by Drachmaland » Fri Nov 20, 2015 2:21 pm
by Trotterdam » Fri Nov 20, 2015 2:54 pm
by Drachmaland » Fri Nov 20, 2015 3:04 pm
by Trotterdam » Fri Nov 20, 2015 3:21 pm
by Drachmaland » Fri Nov 20, 2015 3:27 pm
Trotterdam wrote:Wait, you got this issue in a nation that didn't have anyone getting lost in the wilderness in the first place?
by Trotterdam » Fri Nov 20, 2015 11:54 pm
by Sanctaria » Fri Nov 20, 2015 11:56 pm
Trotterdam wrote:You mean they're incorrect in a way the game's coding doesn't currently make it possible to fix.
by Drachmaland » Sat Nov 21, 2015 1:41 am
Sanctaria wrote:I've had a look and option 1's stat changes look correct.
by Sanctaria » Sat Nov 21, 2015 7:15 am
by Trotterdam » Sat Nov 21, 2015 10:54 am
Sorry, but if you try to tell me that it's entirely intentional for an issue which is specifically and entirely about people getting lost in the wilderness to neither depend on nor affect how many people get lost in the wilderness, I'm going to have to give you an honorary clown nose.Sanctaria wrote:If that's what I meant, that's what I'd say.
I'm trying to imagine what it'd be like if real life worked like this.Sanctaria wrote:I'm not going to confirm or deny any specific stat changes in that option, or the justification for them, other than to say the stat changes are correct.
by Sanctaria » Sat Nov 21, 2015 11:01 am
Trotterdam wrote:*snip*
by Sanctaria » Sat Nov 21, 2015 12:06 pm
Trotterdam wrote:I'm going to have to give you an honorary clown nose.
It'll go well with your reindeer flag.
by Drachmaland » Sat Nov 21, 2015 12:14 pm
Sanctaria wrote:Drachmaland wrote:I understand this means they are correct in the sense that Option 341.1 is meant to lower Civil Rights.
However, I asked a very specific question — that I don't think is really addressed.
I'm not going to confirm or deny any specific stat changes in that option, or the justification for them, other than to say the stat changes are correct.
by Sanctaria » Sat Nov 21, 2015 12:22 pm
Drachmaland wrote:*snip*
Sanctaria wrote:We don't give out stat effects of issues. We investigate claims of mistakes and inaccuracies, and fix when needed, but in this case there is no stat error.
by Drachmaland » Sat Nov 21, 2015 12:46 pm
by Sanctaria » Sat Nov 21, 2015 12:47 pm
Drachmaland wrote:Sanctaria wrote:This is going to get old quickly.
The only thing getting old is that you (nothing personal) insist on being irrational. If there were a simple and reasonably justified reason for the effects, it'd be just a matter of mentioning it in half a line of text — or simply giving a hint about it. Nobody asked for giving out formulae and numerical data — the stats mentioned were just intended as "exhibits" for my case for asking. But the moment this becomes a matter of "top secrecy" is more revealing than you may think — it reveals how weak any "rationale" behind these effects most probably is.
by Sanctaria » Sat Nov 21, 2015 1:12 pm
Advertisement
Users browsing this forum: No registered users
Advertisement