by Auralia » Thu Apr 19, 2012 8:00 pm
by Auralia » Thu Apr 19, 2012 8:06 pm
by Glen-Rhodes » Fri Apr 20, 2012 9:24 am
by Mallorea and Riva » Fri Apr 20, 2012 9:29 am
Glen-Rhodes wrote:(This will make more sense if you read the other thread first.)
Just to point out, I've been automating my campaigns for the past two years. In that time, 10 of my resolutions have reached quorum. Taking out duplicates and withdrawn proposals, that number comes down to 8. I've submitted more than 8 proposals in the past two years. Not all of them reach quorum, even though my campaigns reach hundreds of delegates. To paint automation as some sure-fire way to reach quorum is wrong. Quality still matters. There is no difference between an automated campaign reaching 200 delegates and a manual campaign doing the same. But it seems like a few of you guys are saying that a bad proposal will fare better under the automated one than under the manual one. That doesn't make sense to me.
by Glen-Rhodes » Fri Apr 20, 2012 9:46 am
Mallorea and Riva wrote:The difference is there, GR. The fact that you can't tell the difference between me clicking a button to message 1,200 people, and me taking the time to do a more limited, targeted campaign, leads me to believe that you really aren't thinking over the matter.
Mallorea and Riva wrote:Also refrain from calling those who oppose certain aspects of scripts "Luddites". It's insulting and does nothing to further the debate.
by Mallorea and Riva » Fri Apr 20, 2012 9:57 am
Glen-Rhodes wrote:Mallorea and Riva wrote:The difference is there, GR. The fact that you can't tell the difference between me clicking a button to message 1,200 people, and me taking the time to do a more limited, targeted campaign, leads me to believe that you really aren't thinking over the matter.
You're focusing narrowly on the means, and none on the ends. In either case, 200 delegates are sent a campaign telegram. Like I said, it seems several people are arguing that delegates will be more apt to approve if they're sent an automated telegram, than if they were sent a manual telegram. That doesn't make any sense at all.
Glen-Rhodes wrote:I don't care if people don't like the means. That's a matter of opinion on what is the more "pure" and "superior" method. You can't tell the difference between an automated telegram and one sent manually. If you take time to personalize your telegrams, that's great for you. I never have, because it's not important and I doubt it has any significant impact whatsoever on how many delegates approve a proposal. The only difference between sending 200 telegrams with a script and sending 200 manually is time.
Glen-Rhodes wrote:We can argue about how fair that is, but it's an argument I've already had numerous times over the past two years. I don't care if other people view it as unfair. They choose to campaign manually. There are scripts available to the public. My script in particular was written with campaigning in mind, hence its original name of Campaigner (which has since been changed to AutoTG). If scripts were hoarded and kept secret, fairness would be a legitimate point. But they're not, so it isn't.
All that's left is arguing whether or not automated campaigns affect the quality of World Assembly proposals. If you guys can't tell me why delegates would be more apt to approve a poorly written proposal because they were sent an automated telegram, then you lose that debate. I've been waiting two years for somebody to provide a concrete answer to this.
Glen-Rhodes wrote:Mallorea and Riva wrote:Also refrain from calling those who oppose certain aspects of scripts "Luddites". It's insulting and does nothing to further the debate.
I wouldn't view people as Luddites if they offered up arguments that weren't basically saying manual campaigning is better because it's more work.
by Unibot II » Fri Apr 20, 2012 10:27 am
Give every WA author access to a script. This includes the newbies. Bad proposals get smacked when they try to reach quorum. This is usually because the author lacks the time or inclination to campaign for them. But now, with the click of button, they can message every viable delegate. Not every delegate critically analyzes the text. I would argue that many delegates simply approve what is sent to them, unless it is an extremely touchy subject for them personally. That's the simplified version of the argument GR. Flesh it out yourself.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
by Glen-Rhodes » Fri Apr 20, 2012 11:10 am
Mallorea and Riva wrote:Give every WA author access to a script. This includes the newbies. Bad proposals get smacked when they try to reach quorum. This is usually because the author lacks the time or inclination to campaign for them. But now, with the click of button, they can message every viable delegate. Not every delegate critically analyzes the text. I would argue that many delegates simply approve what is sent to them, unless it is an extremely touchy subject for them personally. That's the simplified version of the argument GR. Flesh it out yourself.
