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[Idea] A new GCR that runs in anarchy mode.

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Problemo
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Founded: Mar 28, 2013
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[Idea] A new GCR that runs in anarchy mode.

Postby Problemo » Sun Jun 07, 2015 2:40 am

How about a region where there is no ejection and the endorsements don't matter? (kinda like the points on Who's line is it anyway)

This is just an exploration of a tangential idea I had in another thread (the thread that wanted a female-named Sinker region)
viewtopic.php?f=15&t=290666&p=24829561#p24829561

"How about a region where endorsements don't matter? Any random nation (or the best nation in a random category) gets to become Delegate for a week. They can't eject/ban anyone but they can change the Flag, WFE and make/break embassies. It would be something different."
-Myself


I agree with the quote that it would be different, but would it be different enough to merit serious consideration? Also, would it begin an arms race to be the best at multiple categories in order to control the Delegacy for as long as possible? Would this simply end up being a storage pit for the most extreme puppets? Would this idea break new frontiers for R/D gameplay (having to build and maintain those sorts of puppets)?
Is it even practicable? (If you are a mod/admin, you could share some light on that part!)

I am not entirely sure of the pros and cons myself. Discussion welcome.
Last edited by Problemo on Sun Jun 07, 2015 2:41 am, edited 1 time in total.

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Hobbesistan
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Postby Hobbesistan » Sun Jun 07, 2015 2:47 am

Warzones are kind of like this, albeit not really like you described it.

Warzones bans don't matter(they expire after 1 update), but it still applies the delegate system which is hard coded into the game. The closest thing you'd be looking for is Codgers peacezone system. I'd look for a link to give you but 6am here and I havn't gone to bed yet ;-;

I'm not a mod/admin, but I am the local mod/admin-appointed techie, so I can say with some insight that changing the existing hard-coded methods of the game to accommodate a single 'anarchy region' would be impractical, if not impossible, given the current game mechanics of NationStates.
Last edited by Hobbesistan on Sun Jun 07, 2015 2:52 am, edited 3 times in total.
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Problemo
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Postby Problemo » Sun Jun 07, 2015 3:29 am

Thanks for the technical perspective. Is there a way it could be differently coded? (Such as only the nation at the top of the World Census for the region being able to be endorsed as Delegate? Since endorsements don't count towards WA Delegacy until the next update, invalid endorsements could possibly be cleared right before the update.)
Last edited by Problemo on Sun Jun 07, 2015 3:29 am, edited 1 time in total.

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Hobbesistan
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Postby Hobbesistan » Sun Jun 07, 2015 3:56 am

Problemo wrote:Thanks for the technical perspective. Is there a way it could be differently coded? (Such as only the nation at the top of the World Census for the region being able to be endorsed as Delegate? Since endorsements don't count towards WA Delegacy until the next update, invalid endorsements could possibly be cleared right before the update.)


Is it possible? Yes, pretty much anything is, but it's not practical given the manhours it would take for one region to be different from the rest. It would require recoding at least some of the NationStates source code to make it work, and while simply taking the top world census nation would (in theory) make it relatively easier, it still wouldn't make it practical.

All of the moderators are volunteers and I'm pretty sure most of the admins are (besides [v] I think, but I don't know much of anything about the NS corporate structure), so you need to take all of this into account.
Last edited by Hobbesistan on Sun Jun 07, 2015 3:57 am, edited 3 times in total.
Hobbes
ra, ra rasputin

(Ret.) Maintainer of the Nationstates FAQ and Deletiger (Ret.) of The East Pacific
russia's greatest

Hobbes is always winning, like Charlie Sheen. - Jurisdictions
love machine

Stop right there (hobbes), your rational thought and intellect will destroy the internet. - Sovreignry
it was a shame how

Giraffes think Hobbes regret a lot. A lot of giraffes do. - Rachel
he carried on.

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Todd McCloud
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Postby Todd McCloud » Sun Jun 07, 2015 5:53 am

Aside from the issues on the technical implementation as outlined by Hobbes, I don't really like this idea at all, to be honest. To make aspiring for the delegacy a moot point in a region would pretty much kill off any kind of competition whatsoever, something that good GCR's have (either within or with other regions). Furthermore, the breakdown of nations in a GCR would put this to bed rather quickly - I'd posit that in any feeder about half of the nations created will never be logged back into at any given moment. Given that, there is a high chance that the "selected" delegate would be inactive or perhaps cease to exist during a tenure.
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Felicye
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Postby Felicye » Sun Jun 07, 2015 6:03 pm

there is already a region where there is no ejection. It is called the rejected realm. Its where ejected people go to.
Last edited by Felicye on Sun Jun 07, 2015 6:09 pm, edited 1 time in total.
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Ballotonia
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Postby Ballotonia » Sun Jun 21, 2015 11:58 am

Hobbesistan wrote:I'm not a mod/admin, but I am the local mod/admin-appointed techie, so I can say with some insight that changing the existing hard-coded methods of the game to accommodate a single 'anarchy region' would be impractical, if not impossible, given the current game mechanics of NationStates.


Creating one admin-appointed region that skips delegate elections would be very simple. A few minutes of work. Most important are the arguments why such a region would be valuable to the game at all.

Ballotonia
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