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by Third Spanish States » Fri Feb 05, 2010 1:38 pm
Izistan wrote:Third Spanish States is a well known far-right activist so his attempts at humor can only be expected.
Umbagar wrote:%*$#! I put a crack in my screen thanks to the awesome "place fist here" sign. >:(
Lhazastan wrote:if all you want to do is run around being the big badass of a community, not only are you pathetic, but you are a bad RPer
Saxon Germany wrote:[...]you're practically a professional troll, TSS.[...]
by Nateistan » Fri Feb 05, 2010 2:14 pm
Third Spanish States wrote:Didn't play and don't want to.
I hate next-gen games and consoles.
I hate the dumbing down of games
I hate RPGs that are railroaded crap with dumbed down gameplay and have no "roleplaying" unless you believe you can LARP with yourself in a game. I hate Bethesda. I hate Bioware. I miss Black Isle, Looking Glass Studios and Troika Games.
I hate Halo for crapping forever on the FPS genre with the regen health bullshit. ffffffffffff
by Hegstoria » Fri Feb 05, 2010 2:18 pm
Third Spanish States wrote:Didn't play and don't want to.
I hate next-gen games and consoles.
I hate the dumbing down of games
I hate RPGs that are railroaded crap with dumbed down gameplay and have no "roleplaying" unless you believe you can LARP with yourself in a game. I hate Bethesda. I hate Bioware. I miss Black Isle, Looking Glass Studios and Troika Games.
I hate Halo for crapping forever on the FPS genre with the regen health bullshit. ffffffffffff
by Charlotte Ryberg » Fri Feb 05, 2010 2:44 pm
by Hegstoria » Fri Feb 05, 2010 3:12 pm
Charlotte Ryberg wrote:It worked out well on an Xbox 360, but since I finished the game myself I've let my friends play with it.
by Mirkana » Fri Feb 05, 2010 4:06 pm
Conserative Morality wrote:Not saying she hasn't been through a lot, but...
Oh, and giving Tali the hug was the best Paragon interrupt in the game.
by Crookfur » Fri Feb 05, 2010 5:23 pm
Third Spanish States wrote:Didn't play and don't want to.
I hate next-gen games and consoles.
I hate the dumbing down of games
I hate RPGs that are railroaded crap with dumbed down gameplay and have no "roleplaying" unless you believe you can LARP with yourself in a game. I hate Bethesda. I hate Bioware. I miss Black Isle, Looking Glass Studios and Troika Games.
I hate Halo for crapping forever on the FPS genre with the regen health bullshit. ffffffffffff
by Conserative Morality » Sat Feb 06, 2010 10:28 am
Third Spanish States wrote:Didn't play and don't want to.
I hate next-gen games and consoles.
I hate the dumbing down of games
I hate RPGs that are railroaded crap with dumbed down gameplay and have no "roleplaying" unless you believe you can LARP with yourself in a game. I hate Bethesda. I hate Bioware. I miss Black Isle, Looking Glass Studios and Troika Games.
I hate Halo for crapping forever on the FPS genre with the regen health bullshit. ffffffffffff
by Third Spanish States » Sat Feb 06, 2010 1:23 pm
Let me get this straight... You hate two of the most story-driven companies out there, and complain about railroaded gameplay, and yet...
You want the fellows who made the first two Fallout games back?
- 2015: RPG genre ceases to exist
- 2016: Single button joystick becomes the "next-generation of game controllers".
- 2017: Worldwide IQ tests show that the average of young people between 6 and 12 years felt 35 points if compared with the average of 2007. "Gamepads" now are tiny devices which only have a "play" button and games are ran in MDVD Players
- 2040: All games are automatically "played" by Artificial Intelligences, so no user interface for input is needed anymore, the one button "gamepad" ceases to exist.
Izistan wrote:Third Spanish States is a well known far-right activist so his attempts at humor can only be expected.
Umbagar wrote:%*$#! I put a crack in my screen thanks to the awesome "place fist here" sign. >:(
Lhazastan wrote:if all you want to do is run around being the big badass of a community, not only are you pathetic, but you are a bad RPer
Saxon Germany wrote:[...]you're practically a professional troll, TSS.[...]
by Valanora » Sat Feb 06, 2010 1:44 pm
by Mirkana » Sat Feb 06, 2010 2:32 pm
Third Spanish States wrote:Let me get this straight... You hate two of the most story-driven companies out there, and complain about railroaded gameplay, and yet...
