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Zarkenis Ultima
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Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Mon Oct 06, 2014 5:06 pm

The Empire of Pretantia wrote:
-snip-

Still can't think of names.


Captain Dracula and the Nosferatu. -Nods-

Or maybe Captain Black. Or Blackheart. I'm not sure if you're looking for eccentric names or what here, but maybe Captain Malleus, or Captain Astaroth, or some shit like that.

For the ship, maybe Irkalla, Kur, Bahamut, Ouroboros, Tiamat.

I don't know, just tossing names here. Hope some of that helps.

The Empire of Pretantia wrote:Not done reading, but it looks interesting.


Thanks.

I worked on it some more during the weekend, but I've still got quite a bit to work on.

And I'm iffy on some of the images I picked to illustrate things, but it's sadly rather difficult to find something that really matches my vision on the net, and I'm no good at drawing. >.>
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The Empire of Pretantia
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Founded: Oct 18, 2012
Ex-Nation

Postby The Empire of Pretantia » Mon Oct 06, 2014 5:20 pm

Zarkenis Ultima wrote:
The Empire of Pretantia wrote:Still can't think of names.


Captain Dracula and the Nosferatu. -Nods-

Or maybe Captain Black. Or Blackheart. I'm not sure if you're looking for eccentric names or what here, but maybe Captain Malleus, or Captain Astaroth, or some shit like that.

For the ship, maybe Irkalla, Kur, Bahamut, Ouroboros, Tiamat.

I don't know, just tossing names here. Hope some of that helps.

It could do worse. I'm a bit leery on Blackheart, as this guy is going to be sort of like Harlock. You know, once I get a good idea of who he is in the other things he's in besides the 2013 movie.

Oh, and speaking of Harlock, with my redo of my Masscraft Troopers: Warhalo thingy I've decided that later on in the story the Rogue Trader will join forces with the Arcadia and the UNSC Infinity to form the Three Ships Alliance.
Last edited by The Empire of Pretantia on Mon Oct 06, 2014 5:23 pm, edited 1 time in total.
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Altito Asmoro
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Ex-Nation

Postby Altito Asmoro » Tue Oct 07, 2014 8:40 am

Agritum wrote:
Asterdan wrote:Any interesting RP's out there?

I'm still on a grudge with you for never making Ben 10: Academy.


Grudge?
Stormwrath wrote:
Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

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Altito Asmoro
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Ex-Nation

Postby Altito Asmoro » Tue Oct 07, 2014 8:40 am

Jessjohnesik wrote:If anyone's interested in my new RP check it out. Its about a sort of World War 3 scenario in which a terrorist group slowly engulfs the world through its technological advances and manipulations. It is a character RP.

http://forum.nationstates.net/viewtopic.php?f=31&t=314866


Another Rising.

Should be the name of the RP. Or this reboot RP. :P
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Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

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Alleniana
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Founded: Dec 23, 2012
Left-wing Utopia

Postby Alleniana » Wed Oct 08, 2014 4:01 am

The Empire of Pretantia wrote:
Agritum wrote:Rup,

I've got RP drafts from /2011/.

Such is the life of an OP; so many ideas, so little time.

I'll be frank, I've nearly given up trying to OP things at all.

Also, anybody know about the Fables universe?

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Organized States
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Founded: Apr 26, 2014
Ex-Nation

Postby Organized States » Wed Oct 08, 2014 4:21 am

Anyone seen Dr. Strangelove?

I kind of want to do an RP with that.
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Alleniana
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Left-wing Utopia

Postby Alleniana » Wed Oct 08, 2014 4:26 am

Organized States wrote:Anyone seen Dr. Strangelove?

I kind of want to do an RP with that.

I just read its description on Wikipedia and I'm wondering how the hell you could pull it off. :P

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Organized States
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Ex-Nation

Postby Organized States » Wed Oct 08, 2014 4:45 am

Alleniana wrote:
Organized States wrote:Anyone seen Dr. Strangelove?

I kind of want to do an RP with that.

I just read its description on Wikipedia and I'm wondering how the hell you could pull it off. :P

I was considering dividing the participants into flight crews on say, two or three aircraft in a flight as they go about wacky misadventures during the scramble event.
Thank God for OS!- Deian
"In the old days, the navigators used magic to make themselves strong, but now, nothing; they just pray. Before they leave and at sea, they pray. But I, I make myself strong by thinking—just by thinking! I make myself strong because I despise cowardice. Too many men are afraid of the sea. But I am a navigator."-Mau Piailug
"I regret that I have only one life to give to my island." -Ricardo Bordallo, 2nd Governor of Guam
"Both are voyages of exploration. Hōkūle‘a is in the past, Columbia is in the future." -Colonel Charles L. Veach, USAF, Astronaut and Navigation Enthusiast

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Finland SSR
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Founded: May 17, 2014
Psychotic Dictatorship

Postby Finland SSR » Wed Oct 08, 2014 5:00 am

Would anyone be interested in a Polish-Lithuanian Commonwealth RP?

The date is 1791. The 3rd of May Constitution passed, and now tensions between the two main factions - the Familia (supporters) and the Targovica Confederation (opposers) are high. People can play as either a noble family or a foreign nation and try to achieve their goals in the collapsing Commonwealth - either to save it or to destroy it.

Still working on it.

#Mentorhelp
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Constaniana
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Founded: Mar 10, 2012
Democratic Socialists

Postby Constaniana » Wed Oct 08, 2014 10:14 am

Alleniana wrote:
The Empire of Pretantia wrote:Such is the life of an OP; so many ideas, so little time.

I'll be frank, I've nearly given up trying to OP things at all.

Also, anybody know about the Fables universe?

I got lucky enough to have my RP continuously last, so I generally put ideas I have into Elementals.
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G-Tech Corporation
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Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed Oct 08, 2014 10:36 am

Finland SSR wrote:Would anyone be interested in a Polish-Lithuanian Commonwealth RP?

The date is 1791. The 3rd of May Constitution passed, and now tensions between the two main factions - the Familia (supporters) and the Targovica Confederation (opposers) are high. People can play as either a noble family or a foreign nation and try to achieve their goals in the collapsing Commonwealth - either to save it or to destroy it.

Still working on it.

