NATION

PASSWORD

IDEA: Ban List Available on RMB

Bug reports, general help, ideas for improvements, and questions about how things are meant to work.
User avatar
Unibot II
Senator
 
Posts: 3852
Founded: Jan 10, 2011
Ex-Nation

IDEA: Ban List Available on RMB

Postby Unibot II » Sat Dec 10, 2011 6:07 pm

Here's an idea to tide RMB spammers in feeders or sinkers that community don't want. I know for example TSP has been trying to ban this Nazi guy who keeps spamming our RMB everyday and unless I catch him within the first five min, the regional happenings are cleared. So I was wondering if the RMB's first 10 posts could be used in the same manner as Regional Happenings; if you post, you're on the banlist till the next nine posts on the RMB at least are cleared?
Last edited by Unibot II on Sat Dec 10, 2011 6:07 pm, edited 1 time in total.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
Member of Gholgoth | The Capitalis de Societate of The United Defenders League (UDL) | Org. Join Date: 25/05/2008
Unibotian Factbook // An Analysis of NationStates Generations // The Gameplay Alignment Test // NS Weather // How do I join the UDL?
World Assembly Card Gallery // The Unibotian Life Expectancy Index // Proudly Authored 9 GA Res., 14 SC Res. // Commended by SC#78;
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Duty is Eternal, Justice is Imminent: UDL

User avatar
Sheepatropolis
Spokesperson
 
Posts: 151
Founded: Dec 26, 2005
Ex-Nation

Postby Sheepatropolis » Sat Dec 10, 2011 7:00 pm

When a nation leaves a feeder you can no longer ban it, right? It would be even better if for 24 hours after leaving, a nation was still subject to being banned.

GGR is a particular pain because the founder has a multitude of adspam puppets, which get banned frequently.

A great tool would be to have a gag list; any region name in the list wouldn't show up as a tag on the RMB. Bans can be circumvented but a gag is gag. It would have to cost influence of course, but it'd work a charm.
Ex Elected Minister of Security for The South Pacific

Ex General-in-chief of The South Pacific Army

The Ancient Puppet of Lordieth

User avatar
Unibot II
Senator
 
Posts: 3852
Founded: Jan 10, 2011
Ex-Nation

Postby Unibot II » Sat Dec 10, 2011 11:19 pm

Sheepatropolis wrote:When a nation leaves a feeder you can no longer ban it, right? It would be even better if for 24 hours after leaving, a nation was still subject to being banned.


That would screw up defending and raiding. Currently you can ban the nation if they're on the regional happenings, even if they're not in the region.
Last edited by Unibot II on Sat Dec 10, 2011 11:20 pm, edited 1 time in total.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
Member of Gholgoth | The Capitalis de Societate of The United Defenders League (UDL) | Org. Join Date: 25/05/2008
Unibotian Factbook // An Analysis of NationStates Generations // The Gameplay Alignment Test // NS Weather // How do I join the UDL?
World Assembly Card Gallery // The Unibotian Life Expectancy Index // Proudly Authored 9 GA Res., 14 SC Res. // Commended by SC#78;
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Duty is Eternal, Justice is Imminent: UDL

User avatar
Sedgistan
Site Director
 
Posts: 35551
Founded: Oct 20, 2006
Anarchy

Postby Sedgistan » Sat Dec 10, 2011 11:21 pm

Or you accept you're in a game-created region, getting free nations, and that you already have generous means to deal with RMB posters that you dislike?

User avatar
Topid
Minister
 
Posts: 2843
Founded: Dec 29, 2008
Capitalizt

Postby Topid » Sat Dec 10, 2011 11:21 pm

Unibot II wrote:
Sheepatropolis wrote:When a nation leaves a feeder you can no longer ban it, right? It would be even better if for 24 hours after leaving, a nation was still subject to being banned.


That would screw up defending and raiding. Currently you can ban the nation if they're on the regional happenings, even if they're not in the region.

Or even if they were never in the region. :P
AKA Weed

User avatar
Unibot II
Senator
 
Posts: 3852
Founded: Jan 10, 2011
Ex-Nation

Postby Unibot II » Sun Dec 11, 2011 12:43 am

Sedgistan wrote:and that you already have generous means to deal with RMB posters that you dislike?


?

