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Refactoring (was: Refactor preview)

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.

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Unibot III
Negotiator
 
Posts: 7113
Founded: Mar 11, 2011
Democratic Socialists

Postby Unibot III » Tue Dec 30, 2014 12:39 pm

[violet] wrote:
Unibot III wrote:If there is a public sector and NS doesn't have anything else other than an income tax

We don't say that no taxes exist in nations other than income tax, we just don't track the other taxes very well.


Oh alright, thanks [violet]. Makes sense!
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[violet]
Executive Director
 
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Founded: Antiquity

Postby [violet] » Tue Dec 30, 2014 5:05 pm

Susria wrote:Sure, my nation is incredibly left wing and strictly socialist, but I'm getting a lot of money being redirected from my Defense Forces and Law Enforcement to places such as Healthcare and Welfare.

Some issues can cause your government to expand generally in size, not just in specific areas. Nations that do this a lot tend to have a hefty chunk of government expenditure categorized as "Administration." They also get spending creep in all departments, which is what's happening in Susria: you have opposed public spending on Welfare and (especially) Religion, but not quite enough to completely cancel out your general public spending. Without going through logs, I can't tell exactly how much of this has been your choice and how much is due to a bug (which refactoring fixes) that can make it hard to properly eliminate a government department. But I would guess the latter has a fair bit to do with it.

Nations that see their number of government departments reduced under refactoring tend to be broadly anti-government with some exceptions, while nations that see their number of government departments grow under refactoring tend to be broadly pro-government with some exceptions.

Susria wrote:Also, with Spirituality existing at a rather large median of spending, I'm alarmed. My nation has no religion. I've made it atheist unless worship of the Glorious Leader is available, as I'm going for a pseudo 1984-esque type thing.

I'm fairly confident this would be due to the bug I mentioned earlier in this post. Currently, a nation in your situation, where it is already opposed to public spending on Religion, but not quite enough to counteract its broader support for public services, can find it almost impossible to cut Religion further. That bug isn't very visible at the moment, because the current Government Expenditure chart compensates for it. Refactoring exposes the bug, making its effects more visible, but also fixes it properly so it won't keep happening in the future.

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New Mushroom Kingdom
Minister
 
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Founded: Jul 16, 2010
Father Knows Best State

Postby New Mushroom Kingdom » Tue Dec 30, 2014 5:09 pm

At least it will be giving me a reason to answer issues again.
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Aksun
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Founded: Sep 07, 2010
Ex-Nation

Postby Aksun » Wed Dec 31, 2014 7:33 am

I think [violet] is making us turn violet with this update. My defense budget is getting cut... Sigh.

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Arkolon
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Founded: May 04, 2013
Ex-Nation

Postby Arkolon » Wed Dec 31, 2014 7:37 am

Nothing really .. changed. Hmm. I guess it's a nice addition, anyway. Thanks for it.
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Herrebrugh
Post Marshal
 
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Founded: Aug 24, 2007
Liberal Democratic Socialists

Postby Herrebrugh » Wed Dec 31, 2014 9:36 am

Aksun wrote:I think [violet] is making us turn violet with this update. My defense budget is getting cut... Sigh.


My welfare is getting cut quite a bit... At least social policy appears to be growing. I am quite happy with public transport getting a boost however.

Hmm... My defence is actually growing... And not a bit, either. It has more than doubled.

I'll have to rapidly collectivise industry as well :p
Last edited by Herrebrugh on Wed Dec 31, 2014 9:36 am, edited 1 time in total.
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Coffee Cakes
Khan of Spam
 
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Founded: Sep 19, 2010
Ex-Nation

Postby Coffee Cakes » Fri Jan 02, 2015 11:05 am

I'm left pondering...
How does my nation have a 10.2% public sector size?
Is it because of the military and industry spending?

