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United Western States of America
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Founded: Apr 18, 2014
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Postby United Western States of America » Mon Aug 10, 2015 10:14 pm

Militaires San Frontiere wrote:little question: what happens when all stats of my nation (civ rights, economy, political freedoms) went down to 0? :eyebrow:

I haven't seen that happen before, but I'm pretty sure that the most eventful thing that would happen is you would be re-classified as a "psychotic dictatorship". However, that would only be if you were classified as something other than a psychotic dictatorship before your civil rights, economy, and political freedoms tanked; otherwise absolutely nothing would happen.
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Militaires San Frontiere
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Founded: Jun 06, 2015
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Postby Militaires San Frontiere » Tue Aug 11, 2015 9:24 am

United Western States of America wrote:
Militaires San Frontiere wrote:little question: what happens when all stats of my nation (civ rights, economy, political freedoms) went down to 0? :eyebrow:

I haven't seen that happen before, but I'm pretty sure that the most eventful thing that would happen is you would be re-classified as a "psychotic dictatorship". However, that would only be if you were classified as something other than a psychotic dictatorship before your civil rights, economy, and political freedoms tanked; otherwise absolutely nothing would happen.

thanks for the reply.

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Banana Nanica
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Founded: Aug 08, 2015
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Postby Banana Nanica » Tue Aug 11, 2015 12:18 pm

Is there any way to change the traits "tiny" and "notable for its barren, inhospitable landscape"?

Also, is there a way to place the overview from your factbook as your main page instead of the overview from the game?

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Ever-Wandering Souls
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Founded: Jan 01, 2014
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Postby Ever-Wandering Souls » Tue Aug 11, 2015 1:01 pm

Banana Nanica wrote:Is there any way to change the traits "tiny" and "notable for its barren, inhospitable landscape"?

Also, is there a way to place the overview from your factbook as your main page instead of the overview from the game?


Yes, stick around long enough to have a bigger population :P

Yes, answer issues that favor your environment. Warning, economy may suffer if not done just right.

Sorry, no.
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

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Khazrihistal
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Founded: Aug 04, 2015
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Postby Khazrihistal » Tue Aug 11, 2015 3:51 pm

Valrifell wrote:
Khazrihistal wrote:Thanks for the info. I kinda figured that's how it was. Just wanted to be sure I wasn't missing anything.
Could I trouble some one for a link or something to the best area that describes the Dispatches, Factbooks, etc? I haven't found much good info about them.
Sorry if these are dumb questions but we all started out this way right?
Thanks

I think I might have found some good info now but please do give me any and all advice on the subject.
Thanks


There's a guide here, written by Lord Barry himself, so one can assume it's at least half trustworthy. Here's one for making swankier factbooks. I can't really give you more on design since it is easier for me to link to two easily detestable and easy-to-follow guides. When you decide to write a dispatch, a little notice at the top should let you know what each of the categories are for, and the sub-categories should be pretty self-explanatory.


Hey thanks for this! Have a good one.

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Banana Nanica
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Founded: Aug 08, 2015
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Postby Banana Nanica » Wed Aug 12, 2015 6:55 pm

Ever-Wandering Souls wrote:
Banana Nanica wrote:Is there any way to change the traits "tiny" and "notable for its barren, inhospitable landscape"?

Also, is there a way to place the overview from your factbook as your main page instead of the overview from the game?


Yes, stick around long enough to have a bigger population :P

Yes, answer issues that favor your environment. Warning, economy may suffer if not done just right.

Sorry, no.


Nice bro, thanks. :)

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Ever-Wandering Souls
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Founded: Jan 01, 2014
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Postby Ever-Wandering Souls » Wed Aug 12, 2015 7:47 pm

Banana Nanica wrote:Nice bro, thanks. :)


Glad to help :)
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

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The Empire of Masyaf
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Posts: 90
Founded: Mar 11, 2014
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Postby The Empire of Masyaf » Sat Aug 15, 2015 10:04 am

If a nation is in the WA but has no endorsements, does it grow in influence faster than a nation that is not in the WA?

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Valrifell
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Founded: Aug 18, 2013
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Postby Valrifell » Sat Aug 15, 2015 10:16 am

The Empire of Masyaf wrote:If a nation is in the WA but has no endorsements, does it grow in influence faster than a nation that is not in the WA?


