Leartopia wrote:I got Diamonds Are an Expat's Best Friend, but it was before the News item announcing it and I dismissed it, so I guess I won't get the chance to experience the full line of issues.
Ouch.
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by Kaboomlandia » Fri Mar 27, 2015 7:21 pm
Leartopia wrote:I got Diamonds Are an Expat's Best Friend, but it was before the News item announcing it and I dismissed it, so I guess I won't get the chance to experience the full line of issues.
by Luna Amore » Fri Mar 27, 2015 7:29 pm
Leartopia wrote:I got Diamonds Are an Expat's Best Friend, but it was before the News item announcing it and I dismissed it, so I guess I won't get the chance to experience the full line of issues. :(
by Bears Armed » Sat Mar 28, 2015 2:49 am
#387
“An International Incident”
The Issue
Media outlets have been buzzing about the thousands of children abducted from their remote villages across the exotic nation of Brasilistan, suspected to have been carried out on the order of their own government. Reports are coming in that the abducted children have been sent underground to mine for diamonds, Brasilistan's most precious resource, but military intelligence suggests that some young Urrsish citizens living there have fallen to the same fate.
The Debate
1. "The Brasilistani government have been pursuing aggressive and provoking policies for years, especially in their attempts to annex their neighbour Marche Noir. Now they're abducting and holding hostage not only their own children, but citizens of other countries!" booms General Stefanie Washington, slamming her fist on the conference table and urgently gesturing to a map on the wall. "We have sat idly by and now it's our people over there waking up in the middle of the night to bombs and soldiers destroying their homes! Chairbear of the High Council, we must marshal our forces and intervene with the only language the Brasilistani seem to understand - violence!"
2. "The good general is surely exaggerating the threat here." Al Neumann, one of your trusted advisers responds calmly while drinking his tea. "Brasilistan is our foremost diamond trade partner, so we must approach the situation with diplomacy and targeted efforts. A knee-jerk military response is the worst thing we could possibly do here. I am confident that with some juicy incentives, the Brasilistani government will discover their error and immediately release our citizens."Issue by: The Immortal Shogunate and Affiliated Territories of Reploid Productions
Editor: Sanctaria
by Golgothastan » Sat Mar 28, 2015 3:18 am
Bears Armed wrote:And here's the start of that chain
by Bears Armed » Sat Mar 28, 2015 3:25 am
Oops! I forgot to say: The full title that comes up in the list of issues received, although it doesn't appear on the page for the issue itself, is "[An International Incident] Diamonds Are An Expat's Best Friend!".
by Golgothastan » Sat Mar 28, 2015 3:28 am
Bears Armed wrote:Oops! I forgot to say: The full title that comes up in the list of issues received, although it doesn't appear on the page for the issue itself, is "[An International Incident] Diamonds Are An Expat's Best Friend!".Golgothastan wrote:I'm confused. Isn't the Diamonds issue the first in the chain? Why is the one you posted called "An International Incident"?
by Sanctaria » Sat Mar 28, 2015 5:40 am
by Mediobogdum II » Sat Mar 28, 2015 8:12 am
Sanctaria wrote:All issues in The Chain will have [An International Incident] before the actual issue name. There'll also be a little image in the issue text marking it as part of the An International Incident issue series (that being the official name of The Chain).
by Bears Armed » Sat Mar 28, 2015 9:40 am
Issue Series
The Story So Far
A troubled country called Brasilistan has abducted Urrsish tourists and sent them to work in diamond mines in appalling conditions. You gathered your advisers and decided the best course of action was war; immediate and violent.
The Issue
This is a grim day in the history of Bears Armed. Today, Bears Armed goes to war. All eyes are on officials in Council Groves, waiting with bated breath to learn what form the coming conflict with Brasilistan will take.
The Debate
1. "We must mount a full-scale invasion," declares General Jazz Thaler while jabbing at a map of Brasilistan. "We can land forces here, here, and here; and from there we can march straight on to their capital! It could cost millions of our soldiers' lives and take years, but short of nuking Brasilistan, this is the only road to victory."
2."With all due respect, General, you are completely out of your mind!" Johann Dredd of the Air Force huffs. "A full on attack will decimate our troop levels! This is a land whose terrain and climate our foot soldiers are unaccustomed to. No, the best approach is clearly the tactical one. We have gathered a list of targets that can be taken out through a sustained aerial campaign. This will reduce Brasilistan's ability to wage war long before we land a single troop carrier in their territory. Why send scores of our soldiers to their deaths when we can send scores of our bombs instead?"Issue by: The Immortal Shogunate and Affiliated Territories of Reploid Productions
Editor: Sanctaria
by Glasbyd » Sat Mar 28, 2015 3:10 pm
by Golgothastan » Sat Mar 28, 2015 3:41 pm
by Valrifell » Sat Mar 28, 2015 5:01 pm
Golgothastan wrote:Thanks added.
