
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Postby Arizona Nova » Mon Sep 14, 2009 3:53 pm

Also, I haven't forgotten about Book IV, but I don't plan on doing it all myself. I'm planning on having an RP to hammer it out, but I'm going to need to clear my current plate before I get into it.
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Jenrak
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Postby Jenrak » Fri Sep 18, 2009 5:48 pm

Rethan wrote:
Jenrak wrote:~snip~


Sounds kind of similar to my puppet nation. Mindless religious fanatics who are hopelessly insane and driven on by interdimensional parasitic-like beings. Unpredictable and terroristy in their ways, they steal ships and (on rare occassions) grow their own as opposed to having any unified kind of technology.


Perhaps, it does sound similiar. However, the theme for the unification of the Ikrahk is 'love'.

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Siesatia
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Postby Siesatia » Tue Sep 22, 2009 7:40 pm

Triangle Major:
• MOST IMPORTANT: Defense
• Offense
• LEAST IMPORTANT: Mobility

Triangle Minor:
• MOST IMPORTANT: Countermeasures
• Communication
• LEAST IMPORTANT: Covertness

Specializations:
• MOST IMPORTANT: Reality Alteration
• Information Science
• Energy Physics
• Nucleonics
• Materials Engineering
• Gravitonics
• LEAST IMPORTANT: Biotechnology
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Polish Worlds
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Postby Polish Worlds » Tue Sep 22, 2009 9:26 pm

Update

Polish Worlds wrote:Triangle Major:
  • Mobility
  • Defense
  • Offense

Triangle Minor:
  • Communications
  • Covertness
  • Countermeasures

Specializations:
  • Gravitonics
  • Reality Alteration
  • Materials Engineering
  • Energy Physics
  • Information Technology
  • Biotechnology
  • Nucleonics

Last edited by Polish Worlds on Tue Sep 22, 2009 9:26 pm, edited 1 time in total.
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The Eternal Netherwold
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Postby The Eternal Netherwold » Tue Sep 22, 2009 9:59 pm

The Netherworld wrote:Triangle Major:
  • Mobility
  • Offense
  • Defense

Triangle Minor:
  • Covertness
  • Communication
  • Countermeasures

Specializations:
  • Reality Alteration
  • Biotechnology
  • Gravitonics
  • Energy Physics
  • Nucleonics
  • Materials Engineering
  • Information Science


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FreeAgency
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Postby FreeAgency » Tue Oct 06, 2009 9:51 pm

Free Agency wrote:Triangle Major:
  • MOST IMPORTANT: Mobility
  • Offense
  • LEAST IMPORTANT: Defense

Triangle Minor:
  • MOST IMPORTANT: Countermeasures
  • Communication
  • LEAST IMPORTANT: Covertness

Specializations:
  • MOST IMPORTANT: Information Science
  • Reality Alteration
  • Gravitonics
  • Materials Engineering
  • Nucleonics
  • Biotechnology
  • LEAST IMPORTANT: Energy Physics
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Solar Communes
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Postby Solar Communes » Tue Oct 06, 2009 10:07 pm

Updated to reflect recent In-Character changes and new version of this.

Triangle Major:
  • Mobility
  • Offense
  • Defense

Triangle Minor:
  • Countermeasures
  • Communications
  • Covertness

Specializations:
  • Information Technology
  • Biotechnology
  • Reality Alteration
  • Materials Engineering
  • Energy Physics
  • Nucleonics
  • Gravitonics


Considering that what remains of Solar Communes that can access the NSverse has been fighting WH40k Chaos for decades, they should have progressed in Reality Alteration far better than in the other fields, considering the fact they have learned how to literally build floating landmasses and cities out of pure Chaos through sheer force of will. Psychic and Anti-psychic stuff among techno-mystical grade tech(including their means of FTL travel which is arguably supernatural and occultism-based) became more or less commonplace in Solar Communes, however their scientific-minded knowledge still remains mostly on the boundaries of what their original universe allowed, and thus their spacecrafts still have virtually no military-grade "force field" and rely on mobility, acceleration and active protection systems guided by extremely advanced Information Technology instead of armor to survive in a space battle.
Last edited by Solar Communes on Tue Oct 06, 2009 10:14 pm, edited 2 times in total.
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