#Mentorhelp


Seems interesting, but perhaps a bit obscure from a historical standpoint. I don't know much about that period, and I'm likely better read than most RPers. I'd worry that despite even a strong concept, you won't find many participants, or you'll only find participants that are ignorant of your exact scenario. Perhaps broaden your scope?
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Finland SSR
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Founded: May 17, 2014
Psychotic Dictatorship

Postby Finland SSR » Wed Oct 08, 2014 10:41 am

G-Tech Corporation wrote:
Finland SSR wrote:Would anyone be interested in a Polish-Lithuanian Commonwealth RP?

The date is 1791. The 3rd of May Constitution passed, and now tensions between the two main factions - the Familia (supporters) and the Targovica Confederation (opposers) are high. People can play as either a noble family or a foreign nation and try to achieve their goals in the collapsing Commonwealth - either to save it or to destroy it.

Still working on it.

#Mentorhelp


Seems interesting, but perhaps a bit obscure from a historical standpoint. I don't know much about that period, and I'm likely better read than most RPers. I'd worry that despite even a strong concept, you won't find many participants, or you'll only find participants that are ignorant of your exact scenario. Perhaps broaden your scope?

Hmm...
I don't think there's much to broaden without making it a generic nation RP.
I want to do something original, something that would be out of the norm. Test out the new waters.
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Zarkenis Ultima
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Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Wed Oct 08, 2014 1:03 pm

Alleniana wrote:
The Empire of Pretantia wrote:Such is the life of an OP; so many ideas, so little time.

I'll be frank, I've nearly given up trying to OP things at all.

Also, anybody know about the Fables universe?


I've only played the first.
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Ayreonia
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Ex-Nation

Postby Ayreonia » Wed Oct 08, 2014 1:05 pm

Finland SSR wrote:
G-Tech Corporation wrote:
Seems interesting, but perhaps a bit obscure from a historical standpoint. I don't know much about that period, and I'm likely better read than most RPers. I'd worry that despite even a strong concept, you won't find many participants, or you'll only find participants that are ignorant of your exact scenario. Perhaps broaden your scope?

Hmm...
I don't think there's much to broaden without making it a generic nation RP.
I want to do something original, something that would be out of the norm. Test out the new waters.

I applaud this attitude. Nation RPs need some new freshness.
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Ouldale
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Founded: Jul 03, 2012
Ex-Nation

Postby Ouldale » Wed Oct 08, 2014 1:21 pm

Ouldale wrote:RP INTEREST AND FEEDBACK REQUEST
Please provide as much detail as possible.
RP's Overarching Concept: Non-Earthly humans from early medieval/viking-esque era get stuck on post-apocalyptic alien desert planet.
Genre/s: Sword and Planet, Planetary Romance, Science Fantasy, Science Fiction, Fantasy, Post-Apocalypse
Character or Faction Based: Character.Slight possibilty to partially turn faction after 10+ pages IC.
Detailed Description:
Pre-Medieval era tech planet is visited by supreme lightyear galaxy warping alien freaks. Alien freaks' crash spaceship and viking-esque village is heavily affected by residual science and stuff. Some people go out exploring reckage that is said to be sent by the gods. Explorers, adventurers, and such find a portal-ish portal in bottom of ship reckage. It is only non-damaged looking thing. Two people bump into each other and both trip into the portally thingy. Some jump in to try to save, or for adventure, or because they think it is a gateway to equivalent of heaven. They exit a portal similar, but upright and in a large building on a different world! The world they were sent to was the same place that the super advanced aliens in the crash were from, but they arrived in the post-apocalypse, the reason the aliens were leaving.(http://wallpoper.com/images/00/24/72/92/fantasy-landscapes_00247292.jpg) (Ignore pyramid and egyptian crap.)

Upon exploring they either die, get sold into slavery, adept to survive, or whatever. The group eventually gets split up into various smaller groups. Explore alien world, understand culture, learn language, experience extreme culture shock, fight war, get worshipped by some, hated by others.

You could maybe: Eventually save people of same group that got separated or not. Make peace among alien factions or become a warlord. Win the heart of beautiful (read rich) alien of opposite gender. Win the heart of fellow human. Betray everyone. Go insane. Commit genocide. Escape the alien moon (haha jk). Unite an empire. Really, the possibilities are endless.

*Plot has not been decided and might be completely player driven! (If I can get enough good RPers*

*Even if this does happen, it could be months until release.*

*May include some elements of worldbuilding, but I will do most to all of this.*


Need Help With:
-More ideas!
-Knowing if there is any interest? RPers that will stick around, and not get bored and leave randomly. If no interest I might make this into a collection of short stories or something.
Please leave this hashtag in place: #Mentorhelp

So here it is. viewtopic.php?f=31&t=315015

Any I need people.
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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed Oct 08, 2014 1:26 pm

Finland SSR wrote:Hmm...
I don't think there's much to broaden without making it a generic nation RP.
I want to do something original, something that would be out of the norm. Test out the new waters.


Hmm, fair enough. A reasonable impulse; you might want to write up a bit of a background for your RPers to be aware of, in that case, to ensure they're on the same page as you in regards to your setting. Reading never hurt anyone.
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The Empire of Pretantia
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Founded: Oct 18, 2012
Ex-Nation

Postby The Empire of Pretantia » Wed Oct 08, 2014 2:19 pm

Alleniana wrote:
Organized States wrote:Anyone seen Dr. Strangelove?

I kind of want to do an RP with that.

I just read its description on Wikipedia and I'm wondering how the hell you could pull it off. :P

Very carefully. Essentially, you get twenty guys playing twenty fictitious political figures as they attempt to not start WWIII.
Alleniana wrote:
The Empire of Pretantia wrote:Such is the life of an OP; so many ideas, so little time.

I'll be frank, I've nearly given up trying to OP things at all.

Also, anybody know about the Fables universe?

I'm still trying.

I'm not a fan.
Last edited by The Empire of Pretantia on Wed Oct 08, 2014 2:20 pm, edited 1 time in total.
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Zeinbrad
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Ex-Nation

Postby Zeinbrad » Wed Oct 08, 2014 5:10 pm

Boredom and the fact that your writing for a game that gets you interested in this stuff sometimes does this to me.

Mostly boredom.

And before you ask, this is a one-shot.

RP INTEREST AND FEEDBACK REQUEST
Please provide as much detail as possible.
RP's Overarching Concept: Game of thrones/Crusader Kings II...in Space. Basically.
Genre/s: Space Opera, Political drama.
Character or Faction Based:Character.
Detailed Description: Now, I've seen a lot of medieval RP's based off Game of Thrones, so basically I'm taking that and putting it in space.