GGR runs in and posts their nazi garbage and leaves; that offers a five-fifteen min window to ban them. How is this a generous means? Because its better than a second-long window? It's generous if I'm nocturnal. GGR usually strikes at around 6 AM my time.
Last edited by Unibot II on Sun Dec 11, 2011 12:43 am, edited 1 time in total.
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
Member of Gholgoth | The Capitalis de Societate of The United Defenders League (UDL) | Org. Join Date: 25/05/2008
Unibotian Factbook // An Analysis of NationStates Generations // The Gameplay Alignment Test // NS Weather // How do I join the UDL?
World Assembly Card Gallery // The Unibotian Life Expectancy Index // Proudly Authored 9 GA Res., 14 SC Res. // Commended by SC#78;
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Duty is Eternal, Justice is Imminent: UDL

User avatar
Sedgistan
Site Director
 
Posts: 35551
Founded: Oct 20, 2006
Anarchy

Postby Sedgistan » Sun Dec 11, 2011 1:08 am

The suppress button.

User avatar
Sheepatropolis
Spokesperson
 
Posts: 151
Founded: Dec 26, 2005
Ex-Nation

Postby Sheepatropolis » Sun Dec 11, 2011 6:37 am

Sedgistan wrote:The suppress button.


If this were any other recruiter I may agree with you. GGR was actually banned by TSP for breaking our 3-strike rule; two instances of abusive messages towards members of TSP and one break of the 24-hour posting rule. Of course GGR flouted the ban because it's unenforcible when you have an army of adspam puppets.

Yes, player rules don't equal game rules, but the continued disregard, the relentless identical wall of ugly text day in, day out, makes GGR a unique case. No games rules are being broken but it pushes the boundary of fair game to near breaking point.

Not to mention some players find the Nazism objectional, and almost offensive.

TSP can't be the only GCR that finds GGR to be the worst adspammer in NationStates.
Last edited by Sheepatropolis on Sun Dec 11, 2011 6:40 am, edited 1 time in total.
Ex Elected Minister of Security for The South Pacific

Ex General-in-chief of The South Pacific Army

The Ancient Puppet of Lordieth

User avatar
Frisbeeteria
Game Moderator
 
Posts: 27824
Founded: Dec 16, 2003
Capitalizt

Postby Frisbeeteria » Sun Dec 11, 2011 10:07 am

The first significant banning improvement happened when we added both RH and RMB to the ban list a few years back. However, when the RMBs were upgraded to their current format (historical listing, ability to suppress), the new RMB code was no longer managed the same way. The old methods wouldn't work with the new code.

Cross-linking the new RMB code with the current region code would almost certainly be more work than is practical. I'm not going to say "never", but I'm betting that [violet] would.

User avatar
Glen-Rhodes
Powerbroker
 
Posts: 9027
Founded: Jun 25, 2008
Ex-Nation

Postby Glen-Rhodes » Sun Dec 11, 2011 10:20 am

Sedgistan wrote:Or you accept you're in a game-created region, getting free nations, and that you already have generous means to deal with RMB posters that you dislike?

Sounds like a good argument against GCRs banning RMB ads altogether. But I digress.

Why not just add something along the lines of banning nations from posting on the RMB? If for some reason people feel the need to limit the power of bans, you could give a certain number of RMB bans or something.

User avatar
Frisbeeteria
Game Moderator
 
Posts: 27824
Founded: Dec 16, 2003
Capitalizt

Postby Frisbeeteria » Sun Dec 11, 2011 10:26 am

Glen-Rhodes wrote:Why not just add something along the lines of banning nations from posting on the RMB? If for some reason people feel the need to limit the power of bans, you could give a certain number of RMB bans or something.

Right now players can ban nations from regions, and mods can ban nations from posting on ANY RMB. There is no existing methodology for banning RMB use in specific regions. An entirely new system would have to be coded, possibly taking into account the Influence system. It's a lot of work for something that would only really benefit nine regions. It just doesn't seem like a big enough problem to go to that much effort.
Last edited by Frisbeeteria on Sun Dec 11, 2011 10:27 am, edited 1 time in total.

User avatar
Unibot II
Senator
 
Posts: 3852
Founded: Jan 10, 2011
Ex-Nation

Postby Unibot II » Sun Dec 11, 2011 12:33 pm

http://www.nationstates.net/cgi-bin/api ... q=messages

The site already takes the data from the top 10 RMB posts? Ironically, GGR just struck in TRR as I read their RMB messages (goes to see if they hit TSP too..).
Vocenae wrote:Unibot, you have won NS.
General Halcones wrote:Look up to Unibot as an example.
Member of Gholgoth | The Capitalis de Societate of The United Defenders League (UDL) | Org. Join Date: 25/05/2008
Unibotian Factbook // An Analysis of NationStates Generations // The Gameplay Alignment Test // NS Weather // How do I join the UDL?
World Assembly Card Gallery // The Unibotian Life Expectancy Index // Proudly Authored 9 GA Res., 14 SC Res. // Commended by SC#78;
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Duty is Eternal, Justice is Imminent: UDL

User avatar
Frisbeeteria
Game Moderator
 
Posts: 27824
Founded: Dec 16, 2003
Capitalizt

Postby Frisbeeteria » Sun Dec 11, 2011 12:59 pm

Unibot II wrote:The site already takes the data from the top 10 RMB posts.

