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Your Nation's Main Battle Mech (No Tanks)

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]

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Deus Mercenary Leadership
Spokesperson
 
Posts: 180
Founded: Apr 13, 2014
Ex-Nation

Postby Deus Mercenary Leadership » Mon Sep 08, 2014 3:46 pm

Armored cores are overkill!
http://m.youtube.com/results?q=armored% ... rwill&sm=1

Am I the first to mention armored cores! Gosh this is sad!
Last edited by Deus Mercenary Leadership on Mon Sep 08, 2014 7:18 pm, edited 1 time in total.
---<The Sentinel>---: Azuria and YYN celebrate 580 years of military alliance | Border security has been tightened | Elijah Bay terror attempt averted
I’m just a really cool dude! *uses asthma inhaler*
~Jon Jafari
Takes place in alternate real world/strangreal universe. Elements included: Real World Events, Metal Gear, Ace Combat, Armored Core, Fighters, ETC and DIVINE PROVIDENCE!
--------<[We are an ideology that dwell within an enclave.]>--------
Theme
SOVEREIGNTY! NS STATS: Meh
PINK: THE COLOR OF WARRIORS! SAS Mobility Troop - Bravo Two Zero (AKA: Pink Panthers) - Gulf War (1990-1991)

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-the Earth Empire-
Lobbyist
 
Posts: 20
Founded: Oct 17, 2014
Ex-Nation

Postby -the Earth Empire- » Fri Oct 17, 2014 10:25 am

Image
土帝国
All hail the Great Uniter, Kuvira!

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Cygno
Bureaucrat
 
Posts: 48
Founded: Apr 23, 2014
Ex-Nation

Postby Cygno » Fri Oct 17, 2014 10:54 am

Check my Factbook...we have Goliath
Human/Alien Exterminator
We're Chimera!
We'll Infect and Convert Everything

Flood Bacteria
This Nation based from Resistance series
Project I-8 FoM Alpha, Resistance: FoM, Resistance Retribution, Resistance 2, Resistance Burning Skies, Resistance 3, Resistance: The Gathering Storm, Resistance: A Hole in the Sky, Resistance Comic, and Resistance 4 (RP-Fanmake)
Greatest Resident of F7 ... If you dont like me ... Man...F7 is not your place

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Pimps Inc
Powerbroker
 
Posts: 9762
Founded: Jul 08, 2013
Ex-Nation

Postby Pimps Inc » Fri Oct 17, 2014 8:40 pm

Cygno wrote:Check my Factbook...we have Goliath

How do you have a billion in population?
:blink:
Roleplay Information
2024: The Long Peace - United Mexican States


Risottia wrote:
United States of White America wrote:Although Nietzsche was a god-fearing atheist and his quote is positive, I believe it is negative. I think God has died because of our corrupt, open society, where there is no objective sense of right and wrong. Instead, I propose to resurrect God and avenge him.


No way.

When we meet aliens from outer space, we'll yell:

We poison our air and water to weed out the weak!
We set off fission bombs in our only biosphere!
We nailed our god to a stick!
Don't fuck with the human race!

Kanye West 2024

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Spoder
Negotiator
 
Posts: 7493
Founded: Jul 15, 2013
Ex-Nation

Postby Spoder » Sat Oct 18, 2014 4:11 pm

I am really saddened by the lack of original content in this thread.

Hell, I'm saddened by the lack of MaK...
Legalize gay weed
Time to get aesthetic.
I support insanely high tax rates, do you?

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Steam Sauria
Spokesperson
 
Posts: 101
Founded: Aug 04, 2013
Ex-Nation

Postby Steam Sauria » Sat Oct 18, 2014 6:08 pm

The Saurian Army has a number of Walking Landships of varying sizes and types, ranging from titanic transports and heavy assault supports to fast, speedy light scouts. Most of them are brand new, having only entered service in the past two decades and they have yet to see full-on combat service on the battlefield against the enemies of the Republic.
Steampunk alt of Saurisia where John Horridus failed to unite the warring nations of Saurisia Proper and the Saurian Republic and Kingdom of Drakonia kept their on again/off again wars while expanding outwards.
Current timeline: August 17th, 1892
Tech: Steampunk
Military weapons based off of Leviathan, Rise of Nations (still need to read/play those respectively), and what is glimpsed in The Order 1886 so far
Steampunk Dinosaurs: your protests are inoperative

