NATION

PASSWORD

Into the Storm (Post-Apoc/Journey/OOC, Closed?)

For all of your non-NationStates related roleplaying needs!
User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Into the Storm (Post-Apoc/Journey/OOC, Closed?)

Postby Terintania » Wed Sep 11, 2024 9:00 pm

Image

45 years ago, the world went haywire. It started with unusual weather patterns, more extreme storms. But it wasn’t just that the weather got bad. Lightning strikes the ground at multiple times a second in a small area, multiple tornadoes within sight of each other, fires continuing to burn even in downpours. The world was wracked with earthquakes, quite a few volcanoes erupting, blocking out the sky with ash and smoke. These are referred to as the Burning Years. Around 20 years after this started, the world began to settle. While still wracked by chaotic storms, they were better. More normal. And humanity adapted, finding a way to do more than just survive by the skin of their teeth day-to-day.

20 years after the start of the end of the world, they started trying to rebuild society, and have continued to do so for the next 25 years. However, this would not be easy. Chaos remained, and as far as electricity went, any attempts to restore power to the world have failed. Add that to the fact that earthquakes, tornadoes and fire storms are not uncommon, getting a foothold in the world is not easy.

Once again, things are beginning to change. Animals have become bigger, and more aggressive. There have been signs of more troubling mutations among them, as well, and it seems these animal mutations are becoming more and more common by the day.
_________________________________________________________________________

What little remains of humanity have figured out how to survive in this rough world. You live in one of the most protected settlements to have popped up. Buildings designed to withstand the quakes, large walls to prevent flooding, a moat to keep wildfires at bay, and a vast underground network to shelter from the occasional tornado in. Because of this, most of the citizens live a relatively sheltered life, in comparison to others. And most of them have been born here. With steady food, water, and comfort, there is little reason to leave the walls.

But one day, a stranger comes into town. Someone old enough to have known the world before. And he comes with a request for help. A group of people to journey far with him, with claims that he knows how to set the world right. With no proof that he can actually do it, and the low risk of survival, who is willing to take up the call, and take the chance?

You will be playing the people who agreed to this journey. Whether because you believe him and want to help, the lure of some reward, or simply because you wish to see outside the city, that is up to you.
____________________________________________________________________________

First off, some disclaimers. I’ll be keeping this RP somewhat small, so I would like people who are going to commit. In addition to this, this will not be a fast paced RP. Due to work and my struggling adhd brain, this likely isn’t going to be a RP with tons of posts a day, though I plan on trying for at least a post a day, myself, but that's not a requirement from anyone else. A post every few days or so is fine, if your time is limited. So I’m looking for people who are OK with a slower RP, who plan on sticking around. Of course, I understand that life is chaos and sticking around doesn’t always work out, so don’t worry too much.

Also I am old and haven't been on this site in like, 9 years so I have no idea how things have changed.

This will hopefully be an RP of exploration, adventure, found family, and some mystery, with some twists. So keep an open mind to the possibilities :)


Tech: Technology has had a hard time recovering after the burning years. Things like wind-up flashlights work, but drain even faster than normal. Any power generated drains almost instantaneously. No one can quite figure out why. Vehicles also suffer from this, and will not start.
Wildlife: Wildlife has also suffered from the end of the world. Unlike some situations where they might have a chance to recover after humanity is knocked down, the decimation of wildfires has left herbivores few and far between, leaving carnivores low on food as well. The animal kingdom seems to be changing, however. More aggressive and suited to hunting other hunters. Including humans.
Settlements: Settlements are few and far between. Few are able to get a foothold before some disaster befalls them. The ones that have, have done so either through sheer determination and perseverance, or sheer luck. And because of this, they hold onto whatever safety they can, and many view outsiders with suspicion. Particularly since not all humanity happily bands together in disaster, and if a group of bandits manages to establish a settlement of their own, that’s a heavy threat.
Nomads: Nomads think settlements are the dangerous choice, and like to keep on the move, going where the weather seems least likely to kill them. This usually involves convoys of horses and carts.
Guns: Guns exist. As long as there is no aspect of electricity to the guns(Or their sights), they'll work fine. Ammo, however, is in pretty short supply, so most people lean toward bows or crossbows. Or swords.
Money:Gems of all shapes and sizes, as well as gold, are pretty much standard currency these days. Most of it is stolen from jewelry. Bullets are also often accepted as payment.


