by Atomic Utopia » Wed Sep 30, 2015 8:42 pm
by The Democratic Nation of Unovia » Wed Sep 30, 2015 8:45 pm
Atomic Utopia wrote:So, I have decided I would like to do a chain issue, why? Well because I am insane. Anyway, I was wondering, what would make a good chain issue, and then it hit me like an orion drive propelled spaceship coming straight from mars. A manned mission to mars issue. It would be valid only for nations with a "keen interest in space".
Now here is the basic, simplified idea, I would like help if that is possible:
First you get a proposal to go to mars, you either accept, dismiss, or defund all space research. Then you get to choose how they will get there, chemical rocket, nuclear thermal rocket, and, of course, orion.
After that things get complicated, if you choose the chemical rocket you will get the option to decide what food to pack, I feel that picking one of them should result in attempting to find a way to get one of them back if they get stranded. If you did not pick the special one you will then decide what things to say in a speech, and then they return.
With the NTR you get to decide what you want to carry extra besides food, this includes a research lab, some rovers, or something else. Then they have an accident with the reactor in flight or something, prompting some intense decision making, and then they land, use ISRU equipment, do some science, and return.
With the Orion you get to decide what you want to carry. This will include rovers, a research lab, and a mining equipment system, or extra fuel and a shot for saturn as a new target due to a magnetic anomaly found in your backyard. The first will result in them going there, doing some science, mining and having an accident if you choose correctly, and then returning.
These are just ideas and if you have any ideas please tell me them. If you would like to join, just post on the thread, I need as much assistance as I can get.
by Atomic Utopia » Wed Sep 30, 2015 8:55 pm
The Democratic Nation of Unovia wrote:Sounds fun. This could create a new percentage in Government stats, Research and Development.
by The Democratic Nation of Unovia » Wed Sep 30, 2015 8:59 pm
Atomic Utopia wrote:The Democratic Nation of Unovia wrote:Sounds fun. This could create a new percentage in Government stats, Research and Development.
I do not believe that the mods will use their modly powers to create such a stat when technological advancement and other such stats would be sufficient to show the effects, though I do agree it would be cool, I feel it would be unnecessary. Now, do you have any ideas? I would like ideas for what astronauts would do on mars and what decisions you would make in relation to that. All ideas are good ideas as long as they are not bad ones.
by Atomic Utopia » Wed Sep 30, 2015 9:05 pm
The Democratic Nation of Unovia wrote:Atomic Utopia wrote:I do not believe that the mods will use their modly powers to create such a stat when technological advancement and other such stats would be sufficient to show the effects, though I do agree it would be cool, I feel it would be unnecessary. Now, do you have any ideas? I would like ideas for what astronauts would do on mars and what decisions you would make in relation to that. All ideas are good ideas as long as they are not bad ones.
There could be a way to include terraforming as a part of the issue chain.
by Trotterdam » Wed Sep 30, 2015 9:42 pm
Don't forget electric rockets (nuclear or solar). They're good for longer voyages - I'd definitely prefer them for any mission to Jupiter or beyond, but it's less clear whether they'll pay off when you're going to Mars (which, of course, is good, since it makes it a real choice).Atomic Utopia wrote:First you get a proposal to go to mars, you either accept, dismiss, or defund all space research. Then you get to choose how they will get there, chemical rocket, nuclear thermal rocket, and, of course, orion.
Exactly what food to pack seems like a rather uninteresting decision compared to scientific objectives/equipment, or even packed-food-only versus onboard hydroponics, or whether or not to send separate automated supply deliveries to Mars to make sure everything you need is set up before you even send the first live astronauts (modular delivery can be easier than a single really big rocket). Finding edible stuff that can be preserved for a few years is something any space agency that can even think about a Mars mission should already have solved.Atomic Utopia wrote:After that things get complicated, if you choose the chemical rocket you will get the option to decide what food to pack,
That would definitely not depend on just what food you packed. More on how robust the habitat module is.Atomic Utopia wrote:I feel that picking one of them should result in attempting to find a way to get one of them back if they get stranded. If you did not pick the special one you will then decide what things to say in a speech, and then they return.
I love Saturn (its rings are beautiful, the planet itself is pretty sleek too, Titan is the most Earthlike place in the solar system after Earth itself in many respects, and Enceladus is at least as promising as Europa when it comes to liquid water), but that opens so many possibilities that it oversteps the bounds of the narrative. It's too awesome to treat as an afterthought.Atomic Utopia wrote:or extra fuel and a shot for saturn as a new target due to a magnetic anomaly found in your backyard.
Atomic Utopia wrote:I would like ideas for what astronauts would do on mars and what decisions you would make in relation to that.
by Vajorr » Wed Sep 30, 2015 9:48 pm
The Federal Republic of Vajorr — Bundesrepublik Rheutshland
One of Esquarium's liberal states trying to make himself known.
by Annihilators of Chan Island » Thu Oct 01, 2015 4:14 am
by Trotterdam » Thu Oct 01, 2015 5:23 am
Atomic Utopia wrote:Then you get to choose how they will get there, chemical rocket, nuclear thermal rocket, and, of course, orion.