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New Pyrrhius
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Posts: 1338
Founded: Apr 27, 2013
Ex-Nation

Postby New Pyrrhius » Sat Oct 18, 2014 6:22 pm

there is nothing left to hide from
Last edited by New Pyrrhius on Sat Dec 22, 2018 5:04 pm, edited 2 times in total.
News of the Hour:
1000%!! I USED TO GIVE A FUCK
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▂▄▅█████████▅▄▃▂
I█████████████████].
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Arvenia
Postmaster-General
 
Posts: 13203
Founded: Aug 21, 2014
Father Knows Best State

Postby Arvenia » Sun Oct 19, 2014 3:07 am

Arvenia has many mechas such as Knightmare Frames, Mobile Suits, Evangelions, Fafners, Tactical Surface Fighters, Zords, Jaegars and BattleMechs.
Last edited by Arvenia on Sat Mar 07, 2015 5:49 am, edited 1 time in total.
Pro: Political Pluralism, Centrism, Liberalism, Liberal Democracy, Social Democracy, Sweden, USA, UN, ROC, Japan, South Korea, Monarchism, Republicanism, Sci-Fi, Animal Rights, Gender Equality, Mecha, Autism, Environmentalism, Secularism, Religion and LGBT Rights
Anti: Racism, Sexism, Nazism, Fascism, EU, Socialism, Adolf Hitler, Neo-Nazism, KKK, Joseph Stalin, PRC, North Korea, Russia, Iran, Saudi-Arabia, Communism, Ultraconservatism, Ultranationalism, Xenophobia, Homophobia, Transphobia, WBC, Satanism, Mormonism, Anarchy, ISIS, al-Qaeda, Recep Tayyip Erdogan, 969 Movement, Political Correctness, Anti-Autistic Sentiment, Far-Right, Far-Left, Cultural Relativism, Anti-Vaxxers, Scalpers and COVID-19

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Arab Jamahiriyahs
Diplomat
 
Posts: 720
Founded: Oct 15, 2014
Ex-Nation

Postby Arab Jamahiriyahs » Thu Oct 23, 2014 4:51 am

We play lots of minecraft in USSAJ and so we are devoted to MC related tech.
The Steve is our pride. It is a block-shaped human mech that can handle varieties of weapons..... and people manipulate it using Minecraft, remote controlling it in safe areas. Custom weapons range from Diamond Swords to 3D Maneuver Gear. Steves height range from 3 to 20 metres. Steves larger than 10 metres are more complex, so they have to be controlled by a pilot in the head, with different mechanics. The Steve is powered by an energy source known as Redstone.
We also have Bamide Knightmares, refined with heavier firepower, and mobile suits for use.
PMT ULTRA-ADVANCED OFTEN UNDERESTIMATED DEMOCRATIC SOCIALISTS WHO ALSO PLAY MINECRAFT
Sorry, our people are not pixelated, even if Steve is the best video game protagonist.
Must know facts.
Also, 99% of all people fail to say correct facts about my nation in F7 due to failure of reading factbooks. If you happen to guess it right, congratulate yourself.
News: Ancient Humans attempts to steal Ender technology, entire nation on full alert|Five Nights at Freddy's 15 receives AJGamer 9.9 rating|Embassies constructed with the civilization of Aeiouia

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Sternberg
Chargé d'Affaires
 
Posts: 455
Founded: Aug 18, 2013
Ex-Nation

Postby Sternberg » Fri Oct 24, 2014 9:45 am

As the Royal Imperium of Sternberg's Armoured Walker Corps is, for the immediate future, a purely 'on-paper' force under development, we have no active walker designs to demonstrate at this time.

However, our assessment of foreign designs and continuing research have lead us to believe that our own walker (tentatively designated AWU-209 Calogrenant, for now) would be envisaged as similar to thus:

http://img3.wikia.nocookie.net/__cb20140223070723/warhammer40k/images/a/a7/IKErrant_battle.jpg

AWU-209 Calogrenant

Estimated Height: Between 12 - 18 meters
Estimated Weight: Approx. 97+ metric tons
Crew: 1

Powerplant: Internally-mounted thorium reactor w/auxiliary power-source (TBD)
Estimated Speed (flat out): 18kph

Armament (to be finalised):
1x 185mm rapid-firing howitzer
1x "Kopis chainblade" close combat weapon
2x .75 pintle-mounted anti-infantry weapons
Australian against Xenophobia, Bigotry and Reckless Policy.
Constitutional Monarchist and damn proud of it.

