Here's how I see it. Someone correct me if I'm wrong.
- Most of the Top 50 most populous regions before the new TG system was introduced are still in the Top 50 most populous regions, albeit with somewhat reduced populations, with very few new additions.
- Nations are getting inundated with recruitment telegrams upon founding and refounding, so many that the standard telegram inbox can't accommodate them, leaving newly created and refounded nations with immediately full inboxes and making recruiters waste time and/or money (unless using a script, more on that in a minute).
- New or rebuilding regions pretty much have no choice but to purchase stamps to even begin to compete with already established regions. Because of the rate limits imposed on auto-scripts, they don't even begin to compete with stamps. New players, or old players wanting to form new regions or rebuild old ones, are too demoralized to manually recruit and probably couldn't compete anyway.
- I haven't seen too many new regions, if any, making a mark on Gameplay lately. That's my area of the game. People from other areas: Are you seeing new regions making a mark on your side of the game, or is it just the same old, same old?
And if I'm not wrong in my assessment, is this really the game that admins want to provide? If it isn't, what do admins intend to do about the recruitment system and the massive spam it's causing for newly created and refounded nations, and the massive disadvantage it's causing for new regions and particularly for those who don't purchase stamps? We were told when this was introduced that admins didn't want to make this game pay-to-play. Tell me how it currently isn't.
I also wouldn't mind hearing how much money has been made since stamps went on sale and what's happening with that money, but I won't hold my breath.