So, Ragon Empire time. Living in a backwards society is fun.

For you.

Anyways, in this RP (If I have the time) will be about the lords of a sector of Ragon Space. Players will play as lords, princes or even House Guards (Clones) Charon Watchmasters (Abducted children) and do a bunch of stuff like-Watch gladiatorial games, hunting, building up the Sectors military (Through raising levies) and doing missions for the Emperor of the Empire, the 33rd son of Illgoth, Kulgoth. We even get cool sounding titles and traits.

I'm tried, so I'll let my notes do the talking on stuff.

Ragon government and military titles.
Nobility
Emperor/Empress- The ruler/dictator of the Ragon Empire.
Imperator-The leader of all military operations
Duke-Noble in charge of one of the five sectors in Ragon Space.
Count-Nobles in charge of a sub-sector, roughly twenty star systems, through size varies. Counts become Lord-Brigadiers in time of war, commanding divisions of troops.
Viscount-Low ranking nobles in charge of star systems, known as counties. Viscounts become Lord-Commanders in time of war, commanding regiments of troops.
Baron-Low ranking nobles that govern planets.Barons become Lord-Colonels in times of war, commanding battalions of troops.
Meridarch-A Ragon who governed a district of a planet. Meridarchs become Lord-Captains in time of war, commanding companies of troops.


The Astras Armtas-The Imperial Military.

The Imperial Military is the pride of the Ragon. Both the largest and most powerful armed forces in the galaxy, the Imperial Military guards the thousands of Imperial Worlds with two things-Will and Skill. The soldiers,sailors and pilots of the Imperial Military are well-trained,armed and have high morale willing to sacrifice their life for the Empire and kin. In this chapter we will cover the history,the organization and power of the Imperial Military during the Gaian-Ragon war before the Joeda reforms (2242).

‘The High Forces’
The High Forces is a catch all term for three Imperial units-The Charons, the Paragons and the Sirens. The High Forces have no official name and do not work with each other. Through all three of these units are elite, the pinnacle of the Ragon war machine.
Let us start with the Charons.

Charons-”Men of Iron”
Based off-The Space Marines from W40k.
Dark Troopers in Star Wars.

Men of Iron is the official name of the Charons the supersoldiers of the Imperial Military. The Charons were created by Illgoth, in a lab full of orphans ranging from one to five years of age to become the backbone of the Imperial Military. But it was found the Charons were too expensive,estimated at fifty billion USD in cost. That was just for one company of Charons. Illgoth instead made them his elite and had all Charons indoctrinated the minute they were found and ‘recruited’. Illgoth was selective, like how Charon recruitment is now a days. Illgoth preferred prodiges to be the leaders of the Charons. To form the lower ranks of the Charons, he choose male babies born of the high class and high middle class, nobles. He believed that this would start the route to the Charons being ‘pure’ and role models for regular Ragon.
In 2027, the first batch of Charons were completed, through mostly thirteen to fifteen year olds, the Charons mostly had the maturity of a full grown male and were bodybuilders of seven feet of height. This batch, which numbered approximately two thousand, was deemed the first Sanctuary. The Sons of Illgoth. The Sons first saw action during the Milirian campaigns and soon were shown to be warriors unmatched in skill. The Sons suffered casualties through, and a second problem arises-The length of time that it took to make new Charons. Not to mention cost. Due to this, Charons are rarely deployed unless needed.

Charon Sanctuaries-Sanctuaries are how Charon’s are organized. A typical Sanctuary is two full regiments strong, run by the oldest Charon, a Watchmaster. Sanctuaries are attached to a system or sub-sector in a sector to guard them and quell uprisers. The system pays for the Charon recruitment and production which is why poorer system have small Charon sanctuaries.

Common Charon tactics.
https://www.youtube.com/watch?v=IUvcdKGD-FM
“Hellfire”
The Charon’s artillery is mostly missile launchers mounted on an C-21 with only five field guns per Sanctuary. Most see these field guns as useless and unnecessary though they do have a purpose in one particular tactic called Hellfire. The five field guns are large, as big as the M65 “Atomic Annie” used by the United States military during the Cold War. If that wasn’t a giveaway then here is their purpose.
Nuclear bombardment.
The field guns are called Thanatos Guns and fire a nuclear warhead comparable to the W33 in power. The five guns are attached to the command company and each carries ten warheads. The guns are operated by twenty Helots with one slave master overseeing them. Thanatos Guns are only used to deal with pockets of enemy resistance that even the Charon’s well suffer heavy casualties against. Only one gun fires at the target, due to the long and delicate loading time of the Thanatos Guns if the target is not wiped out, the second one in the firing line fires. Two Thanatos guns are capable of wiping out entire companies, and if all of them fire at one target,it will be wiped from existence.

Ranks and structure of a typical Charon sanctuary.
Watchmaster-The oldest Charon of the sanctuary, the Watchmaster oversees the sanctuary. He will rarely appear in person only when called by a high-ranking figure or in a pivotal battle that can lose or win the front or even the war. Watchmasters are often great military strategist and overrule non-Lord Marshals.
Oracle-The Oracle is the leader of the religious practices of the sanctuary. They are trained in all sects of Ragon religion to both provide religious services for his sanctuary or non-Charons. Oracles also act as criminal investigators of the sanctuary, investigating crimes such as murder in the sanctuary ranks.
Hero-The best warrior in the sanctuary, the Hero commands the forces of the sanctuary on the battlefield.
Hero Cult-The followers of the Hero, acting as his honor guard.
Watchleader-Captains of a company in the Sanctuary.

Guardmaster-The squad leaders of platoons of Charons.
Watchmen-Regular Charons. Comparable to Tactical Marines from W40k
-Knights-Close combat specialist of the Charons, carry a Vibrosword and Type-75k pistol through some carry a shield for extra protection.
-Yeomen-Support weapons specialist. Carry the heavy weapons of the Sanctuary.

Charon battle armor.
Phase Two-Phase Two is the standard powered armor of the Charons. Worn by Watchmen. Phase Two armor cost about twenty four million to produce and more to train a recruit in and maintain.

Linothorax-The Linothorax is the upper armor of the Charon battle armor. In the phase two armor the Linothorax is made up of about 12mm of Titanium to protect the wearer from small arms fire. The Linothorax also hosts the power cell of the armor, the 'heart'. It also provides an energy shield for the wearer capable of protective the user from arm fire long enough to get to cover.

