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by Wind in the Willows » Fri Apr 04, 2014 8:12 pm
by Port blood » Sat Apr 05, 2014 2:15 am
by Totally Not Leningrad Union » Sat Apr 05, 2014 5:55 am
Port blood wrote:No,we don't wanne be Twitter with Ellen Degeneres
by Darwinish Brentsylvania » Sat Apr 05, 2014 6:03 am
by Port blood » Sat Apr 05, 2014 7:12 am
Darwinish Brentsylvania wrote:Guys, the server won't be a problem if it's year round. Why? Because people were always in a rush to get the most byte coins in those two days. With it made a year round thing, then people will know they have all the time they want, so they don't constantly stay online.
by Republic of Coldwater » Sat Apr 05, 2014 7:17 am
by Totally Not Leningrad Union » Sat Apr 05, 2014 7:19 am
Republic of Coldwater wrote:#bringbytecoinback
by Port blood » Sat Apr 05, 2014 7:25 am
Republic of Coldwater wrote:Yes, I want it back, it was fun actually, and if users don't want to use it, then they didn't have to.
by Wintermoot » Sat Apr 05, 2014 8:59 am
by Unibot III » Sat Apr 05, 2014 9:19 am
[violet] wrote:I mean this in the best possible way,
but Unibot is not a typical NS player.
Milograd wrote:You're a caring, resolute lunatic
with the best of intentions.
by Britonisea » Sat Apr 05, 2014 9:21 am
United Great Britian wrote:Do you want to keep ByteCoin? I do.
by Atorea » Sat Apr 05, 2014 9:22 am
by Aurora Confederacy » Sat Apr 05, 2014 9:26 am
by Britonisea » Sat Apr 05, 2014 9:38 am
Aurora Confederacy wrote:nice idea, HOWEVER given the experience of the last couple of days with Bytecoin, and so NS running slower than a slow thing in slowtown, and booting me out more times than a soccer ball gets kicked in a soccer match, I must say NO to the idea.
by Magna Libero » Sat Apr 05, 2014 10:04 am
by Totally Not Leningrad Union » Sat Apr 05, 2014 10:05 am
Magna Libero wrote:Absolutely not. It slowed down the site. While it was interesting, it was also very boring, due to lack of realism and exponentially growing incomes.
I mean the nation with the top exchange had I don't know how many 1000*trillions after one day. How would you write that up during the next upcoming years? 1*1000,000,000,000^1000,000 ??
I'd rather play with a real stock market or a simulator that is actually realistic.
by Holy Trek » Mon May 05, 2014 2:03 am
[violet] wrote:ByteCoin definitely wouldn't generate that kind of lag if we kept it as a permanent feature. The feature itself generates some additional load, but not that much; the lag comes from the fact that a lot more people than usual are being a lot more active on the site than usual, since it's a one-off event that doesn't last very long.
This happens every novelty day, to varying degrees. Last Halloween the site went down completely for a while. This one offered a lot of opportunities for interaction (i.e. you could do a lot of different stuff: mine, transfer, trade, donate) so players were exceptionally busy.
The Ten Year Challenge game is still around if you know where to look.
The reason we don't keep novelty days is the features aren't designed for long-term play. In particular, they're usually unbalanced, so that certain players start with a significant advantage over others (e.g. by controlling many large nations), or develop an entrenched advantage, or they rely on players not knowing things in advance (e.g. that you can get IPO shares from puppet populations). They could theoretically be balanced, but that takes time and discussion and testing.
So rather than leave a novelty day feature hanging around, not really working all that well, we make it a one-off special.
In terms of keeping ByteCoin, or using it as the foundation for a vaguely similar economic-type game, I think that's possible, with fairly significant changes. The mechanism of having to use another nation as a bank, and having to trust that bank not to steal it (or cease to exist) is a good one, I think. And it would be fun to try to manipulate the market, if there actually was a real one, rather than a random algorithm.
by Brechalht » Fri Jun 13, 2014 12:23 pm
by Shadow Afforess » Fri Jun 13, 2014 12:43 pm
by Brechalht » Fri Jun 13, 2014 12:46 pm
Shadow Afforess wrote:I started work on a ByteCoin clone back in May but stopped when I got busy w/final exams and moving, and never went back because I can't tell how many people would actually use it. I would say it's about 25% done.
by Elke and Elba » Fri Jun 13, 2014 3:33 pm
Ratateague wrote:NationStates seems to hate the Geneva Convention. I've lost count in how many times someone has tried to introduce something like it. Why they don't like it is a mystery to me. Probably a lot of jingoist wingnuts.
Ardchoille wrote:When you consider that (violet) once changed the colour of the whole game for one player ... you can understand how seriously NS takes its players.
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