Mallorea and Riva wrote:You not understanding the argument being raised != us being Luddites.
by The Most Glorious Hack » Sat Apr 21, 2012 5:39 am
Unibot II wrote:(1) What newbie has the time and the brains to set up a script, but not the time to write a decent resolution?
by Mallorea and Riva » Sat Apr 21, 2012 11:34 am
Glen-Rhodes wrote:Mallorea and Riva wrote:Give every WA author access to a script. This includes the newbies. Bad proposals get smacked when they try to reach quorum. This is usually because the author lacks the time or inclination to campaign for them. But now, with the click of button, they can message every viable delegate. Not every delegate critically analyzes the text. I would argue that many delegates simply approve what is sent to them, unless it is an extremely touchy subject for them personally. That's the simplified version of the argument GR. Flesh it out yourself.
If the author of a proposal lacks the time or inclination to campaign, having access to a script isn't going to make them any more likely to campaign. They still have to install the script and figure out how to run it, which requires them wanting to campaign in the first place.
Glen-Rhodes wrote:Regardless, a poor author isn't going to be a good campaigner. Brute force isn't an effective campaign strategy, otherwise we'd simply be sending links to our proposals. It doesn't matter how many telegrams you send, it doesn't matter how you send them: if your campaign sucks, it's not going to be effective.
Glen-Rhodes wrote:Even in effective campaigns, delegates do judge on the quality of the proposal. That's the purpose of the quorum threshold. If a poor proposal can reach quorum without automated campaigns, then obviously it will be able to reach quorum with them. The issue is not the campaigns, it's the quorum threshold.
Glen-Rhodes wrote:Not that we've actually seen truly terrible resolutions reach quorum, if we're being completely honest. Not liking a resolution does not make it poorly written. Resolutions written by non-regulars may not be the greatest ever, but they're not written poorly by any reasonable metric. When was the last time a proposal like this was voted on? Plenty have been submitted, even when delegates look at the proposal list regularly. (Fun fact: there have been a few points in the past several years where campaigning wasn't even necessary.)
Glen-Rhodes wrote:Mallorea and Riva wrote:You not understanding the argument being raised != us being Luddites.
I completely understand the argument. I do not agree with it. Why? Because the arguments don't go beyond saying manual campaigning is better because making campaigns hard is a good thing.
Drawing from your argument, would you propose that blanket campaigns be banned altogether? It's not that difficult to telegram 200 delegates manually. A decent campaigner can send 3 or more telegrams per minute. So they can run a campaign just as fast as a script can. Should we ban that, because it's superior to run smaller, more targeted and personalized campaigns?
by Auralia » Sat Apr 21, 2012 12:18 pm
Mallorea and Riva wrote:Glen-Rhodes wrote:If the author of a proposal lacks the time or inclination to campaign, having access to a script isn't going to make them any more likely to campaign. They still have to install the script and figure out how to run it, which requires them wanting to campaign in the first place.
So what you're saying is, scripts are not massively easier than hand campaigning? Is that really the argument you're trying to make GR?
Mallorea and Riva wrote:Glen-Rhodes wrote:Regardless, a poor author isn't going to be a good campaigner. Brute force isn't an effective campaign strategy, otherwise we'd simply be sending links to our proposals. It doesn't matter how many telegrams you send, it doesn't matter how you send them: if your campaign sucks, it's not going to be effective.
You just obliterated the argument in favor of using scripts for campaigning. I thank you for that. That having been said, you're incorrect. If I sent out 1,200 tgs with just that link, I'd wager that I'd get at least a ten percent rate of return.