Corinthian- The helmet of the Phase Two. Made up of 5mm of titanium and provides a internal commutation device,respirator for (primarily) space combat and activates the Charons cybernetic enhanced eyes and senses to their fullest potential.

Greaves- The legs and boots of the Phase Two, made up of 10mm of titanium and has stabilizers for zero-gravity combat and other uses. Magents are als on the boots for combat on the hulls of warships.

Organization of a Charon company.

Note-First company gets all the fun stuff. Also notes on ranks and such.
Watchmaster-Leads the sanctuary, which is two regiments in size mostly.
Watchleader-Captain.
Watchmen-Regular old soldiers.
Currently thinking on the platoon leaders and such rank.


Units.

C-23 Medium Assault Vehicle-The main battle tank of the Charons, equipped with a 115mm Gauss Gun with one 12.7mm machine guns and a pintle-mounted 7.5mm machine gun. The C-23 forms the bulk of the Charons armored forces and come in squadrons of five.

The C-23 is the main battle tank of the Ragon Charons, a Hovertank the C-23 is meant to play into the Charons affinity for mobility. Due to this the C-23 is lightly armored and armed, equipped with a 115mm Gauss gun and two 7.5mm machine guns.

Here is a CA-12 Air Defence Vehicle, a variant of the Hipa troop transport the CA-12 uses two triple barreled 50mm Autocannons to shoot down enemy aircraft, with an advanced tracking system the CA-12 could target multiple targets at once.


C-21 Medium Carrier-The main troop transport of the Charons, armed with a single 7.5mm machine gun. Can carry five squads of Charons

Here is a CS-45 Speedbike, armed with a 12.7mm railgun the CS-45 was used for recon duties.

Field Commander-The Field Commander is a Charon officer that commands an Battle Company on the battlefield. They normally are equipped with a Vibrosword and pistol or a Type-75k if they so desire.

Watchmen platoon-The standard soldier of the Charons, armed with a Type-75K (A 7.5mm Railgun that is the standard issue rifle) with one NCO

Knights-These are the melee combat specialist of the Charons. Equipped with an jump pack, a vibrosword and Type-75k Pistol (Fires 6.5mm Slugs). Yeomen-The heavy weapons specialist of the Charons. Carry a 12.7mm Type-04K railgun, the Yeomen are meant for suppressive fire and guarding vital areas.
----Yeoman Bolt Squad-The Yeomen Bolt Squad hold the explosive weapons, such as missile launchers, of the Charons.
------Yeoman Execution Squad-The execution squads are Yeomen that carry weapons such as flamethrowers and thermobaric launchers. Only called to clear an area of enemy opposition and burn down enemy buildings.
Surveyor-The Surveyors are the combat engineers of the Charons, come in a squad of three
Pupils-Pupils are students of the Charons that are used to supply light infantry and recon for the Charons.
Oracle-Religious leaders of the Sanctuary.


Levies are the primary Ragon footsoldier raised from the populace of the duchies and noble houses of the Ragon Empire during wartime.


The Togu are a proud race of mercenaries and pirates but also elite commando units who serve the Ragon and only the Ragon (officially). The Togu homeworld was found by Imperial survey teams on 2134,like most primitive races founded by the Ragon, the Togu where subjected to a Ragon invasion. The Togu even though where largely using melee weapons fought well against the Ragon using their natural affinity to stealth to kill many Ragon legionaries gaining the Ragons respect, after being beaten by the Ragon the Togu where given the same treatment as the Mygria-respect- The Togu willing to where made into Kaja Comado, Rago for _______ Commandos.
These Togu commandos work as assassins and even rescue Ragon prisoners from enemy camps, if they are important enough.

The Manorians where once an independent trading empire, until they were found and conquered by the Ragon on 2143. The Manorians fought well, using their natural affinity for explosives to delay Ragon assaults but were defeated on 2145. The surviving Manorians where made into units called Manorian Gunnery Regiments and tasked with the defense of worlds on the frontier. The Manorians rarely if ever see combat besides dealing with rebels or rebelling Home Guard regiment


Need Help With: Basically game mechanics.

Please leave this hashtag in place: #Mentorhelp

I feel I'm missing some notes.
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Currently looking for an artist for a Star Wars fan comic I want to make.

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The Empire of Pretantia
Post Czar
 
Posts: 39273
Founded: Oct 18, 2012
Ex-Nation

Postby The Empire of Pretantia » Wed Oct 08, 2014 5:16 pm

Zeinbrad wrote:Boredom and the fact that your writing for a game that gets you interested in this stuff sometimes does this to me.

Mostly boredom.

And before you ask, this is a one-shot.

RP INTEREST AND FEEDBACK REQUEST
Please provide as much detail as possible.
RP's Overarching Concept: Game of thrones/Crusader Kings II...in Space. Basically.
Genre/s: Space Opera, Political drama.
Character or Faction Based:Character.
Detailed Description: Now, I've seen a lot of medieval RP's based off Game of Thrones, so basically I'm taking that and putting it in space.

So, Ragon Empire time. Living in a backwards society is fun.

For you.

Anyways, in this RP (If I have the time) will be about the lords of a sector of Ragon Space. Players will play as lords, princes or even House Guards (Clones) Charon Watchmasters (Abducted children) and do a bunch of stuff like-Watch gladiatorial games, hunting, building up the Sectors military (Through raising levies) and doing missions for the Emperor of the Empire, the 33rd son of Illgoth, Kulgoth. We even get cool sounding titles and traits.

I'm tried, so I'll let my notes do the talking on stuff.

Ragon government and military titles.
Nobility
Emperor/Empress- The ruler/dictator of the Ragon Empire.
Imperator-The leader of all military operations
Duke-Noble in charge of one of the five sectors in Ragon Space.
Count-Nobles in charge of a sub-sector, roughly twenty star systems, through size varies. Counts become Lord-Brigadiers in time of war, commanding divisions of troops.
Viscount-Low ranking nobles in charge of star systems, known as counties. Viscounts become Lord-Commanders in time of war, commanding regiments of troops.
Baron-Low ranking nobles that govern planets.Barons become Lord-Colonels in times of war, commanding battalions of troops.
Meridarch-A Ragon who governed a district of a planet. Meridarchs become Lord-Captains in time of war, commanding companies of troops.


The Astras Armtas-The Imperial Military.