Image
EST Population: Around 1,000, give or take a few hundred (I'm bad with populations, forgive me)
Our starting town. And yes, it's called Hometown. Surrounded by thick stone wall, as well as a wide moat, this settlement is well protected, though not all that large, and the buildings are build to withstand earthquakes. It's a 'everybody knows everybody' sort of town, and everyone is required to do their part. Lead by a tired, caring, and slightly scary old woman, the settlement has thrived after being beat down and built back up countless times since the apocalypse. Her judgement has become clouded with age, and she spends most of her time tending to gardens and reminiscing about 'the good ol' days'. Her children have been pushing her to hold an election, and retire, so times of change may be coming to the settlement. Though none of you will be around to see it, who knows what will happen down the line?
Design: Hometown is designed to survive the harsh world it's built in. A river runs down the middle, providing much needed water, both for crops and day to day uses. Along the river are steed berms. While they don't prevent flooding, it greatly lessens the risk of it. Even if it does flood, while the crops and flowers might suffer, the houses are built with the floors somewhat higher than the ground, so water will run underneath. This also allows for the buildings to have some flexibility to withstand earthquakes.
Fire prevention comes in the form of buildings built mostly of stone, with metal roofing. Not the most homely, but unlikely to be set alight by a stray ember. Alongside this, the river was redirected around the outer walls to create a moat, with a stone bridge, entirely preventing low fires from reaching the town. The stone wall along the outer walls protects both from fires and unwanted company, with watch towers dotted along it. Only so much can be done to defend against tornadoes, but Hometown was built nearer hills and mountains, which, while in this time doesn't mean they won't happen entirely, reduces the chances. Alongside that, a series of underground tunnels run to various points in the town that people can go to to take shelter should a tornado approach. Not much to be done for the town in that situation but rebuild, however. One of the underground tunnels leads out of town, in case of emergency.
Agriculture is kept toward the center of town, furthest away from any stray wildfire embers.
While defensible due to wall, moat and being entirely self-sufficient, Hometown's combat abilities are limited. Watchtowers allow vantage points for shooting, and the walls have various platforms behind them that allow them to be shot over, any attempt to leave the town for closer combat would be practically impossible from the main entrance. The only real tactic for closer combat would be to take the emergency tunnel and flank the enemy by surprise.
Leadership:
Garnet Holland, also known as Hometown's grandmother. Some people even call her 'gran'. She's chill with it. 82 years old. Spends most of her time gardening these days. Build Hometown from the ground up...repeatedly. Leans towards peace and diplomacy as an option, and it's worked out for them so far. Treats everyone like family, whether they want it or not. Kinda uninvolved with day-to-day politics anymore. While she prefers diplomacy and peace, will 100% wreck some people for her people.
Onyx Holland: Garnet's 50 year old son. Takes care of day-to-day politics. Not as diplomatic as his mom. Barely remembers life before the apocalypse, and he's not even sure if he actually remembers, or just imagines he does. Thinks that Garnet should stand down and let someone else take charge...preferably him. While maybe a tad power hungry, he's not a bad guy and wants what he believes is best for Hometown, which is more focus on military. Wears an eyepatch
Ruby Holland: 23 year old, leather-wearing badass of a granddaughter. More hands-on than her father or grandmother. Sometimes scouts outside of town to see what the situation is, and will report goings-on around town to her family. Kind of an in-between of her father and grandmother, she believes in balance between building for peace, and preparing for the worst case. Fears what change will come when Garnet is no longer in charge. Spends her free time teaching people to ride horses.
Economy
Hometown's economy is pretty self-contained. While outside trading involves jewels, within Hometown is primarily trading for necessity. Have something someone else wants, ask them for something you want. However, there's no rules against using currency or anything, it's just more of a 'everyone looking out for each other' thing. Things like alcohol are usually paid for in currency. There are rumors of some sort of less-than legal underground market, pedaling things like drugs, or charging extra for necessities. However, since these are simply rumors, the leadership has yet to take any action against this.
Trade CaravansWhile Hometown is primarily self-sufficient, they sometimes send out trade caravans for things. Usually to bolster their supplies of ammo, or food stores, but also for luxuries. The journey is always dangerous, and it's not uncommon for a caravan to not return, but anyone who wants can volunteer to go, and may spend their money however they wish along the way. Basically, it serves as an opportunity to get things people couldn't normally get in Hometown.
"Military": Hometown doesn't really have a 'military'. It has more of a volunteer police force. They have essentially a relatively high minimum number of people who work as security, where if it falls bellow this number, they will start conscripting people. However, people are pretty eager to protect Hometown, and some see it as an excuse to basically sit around doing nothing, so this minimum is usually met, with a few extra to spare. Some people agree to be in reserve, to be called upon if needed to protect the town. Onyx handles the training of this force, and wants to expand it, though the force has been enough to protect Hometown thus far, he believes the threat of bandits has grown over the years.
While Hometown is open to traders, they don't generally let strangers in without good reason. Or a good bribe.