Mallorea and Riva wrote:Glen-Rhodes wrote:Even in effective campaigns, delegates do judge on the quality of the proposal. That's the purpose of the quorum threshold. If a poor proposal can reach quorum without automated campaigns, then obviously it will be able to reach quorum with them. The issue is not the campaigns, it's the quorum threshold.
When was the last time a crappy proposal got to vote without a campaign? I can't remember it. There have been some objectively bad resolutions at vote, but not as many as there would be if everyone had access to a script.Glen-Rhodes wrote:Not that we've actually seen truly terrible resolutions reach quorum, if we're being completely honest. Not liking a resolution does not make it poorly written. Resolutions written by non-regulars may not be the greatest ever, but they're not written poorly by any reasonable metric. When was the last time a proposal like this was voted on? Plenty have been submitted, even when delegates look at the proposal list regularly. (Fun fact: there have been a few points in the past several years where campaigning wasn't even necessary.)
Soooooo why on earth do we need scripts then?
Mallorea and Riva wrote:Glen-Rhodes wrote:I completely understand the argument. I do not agree with it. Why? Because the arguments don't go beyond saying manual campaigning is better because making campaigns hard is a good thing.
Drawing from your argument, would you propose that blanket campaigns be banned altogether? It's not that difficult to telegram 200 delegates manually. A decent campaigner can send 3 or more telegrams per minute. So they can run a campaign just as fast as a script can. Should we ban that, because it's superior to run smaller, more targeted and personalized campaigns?
Let me put it this way GR. When I turn on a video game and start to play, I set it on a high difficulty, because the challenge is part of what makes the game rewarding. I can't help but feel as though you crank the settings all the way down and breeze through it on easy, and now you're trying to do the same here.
by Glen-Rhodes » Sat Apr 21, 2012 1:34 pm
Mallorea and Riva wrote:So what you're saying is, scripts are not massively easier than hand campaigning? Is that really the argument you're trying to make GR?
Mallorea and Riva wrote:You just obliterated the argument in favor of using scripts for campaigning. I thank you for that. That having been said, you're incorrect. If I sent out 1,200 tgs with just that link, I'd wager that I'd get at least a ten percent rate of return.
Mallorea and Riva wrote:When was the last time a crappy proposal got to vote without a campaign? I can't remember it. There have been some objectively bad resolutions at vote, but not as many as there would be if everyone had access to a script.
Mallorea and Riva wrote:Soooooo why on earth do we need scripts then?
Mallorea and Riva wrote:Let me put it this way GR. When I turn on a video game and start to play, I set it on a high difficulty, because the challenge is part of what makes the game rewarding. I can't help but feel as though you crank the settings all the way down and breeze through it on easy, and now you're trying to do the same here.
by Auralia » Sat Apr 21, 2012 2:12 pm
Glen-Rhodes wrote:Because campaigning is boring, tedious, and too time consuming. It's poor game design and Violet has definitely acknowledged this numerous times. You are convinced that campaigning is perfect right now, but it's not. It's broken and always has been. Yes, some level of campaigning will probably always be necessary. But ideally delegates should be visiting the proposal list frequently. You shouldn't have to spend hours doing monotonous tasks to reap the benefits of spending weeks and months drafting a proposal. Just because we've always had to do it doesn't mean it's a good way for the system to work.
by Mallorea and Riva » Mon Apr 23, 2012 7:26 pm
Glen-Rhodes wrote:Mallorea and Riva wrote:So what you're saying is, scripts are not massively easier than hand campaigning? Is that really the argument you're trying to make GR?
Auralia is correct. I don't know where you started to misunderstand my comment. Somebody who lacks the motivation or knowledge to run a manual campaign won't magically gain those things because of scripts. They have to find the scripts, first of all. After that, they have to come up with an actual campaign. Both of those things require motivation and knowledge.
Glen-Rhodes wrote:Mallorea and Riva wrote:You just obliterated the argument in favor of using scripts for campaigning. I thank you for that. That having been said, you're incorrect. If I sent out 1,200 tgs with just that link, I'd wager that I'd get at least a ten percent rate of return.