You don't gather influence unless you have endorsements, so they're both stuck at 0.
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Frisbeeteria
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Founded: Dec 16, 2003
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Postby Frisbeeteria » Sat Aug 15, 2015 10:21 am

Valrifell wrote:You don't gather influence unless you have endorsements, so they're both stuck at 0.

Incorrect. All nations gain influence while active.

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Valrifell
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Postby Valrifell » Sat Aug 15, 2015 10:27 am

Frisbeeteria wrote:
Valrifell wrote:You don't gather influence unless you have endorsements, so they're both stuck at 0.

Incorrect. All nations gain influence while active.


I hate being wrong, but thanks.
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The Empire of Masyaf
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Postby The Empire of Masyaf » Sat Aug 15, 2015 10:43 am

Frisbeeteria wrote:
Valrifell wrote:You don't gather influence unless you have endorsements, so they're both stuck at 0.

Incorrect. All nations gain influence while active.

So does that mean that if ones in the WA (with 0 endorsements) and the other is not, they would gain influence at the same rate?

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Misley
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Founded: Jan 05, 2009
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Postby Misley » Sat Aug 15, 2015 1:24 pm

The Empire of Masyaf wrote:
Frisbeeteria wrote:Incorrect. All nations gain influence while active.

So does that mean that if ones in the WA (with 0 endorsements) and the other is not, they would gain influence at the same rate?


Yes. WA membership, by itself, has no impact on influence gain.
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Consular
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Founded: Apr 10, 2013
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Postby Consular » Mon Aug 17, 2015 2:53 am

The Empire of Masyaf wrote:
Frisbeeteria wrote:Incorrect. All nations gain influence while active.

So does that mean that if ones in the WA (with 0 endorsements) and the other is not, they would gain influence at the same rate?

A non-WA nation gains influence equivalent to a WA nation with up to 10 endorsements I believe. Once past 10 endorsements a WA nation gains influence faster, scaling up with the more endorsements they have.

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The Empire of Masyaf
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Founded: Mar 11, 2014
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Postby The Empire of Masyaf » Mon Aug 17, 2015 8:50 am

Thanks guys that helps a lot

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Lagsucks
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Founded: Aug 20, 2015
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Postby Lagsucks » Thu Aug 20, 2015 8:23 am

Literally just got here, hope this is the right place for this simple question…

I think says issues take a day to take effect. Is that 24hours from the moment they appear, rather than they change over at night or morning (local time)?
Basically I want to know what happened, and I'm worried I'll have to wait 24hours to find out

Thanks for any help

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Valrifell
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Postby Valrifell » Thu Aug 20, 2015 10:31 am

Lagsucks wrote:Literally just got here, hope this is the right place for this simple question…

I think says issues take a day to take effect. Is that 24hours from the moment they appear, rather than they change over at night or morning (local time)?
Basically I want to know what happened, and I'm worried I'll have to wait 24hours to find out

Thanks for any help


The Updates take place twelve hours apart, local time, it is at these updates that your issues take effect and become policy, changing stats and the like. However, these Updates are fixed, and not relative based on a nation, they happen within the same time frame every day, so it could take any stretch of time less than or equal to twelve hours depending on when you answered you issue.

Updates are 12AM and 12PM EST.
HAVING AN ALL CAPS SIG MAKES ME FEEL SMART

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Dagea
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Founded: Aug 20, 2015
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Postby Dagea » Thu Aug 20, 2015 11:58 am

In my nationstate, it's a Queendom, and the Queen is a beloved ruler. Are there ways for that to be determined through issue choices?
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Ever-Wandering Souls
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Founded: Jan 01, 2014
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Postby Ever-Wandering Souls » Thu Aug 20, 2015 12:51 pm

Dagea wrote:In my nationstate, it's a Queendom, and the Queen is a beloved ruler. Are there ways for that to be determined through issue choices?


If you set your type to "Kingdom" and then put a female name down for your leader, it'll become a queendom.

...Which it has already, I see. Sorry, Can you clarify?
Last edited by Ever-Wandering Souls on Thu Aug 20, 2015 12:52 pm, edited 1 time in total.
Proud Raider; General of The Black Hawks, Ret.
TG me anytime; I'm always happy to talk about anything!