And a 2% income tax... not sure I like that.
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Charlotte Ryberg
The Muse of the Westcountry
 
Posts: 15007
Founded: Mar 14, 2007
Civil Rights Lovefest

Postby Charlotte Ryberg » Fri Jan 02, 2015 11:34 am

Something doesn't sound right about changes to my calculated government spending at Gameplay level: the changes have reduce the sectors to just Welfare and Education, which doesn't sound realistic in a country with a huge economy. :unsure:

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Indian Empire
Minister
 
Posts: 2088
Founded: Mar 29, 2013
Democratic Socialists

Postby Indian Empire » Fri Jan 02, 2015 7:58 pm

[violet] wrote:
Indian Empire wrote:The things I don't like.

1: Increases My taxes
2: Lowers Environment

1. 77% to 80%... easily fixed, I'm sure.
2. This doesn't affect your nation's actual environment. I think you're talking about your spending on the environment going from 17.9% of the total to 15.7%. That's pretty minor too... a single issue can change that.


I thought my nations taxes were already unrealistic. I've tried to make my nation as US Like as Possible... yet the US tax rate is around 35%

unless I'm going to be anywhere near there, I don't see any more realism than usual added in the refactor.
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[violet]
Executive Director
 
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Founded: Antiquity

Postby [violet] » Sun Jan 04, 2015 6:08 pm

Charlotte Ryberg wrote:Something doesn't sound right about changes to my calculated government spending at Gameplay level: the changes have reduce the sectors to just Welfare and Education, which doesn't sound realistic in a country with a huge economy. :unsure:

Actually, it's changing from NO government spending at all to some government spending on Welfare and Education. Because your first chart says, "Charlotte Ryberg has no detectable government spending. The chart below estimates the priorities of <you>."

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[violet]
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Posts: 16207
Founded: Antiquity

Postby [violet] » Sun Jan 04, 2015 6:18 pm

Indian Empire wrote:
[violet] wrote:1. 77% to 80%... easily fixed, I'm sure.
2. This doesn't affect your nation's actual environment. I think you're talking about your spending on the environment going from 17.9% of the total to 15.7%. That's pretty minor too... a single issue can change that.


I thought my nations taxes were already unrealistic. I've tried to make my nation as US Like as Possible... yet the US tax rate is around 35%

unless I'm going to be anywhere near there, I don't see any more realism than usual added in the refactor.

Refactoring isn't targeting the tax rate model. It's about correcting some corner cases where nations can wind up with illogical outcomes. Your nation isn't one of these, so isn't affected much.

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[violet]
Executive Director
 
Posts: 16207
Founded: Antiquity

Postby [violet] » Sun Jan 04, 2015 6:23 pm

Coffee Cakes wrote:I'm left pondering...
How does my nation have a 10.2% public sector size?
Is it because of the military and industry spending?

A good question. In your case, yes, it's precisely because you have a government size of 417 and an industry size of 3,668, which makes the government 10.2% of the total. In other nations, though, it can be higher than that calculation would suggest because the state also owns a chunk of industry.

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Charlotte Ryberg
The Muse of the Westcountry
 
Posts: 15007
Founded: Mar 14, 2007
Civil Rights Lovefest

Postby Charlotte Ryberg » Mon Jan 05, 2015 2:35 am

[violet] wrote:
Charlotte Ryberg wrote:Something doesn't sound right about changes to my calculated government spending at Gameplay level: the changes have reduce the sectors to just Welfare and Education, which doesn't sound realistic in a country with a huge economy. :unsure:

Actually, it's changing from NO government spending at all to some government spending on Welfare and Education. Because your first chart says, "Charlotte Ryberg has no detectable government spending. The chart below estimates the priorities of <you>."

Okay, I get it now, having been used to RP more than GP for a long time: also, given that my new public sector size is 12.2%, is there a minimum percentage before having some publicly owned industry?

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Larrylykinsland
Spokesperson
 
Posts: 144
Founded: Aug 30, 2014
Ex-Nation

Postby Larrylykinsland » Mon Jan 05, 2015 5:27 pm

It would lower my tax rate. WooHoo!