You want the fellows who made the first two Fallout games back?
repare for rant:
Hell yes I want. Mass Effect 2 could be have dialogue trees with no control of the player on what the PC speaks like most JRPGs, that would change almost nothing because 99% of the "choices" in NPC dialogues are just for flavor, like in this example:
*snip*
No matter the choice the outcome is the same. And I will not even touch the "romances".
by Conserative Morality » Sun Feb 07, 2010 8:56 am
Third Spanish States wrote:repare for rant:
Hell yes I want. Mass Effect 2 could be have dialogue trees with no control of the player on what the PC speaks like most JRPGs, that would change almost nothing because 99% of the "choices" in NPC dialogues are just for flavor, like in this example:
You can't really compare it with the first two Fallouts. I don't even need to explain why if you played the first two.
In fact, even Deus Ex is infinitely superior in its RPG qualities alone, add to that the fact its action segment is far more interesting, open-ended, with multiple solutions available to achieve a goal instead of a linear path and I really can be assured the Evil Alliance hype machine is functioning perfectly.
But the problem with ME series isn't only railroaded story, but also almost totally linear level design, having no other means to achieve a goal and dull gameplay in both action and RPG segments compared to classics from the early 2000s and late 90s like Thief: The Dark Project, Deus Ex, System Shock 2 and Fallout. It's more of a blend between passive entertainment(movies) and games than of a game.
And I shudder to think on how games will become in the near future. Something like:* 2015: RPG genre ceases to exist
* 2016: Single button joystick becomes the "next-generation of game controllers".
* 2017: Worldwide IQ tests show that the average of young people between 6 and 12 years felt 35 points if compared with the average of 2007. "Gamepads" now are tiny devices which only have a "play" button and games are ran in MDVD Players
* 2040: All games are automatically "played" by Artificial Intelligences, so no user interface for input is needed anymore, the one button "gamepad" ceases to exist.
by Conserative Morality » Sun Feb 07, 2010 8:57 am
Mirkana wrote:Yes, the majority of the dialogue choices have no appreciable effect on the storyline, but some do. And those that do are the ones that seriously alter the narrative - how about choosing whether or not to save the Council?
by Mirkana » Wed Feb 17, 2010 7:28 pm
by Norstal » Wed Feb 17, 2010 9:37 pm
Avenio wrote:*Twitch* *Twitch*
Do not, under any circumstances, buy the PC version. I've had to return one copy because it was corrupted, and apparently they built it so it doesn't support single core processors at all.
That being said, I've... heard... good things....
*Bursts into tears*
Toronto Sun wrote:Best poster ever. ★★★★★
New York Times wrote:No one can beat him in debates. 5/5.
IGN wrote:Literally the best game I've ever played. 10/10
NSG Public wrote:What a fucking douchebag.
by Ashaven » Mon Feb 22, 2010 11:20 am
by Alversia » Mon Feb 22, 2010 4:28 pm
Ashaven wrote:I'm not a big fan of the thermal clip system (hard to find where they choose to drop during combat), but I certainly love the game. But I must ask: Illusive Man, is the over-the-top office really necessary?
by Hegstoria » Mon Feb 22, 2010 4:44 pm
Ashaven wrote:I'm not a big fan of the thermal clip system (hard to find where they choose to drop during combat), but I certainly love the game. But I must ask: Illusive Man, is the over-the-top office really necessary?
by Ashaven » Mon Feb 22, 2010 6:33 pm
Alversia wrote:Ashaven wrote:I'm not a big fan of the thermal clip system (hard to find where they choose to drop during combat), but I certainly love the game. But I must ask: Illusive Man, is the over-the-top office really necessary?
I thought it was a pretty backdrop, and it certainly turned every meeting with the boss into an epic encounter...in case TIM didn't already do that for ye.
by Hegstoria » Mon Feb 22, 2010 6:35 pm
Ashaven wrote:Alversia wrote:Ashaven wrote:I'm not a big fan of the thermal clip system (hard to find where they choose to drop during combat), but I certainly love the game. But I must ask: Illusive Man, is the over-the-top office really necessary?
I thought it was a pretty backdrop, and it certainly turned every meeting with the boss into an epic encounter...in case TIM didn't already do that for ye.
Indeed, and I agree the room is totally awesome in every way imaginable. It looks just as cool as its occupant, but I am merely wondering what the rational explanation is, in a game series full of rational explanations (ie: the quantum entanglement comm unit).
by Ashaven » Mon Feb 22, 2010 6:40 pm
Hegstoria wrote:Ashaven wrote:Alversia wrote:Ashaven wrote:I'm not a big fan of the thermal clip system (hard to find where they choose to drop during combat), but I certainly love the game. But I must ask: Illusive Man, is the over-the-top office really necessary?
I thought it was a pretty backdrop, and it certainly turned every meeting with the boss into an epic encounter...in case TIM didn't already do that for ye.