Show me a political system or body that is absolutely perfect in every way, shape and form and I'll show you a liar.
Henry Ronoud Melverry
Royal Consul
Sternberg Legislative Assembly
"My religious beliefs are not built partly around a desire to go to heaven after the destruction of earth.
I don't look forward to Armageddon.
I am not bigoted towards gays, atheists, or blacks.
I am not responsible for any "world atrocities."

I am also a Christian. I do not appreciate your ignorance."

- NSer Pesda

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Ammerinia
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Posts: 1024
Founded: Feb 02, 2014
Ex-Nation

Postby Ammerinia » Fri Oct 24, 2014 6:41 pm

The Ammerinian Military has found several uses for Mechs. Though they are fairly expensive, they make up for it with their battlefield support capabilities and firepower. Here are a few:


Image

Crew: 1x Mech Operator + 1x CYCLOPS Personal Assistant (AI)

Height: 18 ft (25 ft for support variations)
Width: 7.9 ft
Power: ER-4 Allenium Impulsion Reactor
Speed: 27 mph - 34 mph
Primary Armament: 2x X2-125 27mm Gauss HMGs
Secondary Armaments: 1x GM4 Laser Repeaters + 2x Surface to Air Missile Pods + 4x Hardpoints

Military Role: Armored Assault Walker


Image

Crew: N/A; controlled by special AI or someone on the ground

Height: 7.9 ft (25 ft for support variations)
Width: 4 ft
Power: ER-4 Allenium Impulsion Reactor
Speed: 30 mph - 39 mph
Primary Armament: 1x X2-125 27mm Gauss HMGs
Secondary Armaments: 1x HRD5 Grenade Launcher + 1x Missile Pod + 1x ABS System

Military Role: Automated Support Vehicle


Several other Mechs are rumored to be in development, but the details still remain classified.
One two, Spongebob's coming for you.
(╯°□°)╯︵ ┻━┻ ︵ ╯(°□° ╯)

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Creataris
Minister
 
Posts: 2337
Founded: Aug 02, 2013
Ex-Nation

Postby Creataris » Tue Nov 11, 2014 6:15 pm

Imperial Walker brigades operate alongside tank brigades and infantry formations to provide additional firepower and greater visibility for the troops they are supporting. All walkers but the Type 4 also have non-combat roles such as repair, construction and search and rescue with only a few modifications. All Imperial walkers feature self loading guns, a large amount of ammunition with ease of replenishment and a large armoured fuel tank.

Image

A small one man walker armed with twin 20mm Gatling canons firing either Armour-Piercing or High-Explosive ammunition. Used mainly to support infantry especially in urban environments where its small size allows it to manoeuvre far more efficiently than larger walkers or tanks. Its size also makes it very easy to conceal, providing a nasty surprise for enemy soldiers who think they're passing dense bushes or a small hill.

Height: 16 metres
Width: 5 metres
Armament: Twin-linked 20mm Gatling canons
Crew: 1


Image

A moderately sized walker wielding a 120mm main gun, taller than the Type 4 by a decent margin it is still small enough to operate well in urban environments though not as effectively as its smaller counterpart. This vehicle may also be seen sporting a 120m railgun in place of its main weapon, this is only seen in elite units however but it may soon be given to all units once enough railguns have been manufactured.

Height: 29 metres
Width: 14 metres
Armament: A 120mm smoothbore main gun
or a 120mm railgun
Crew: 2 (Pilot/commander, Gunner)


Image

This large walker is the direct predecessor of the Type 7, armed with three 200mm main guns this monster has no problems asserting itself in battle. In a matter of seconds this beast can crouch, deploy the stabilisers on the back of its legs, turn its top section to face its target and fire. This walker features an eight man infantry bunker at its rear to provide protective fire from enemy infantry and air forces, the walker itself is unable to operate as artillery as it lacks the necessary vertical traverse to do so.