The Imperial Military is the pride of the Ragon. Both the largest and most powerful armed forces in the galaxy, the Imperial Military guards the thousands of Imperial Worlds with two things-Will and Skill. The soldiers,sailors and pilots of the Imperial Military are well-trained,armed and have high morale willing to sacrifice their life for the Empire and kin. In this chapter we will cover the history,the organization and power of the Imperial Military during the Gaian-Ragon war before the Joeda reforms (2242).

‘The High Forces’
The High Forces is a catch all term for three Imperial units-The Charons, the Paragons and the Sirens. The High Forces have no official name and do not work with each other. Through all three of these units are elite, the pinnacle of the Ragon war machine.
Let us start with the Charons.

Charons-”Men of Iron”
Based off-The Space Marines from W40k.
Dark Troopers in Star Wars.

Men of Iron is the official name of the Charons the supersoldiers of the Imperial Military. The Charons were created by Illgoth, in a lab full of orphans ranging from one to five years of age to become the backbone of the Imperial Military. But it was found the Charons were too expensive,estimated at fifty billion USD in cost. That was just for one company of Charons. Illgoth instead made them his elite and had all Charons indoctrinated the minute they were found and ‘recruited’. Illgoth was selective, like how Charon recruitment is now a days. Illgoth preferred prodiges to be the leaders of the Charons. To form the lower ranks of the Charons, he choose male babies born of the high class and high middle class, nobles. He believed that this would start the route to the Charons being ‘pure’ and role models for regular Ragon.
In 2027, the first batch of Charons were completed, through mostly thirteen to fifteen year olds, the Charons mostly had the maturity of a full grown male and were bodybuilders of seven feet of height. This batch, which numbered approximately two thousand, was deemed the first Sanctuary. The Sons of Illgoth. The Sons first saw action during the Milirian campaigns and soon were shown to be warriors unmatched in skill. The Sons suffered casualties through, and a second problem arises-The length of time that it took to make new Charons. Not to mention cost. Due to this, Charons are rarely deployed unless needed.

Charon Sanctuaries-Sanctuaries are how Charon’s are organized. A typical Sanctuary is two full regiments strong, run by the oldest Charon, a Watchmaster. Sanctuaries are attached to a system or sub-sector in a sector to guard them and quell uprisers. The system pays for the Charon recruitment and production which is why poorer system have small Charon sanctuaries.

Common Charon tactics.
https://www.youtube.com/watch?v=IUvcdKGD-FM
“Hellfire”
The Charon’s artillery is mostly missile launchers mounted on an C-21 with only five field guns per Sanctuary. Most see these field guns as useless and unnecessary though they do have a purpose in one particular tactic called Hellfire. The five field guns are large, as big as the M65 “Atomic Annie” used by the United States military during the Cold War. If that wasn’t a giveaway then here is their purpose.
Nuclear bombardment.
The field guns are called Thanatos Guns and fire a nuclear warhead comparable to the W33 in power. The five guns are attached to the command company and each carries ten warheads. The guns are operated by twenty Helots with one slave master overseeing them. Thanatos Guns are only used to deal with pockets of enemy resistance that even the Charon’s well suffer heavy casualties against. Only one gun fires at the target, due to the long and delicate loading time of the Thanatos Guns if the target is not wiped out, the second one in the firing line fires. Two Thanatos guns are capable of wiping out entire companies, and if all of them fire at one target,it will be wiped from existence.

Ranks and structure of a typical Charon sanctuary.
Watchmaster-The oldest Charon of the sanctuary, the Watchmaster oversees the sanctuary. He will rarely appear in person only when called by a high-ranking figure or in a pivotal battle that can lose or win the front or even the war. Watchmasters are often great military strategist and overrule non-Lord Marshals.
Oracle-The Oracle is the leader of the religious practices of the sanctuary. They are trained in all sects of Ragon religion to both provide religious services for his sanctuary or non-Charons. Oracles also act as criminal investigators of the sanctuary, investigating crimes such as murder in the sanctuary ranks.
Hero-The best warrior in the sanctuary, the Hero commands the forces of the sanctuary on the battlefield.
Hero Cult-The followers of the Hero, acting as his honor guard.
Watchleader-Captains of a company in the Sanctuary.

Guardmaster-The squad leaders of platoons of Charons.
Watchmen-Regular Charons. Comparable to Tactical Marines from W40k
-Knights-Close combat specialist of the Charons, carry a Vibrosword and Type-75k pistol through some carry a shield for extra protection.
-Yeomen-Support weapons specialist. Carry the heavy weapons of the Sanctuary.

Charon battle armor.
Phase Two-Phase Two is the standard powered armor of the Charons. Worn by Watchmen. Phase Two armor cost about twenty four million to produce and more to train a recruit in and maintain.

Linothorax-The Linothorax is the upper armor of the Charon battle armor. In the phase two armor the Linothorax is made up of about 12mm of Titanium to protect the wearer from small arms fire. The Linothorax also hosts the power cell of the armor, the 'heart'. It also provides an energy shield for the wearer capable of protective the user from arm fire long enough to get to cover.

Corinthian- The helmet of the Phase Two. Made up of 5mm of titanium and provides a internal commutation device,respirator for (primarily) space combat and activates the Charons cybernetic enhanced eyes and senses to their fullest potential.

Greaves- The legs and boots of the Phase Two, made up of 10mm of titanium and has stabilizers for zero-gravity combat and other uses. Magents are als on the boots for combat on the hulls of warships.

Organization of a Charon company.

Note-First company gets all the fun stuff. Also notes on ranks and such.
Watchmaster-Leads the sanctuary, which is two regiments in size mostly.
Watchleader-Captain.
Watchmen-Regular old soldiers.
Currently thinking on the platoon leaders and such rank.


Units.

C-23 Medium Assault Vehicle-The main battle tank of the Charons, equipped with a 115mm Gauss Gun with one 12.7mm machine guns and a pintle-mounted 7.5mm machine gun. The C-23 forms the bulk of the Charons armored forces and come in squadrons of five.

The C-23 is the main battle tank of the Ragon Charons, a Hovertank the C-23 is meant to play into the Charons affinity for mobility. Due to this the C-23 is lightly armored and armed, equipped with a 115mm Gauss gun and two 7.5mm machine guns.

Here is a CA-12 Air Defence Vehicle, a variant of the Hipa troop transport the CA-12 uses two triple barreled 50mm Autocannons to shoot down enemy aircraft, with an advanced tracking system the CA-12 could target multiple targets at once.