The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258

Misley wrote:
Hobbesistan wrote:Don't think I understand the question.
The color or what?..

Jesus, Hobbes, it's 2015. You can't just call someone "the color".

Reploid Productions wrote:Raiders are endlessly creative

How Do I Telegram API?

Omnis delenda est.

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Dagea
Spokesperson
 
Posts: 103
Founded: Aug 20, 2015
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Postby Dagea » Thu Aug 20, 2015 1:43 pm

Ever-Wandering Souls wrote:
Dagea wrote:In my nationstate, it's a Queendom, and the Queen is a beloved ruler. Are there ways for that to be determined through issue choices?


If you set your type to "Kingdom" and then put a female name down for your leader, it'll become a queendom.

...Which it has already, I see. Sorry, Can you clarify?

Sorry, I meant, is there a way for issues to reflect, in the NS overview, that the leader is very beloved?
Nyx Lancaster; -- ♥ ♥


The Kingdom of Great Britain
♥ Princess of Britannia ♥
♥ Culture Minister ♥



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Consular
Minister
 
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Founded: Apr 10, 2013
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Postby Consular » Fri Aug 21, 2015 8:00 am

Dagea wrote:
Ever-Wandering Souls wrote:
If you set your type to "Kingdom" and then put a female name down for your leader, it'll become a queendom.

...Which it has already, I see. Sorry, Can you clarify?

Sorry, I meant, is there a way for issues to reflect, in the NS overview, that the leader is very beloved?

If I'm understanding you right, the answer is no. Issues will from time to time make use of names and things you use such as your leader's name though. Once you reach a certain amount of population you can set your leader's name.

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Banana Nanica
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Posts: 45
Founded: Aug 08, 2015
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Postby Banana Nanica » Fri Aug 28, 2015 7:03 am

Does the economy slowly improves over time by itself?

I have been trying to improve the economy through pro-market issues, but now the poor are enslaved, unemployed and horribly opressed by the big corporations. :(

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United Western States of America
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Posts: 175
Founded: Apr 18, 2014
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Postby United Western States of America » Fri Aug 28, 2015 9:33 am

Banana Nanica wrote:Does the economy slowly improves over time by itself?

I have been trying to improve the economy through pro-market issues, but now the poor are enslaved, unemployed and horribly opressed by the big corporations. :(

Sadly, no, economy does not improve by itself. The best way to increase your economy would be to answer issues in a way that favors the private sector and business. However, to make sure that you don't become a corporate dictatorship, you will need to know when to answer an issue and when to dismiss it when it is going to lead to problems.
National Information
Coming soon
ن In Solidarity with Middle Eastern Christians ن
Proud member and founder of The Other Reality
Interested in a RP-based region? Check us out here!
NS stats are guidlines and should not be taken as fact!

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Banana Nanica
Bureaucrat
 
Posts: 45
Founded: Aug 08, 2015
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Postby Banana Nanica » Fri Aug 28, 2015 10:10 am

United Western States of America wrote:
Banana Nanica wrote:Does the economy slowly improves over time by itself?

I have been trying to improve the economy through pro-market issues, but now the poor are enslaved, unemployed and horribly opressed by the big corporations. :(

Sadly, no, economy does not improve by itself. The best way to increase your economy would be to answer issues in a way that favors the private sector and business. However, to make sure that you don't become a corporate dictatorship, you will need to know when to answer an issue and when to dismiss it when it is going to lead to problems.


It would make sense though, since the population is constantly growing, the economy should follow...

Thanks

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Gig em Aggies
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Founded: Aug 15, 2009
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Postby Gig em Aggies » Sat Aug 29, 2015 11:05 am

quick question on flag symbolism I know their are banned symbols such as the swastika but what I want to know is the Nazi SS lighting bolts also banned or is it okay for me to use on my nations flag.

I need answer asap please.
“One of the serious problems of planning against Aggie doctrine is that the Aggies do not read their manuals nor do they feel any obligations to follow their doctrine.”
“The reason that the Aggies does so well in wartime, is that war is chaos, and the Aggies practices chaos on a daily basis.”
“If we don’t know what we are doing, the enemy certainly can’t anticipate our future actions!”

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