Height: 57 metres
Width: 23 metres
Armament: Three 200mm smoothbore main guns
Crew: 3 (Pilot, Gunner, Commander)
Passengers: 8 (Six riflemen, Two missile soldiers)


Image

Based on the Type 6 this walker follows the same firing procedure and lacks the infantry bunker of its predecessor but in return is able to deliver 200mm shells with a small degree of inaccuracy 15 miles away. It was created after a military scientist, upon seeing the design of the Type 6 modified it for longer range firing and presented it to the minister of defence after other designs for walker based artillery were presented. One tracked/legged vehicle was accepted for the militia but upon seeing this design the Minister of Defence accepted it due to the availability of parts and its similarity to the Type 6.

Height: 57 metres
Width: 23 metres
Armament: Three 200mm main guns
Crew: 3 (Pilot, Gunner, Commander)
Knowledge is power guard it well.
How would you destroy a man? Give him power.
National Anthem

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Stormdawn
Chargé d'Affaires
 
Posts: 365
Founded: Jan 03, 2013
Ex-Nation

Postby Stormdawn » Sat Nov 15, 2014 5:28 am

"Blessed are we; the Hunter of Souls we shall we see."
Technical Specifications:

Weight: 38.7 tons, effective. (If mass shunting systems destroyed, 120 tons. Mass shunting systems are required for proper operation; damage to them often renders performance at best well below specifications.)
Cost: ???
Chassis: A rather large mech, coming in at nine meters, the Skull Dancer is a more humanoid design than many - though it has no hands; instead its upper limbs are featureless, tapering, rods. The cockpit is structured like a long head, with its swept-back eyes the heavy, clear, screens the pilot views the world through, while the legs are surprisingly slender, and more flexible than most would expect, patterned closely off a biped more agile than humanity.
Top speed: 120 KPH
Weaponry: One Storm heavy railgun, right arm. (Equivalent to a 45mm cannon, fires in three round bursts, three per minute), one Starfire heavy laser system, left arm. (Designed as an anti-building and armor weapon, the Starfire is designed to be equally effective at burning through things in a slow line, or short targeted bursts; it has its own power system, good for roughly two hours normal use, which is a mixture of both - obviously, using it only for the latter extends its effective period, while using it solely for the former significantly decreases battery life.) Two Hell's Breath close range antipersonnel defense systems, legs. (Wide area plasma jets, designed to sweep from a range of roughly four meters out to a maximum of approximately eight. While ostensibly antipersonnel defense systems, rumors persist that they have been used on civilian crowds as terror weapons.) Four Serpent's Kiss light railguns, shoulders and hips. (Equivalent to a 10mm cannon, fires single shots, up to twenty a minute.)
Crew: One operator, with uplink to orbital support AI.
Last edited by Stormdawn on Sat Nov 15, 2014 5:31 am, edited 3 times in total.
Stormdawn, as in my in-game nation, is, pretty much entirely an OOC construct.

For FT, I use the Undying Fleet, a group of pseudo-nomadic humans and AIs.

For FanPMT, I use the Thriceborn Empire, an empire always ruled by sibling pairs. This is my WA nation, not Stormdawn.

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Paragania
Ambassador
 
Posts: 1304
Founded: Aug 03, 2013
Left-wing Utopia

Postby Paragania » Sun Nov 16, 2014 9:07 am

Bah, you lot and stealing pictures off of Google. Design your own. :P

Image

This is the MR-535 MPBR (Multi-Purpose-Bipedal-Robot)

It is used for multiple tasks such as engineering, transporting supplies, and occasionally engaging in combat. It's also useful for tearing apart buildings, clearing debris along with destroyed vehicles, and literally crushing enemy infantry underneath it's metal feet. It also is able to walk through thick mud and tough terrain that many tracked and wheeled vehicles cannot traverse.

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Portugal 28XX
Envoy
 
Posts: 333
Founded: Jan 15, 2015
Ex-Nation

Postby Portugal 28XX » Tue Jan 20, 2015 10:39 am

From my military factbook

Mechanized Bipedal Combat Vehicles (Mechs)

Cyber-Bravia ML11
I drew this one

Type: Light Mech
Armament: 2 Bravia MGP50 .50 cal gatling guns
48 80 mm guided rockets
Weight: 19650 kg
Speed: 50 km/h

Image


Cyber-Bravia ML21

Type: Light Mech
Armament: 1 Bravia MGP50 .50 cal gatling gun
1 Bravia AC30M2 30 mm autocannon
12 ATGMs
Weight: 20840 kg
Speed: 50 km/h