C-21 Medium Carrier-The main troop transport of the Charons, armed with a single 7.5mm machine gun. Can carry five squads of Charons

Here is a CS-45 Speedbike, armed with a 12.7mm railgun the CS-45 was used for recon duties.

Field Commander-The Field Commander is a Charon officer that commands an Battle Company on the battlefield. They normally are equipped with a Vibrosword and pistol or a Type-75k if they so desire.

Watchmen platoon-The standard soldier of the Charons, armed with a Type-75K (A 7.5mm Railgun that is the standard issue rifle) with one NCO

Knights-These are the melee combat specialist of the Charons. Equipped with an jump pack, a vibrosword and Type-75k Pistol (Fires 6.5mm Slugs). Yeomen-The heavy weapons specialist of the Charons. Carry a 12.7mm Type-04K railgun, the Yeomen are meant for suppressive fire and guarding vital areas.
----Yeoman Bolt Squad-The Yeomen Bolt Squad hold the explosive weapons, such as missile launchers, of the Charons.
------Yeoman Execution Squad-The execution squads are Yeomen that carry weapons such as flamethrowers and thermobaric launchers. Only called to clear an area of enemy opposition and burn down enemy buildings.
Surveyor-The Surveyors are the combat engineers of the Charons, come in a squad of three
Pupils-Pupils are students of the Charons that are used to supply light infantry and recon for the Charons.
Oracle-Religious leaders of the Sanctuary.


Levies are the primary Ragon footsoldier raised from the populace of the duchies and noble houses of the Ragon Empire during wartime.


The Togu are a proud race of mercenaries and pirates but also elite commando units who serve the Ragon and only the Ragon (officially). The Togu homeworld was found by Imperial survey teams on 2134,like most primitive races founded by the Ragon, the Togu where subjected to a Ragon invasion. The Togu even though where largely using melee weapons fought well against the Ragon using their natural affinity to stealth to kill many Ragon legionaries gaining the Ragons respect, after being beaten by the Ragon the Togu where given the same treatment as the Mygria-respect- The Togu willing to where made into Kaja Comado, Rago for _______ Commandos.
These Togu commandos work as assassins and even rescue Ragon prisoners from enemy camps, if they are important enough.

The Manorians where once an independent trading empire, until they were found and conquered by the Ragon on 2143. The Manorians fought well, using their natural affinity for explosives to delay Ragon assaults but were defeated on 2145. The surviving Manorians where made into units called Manorian Gunnery Regiments and tasked with the defense of worlds on the frontier. The Manorians rarely if ever see combat besides dealing with rebels or rebelling Home Guard regiment


Need Help With: Basically game mechanics.

Please leave this hashtag in place: #Mentorhelp

I feel I'm missing some notes.

Replace every instance of the word Ragon with "Brutality," and remove that "Based Off" section altogether.
ywn be as good as this video
Gacha
Trashing other people's waifus
Anti-NN
EA
Douche flutes
Zimbabwe
Putting the toilet paper roll the wrong way
Every single square inch of Asia
Lewding Earth-chan
Pollution
4Chan in all its glory and all its horror
Playing the little Switch controller handheld thing in public
Treading on me
Socialism, Communism, Anarchism, and all their cousins and sisters and brothers and wife's sons
Alternate Universe 40K
Nightcore
Comcast
Zimbabwe
Believing the Ottomans were the third Roman Empire
Parodies of the Gadsden flag
The Fate Series
US politics

User avatar
Altito Asmoro
Post Czar
 
Posts: 33371
Founded: May 18, 2012
Ex-Nation

Postby Altito Asmoro » Thu Oct 09, 2014 1:51 am

The Empire of Pretantia wrote:
Zeinbrad wrote:Boredom and the fact that your writing for a game that gets you interested in this stuff sometimes does this to me.

Mostly boredom.

And before you ask, this is a one-shot.

RP INTEREST AND FEEDBACK REQUEST
Please provide as much detail as possible.
RP's Overarching Concept: Game of thrones/Crusader Kings II...in Space. Basically.
Genre/s: Space Opera, Political drama.
Character or Faction Based:Character.
Detailed Description: Now, I've seen a lot of medieval RP's based off Game of Thrones, so basically I'm taking that and putting it in space.

So, Ragon Empire time. Living in a backwards society is fun.

For you.

Anyways, in this RP (If I have the time) will be about the lords of a sector of Ragon Space. Players will play as lords, princes or even House Guards (Clones) Charon Watchmasters (Abducted children) and do a bunch of stuff like-Watch gladiatorial games, hunting, building up the Sectors military (Through raising levies) and doing missions for the Emperor of the Empire, the 33rd son of Illgoth, Kulgoth. We even get cool sounding titles and traits.

I'm tried, so I'll let my notes do the talking on stuff.

Ragon government and military titles.
Nobility
Emperor/Empress- The ruler/dictator of the Ragon Empire.
Imperator-The leader of all military operations
Duke-Noble in charge of one of the five sectors in Ragon Space.
Count-Nobles in charge of a sub-sector, roughly twenty star systems, through size varies. Counts become Lord-Brigadiers in time of war, commanding divisions of troops.
Viscount-Low ranking nobles in charge of star systems, known as counties. Viscounts become Lord-Commanders in time of war, commanding regiments of troops.
Baron-Low ranking nobles that govern planets.Barons become Lord-Colonels in times of war, commanding battalions of troops.
Meridarch-A Ragon who governed a district of a planet. Meridarchs become Lord-Captains in time of war, commanding companies of troops.


The Astras Armtas-The Imperial Military.

The Imperial Military is the pride of the Ragon. Both the largest and most powerful armed forces in the galaxy, the Imperial Military guards the thousands of Imperial Worlds with two things-Will and Skill. The soldiers,sailors and pilots of the Imperial Military are well-trained,armed and have high morale willing to sacrifice their life for the Empire and kin. In this chapter we will cover the history,the organization and power of the Imperial Military during the Gaian-Ragon war before the Joeda reforms (2242).

‘The High Forces’
The High Forces is a catch all term for three Imperial units-The Charons, the Paragons and the Sirens. The High Forces have no official name and do not work with each other. Through all three of these units are elite, the pinnacle of the Ragon war machine.
Let us start with the Charons.

Charons-”Men of Iron”
Based off-The Space Marines from W40k.
Dark Troopers in Star Wars.