I'm not sure how I "obliterated" my argument. Sending 1,200 telegrams isn't realistic. It would take 400 minutes (7 straight hours) to do that via script. I don't think NationStates keeps you logged in for 7 hours, unless you're remaining active during that period. I don't even know how long it would take to run a manual campaign in that time. Nobody should be spending 7 hours campaigning, both from a personal sanity level and a good game design level.
Glen-Rhodes wrote:My point was that an ineffective campaign isn't going to work. Just because somebody has a script to send telegrams for them doesn't mean their campaign is going to be any good. Would you approve a proposal just because somebody sent you a link? I don't think so, and I don't think very many delegates would either. Brute force also isn't an effective strategy because turnout is very low. I sent telegrams to at least 300 delegates each campaign and rarely get more than a third of those to approve of the proposal. I doubt the ~130 delegates that do ultimately approve of the proposal are all targets of a campaign. It's not just mere coincidence that most proposals get around that many approvals after reaching quorum.
Glen-Rhodes wrote:Mallorea and Riva wrote:When was the last time a crappy proposal got to vote without a campaign? I can't remember it. There have been some objectively bad resolutions at vote, but not as many as there would be if everyone had access to a script.
"Crappy" does not mean "poorly written." Again, just because you don't like a proposal doesn't mean it's low quality. A lot of the language coming from you and your side is very paternalistic. It seems that you want to ensure that only an elite few should be able to get proposals to quorum by making sure that campaigning remains difficult and tedious.
Glen-Rhodes wrote:Mallorea and Riva wrote:Soooooo why on earth do we need scripts then?
Because campaigning is boring, tedious, and too time consuming. It's poor game design and Violet has definitely acknowledged this numerous times. You are convinced that campaigning is perfect right now, but it's not. It's broken and always has been. Yes, some level of campaigning will probably always be necessary. But ideally delegates should be visiting the proposal list frequently. You shouldn't have to spend hours doing monotonous tasks to reap the benefits of spending weeks and months drafting a proposal. Just because we've always had to do it doesn't mean it's a good way for the system to work.
Glen-Rhodes wrote:Mallorea and Riva wrote:Let me put it this way GR. When I turn on a video game and start to play, I set it on a high difficulty, because the challenge is part of what makes the game rewarding. I can't help but feel as though you crank the settings all the way down and breeze through it on easy, and now you're trying to do the same here.
And there we have it. You've come full circle, right back to arguing that automated campaigns should be illegal simply because manual campaigns are more pure. If we allow automate campaigns, the quality of work will deteriorate and the World Assembly will be ruined. I don't know why you get angry when I call that Luddism. That's exactly what it is.
Auralia wrote:Glen-Rhodes wrote:Because campaigning is boring, tedious, and too time consuming. It's poor game design and Violet has definitely acknowledged this numerous times. You are convinced that campaigning is perfect right now, but it's not. It's broken and always has been. Yes, some level of campaigning will probably always be necessary. But ideally delegates should be visiting the proposal list frequently. You shouldn't have to spend hours doing monotonous tasks to reap the benefits of spending weeks and months drafting a proposal. Just because we've always had to do it doesn't mean it's a good way for the system to work.
This really is the core argument here, and why I wrote my script in the first place.
by Auralia » Mon Apr 23, 2012 7:31 pm
Mallorea and Riva wrote:I've listed my counter to this several times, but I'll go over it once more. Yes, the game is difficult. No, not everyone should be able to spam the delegates with their crap proposals. Why? Because it's annoying as hell to the delegates, and to the voters if the thing actually achieves quorum. Is the system time consuming now? If you try to blanket campaign manually, yes. If you do a targeted campaign, it's not so bad.
by Mallorea and Riva » Mon Apr 23, 2012 7:36 pm
Auralia wrote:Mallorea and Riva wrote:I've listed my counter to this several times, but I'll go over it once more. Yes, the game is difficult. No, not everyone should be able to spam the delegates with their crap proposals. Why? Because it's annoying as hell to the delegates, and to the voters if the thing actually achieves quorum. Is the system time consuming now? If you try to blanket campaign manually, yes. If you do a targeted campaign, it's not so bad.