Image


Cyber-Bravia MM9

Type: Medium Missile Mech
Armament: 2 25mm Oerlikon autocannons in fixed positions
16 Surface to Surface missiles
Weight: 35908 kg
Speed: 50 km/h

Image


Cyber-Bravia MM13

Type: Medium Mech
Armament: 4 Bravia MGP20 20 mm gatling guns
40 Surface to Surface missiles
Weight: 41845 kg
Speed: 45 km h

Image


Cyber-Bravia MP10

Type: Heavy Mech
Armament:2 heavy particle cannons
1 Bravia MGP20 20 mm gatling gun
1 Plasma Cannon
40 Surface to Surface missiles
Weight: 94530 kg
Speed: 40 km h

Image


Cyber-Bravia MP20

Type: Heavy Mech
Armament: 2 heavy particle cannons
2 Bravia MGP20 20mm gattling guns
2 plasma cannons
50 surface to surface missiles
Weight: 106000 kg
Speed: 35 km h

Image


Cyber-Bravia MP25

Type: Heavy Mech
Armament: 6 Railguns
4 30 mm autocannons in fixed positions
60 surface to surface missiles
Weight: 129000 kg
Speed: 35 km h

Image


Cyber-Bravia MSP10

Type: Super Heavy Mech
Armament: 4 Valentino T23 1200 mm cannons
6 missile/rocket launchers
Weight: 1290000 kg
Speed: 39 km h

Image
Last edited by Portugal 28XX on Tue Jan 20, 2015 10:40 am, edited 1 time in total.
High PMT, early FT nation (somewhere between 3 and 4 in the Mohs Scale of Science Fiction Hardness.

This nation DOESN'T follow NS stats.

INODE : Medium Scale Code Yellow
This deadweight of the soul
State of siege upheld
The worlds i weave of make-believe
In waking dreams expelled

The more the truth distorts
The less the mind's a blur

Thought correction, ressurection
Patching up the future

Feeding storm, yet the walls still stand
Changing form, king of nothing on a throne of sand
Solution .45 - Perfecting the Void

Member of The Galactic Economic and Security Organization

Federation News: 
The Federal Armed Forces are on yet another arms race. New weapons are expected to be developed, tested and fielded.

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Chinese Regions
Post Marshal
 
Posts: 16326
Founded: Apr 24, 2010
Ex-Nation

Postby Chinese Regions » Thu Jan 22, 2015 3:38 pm

I dig giant robots
Last edited by Chinese Regions on Sun Sep 25, 2016 5:45 pm, edited 1 time in total.
Fan of Transformers?|Fan of Star Trek?|你会说中文吗?
Geopolitics: Internationalist, Pan-Asian, Pan-African, Pan-Arab, Pan-Slavic, Eurofederalist,
  • For the promotion of closer ties between Europe and Russia but without Dugin's anti-intellectual quackery.
  • Against NATO, the Anglo-American "special relationship", Israel and Wahhabism.

Sociopolitics: Pro-Intellectual, Pro-Science, Secular, Strictly Anti-Theocractic, for the liberation of PoCs in Western Hemisphere without the hegemony of white liberals
Economics: Indifferent

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Naval Monte
Postmaster-General
 
Posts: 13931
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Fri Jan 23, 2015 12:00 am

http://www.nationstates.net/nation=nava ... /id=328803

I believe this link will show what kind of Mechs we have on the Experimental Defense Force. Admittedly this link only covers PMT level mechas, not FT ones.
Last edited by Naval Monte on Fri Jan 23, 2015 12:02 am, edited 1 time in total.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Free Syllvin
Secretary
 
Posts: 38
Founded: Mar 16, 2014
Ex-Nation

Postby Free Syllvin » Thu Mar 05, 2015 9:30 pm

Free Syllvin's modern combat doctrine is founded on M.E.C.H.s. Traditional units such as tanks and VTOLs are deployed in support roles. As the economy has improved and the population increased over the last several decades, the country now has the funding and level of technology to develop more advanced M.E.C.Hs, through the federally controlled corporation Motor Enhancing Combat Harness Syndicate.