Since I don't have code access, I don't know for sure how the admins grab the RH. However, since they included the desired RMB information in the API, it might be easier than I previously thought.

We'll let [violet] have the final say, obviously.

User avatar
[violet]
Executive Director
 
Posts: 16220
Founded: Antiquity

Postby [violet] » Sun Dec 11, 2011 4:35 pm

Lemme see if I understand this: the problem is there's no mechanism to add a nation to your region's ban list unless they're a resident or mentioned in the Regional Happenings, is that right? If so, how about a text box or something that lets you add whichever nations you like?

User avatar
SunRawr
Ambassador
 
Posts: 1209
Founded: May 30, 2011
Ex-Nation

Postby SunRawr » Sun Dec 11, 2011 4:39 pm

[violet] wrote:Lemme see if I understand this: the problem is there's no mechanism to add a nation to your region's ban list unless they're a resident or mentioned in the Regional Happenings, is that right? If so, how about a text box or something that lets you add whichever nations you like?

This would be dangerous to the R/D game

User avatar
Tramiar
Ambassador
 
Posts: 1162
Founded: Aug 30, 2005
Ex-Nation

Postby Tramiar » Sun Dec 11, 2011 4:44 pm

It would hurt the R/D game quite a bit. Seems more dangerous for the defenders though, since they like to use the same nations over and over. We take over a region, all we'd have to do is ban all the defenders we knew of. They'd have to create a lot more nations. :P
Mallorea and Riva wrote:I too would ban myself if I saw me moving into my region.

Tramiar: *causes great injustices to natives and fenda-kind*
Spartzy: *prevents great injustices*
Tramiar: too late, they were already caused.
Spartzy: *stops great injustices*
Tramiar: *causes greater injustices, cannot be fixed until next update*
Spartzy: *quits the game*

User avatar
Mahaj
Senator
 
Posts: 4110
Founded: Dec 08, 2009
Ex-Nation

Postby Mahaj » Sun Dec 11, 2011 5:03 pm

[violet] wrote:Lemme see if I understand this: the problem is there's no mechanism to add a nation to your region's ban list unless they're a resident or mentioned in the Regional Happenings, is that right? If so, how about a text box or something that lets you add whichever nations you like?

OH MY GOD ABSOLUTELY NO.

That would first of all not solve the problem mentioned here, and secondly would just about kill the R/D game.
Aal Izz Well: UDL
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

User avatar
Lordieth
Post Czar
 
Posts: 31603
Founded: Jun 18, 2010
New York Times Democracy

Postby Lordieth » Sun Dec 11, 2011 5:12 pm

SunRawr wrote:
[violet] wrote:Lemme see if I understand this: the problem is there's no mechanism to add a nation to your region's ban list unless they're a resident or mentioned in the Regional Happenings, is that right? If so, how about a text box or something that lets you add whichever nations you like?

This would be dangerous to the R/D game


Only if it allowed nations to be banned before entry to the region. Pre-emptive banning would be disallowed. Only nations who have already entered the region should be subject to a ban, and even then only until the next update, then the 'allowable out-of-region' ban list would be wiped. That protects R/D fairly well. Besides, it would only really be of practical use in the GCRs.

You could even make posting an RMB message part of the conditions. That would protect raiders and defenders even further.
Last edited by Lordieth on Sun Dec 11, 2011 5:17 pm, edited 1 time in total.
There was a signature here. It's gone now.


User avatar
Ginet
Bureaucrat
 
Posts: 52
Founded: Mar 20, 2006
Ex-Nation

Postby Ginet » Sun Dec 11, 2011 5:26 pm

Tramiar wrote:It would hurt the R/D game quite a bit. Seems more dangerous for the defenders though, since they like to use the same nations over and over. We take over a region, all we'd have to do is ban all the defenders we knew of. They'd have to create a lot more nations. :P


Also, wouldn't the Nazis, spammers, and other disreputable types just create fresh spam puppets? Doesn't sound like it would help.