What are you saying? If I used the script for a targeted campaign (let's say, maybe 200 delegates), would that be acceptable to you?
by Embolalia » Mon Apr 23, 2012 8:12 pm
/ˌɛmboʊˈlɑːliːʌ/ | My mostly worthless blog Economic Left/Right: -5.88 Social Libertarian/Authoritarian: -4.51 Liberal atheist bisexual, and proud of it.
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by Auralia » Mon Apr 23, 2012 8:24 pm
Embolalia wrote:To put another spin on it, say someone creates a program to effortlessly send out the TGs to the right people. It finds all the delegates, it takes care of the tags; all you have to do is write the TG itself. And lets say this person creates pre-compiled binaries for Windows, OSX, and a distro or two of Linux. Doesn't even need to be installed, it's a standalone thing. Click the download button, double click the icon, paste in the TG, click go.
Assuming the author and staff were willing, would you say putting links to this in major sticked threads, where anyone who even bothers to read the rules will find it, would be a good or bad thing? Would this require of the author the minimum effort that has been mentioned before?
by Embolalia » Mon Apr 23, 2012 9:03 pm
/ˌɛmboʊˈlɑːliːʌ/ | My mostly worthless blog Economic Left/Right: -5.88 Social Libertarian/Authoritarian: -4.51 Liberal atheist bisexual, and proud of it.
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by Auralia » Mon Apr 23, 2012 9:17 pm
Embolalia wrote:Forgive me if I'm a bit lost here. You say you want to do exactly what I said, but that doing exactly what I said is not enough effort? You say using a script should be a hassle, but you want to make your program easier to use?
If you're saying what I think you're saying, that you want to make it easy but obscure, I think we'd run into another problem. You'd know how to get it, I'd know how to get it. All the "elites", the established authors, will all know about it. The newbies, as you said, won't even think of it. Even people who've been around a bit, but just didn't know such a thing existed (and, for what it's worth, I didn't even hear of scripts until I joined the UDL - after I'd passed 2 resolutions) won't think of it. We could end up with a massive disparity between those who've been clued in, and can thereby get something to quorum with a few seconds of campaigning effort, and those who haven't, and thereby can't. Or, we could end up with it being common knowledge, despite the attempt at obscurity. (What are the chances of someone putting it in their sig? Posting it in an offsite forum? Just telling anyone who submits something?) Security through obscurity just doesn't work.
by Mallorea and Riva » Mon Apr 23, 2012 10:05 pm
Auralia wrote:Sorry, I should clarify. I'm not saying that the script should be deliberately obscured, I'm saying that newbies will only find it as it is if they're dedicated and curious enough. Someone who really wants to get their resolution passed will ask around to try to find the best way to get it to quorum, and will learn of the script. Others who don't really care (and who probably don't have very good resolutions) will just throw it into the queue and wait. I haven't been around here for that long, but I was really interested in the game, did some research, read the forums, asked round and eventually learned about scripts. I think the same will apply for newbies.
by Auralia » Sat Apr 28, 2012 5:46 pm
Argument 1: A WA auto-campaign script will inform "less-discriminating" regional delegates of the existence of the queue, which will result in approvals for "low quality" proposals.
Argument 2: A WA auto-campaign script will result in mass floods of telegrams for and against proposals, which will be a significant annoyance for regional delegates.
by Glen-Rhodes » Sat Apr 28, 2012 6:17 pm
by Auralia » Sat Apr 28, 2012 6:22 pm
Glen-Rhodes wrote:I'm sorry, but anybody who believes campaign scripts will cause a deluge of newbies to draft proposals, submit them, and coordinate a campaign doesn't know what they're talking about. My script was high-profile for quite some time, to the point where I routinely got telegrams about it, and we didn't see any such thing. There's zero reason to believe continuing to allow what's already been allowed for the past year and half is going to suddenly have a huge adverse impact out of nowhere.
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