Image
The SCH-Mk XI (Av) Adept is the successor to the FCP-Av12, the most powerful M.E.C.H. unit in the old Free Syllvin arsenal. Due to advancements in technology, the Adept is fielded in the mass-production role of basic combat unit rather than a limited-production elite force. Although smaller than it's predecessor, this M.E.C.H preforms better in all fields, from power efficiency to armor strength to maneuverability to firepower.

Height- 16 meters
Max Weight- 52 tons
Standard Weight- 39 tons
Crew- 1
Power supply- Ultracondensed Fission battery
Sensor Range- 70 kilometers
Motion Options- Limited Altitude jump jets, treads in feet
Standard Armament- 3 dumb fire missiles (left hip), 2 35mm smart grenade machine guns (concealed within forearms), 2 sonic tonfas (stored on backpack), 1 TacNet variable purpose beacon (right hip), 2 anti-infantry 14.5x114 mm rotary cannons (either side of head), hand-held, magazine fed, 105 mm antiarmor recoilless rifle. Armaments are variable due to handheld nature and general modularity of the unit.

Two derivatives of theAdept frame exist, the SSOH-Mk XXVI Spirit, a special operations unit with electronic warfare and bombardment loadouts, and the SAH-Mk III Saber, a full-flight unit with long range and exoatmospheric loadouts. All three units are constructed on the same base design, and as such considered siblings.


Image

Image

Image
The SSOH-Mk XXVI Spirit and its variants.


Image

Image

Image
The SAH-Mk III Saber and its variants.
Last edited by Free Syllvin on Fri Mar 06, 2015 9:46 pm, edited 1 time in total.

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The Northern Kingdoms
Diplomat
 
Posts: 634
Founded: Jan 26, 2015
Ex-Nation

Postby The Northern Kingdoms » Thu Mar 05, 2015 10:05 pm

Image

The Järnvägg Breaker Drone.

It's more of a drone than it is a mech. It is armed with four machine guns, two auto-cannons and small rocket pods. It is a fire support drone. Its machine guns can aim at ground units only, its rocket pods are best used for anti-aircraft, and its auto-cannons can be both anti-ground and anti-air.
The Northern Kingdoms
De Nordliga Riken
La Nordaj Regnoj

I use Monster Girl Encyclopedia (although set on modern time) as a medium for roleplay (my nation is not limited to it, though). I am an MT nation (set in today), with experimental and a few functioning PMT technology. My nation is when Sweden smokes much weed, takes much LSD, takes up more arms than normal, and dates a monster girl (mamono).

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Benxboro
Chargé d'Affaires
 
Posts: 491
Founded: Oct 31, 2014
Democratic Socialists

Postby Benxboro » Wed Mar 11, 2015 11:23 am

I was thinking of something vaguely like the UNSC Mantis for my country as a mech, except that it would have no shields, because our country has no knowledge of force fields except as demonic magic. This mech would have a bigger cockpit which would be box-shaped, and its' arms would be thicker and the machine guns and rockets would be more directly integrated into the arms. The entry hatch would be a circular bulkhead. It would be called the Leviathan, and it would be able to walk at about 10 miles a day over even ground. I don't know about machine gun or rocket specs, but it would be a multibarrel machine gun on the left arm and a multiple rocket pod on the right.
An interstellar, sexist, speciesist, theocratic and autocratic empire and land of horrors and mechs becoming a religious and speciesist, but egalitarian constitutional monarchy.
LOVEWHOYOUARE~
The more blood for the blood god, the better.
Trans woman with liberal characteristics
She/her
Colonist

HERESY! DEMONS! LAUNCH THE GREAT CRUSADE!

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Dragvania
Chargé d'Affaires
 
Posts: 358
Founded: Jan 12, 2015
Ex-Nation

Postby Dragvania » Wed Mar 11, 2015 1:44 pm

This is not my main battle mech, its my top of the line one but here you go. Im going to try and make it in blender but due to the complexity of the design in my head of how I see it, its going to take a while and probably won't move at all but if i do make it walk realistically you will clap lol given your computer can run a blender animation.No drawing, picture, model or anomation at this time but i hope to change that soon! thank you, and any tips and stuff are welcome.
Secret forces mech, only 100 are allowed to exist at any given time and only 14 exist in Dragvania at this given time.