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GraySoap
Ambassador
 
Posts: 1013
Founded: Mar 17, 2008
Scandinavian Liberal Paradise

Postby GraySoap » Mon Jan 05, 2015 5:54 pm

Will my economy score drop from 100? This is all I care about :( and the preview doesn't list it.
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Providence and Port Hope
Diplomat
 
Posts: 547
Founded: Aug 28, 2012
Ex-Nation

Postby Providence and Port Hope » Mon Jan 05, 2015 5:57 pm

Image
My spirituality budget has always been difficult to thin, at a whopping 43.1%, but it grew and removed every budget excepting Law and Order, which it partially removed. It is now 81.5% in size.
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Infected Mushroom
Post Czar
 
Posts: 39291
Founded: Apr 15, 2014
Corrupt Dictatorship

Postby Infected Mushroom » Mon Jan 05, 2015 6:02 pm

I support this.

I could so so much more with a 27% tax rate instead of a 41% tax rate (my ideal tax range is around 35%).

It gives me an extra 8% to work with (more toys for the people).

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Arkiasis
Senator
 
Posts: 3586
Founded: Aug 30, 2011
Ex-Nation

Postby Arkiasis » Mon Jan 05, 2015 6:08 pm

I go from a 63% income tax to a 78% income tax despite the fact that my public sector shrinks from 51% to 39%. I have always had an issue with the taxation rates. They're way too unrealistic and insanely high no matter what. Most people on NS either have a 100% tax rate or a 0% tax rate. You very rarely see realistic 30% rates.
Last edited by Arkiasis on Mon Jan 05, 2015 6:08 pm, edited 1 time in total.
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Parhe
Powerbroker
 
Posts: 8305
Founded: May 10, 2011
Anarchy

Refactor preview

Postby Parhe » Mon Jan 05, 2015 6:28 pm

Interesting. Like other my income tax fell from 73% to 0%, while government size went up almost by a third. The one thing I found odd is that I no longer spend anything on Welfare or Public Transportation.
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Davinhia
Minister
 
Posts: 2024
Founded: Nov 18, 2013
Civil Rights Lovefest

Postby Davinhia » Mon Jan 05, 2015 6:31 pm

I go from almost no government
to slightly-oversized government

meh
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Anollasia
Postmaster of the Fleet
 
Posts: 25633
Founded: Apr 05, 2012
Liberal Democratic Socialists

Postby Anollasia » Mon Jan 05, 2015 6:31 pm

I didn't find a big difference. The only major difference is my current industry is a long negative number and in the refactored preview it's 458 or so. Not much change in the government spending, it's overall the same, it just distributes the funding a very little bit more even.

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Fanosolia
Senator
 
Posts: 3796
Founded: Apr 29, 2014
Ex-Nation

Postby Fanosolia » Mon Jan 05, 2015 6:34 pm

[violet] wrote:Wow, that's quite a change. It's saying income tax is unnecessary to support what is a very small government relative to the size of the overall economy--your Industry Size is almost an order of magnitude larger than your Government Size.

Edit: I just spotted something I want to fix there. Your refactored income tax is now 3%, not 0%.


Um, is that also why my nation's income tax will now be 7% instead of the current 54%? I mean it's not like that's such a bad thing for my citizens, but my nation is very much into paying for public healthcare and schools so my confusion is sort of justified. Could that also be due to the fact I did a tax cut issue today, or is that just a coincidence?
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Australian rePublic
Postmaster of the Fleet
 
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Founded: Mar 18, 2013
Left-Leaning College State

Postby Australian rePublic » Mon Jan 05, 2015 6:48 pm

Whilst we're at it, why not split larve companies with small ones? It makes a huge difference
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Australian rePublic
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Founded: Mar 18, 2013
Left-Leaning College State

Postby Australian rePublic » Mon Jan 05, 2015 6:52 pm

My refracted one says 26.8% public sector and 71% tax rate. That it is unrealistic that over 70% of my industry is private and yet the tax rate is so high. Capitalists economies have lower taxes
Last edited by Australian rePublic on Mon Jan 05, 2015 6:52 pm, edited 1 time in total.
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Australian rePublic
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Founded: Mar 18, 2013
Left-Leaning College State

Postby Australian rePublic » Mon Jan 05, 2015 6:54 pm

I noticed a question mark in the pre-refracted public owned industry. How does this differ from public sector, and where can you find stats on it?
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