Atomic Utopia wrote:After that things get complicated, if you choose the chemical rocket you will get the option to [...]
Atomic Utopia wrote:With the NTR you get to decide [...]
One important thing: do you want a diverging or converging storyline?Atomic Utopia wrote:With the Orion you get to decide what you want to carry. [...]
by Pearl Land » Thu Oct 01, 2015 6:10 am
Atomic Utopia wrote:So, I have decided I would like to do a chain issue, why? Well because I am insane. Anyway, I was wondering, what would make a good chain issue, and then it hit me like an orion drive propelled spaceship coming straight from mars. A manned mission to mars issue. It would be valid only for nations with a "keen interest in space".
Now here is the basic, simplified idea, I would like help if that is possible:
First you get a proposal to go to mars, you either accept, dismiss, or defund all space research. Then you get to choose how they will get there, chemical rocket, nuclear thermal rocket, and, of course, orion.
After that things get complicated, if you choose the chemical rocket you will get the option to decide what food to pack, I feel that picking one of them should result in attempting to find a way to get one of them back if they get stranded. If you did not pick the special one you will then decide what things to say in a speech, and then they return.
With the NTR you get to decide what you want to carry extra besides food, this includes a research lab, some rovers, or something else. Then they have an accident with the reactor in flight or something, prompting some intense decision making, and then they land, use ISRU equipment, do some science, and return.
With the Orion you get to decide what you want to carry. This will include rovers, a research lab, and a mining equipment system, or extra fuel and a shot for saturn as a new target due to a magnetic anomaly found in your backyard. The first will result in them going there, doing some science, mining and having an accident if you choose correctly, and then returning.
These are just ideas and if you have any ideas please tell me them. If you would like to join, just post on the thread, I need as much assistance as I can get.
by Rivercastle » Thu Oct 01, 2015 8:14 am
by Wisconsin9 » Thu Oct 01, 2015 8:25 am
Trotterdam wrote:Atomic Utopia wrote:Then you get to choose how they will get there, chemical rocket, nuclear thermal rocket, and, of course, orion.Atomic Utopia wrote:After that things get complicated, if you choose the chemical rocket you will get the option to [...]Atomic Utopia wrote:With the NTR you get to decide [...]One important thing: do you want a diverging or converging storyline?Atomic Utopia wrote:With the Orion you get to decide what you want to carry. [...]
It would be easiest if your choice of engine affects your stats and then maybe gives you another topical option or two, but then merges back into the same storyline on the basis that, no matter how you got to Mars, there you are now.
What you're describing now is giving each choice of engine its own story branch, that's tailored to that engine, and possibly never reintegrates, or only does so at the very end. This allows the length/potential of the storyline to vary based on the available resources on a spacecraft of that type, but it also means repeating yourself a lot as each path deals with approximately the same issues in its own way, which would bloat the number of issues needed.
Also, engine choices shouldn't just be "bad/good/best". Each, even chemical, should have its own advantages and disadvantages beyond just being cheap. Otherwise it's not an interesting choice.
by Trotterdam » Thu Oct 01, 2015 9:01 am
That also applies to nuclear-thermal. The fissile material itself can't easily be replaced, but then you shouldn't need to (nuclear submarines can have reactors that are completely sealed because they go online already containing enough fuel for the submarine's service lifespan). The propellant - the stuff you're using your nuclear reaction to heat up and throw out the back of the rocket - is much more easily replaceable, possibly moreso than the volatile chemical reactants needed for a chemical rocket.Wisconsin9 wrote:Chemical rockets aren't actually a bad idea for Mars, since you can produce fuel on-site instead of having to haul it with you from Earth.
by Wisconsin9 » Thu Oct 01, 2015 10:27 am
Trotterdam wrote:That also applies to nuclear-thermal. The fissile material itself can't easily be replaced, but then you shouldn't need to (nuclear submarines can have reactors that are completely sealed because they go online already containing enough fuel for the submarine's service lifespan). The propellant - the stuff you're using your nuclear reaction to heat up and throw out the back of the rocket - is much more easily replaceable, possibly moreso than the volatile chemical reactants needed for a chemical rocket.Wisconsin9 wrote:Chemical rockets aren't actually a bad idea for Mars, since you can produce fuel on-site instead of having to haul it with you from Earth.
Propellant for an electric thruster probably needs to be a somewhat more exotic element, but might still be produceable.