Indeed, and I agree the room is totally awesome in every way imaginable. It looks just as cool as its occupant, but I am merely wondering what the rational explanation is, in a game series full of rational explanations (ie: the quantum entanglement comm unit).
He is eccentric, he dies not need a reason lol.
by Tkdkidsx2 » Mon Feb 22, 2010 6:54 pm
Conserative Morality wrote:In a rare break from playing the game...
Anyone else have it, and if so, what do you think of it? For me, this has dropped my favorite game of the past seven years down to second place, so that should give a good idea of how great I think it is.
Riaka wrote:Son, you've just entered the exciting and frightening world of religious debate. It's much like a roller coaster, in the sense that in the next few minutes there are going to many twists and turns, potential vertical inversion, a lot of crying children and someone's probably going to throw up at the end.
by Tkdkidsx2 » Mon Feb 22, 2010 7:09 pm
Third Spanish States wrote:Let me get this straight... You hate two of the most story-driven companies out there, and complain about railroaded gameplay, and yet...
You want the fellows who made the first two Fallout games back?
repare for rant:
Hell yes I want. Mass Effect 2 could be have dialogue trees with no control of the player on what the PC speaks like most JRPGs, that would change almost nothing because 99% of the "choices" in NPC dialogues are just for flavor, like in this example:
No matter the choice the outcome is the same. And I will not even touch the "romances".
You can't really compare it with the first two Fallouts. I don't even need to explain why if you played the first two.
In fact, even Deus Ex is infinitely superior in its RPG qualities alone, add to that the fact its action segment is far more interesting, open-ended, with multiple solutions available to achieve a goal instead of a linear path and I really can be assured the Evil Alliance hype machine is functioning perfectly. But the problem with ME series isn't only railroaded story, but also almost totally linear level design, having no other means to achieve a goal and dull gameplay in both action and RPG segments compared to classics from the early 2000s and late 90s like Thief: The Dark Project, Deus Ex, System Shock 2 and Fallout. It's more of a blend between passive entertainment(movies) and games than of a game.
And I still can't understand how someone could find a relation between Troika Games, Black Isle Studios, Looking Glass Studios and Mario, Donkey Kong and Dreamcast.
And I shudder to think on how games will become in the near future. Something like:
- 2015: RPG genre ceases to exist
- 2016: Single button joystick becomes the "next-generation of game controllers".
- 2017: Worldwide IQ tests show that the average of young people between 6 and 12 years felt 35 points if compared with the average of 2007. "Gamepads" now are tiny devices which only have a "play" button and games are ran in MDVD Players
- 2040: All games are automatically "played" by Artificial Intelligences, so no user interface for input is needed anymore, the one button "gamepad" ceases to exist.
Riaka wrote:Son, you've just entered the exciting and frightening world of religious debate. It's much like a roller coaster, in the sense that in the next few minutes there are going to many twists and turns, potential vertical inversion, a lot of crying children and someone's probably going to throw up at the end.
by Conserative Morality » Mon Feb 22, 2010 9:29 pm
Tkdkidsx2 wrote:
Gawd... Where do I start...
Well, the voice-acting was great, and so was the... uh... well, let me break it down.
Combat: As it got closer to the end of the game, I became less of a fan of the battles. Nothing surprised me (except for on that one ship, you get ambushed from behind, but the AI is too stupid to take advantage of that...). There was so much cover, it was fairly annoying, allowing you to map out where the enemy would take position before you even saw them. The enemies began to become little more than cannon-fodder, and sometimes stupid (I had a Collector charge at me, with no barriers up. Needless to say, I point-blank blew him up with a sniper rifle.) Their weapon fire put up a fight (on Horizon) as that surprised me quite a bit. My most memorable moments were when I was forced to fight the Husks, my only real challenge, as I am mainly a sniper (that and I think I can take them down with melee... I eventually just get Grunt to blow them away...).
General Equipment:
Well, I hate they took out the armor. But, this was fairly decent, not enough armor options though... (I mean seriously, you can only get one or two different shoulder-pieces...) Now, you have to give them credit, the weapon upgrades were pimping...
Upgrade System:
Ugh. The scanning is extremely stupid. I will put this out there; I prefer the Mako.
Story:
Feels like an entire side mission... Just saying... The entire idea sounds rushed, and acts as a massive (48 hour) filler. It was designed horribly...
Graphics:
Great. IF you have a digital TV. Otherwise, we are talking blurry, last-gen graphics. It is straight BAD.
Uh:
Well, that is pretty much it. Oh, the sound was great, and I found myself whistling the tune today... Except for one thing... Shepard doesn't sound renegade enough as a renegade.
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