1. Be Nice. I have little patience for people causing problems OOC
2. No godmodding. Unless you’re me, you control your character and nothing else.
3. What I say goes. Any Co-ops will have more say, but I can overrule. However, I am not against talking about things.
4. OOC for OOC stuff, IC for IC stuff.
5. Posts should be at least a paragraph. I’m not gonna enforce super long posts all the time, but no one-line posts. Grammar is nice but I won’t make it an enforced rule.
6. I have not made a nationstates RP in almost 9 years, so I don’t know what’s changed. Assume typical RP rules. Feel free to tell me I’m old and that ‘such and such’ isn’t how it works anymore.


This is not a solid rule, but I would like at least most of the applicants to have spent most of their lives in this settlement. For the purpose of not being hardened survivors, and a bit of extra challenge and character depth when facing these challenges.
I would also like to keep most people 45 years old or below for similar reasons.

Application and rules: (Delete anything within the () )
Code: Select all
[b]Name:[/b] (Obvious, this is their name. The world ended 2-ish generations ago. Go crazy)
[b]Gender:[/b] (Also pretty obvious. Go crazy)
[b]Age:[/b] (Preferably born after the end times. Sub 45.)
[b]Appearance:[/b] (Picture or detailed description. Or Both)
[b]Skills:[/b] (General list of skills. This can range from domestic skills to fighting. Preferably no more fighting-focused characters.)
[b]Weaknesses:[/b] (Just to keep things balanced. What are they bad at?)
[b]Personality:[/b] (Basic personality. Feel free to leave room for figuring out specifics IC)
[b]Bio:[/b] (Backstory. Most of you are probably raised in the city. That is not a hard rule, but a preference)
[b]Equipment:[/b] (Items. No tech.)
[b]Extra:[/b] (Any fun extras. Theme song, voice, things like that. Anything you wanna mention)




More details may be added later.
__________________________________________________________________________________________
IC
Last edited by Terintania on Thu Dec 05, 2024 4:28 pm, edited 19 times in total.
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Postby Terintania » Wed Sep 11, 2024 9:26 pm

This is my app. Information will become available as the group learns more about the stranger. Because why not. Thought it could be fun.

Name: The Stranger
Gender: Male
Age: Older than the apocalypse.
Appearance:
6'2, surprisingly soft, dark eyes.
Image
Image

Skills: Evidently good at surviving.
Weaknesses: Old?
Personality: Initial interaction might come off as a bit of an ass. Cool and aloof. Seems in a hurry to fix things.
Bio: Came to town claiming to know how to fix the world. Asked for a group of people to help him do so. Seems to have been around before the apocalypse.
Equipment: A bow and arrows, an old revolver. A backpack of supplies, such as a tent, food, flares, matches, and a torch. Your typical survival supplies. Comes in to town wearing a gas mask. Also carries a old and tattered journal with him, along with an old and beat up guitar.
Extra:
Voice: https://www.youtube.com/watch?v=MjjdFr3 ... urke-Topic
Last edited by Terintania on Sat Nov 23, 2024 1:53 am, edited 6 times in total.
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Honghai
Ambassador
 
Posts: 1627
Founded: Dec 31, 2021
Inoffensive Centrist Democracy

Postby Honghai » Wed Sep 11, 2024 9:43 pm

Terintania wrote:This is my app. Information will become available as the group learns more about the stranger. Because why not. Thought it could be fun.