User avatar
Lordieth
Post Czar
 
Posts: 31603
Founded: Jun 18, 2010
New York Times Democracy

Postby Lordieth » Sun Dec 11, 2011 5:29 pm

Frisbeeteria wrote:
Lordieth wrote:-stuff-

Wow. Waaay too complicated.


Yeah, I realised that after posting it. If there's a simpler way to ban out-of-region nations without harming raider/defender gameplay then I'm a bit stumped.

What about a ban button linked to individual RMB posts? Like the report button?
Last edited by Lordieth on Sun Dec 11, 2011 5:30 pm, edited 1 time in total.
There was a signature here. It's gone now.

User avatar
Christian Democrats
Postmaster-General
 
Posts: 10093
Founded: Jul 29, 2009
New York Times Democracy

Postby Christian Democrats » Sun Dec 11, 2011 5:30 pm

Sedgistan wrote:Or you accept you're in a game-created region, getting free nations, and that you already have generous means to deal with RMB posters that you dislike?

^ This.

Whenever an advertiser is banned, he simply can create a new nation. In my opinion, banning regional advertisers is useless.
Leo Tolstoy wrote:Wrong does not cease to be wrong because the majority share in it.
GA#160: Forced Marriages Ban Act (79%)
GA#175: Organ and Blood Donations Act (68%)^
SC#082: Repeal "Liberate Catholic" (80%)
GA#200: Foreign Marriage Recognition (54%)
GA#213: Privacy Protection Act (70%)
GA#231: Marital Rape Justice Act (81%)^
GA#233: Ban Profits on Workers' Deaths (80%)*
GA#249: Stopping Suicide Seeds (70%)^
GA#253: Repeal "Freedom in Medical Research" (76%)
GA#285: Assisted Suicide Act (70%)^
GA#310: Disabled Voters Act (81%)
GA#373: Repeal "Convention on Execution" (54%)
GA#468: Prohibit Private Prisons (57%)^

* denotes coauthorship
^ repealed resolution
#360: Electile Dysfunction
#452: Foetal Furore
#560: Bicameral Backlash
#570: Clerical Errors

User avatar
Lordieth
Post Czar
 
Posts: 31603
Founded: Jun 18, 2010
New York Times Democracy

Postby Lordieth » Sun Dec 11, 2011 5:37 pm

Christian Democrats wrote:
Sedgistan wrote:Or you accept you're in a game-created region, getting free nations, and that you already have generous means to deal with RMB posters that you dislike?

^ This.

Whenever an advertiser is banned, he simply can create a new nation. In my opinion, banning regional advertisers is useless.


An alternative idea I proposed was a 'gag list'. Any region in the list would be prevented from being linked in that region. It would have to be costly in influence to balance it to be used sparingly.
There was a signature here. It's gone now.


User avatar
Ballotonia
Senior Admin
 
Posts: 5494
Founded: Antiquity
Democratic Socialists

Postby Ballotonia » Wed Dec 14, 2011 12:05 am

[violet] wrote:Lemme see if I understand this: the problem is there's no mechanism to add a nation to your region's ban list unless they're a resident or mentioned in the Regional Happenings, is that right? If so, how about a text box or something that lets you add whichever nations you like?


I agree with my invader enemies that implementation of this suggestion would be a major change for invasion/defense gameplay, and that it would be a negative effect. It would greatly benefit invaders.

I also do not agree with the determination of what the actual problem is (and that's related to the splitting off of posts). It being difficult to ban a GGR recruiting nation from a feeder isn't the actual problem. The root problem here is that GGR is posting nazi-style recruitment adds in a feeder region, and that the locals perceive this as an affront to their sensibilities. They want that recruiting to stop, even though the game rules specifically allow posting regional adds in feeder regions. Since GGR uses puppets to add-spam, the ability to ban such a puppet doesn't actually stop the spam in and of itself, it merely provides the delegate a means to say they're actively combating the spam. It would be a political propaganda tool, not an actual functioning problem-solving tool.

What would really solve the problem, and what IMHO this all is leading in to, is to remove the rule which says it's ok to post regional recruitment adds in a feeder region. And that's what my prior post (now split off from this thread) was about.

Ballotonia
Last edited by Ballotonia on Wed Dec 14, 2011 12:10 am, edited 1 time in total.
"Een volk dat voor tirannen zwicht zal meer dan lijf en goed verliezen, dan dooft het licht…" -- H.M. van Randwijk

Next

Advertisement

Remove ads

Return to Technical

Who is online

Users browsing this forum: Keennani, Piehu

Advertisement

Remove ads