Men of Iron is the official name of the Charons the supersoldiers of the Imperial Military. The Charons were created by Illgoth, in a lab full of orphans ranging from one to five years of age to become the backbone of the Imperial Military. But it was found the Charons were too expensive,estimated at fifty billion USD in cost. That was just for one company of Charons. Illgoth instead made them his elite and had all Charons indoctrinated the minute they were found and ‘recruited’. Illgoth was selective, like how Charon recruitment is now a days. Illgoth preferred prodiges to be the leaders of the Charons. To form the lower ranks of the Charons, he choose male babies born of the high class and high middle class, nobles. He believed that this would start the route to the Charons being ‘pure’ and role models for regular Ragon.
In 2027, the first batch of Charons were completed, through mostly thirteen to fifteen year olds, the Charons mostly had the maturity of a full grown male and were bodybuilders of seven feet of height. This batch, which numbered approximately two thousand, was deemed the first Sanctuary. The Sons of Illgoth. The Sons first saw action during the Milirian campaigns and soon were shown to be warriors unmatched in skill. The Sons suffered casualties through, and a second problem arises-The length of time that it took to make new Charons. Not to mention cost. Due to this, Charons are rarely deployed unless needed.

Charon Sanctuaries-Sanctuaries are how Charon’s are organized. A typical Sanctuary is two full regiments strong, run by the oldest Charon, a Watchmaster. Sanctuaries are attached to a system or sub-sector in a sector to guard them and quell uprisers. The system pays for the Charon recruitment and production which is why poorer system have small Charon sanctuaries.

Common Charon tactics.
https://www.youtube.com/watch?v=IUvcdKGD-FM
“Hellfire”
The Charon’s artillery is mostly missile launchers mounted on an C-21 with only five field guns per Sanctuary. Most see these field guns as useless and unnecessary though they do have a purpose in one particular tactic called Hellfire. The five field guns are large, as big as the M65 “Atomic Annie” used by the United States military during the Cold War. If that wasn’t a giveaway then here is their purpose.
Nuclear bombardment.
The field guns are called Thanatos Guns and fire a nuclear warhead comparable to the W33 in power. The five guns are attached to the command company and each carries ten warheads. The guns are operated by twenty Helots with one slave master overseeing them. Thanatos Guns are only used to deal with pockets of enemy resistance that even the Charon’s well suffer heavy casualties against. Only one gun fires at the target, due to the long and delicate loading time of the Thanatos Guns if the target is not wiped out, the second one in the firing line fires. Two Thanatos guns are capable of wiping out entire companies, and if all of them fire at one target,it will be wiped from existence.

Ranks and structure of a typical Charon sanctuary.
Watchmaster-The oldest Charon of the sanctuary, the Watchmaster oversees the sanctuary. He will rarely appear in person only when called by a high-ranking figure or in a pivotal battle that can lose or win the front or even the war. Watchmasters are often great military strategist and overrule non-Lord Marshals.
Oracle-The Oracle is the leader of the religious practices of the sanctuary. They are trained in all sects of Ragon religion to both provide religious services for his sanctuary or non-Charons. Oracles also act as criminal investigators of the sanctuary, investigating crimes such as murder in the sanctuary ranks.
Hero-The best warrior in the sanctuary, the Hero commands the forces of the sanctuary on the battlefield.
Hero Cult-The followers of the Hero, acting as his honor guard.
Watchleader-Captains of a company in the Sanctuary.

Guardmaster-The squad leaders of platoons of Charons.
Watchmen-Regular Charons. Comparable to Tactical Marines from W40k
-Knights-Close combat specialist of the Charons, carry a Vibrosword and Type-75k pistol through some carry a shield for extra protection.
-Yeomen-Support weapons specialist. Carry the heavy weapons of the Sanctuary.

Charon battle armor.
Phase Two-Phase Two is the standard powered armor of the Charons. Worn by Watchmen. Phase Two armor cost about twenty four million to produce and more to train a recruit in and maintain.

Linothorax-The Linothorax is the upper armor of the Charon battle armor. In the phase two armor the Linothorax is made up of about 12mm of Titanium to protect the wearer from small arms fire. The Linothorax also hosts the power cell of the armor, the 'heart'. It also provides an energy shield for the wearer capable of protective the user from arm fire long enough to get to cover.

Corinthian- The helmet of the Phase Two. Made up of 5mm of titanium and provides a internal commutation device,respirator for (primarily) space combat and activates the Charons cybernetic enhanced eyes and senses to their fullest potential.

Greaves- The legs and boots of the Phase Two, made up of 10mm of titanium and has stabilizers for zero-gravity combat and other uses. Magents are als on the boots for combat on the hulls of warships.

Organization of a Charon company.

Note-First company gets all the fun stuff. Also notes on ranks and such.
Watchmaster-Leads the sanctuary, which is two regiments in size mostly.
Watchleader-Captain.
Watchmen-Regular old soldiers.
Currently thinking on the platoon leaders and such rank.


Units.

C-23 Medium Assault Vehicle-The main battle tank of the Charons, equipped with a 115mm Gauss Gun with one 12.7mm machine guns and a pintle-mounted 7.5mm machine gun. The C-23 forms the bulk of the Charons armored forces and come in squadrons of five.

The C-23 is the main battle tank of the Ragon Charons, a Hovertank the C-23 is meant to play into the Charons affinity for mobility. Due to this the C-23 is lightly armored and armed, equipped with a 115mm Gauss gun and two 7.5mm machine guns.

Here is a CA-12 Air Defence Vehicle, a variant of the Hipa troop transport the CA-12 uses two triple barreled 50mm Autocannons to shoot down enemy aircraft, with an advanced tracking system the CA-12 could target multiple targets at once.


C-21 Medium Carrier-The main troop transport of the Charons, armed with a single 7.5mm machine gun. Can carry five squads of Charons

Here is a CS-45 Speedbike, armed with a 12.7mm railgun the CS-45 was used for recon duties.

Field Commander-The Field Commander is a Charon officer that commands an Battle Company on the battlefield. They normally are equipped with a Vibrosword and pistol or a Type-75k if they so desire.