Name: The Stranger
Gender: Male
Age: Older than the apocalypse.
Appearance:

Skills: Evidently good at surviving.
Weaknesses: Old?
Personality: Initial interaction might come off as a bit of an ass. Cool and aloof. Seems in a hurry to fix things.
Bio: Came to town claiming to know how to fix the world. Asked for a group of people to help him do so. Seems to have been around before the apocalypse.
Equipment: A bow and arrows, an old revolver. A backpack of supplies, such as a tent, food, flares, matches, and a torch. Your typical survival supplies. Comes in to town wearing a gas mask. Also carries a old and tattered journal with him, along with an old and beat up guitar.
Extra:
Voice: https://www.youtube.com/watch?v=MjjdFr3 ... urke-Topic


Consider this a pin. Also was somewhat-uninterested, did now gain a bit more interest after seeing your app. I feel like this may be the "rebuild"-sort of Post-Apoc and I'm more interested in the "Everyone gets into alotta fights"-type Post-Apoc though, what gave me some hope was the "initial interaction might come off as a bit of an ass" part.

User avatar
Honghai
Ambassador
 
Posts: 1627
Founded: Dec 31, 2021
Inoffensive Centrist Democracy

Postby Honghai » Wed Sep 11, 2024 9:48 pm

Name:

Omura "Omie" Taciturna,

with Omie being her nickname. "Taciturna" is her surname, as her mother hadn't really went by her actual lastname and was known for not really talking a whole lot or making herself vocal about things - and she'd liked it alot to where she took up "Taciturn" as a surname then adjusting it to "Taciturna," as she didn't think "Taciturn" by itself sounded natural as a name.

Gender:

Female

Age:

22-y/o, but mid-to-late months of being 22-y/o - only really because I didn't want to say "22 to 23-ish," so I went around that, she'd be somewheres in the ballpark of a 22-y/o about to turn 23. This is in vibes and how she'd "come off," or how I was thinking about it in my head, though I don't want this vibe to somehow contradict how I was imagining her to come-off-as in Appearance and in Personality.


Appearance:

Image

Young, teenager-ish/YA-ish ("YA" being Shorthand for Young Adult), girly-girl aesthetic (or 'soft,' it's probably being called 'soft' now. I think you get the mental pic, like, alot of pastel colors and bows and things like that), looks like the sort who's gotten into alot of fights.



Skills:

  • Fighting, but moreso close quarters combat. Kicking, dragging, teething - dangerous sort of fighting akin to that of a prisoner trying to break free. Her mother taught her how to fight, and she knows a better "cleaner" way of fighting - but throughout the many fights she's gotten into she'd picked up a rougher form of fighting.


Weaknesses:

  • "It is far easier to ruin than to assemble." (laywork) -

    In her mentality, she's more of a brute or brawler and doesn't really have the ability to kneel down and get to building anything; essentially a mentalblock or nervous handicap in her gut/instincts.


Personality:

  • Not anxiety or anger-issues per se, but more like she is itching to fight/beat someone or something and can't really settle down. Even though she was raised in the corridors of Hometown, she is not liking the way people around her act; thinking they are in a way, "too soft."


Bio:

As said in Personality, Omura is from Hometown; though much preferring a gruffer and "on-the-ends" style of living; sees Hometown as being too clean and dapper and the Hometowners (I guess?) as weak, soft and plump. Even though pigs have changed since that metaphor had made sense, she sees them as having a soft plump underbelly like that of a pig. Her mother had taught her, firstly, about fighting - hoping her daughter Omura wouldn't really have to defend herself much; like a caring parent would think - but that was contrary to her daughters' spirit.


