The Grand Duchy of San Lucio. The name brings to mind some beautiful, tiny Mediterranean tourist trap, with an easy going figurehead duke and a high standard of life for its happy, italic citizens. That… is not exactly the case. It is a tiny and rather scenic Mediterranean island, with the white villas of the wealthy overlooking the turquoise waters, it is true. But it is also dominated by the deep pits of diamond mines, the telltale chain link fences of work camps and the uncaring grey smokestacks of factories, all hidden beneath the veneer of a tropic paradise. How did this happen? It is said that San Lucio was formed when an angel fell from heaven into the sea, its flaming body forming the island. Perhaps that is the reason the otherwise unremarkable island is so ridiculously rich in wealth. Its veins run with gold, the seas around it are flush with oil deposits. Iron and coal blacken its insides, while diamonds sprinkle the earth below it. Precious orange amber rich mines supply the world’s jewelers, and the islands silver deposits could kill thousands of werewolves, if such creatures proved real. Naturally, humanity is not the fondest of sharing and thus the current situation. The ruling Santangelo family has gleefully drained the Lucian people of wealth in pursuit of excess, and foreign corporations compete for lucrative extraction contracts. Mercenaries shoot each other over briefcases stuffed full with conflict diamonds, and criminals await to strike a bargain with a brutal and corrupt government. Success means riches beyond one’s wildest dreams. Failure means likely death, another casualty for the pile. How will you fare?
Heya! Welcome to Corruption and Cannolis! I am San Lucio, although usually I am Daeva, and I am happy that you are at least partially interested. Enough to read this. Anyways, this RP is designed as a long running political and character intrigue game. Players will… uh… play as foreign corporations, mercenaries, and criminals attempting to corrupt San Lucio and attempt to gain access to the massive wealth therein. Or… I suppose one could play as a charity or something. Try and change things… but where’s the fun in that? Anyways, the game will center on intrigue and character development as opposed to military stats and one liners. If this sounds fun, well, San Lucio awaits!