Couple of thoughts:
- the names in #389 don't look randomly generated
- I've opted to include "The Story So Far" text, but as the chain gets more complex this may no longer be possible
- do you think I should list these issues in order, or put all the chain issues together in one separate post, skipping over them in the issue list?
by Mediobogdum II » Sat Mar 28, 2015 7:34 pm
Valrifell wrote:Golgothastan wrote:Thanks added.
Couple of thoughts:
- the names in #389 don't look randomly generated
- I've opted to include "The Story So Far" text, but as the chain gets more complex this may no longer be possible
- do you think I should list these issues in order, or put all the chain issues together in one separate post, skipping over them in the issue list?
Keep the first issue in the chain here, then link to another thread.
by Divitaen » Sat Mar 28, 2015 10:38 pm
by Golgothastan » Sun Mar 29, 2015 12:01 am
by Divitaen » Sun Mar 29, 2015 12:57 am
Golgothastan wrote:Thanks, added. Bit of a clunker of an issue for nations with gay male/straight female @@LEADER@@s, though.
by Sanctaria » Sun Mar 29, 2015 3:02 am
by Bears Armed » Sun Mar 29, 2015 5:53 am
[An International Incident] Select Your Target!
The Story So Far
Your government's response to overtures of aggression from the Brasilistanis has been to bomb specific high-level, valuable assets in the nation.
The Issue
Having decided to launch a tactical strike on Brasilistan, your military advisors have drawn up a list of different targets, each ranging in terms of severity and civilian casulties.
The Debate
1. Admiral Nelson Wellington presents you with a file first. "This is an aerial view map of Western Brasilistan. We have circled in red key armament factories, military bases, and a military airport. Eliminating these targets will not only harm the enemy's ability to mobilise an effective retaliatory attack, but it also makes it easier for us to land troops on the west coast. The impact on civilians will be minimal."
2. "That won't be enough", Air Marshal Lara Rubin says firmly. "Here is a map of the same region, but as you can see our targets are much more crucial to Brasilistan's infrastructure. Give the go ahead and my pilots will unleash their bombs on the city itself. There is a 100% chance of high civilian casualties, but it's to ensure that the enemy has a 0% chance of retaliation, in any way, shape, or form."
3. "Or we could just nuke them", General Barack Cruz says, pushing the other two out of the way. "Think about it. None of our soldiers will go in so there'll be zero casualties on our side. All it takes is one bomb, so it's considerably cheaper, and it means there'll be no drawn-out conflict. I can't see a loss. To us, anyway. It'll decimate Brasilistan, but they are the enemy, and this is war."Issue by: The Divine Republic of Sanctaria
Editor: Sanctaria
by Golgothastan » Sun Mar 29, 2015 6:18 am
by Anti-Zombie Mercenary Group » Sun Mar 29, 2015 10:00 pm
by Bears Armed » Mon Mar 30, 2015 9:50 am
#400
[An International Incident] Insurgents Resurgence
The Story So Far
With Brasilistan's military weakened, you sent in some commandos to assassinate the leaders of the armed forces.
The Issue
Your elite commando units have managed to take out the command structure of the Brasilistan military, but its remnants are continuing to attack your troops present in the country. With public opinion beginning to turn, your advisers once again gather to discuss the situation.
The Debate
1. "We've gone this far, why not take it a step further", your Minister for Domestic Affairs says quietly. "Send in the rest of our armed forces to mop up, and then when they're done, encourage our own citizens to move there on a permanent basis. I'm talking colonisation here, yes, so it will be a long, drawn-out process, but we've invested so much already that it'd be folly not to follow through."
2. "Colonisation is expensive and right now it's unnecessary", General Billy-Bob Groves booms around the room. "But we shouldn't let them get away with hurting our boys over there. I don't know how y'all are feeling about this campaign but it's beginning to get on my back teeth and I'm getting sick and tired of these damned insurgents upsetting our every plan. We should just find them and kill them, and if we can't find them, kill anyone remotely connected to them. That'll teach 'em."
3. "Ah who cares about Brasilistan really", your National Security Advisor exclaims exasperatedly, throwing a pen across the desk. "I don't. It's causing us far much trouble, more than it's worth actually, and it's going to bankrupt us if we continue – and that's before we even think about colonisation. And even if we back out now, in a few years they'll retaliate once they've built up their strength. Let's nip this in the bud. Nuke them."Issue by: The Divine Republic of Sanctaria
Editor: Sanctaria
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