Refuelling a nuclear pulse propulsion craft onsite is ludicrous, of course
by Trotterdam » Thu Oct 01, 2015 11:57 am
Nuclear-electric has been proposed by NASA and other credible authorities as a means of reaching Mars:Wisconsin9 wrote:It might be best to write off electric thrust systems for this. They're fine for probes, but for a manned Mars mission they'd either need to be way more advanced than they are now, there'd need to be a lot of them, or it would be a very long trip.
by Eaischpnaeieacgkque Bhcieaghpodsttditf » Thu Oct 01, 2015 6:32 pm
by Trotterdam » Thu Oct 01, 2015 6:41 pm
There's nothing ironic about that.Eaischpnaeieacgkque Bhcieaghpodsttditf wrote:Sign me up. I would love to help co-author a chain and, ironically, I know a ton of stuff about Mars
Well, we're trying to sketch out possibilities and make a flowchart before working on individual issue texts.Eaischpnaeieacgkque Bhcieaghpodsttditf wrote:If you would like, I would like to draft the issues dealing with what happens when the nation, or whoever, lands on Mars. If you want to know more on what I can do to help, TG me and I'll let you know.
by Eaischpnaeieacgkque Bhcieaghpodsttditf » Thu Oct 01, 2015 6:54 pm
by Trotterdam » Thu Oct 01, 2015 7:01 pm
I would assume the thread starter (Atomic Utopia) intends to take a leadership role. I'm waiting to hear from him again.Eaischpnaeieacgkque Bhcieaghpodsttditf wrote:who's all going to be involved with drafting the issue, or hasn't that been settled yet?
Whether to cooperate with other nations' space programs, or snub them and try to get to Mars first all on your own to prove your technological superiority, could be an early choice in the chain.Eaischpnaeieacgkque Bhcieaghpodsttditf wrote:Personally, I think a 'Space Race to Mars' concept would be easier to deal with because that way there is some sort of competition and later on can lead to more evolved concepts.
by Eaischpnaeieacgkque Bhcieaghpodsttditf » Thu Oct 01, 2015 7:07 pm
Trotterdam wrote:A race has weaknesses as a narrative because who are you racing? In the real-life space race, there were significant preexisting tensions between the USA and USSR that motivated them to want to show each other up. I don't think a random country made up specifically for this chain and that you otherwise have no meaningful rivalry with would be an interesting opponent to compete against, unless you're an evil dictator who hates the rest of the world or something.
by Wisconsin9 » Thu Oct 01, 2015 7:11 pm
Eaischpnaeieacgkque Bhcieaghpodsttditf wrote:Trotterdam wrote:A race has weaknesses as a narrative because who are you racing? In the real-life space race, there were significant preexisting tensions between the USA and USSR that motivated them to want to show each other up. I don't think a random country made up specifically for this chain and that you otherwise have no meaningful rivalry with would be an interesting opponent to compete against, unless you're an evil dictator who hates the rest of the world or something.
What about Brazilistan? I mean, you do terrible stuff to the nation in the first chain. I think that that leads to rivalry.
by Eaischpnaeieacgkque Bhcieaghpodsttditf » Thu Oct 01, 2015 7:16 pm
Wisconsin9 wrote:Eaischpnaeieacgkque Bhcieaghpodsttditf wrote:
What about Brazilistan? I mean, you do terrible stuff to the nation in the first chain. I think that that leads to rivalry.
Aren't there a few endings where you've basically annihilated, decimated, and/or annexed them? Doesn't really leave much room for competition. I'd just go with Bigtopia.
by Wisconsin9 » Thu Oct 01, 2015 7:19 pm
Eaischpnaeieacgkque Bhcieaghpodsttditf wrote:Wisconsin9 wrote:Aren't there a few endings where you've basically annihilated, decimated, and/or annexed them? Doesn't really leave much room for competition. I'd just go with Bigtopia.
True, but Bigtopia hasn't really been hostile to your nation. Wezeltonia (probably spelled wrong) actually invaded your nation and you had to deal with them. They would make a good opponent because the angle that they will re-invade from space could be put into place.
by Luna Amore » Thu Oct 01, 2015 7:20 pm
Eaischpnaeieacgkque Bhcieaghpodsttditf wrote:Wisconsin9 wrote:Aren't there a few endings where you've basically annihilated, decimated, and/or annexed them? Doesn't really leave much room for competition. I'd just go with Bigtopia.
True, but Bigtopia hasn't really been hostile to your nation. Wezeltonia (probably spelled wrong) actually invaded your nation and you had to deal with them. They would make a good opponent because the angle that they will re-invade from space could be put into place.
by Atomic Utopia » Thu Oct 01, 2015 7:32 pm
Trotterdam wrote:I would assume the thread starter (Atomic Utopia) intends to take a leadership role. I'm waiting to hear from him again.Eaischpnaeieacgkque Bhcieaghpodsttditf wrote:who's all going to be involved with drafting the issue, or hasn't that been settled yet?
Trotterdam wrote:Beyond that, we're currently operating on an "anyone who has two cents on the subject can chip in", and will continue to do so until told otherwise.
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