Equipment:


  • Lucille-style baseball-bat (like Negans' bat from TWD, and how it was essentially a spiked and barbed bat)
  • Knuckledusters



Extra:


https://www.youtube.com/watch?v=hLwfbw-SyfI - themesong



As for V/A, it is a bit harder, as in my mind, I can kinda think of how she theoretically would sound, but "who would play/voice her in a show or smth" would be a bit harder, I would say in the range of DS'd Jaesa Willsaam (https://www.youtube.com/watch?v=41eMm5dgEyI) to smth like Billie Eilish's singingvoice (https://www.youtube.com/watch?v=S7D9Gs8fX54);



I imagine it being, soft and airy sounding but as for why I used Darksided Jaesas' voice (in range) is because, there would be clearly some fire/anger in her voice but not enough to where her Alto would morph into Tenor (if you get musical terms, lol), maybe Alto is a bit modest and she would be Soprano; I just don't want it to be in the theoretical case of someone not being able to hear her voice during an attack or ambush - which is why I raised it in my mind to Alto. Like, if there was gunfire and explosions/whatnot in the background, her voice should still be audible, it's not like she's not louder than a whisper.
Last edited by Honghai on Sun Sep 15, 2024 10:55 pm, edited 7 times in total.

User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Postby Terintania » Wed Sep 11, 2024 11:08 pm

Honghai wrote:
Terintania wrote:This is my app. Information will become available as the group learns more about the stranger. Because why not. Thought it could be fun.

Name: The Stranger
Gender: Male
Age: Older than the apocalypse.
Appearance:

Skills: Evidently good at surviving.
Weaknesses: Old?
Personality: Initial interaction might come off as a bit of an ass. Cool and aloof. Seems in a hurry to fix things.
Bio: Came to town claiming to know how to fix the world. Asked for a group of people to help him do so. Seems to have been around before the apocalypse.
Equipment: A bow and arrows, an old revolver. A backpack of supplies, such as a tent, food, flares, matches, and a torch. Your typical survival supplies. Comes in to town wearing a gas mask. Also carries a old and tattered journal with him, along with an old and beat up guitar.
Extra:
Voice: https://www.youtube.com/watch?v=MjjdFr3 ... urke-Topic


Consider this a pin. Also was somewhat-uninterested, did now gain a bit more interest after seeing your app. I feel like this may be the "rebuild"-sort of Post-Apoc and I'm more interested in the "Everyone gets into alotta fights"-type Post-Apoc though, what gave me some hope was the "initial interaction might come off as a bit of an ass" part.


Glad my mystery app caught your attention XD It'll probably be a mix of rebuilding sort of energy, and fighting. I'd say the main focus is going to be characters and their stories, how they react to the world, if that makes sense? Found family in the face of adversary kind of thing. Doesn't mean they'll all get along perfectly immediately XD
Last edited by Terintania on Wed Sep 11, 2024 11:13 pm, edited 2 times in total.
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Corrian
Khan of Spam
 
Posts: 52712
Founded: Mar 19, 2011
New York Times Democracy

Postby Corrian » Thu Sep 12, 2024 10:30 pm

Tag
My Last.FM and RYM

Look on the bright side, one day you'll be dead~Street Sects

User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Postby Terintania » Sun Sep 15, 2024 3:11 pm

I feel like I need a cricket gif
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Honghai
Ambassador
 
Posts: 1627
Founded: Dec 31, 2021
Inoffensive Centrist Democracy

Postby Honghai » Sun Sep 15, 2024 6:20 pm

Terintania wrote:I feel like I need a cricket gif


you weren't joking when you said ADHD

lmfao

User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Postby Terintania » Sun Sep 15, 2024 6:39 pm

Honghai wrote:
Terintania wrote:I feel like I need a cricket gif


you weren't joking when you said ADHD

lmfao

Nope XD

Also lemmie know when you have skills and background for your app! Doesn't need to be anything too super detailed as far as I'm concerned.
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Isla Byron
Envoy
 