TimberWolf- A deadly and effective mech weighing in at 500 tons with 2 yard thick armor. It uses the newest neural transmitter technology so the pilot is neurally connected giving him easier control and faster reaction times as well as intel from the sensors that are transmitted directly to the pilots brain. The mech uses a technology to similar to modern FTL(I kinda based that off of mass effect) to create low G fields and reduce the weight of the mech making it just as fast as all the older mechs, letting it jump higher, and not be crushed when in high G environments. A newer tactic known by the pilots as "Planet cracking" involves jumping the gravity drive set to reduce weight by 80% jumping and then turning it off allowing the full 500 tons to come crashing down smashing anything it lands on and creating a shock wave through the ground that causes a lot of chaos.

It has 4pulse laser cannons in the arms along with 2 255mm cannons that use a combination of ballistic (gunpowder shell), magnetic acceleration, and FTL fields to accelerate the shell to near light speeds with a puny L/22 barrel. It has a shoulder mounted artillery piece normally only found on forts that fires 550mm shells with a similar firing system but out of a L/15. Its torso has 8 missile pods, 4 on either side, each carrying 100 missiles. They can fire simultaneously or individually, each firing 10 missiles at a time. The LRMs use multi-lock tech so the lock cannot be broken or tricked easily. The system uses radar,thermal, Movement, and laser guidance if all else fails and basic visual from the TimberWolf cockpit that is then processed by a Pathfinding chip. It then plots a path through all obstacles and threats and hits the target in the weakest spot detected and available.

TimberWolf can be dropped in from orbit and can operate in virtually any environment. TimberWolves are a deadly force and are not to be underestimated. However they are top secret in Dragvania and only 100 are allowed to exist at one time. They are not sold to anyone and they patrol almost exclusively around the Capitol but stay far enough away from the city that the inhabitants do not spot them. They are very rarely sent to other locations and they are not marked as Dragvanian. They are preferably deployed at night. Their power source is a micro anti-matter reactor allowing it continue the fight until the pilot physically cannot continue either from injury (rarely) or exhaustion. TimberWolf mechs can cost upwards of 1 trillion NSD due to the large amount of costly tech like the reactor or the guns. For this reason they are ordered to evade any fight they cannot win to avoid having to completely replace this machine. They are roughly 4 stories tall. The weight comes from the 100% Dragon Iron armor making it very difficult to kill.

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Dragvania
Chargé d'Affaires
 
Posts: 358
Founded: Jan 12, 2015
Ex-Nation

Postby Dragvania » Wed Mar 11, 2015 1:56 pm

Deus Mercenary Leadership wrote:Armored cores are overkill!
Am I the first to mention armored cores! Gosh this is sad!


Considering the amount of collectively awesome and devastating ideas that went into the TimberWolf i would say armor cores are a pathetic wannabe in comparison. I borrowed ideas from mechwarrior(Name, base design similarities, and pulse laser idea) mass effect(FTL generator creating low to 0G fields) and uhhh well maybe thats it but thats all it took to make a 500+ ton mech work. Realistically without the lowG field generator it would be slow and the ground under it would give quite, I don't think it would even work then lol. I really don't see why people say mechs won't ever work because if you ask me we may eventually be able to fix the flaws that mechs would have in the modern day world and lets see a Abrams tank even try to hurt a mech from mech warrior hahaha even the crappy inner sphere mechs would wreck today's military forces.

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Naval Monte
Postmaster-General
 
Posts: 13931
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Mar 11, 2015 2:45 pm

Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Paragania
Ambassador
 
Posts: 1304
Founded: Aug 03, 2013
Left-wing Utopia

Postby Paragania » Sat May 23, 2015 1:55 pm

Two Paraganian mechs.

ACMU (Advanced-Combat-Manipulator-Unit)

Image
(Click for fullsize.)

LSC-118 Hunter


Image
Last edited by Paragania on Sat May 23, 2015 1:57 pm, edited 1 time in total.

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Paragania
Ambassador
 
Posts: 1304
Founded: Aug 03, 2013
Left-wing Utopia

Postby Paragania » Fri May 29, 2015 7:10 pm

400 replies on the mech thread everybody! :)

I guess it seems tanks win sadly, this is the first mech thread, but it only has 16 pages.

Let's celebrate with some Ma.K/Maschinen Krieger!

Image

Click for fullsize. ;)
Last edited by Paragania on Fri May 29, 2015 7:24 pm, edited 1 time in total.

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