Watchmen platoon-The standard soldier of the Charons, armed with a Type-75K (A 7.5mm Railgun that is the standard issue rifle) with one NCO

Knights-These are the melee combat specialist of the Charons. Equipped with an jump pack, a vibrosword and Type-75k Pistol (Fires 6.5mm Slugs). Yeomen-The heavy weapons specialist of the Charons. Carry a 12.7mm Type-04K railgun, the Yeomen are meant for suppressive fire and guarding vital areas.
----Yeoman Bolt Squad-The Yeomen Bolt Squad hold the explosive weapons, such as missile launchers, of the Charons.
------Yeoman Execution Squad-The execution squads are Yeomen that carry weapons such as flamethrowers and thermobaric launchers. Only called to clear an area of enemy opposition and burn down enemy buildings.
Surveyor-The Surveyors are the combat engineers of the Charons, come in a squad of three
Pupils-Pupils are students of the Charons that are used to supply light infantry and recon for the Charons.
Oracle-Religious leaders of the Sanctuary.


Levies are the primary Ragon footsoldier raised from the populace of the duchies and noble houses of the Ragon Empire during wartime.


The Togu are a proud race of mercenaries and pirates but also elite commando units who serve the Ragon and only the Ragon (officially). The Togu homeworld was found by Imperial survey teams on 2134,like most primitive races founded by the Ragon, the Togu where subjected to a Ragon invasion. The Togu even though where largely using melee weapons fought well against the Ragon using their natural affinity to stealth to kill many Ragon legionaries gaining the Ragons respect, after being beaten by the Ragon the Togu where given the same treatment as the Mygria-respect- The Togu willing to where made into Kaja Comado, Rago for _______ Commandos.
These Togu commandos work as assassins and even rescue Ragon prisoners from enemy camps, if they are important enough.

The Manorians where once an independent trading empire, until they were found and conquered by the Ragon on 2143. The Manorians fought well, using their natural affinity for explosives to delay Ragon assaults but were defeated on 2145. The surviving Manorians where made into units called Manorian Gunnery Regiments and tasked with the defense of worlds on the frontier. The Manorians rarely if ever see combat besides dealing with rebels or rebelling Home Guard regiment


Need Help With: Basically game mechanics.

Please leave this hashtag in place: #Mentorhelp

I feel I'm missing some notes.

Replace every instance of the word Ragon with "Brutality," and remove that "Based Off" section altogether.


Brutality Space. Brutality Assaults.
Stormwrath wrote:
Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

A proud Nationalist
Winner for Best War RP of 2016

User avatar
Finland SSR
Post Marshal
 
Posts: 15316
Founded: May 17, 2014
Psychotic Dictatorship

Postby Finland SSR » Thu Oct 09, 2014 3:05 am

G-Tech Corporation wrote:
Finland SSR wrote:Hmm...
I don't think there's much to broaden without making it a generic nation RP.
I want to do something original, something that would be out of the norm. Test out the new waters.


Hmm, fair enough. A reasonable impulse; you might want to write up a bit of a background for your RPers to be aware of, in that case, to ensure they're on the same page as you in regards to your setting. Reading never hurt anyone.

I will.
I have a severe case of addiction to writing. At least 3k words every day is my fix.

Read my RWBY fanfiction!

User avatar
Altito Asmoro
Post Czar
 
Posts: 33371
Founded: May 18, 2012
Ex-Nation

Postby Altito Asmoro » Thu Oct 09, 2014 3:53 am

Zarkenis Ultima wrote:
The Empire of Pretantia wrote:Still can't think of names.


Captain Dracula and the Nosferatu. -Nods-

Or maybe Captain Black. Or Blackheart. I'm not sure if you're looking for eccentric names or what here, but maybe Captain Malleus, or Captain Astaroth, or some shit like that.

For the ship, maybe Irkalla, Kur, Bahamut, Ouroboros, Tiamat.

I don't know, just tossing names here. Hope some of that helps.

The Empire of Pretantia wrote:Not done reading, but it looks interesting.


Thanks.

I worked on it some more during the weekend, but I've still got quite a bit to work on.

And I'm iffy on some of the images I picked to illustrate things, but it's sadly rather difficult to find something that really matches my vision on the net, and I'm no good at drawing. >.>



For ship name?

Archimedes, Nemo, or Interstellar.
Stormwrath wrote:
Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

A proud Nationalist
Winner for Best War RP of 2016

User avatar
Ayreonia
Negotiator
 
Posts: 6157
Founded: Jan 21, 2010
Ex-Nation

Postby Ayreonia » Thu Oct 09, 2014 4:12 am

Altito Asmoro wrote:
Zarkenis Ultima wrote:
Captain Dracula and the Nosferatu. -Nods-

Or maybe Captain Black. Or Blackheart. I'm not sure if you're looking for eccentric names or what here, but maybe Captain Malleus, or Captain Astaroth, or some shit like that.

For the ship, maybe Irkalla, Kur, Bahamut, Ouroboros, Tiamat.

I don't know, just tossing names here. Hope some of that helps.



Thanks.

I worked on it some more during the weekend, but I've still got quite a bit to work on.

And I'm iffy on some of the images I picked to illustrate things, but it's sadly rather difficult to find something that really matches my vision on the net, and I'm no good at drawing. >.>



For ship name?

Archimedes, Nemo, or Interstellar.

Interstellar is a terrible name for a spaceship. Like naming an oil tanker Seafaring.
Images likely to cause widespread offense, such as the swastika, are not permitted as national flags. Please see the One-Stop Rules Shop ("Acceptable Flag Policy").

Photoshopped birds flipping the bird not acceptable.

User avatar
Altito Asmoro
Post Czar
 
Posts: 33371
Founded: May 18, 2012
Ex-Nation

Postby Altito Asmoro » Thu Oct 09, 2014 4:48 am

Ayreonia wrote:
Altito Asmoro wrote:

For ship name?

Archimedes, Nemo, or Interstellar.

Interstellar is a terrible name for a spaceship. Like naming an oil tanker Seafaring.


They are in space.

Imagine, USS Interstellar.
Stormwrath wrote:
Altito Asmoro wrote:You people can call me...AA. Or Alt.
Or Tito.

I'm calling you "non-aligned comrade."

A proud Nationalist
Winner for Best War RP of 2016

User avatar
Finland SSR
Post Marshal
 
Posts: 15316
Founded: May 17, 2014
Psychotic Dictatorship

Postby Finland SSR » Thu Oct 09, 2014 5:06 am

Altito Asmoro wrote:
Ayreonia wrote:Interstellar is a terrible name for a spaceship. Like naming an oil tanker Seafaring.


They are in space.

Imagine, USS Interstellar.

USS Space.
Do it.
I have a severe case of addiction to writing. At least 3k words every day is my fix.

Read my RWBY fanfiction!

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