Posts: 251
Founded: May 12, 2024
Compulsory Consumerist State

Postby Isla Byron » Sun Sep 15, 2024 10:13 pm

Name: Lenora (Len)
Gender: a beautiful woman :clap:
Age: 19
Appearance: A woman with a pixie cut that naturally grooves around her skull (a veritable f--ka-s haircut.) Her face generally rests with a smug, unintentional smile. The grooves the smile produces around the orbitals are hidden by aviator sunglasses. As an officer of the law, she inherited an old olive drab (or is it khaki?) uniform faded by time and weather. These are coupled with a pair of degraded boots, a parka, and a 'masking suit,' a thin layer of what was supposed to be a disposable, fire resistant fabric suit buttoned up over any combination of uniforms and clothes. (holy mother of commas.) In an APB, she would be described as having an 'average build.' Len sits at about a good five-foot-six.
Skills: + Has a composed and remarkably 'credible' presence in and out of combat. The person who finds the middle ground.
Weaknesses: - Inexperienced. More comfortable with drill and muscle memory than with thinking on your feet and adaptability.
Personality: A by the book type of gal. Runs off a sense of duty and obligation to her friends and most other people. She just wants everything to be okay again.
Bio: Someone who had an outstandingly boring life, all things considered. Became a post-apocalypse cop. She has parents that are nice. Her record, (not that there is one per se) is unremarkable.
Equipment: A thin halberd with quite the point as well as a cylindrical wooden baton, a less lethal alternative. For the journey she brings a canteen to wrap around her shoulder along with her masking suit and aviators. A backpack with jerky, pemmican, and a some clothing slouches on her back.
Extra: Not particularly relevant but just a good song for a post-apocalypse.
unlimited lesbian supremacist dystopianism-maxxing belief system
Sorry. Maybe I should've gone for her. Like, I can imagine what you'd say. All I can say is that it was complicated back in Canaan House, and sometimes a cute older girl shows you a lot of attention, because she's bored or whatever, and you sort of have this maybe-flirting maybe-not thing going on, right, and then it turns out she's an ancient warrior who's killed all your friends and she's coming for you, and then you both die and she turns up ages later in the broiling heat on a sacred space station and like, it's complicated. Just saying that it happens all the time.

User avatar
Isla Byron
Envoy
 
Posts: 251
Founded: May 12, 2024
Compulsory Consumerist State

Postby Isla Byron » Sun Sep 15, 2024 10:14 pm

kept ya waiting, huh..
unlimited lesbian supremacist dystopianism-maxxing belief system
Sorry. Maybe I should've gone for her. Like, I can imagine what you'd say. All I can say is that it was complicated back in Canaan House, and sometimes a cute older girl shows you a lot of attention, because she's bored or whatever, and you sort of have this maybe-flirting maybe-not thing going on, right, and then it turns out she's an ancient warrior who's killed all your friends and she's coming for you, and then you both die and she turns up ages later in the broiling heat on a sacred space station and like, it's complicated. Just saying that it happens all the time.

User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Postby Terintania » Sun Sep 15, 2024 10:31 pm

Isla Byron wrote:Name: Lenora (Len)
Gender: a beautiful woman :clap:
Age: 19
Appearance: A woman with a pixie cut that naturally grooves around her skull (a veritable f--ka-s haircut.) Her face generally rests with a smug, unintentional smile. The grooves the smile produces around the orbitals are hidden by aviator sunglasses. As an officer of the law, she inherited an old olive drab (or is it khaki?) uniform faded by time and weather. These are coupled with a pair of degraded boots, a parka, and a 'masking suit,' a thin layer of what was supposed to be a disposable, fire resistant fabric suit buttoned up over any combination of uniforms and clothes. (holy mother of commas.) In an APB, she would be described as having an 'average build.' Len sits at about a good five-foot-six.
Skills: + Has a composed and remarkably 'credible' presence in and out of combat. The person who finds the middle ground.
Weaknesses: - Inexperienced. More comfortable with drill and muscle memory than with thinking on your feet and adaptability.
Personality: A by the book type of gal. Runs off a sense of duty and obligation to her friends and most other people. She just wants everything to be okay again.
Bio: Someone who had an outstandingly boring life, all things considered. Became a post-apocalypse cop. She has parents that are nice. Her record, (not that there is one per se) is unremarkable.
Equipment: A thin halberd with quite the point as well as a cylindrical wooden baton, a less lethal alternative. For the journey she brings a canteen to wrap around her shoulder along with her masking suit and aviators. A backpack with jerky, pemmican, and a some clothing slouches on her back.
Extra: Not particularly relevant but just a good song for a post-apocalypse.

Yay! Looks good to me!

Isla Byron wrote:kept ya waiting, huh..


Just a tad XD
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Kreigsreich of Iron
Senator
 
Posts: 3731
Founded: Jul 11, 2022
Corporate Police State

Postby Kreigsreich of Iron » Mon Sep 16, 2024 1:32 pm

App up soon.

RIP Glorious Freedonia


Winter's Wake: a RP now showing in a P2M near you! - From the river to the sea, the Jewish people will be free!

User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Postby Terintania » Mon Sep 16, 2024 8:40 pm

Kreigsreich of Iron wrote:App up soon.

Yay! I'm going to kinda limit the fighting based characters, just so you know. Doesn't mean they can't have a little fighting knowledge, but preferably not like...that's their thing. The two we have so far are kinda fighty, and
I think a good diverse group would be nice :D Just as a bit of info before you post your app.
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Honghai
Ambassador
 
Posts: 1627
Founded: Dec 31, 2021
Inoffensive Centrist Democracy

Postby Honghai » Mon Sep 16, 2024 9:21 pm

Terintania wrote:
Kreigsreich of Iron wrote:App up soon.

Yay! I'm going to kinda limit the fighting based characters, just so you know. Doesn't mean they can't have a little fighting knowledge, but preferably not like...that's their thing. The two we have so far are kinda fighty, and
I think a good diverse group would be nice :D Just as a bit of info before you post your app.


Speaking of char-making, I'm finished with my app.

User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Postby Terintania » Mon Sep 16, 2024 11:44 pm

Honghai wrote:
Speaking of char-making, I'm finished with my app.


It looks good! I think just one (or preferably two) more person after Corrian and Kreigsreich's apps and I'll start the IC, or at least get to work on it.
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Kreigsreich of Iron
Senator
 
Posts: 3731
Founded: Jul 11, 2022
Corporate Police State

Postby Kreigsreich of Iron » Tue Sep 17, 2024 12:20 pm

Terintania wrote:
Kreigsreich of Iron wrote:App up soon.

Yay! I'm going to kinda limit the fighting based characters, just so you know. Doesn't mean they can't have a little fighting knowledge, but preferably not like...that's their thing. The two we have so far are kinda fighty, and
I think a good diverse group would be nice :D Just as a bit of info before you post your app.

Gonna to be a “rouge” type: can hold their own in a fight, but more focused on interaction and stuff.

RIP Glorious Freedonia


Winter's Wake: a RP now showing in a P2M near you! - From the river to the sea, the Jewish people will be free!

User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Postby Terintania » Tue Sep 17, 2024 1:35 pm

Kreigsreich of Iron wrote:
Terintania wrote:Yay! I'm going to kinda limit the fighting based characters, just so you know. Doesn't mean they can't have a little fighting knowledge, but preferably not like...that's their thing. The two we have so far are kinda fighty, and
I think a good diverse group would be nice :D Just as a bit of info before you post your app.

Gonna to be a “rouge” type: can hold their own in a fight, but more focused on interaction and stuff.

Guess I'll just have to make the fights harder XD Out of pure curiosity, what gender is your character?
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Corrian
Khan of Spam
 
Posts: 52712
Founded: Mar 19, 2011
New York Times Democracy

Postby Corrian » Wed Sep 18, 2024 9:48 pm

Name: Ida Solbakk
Gender: Cisgender
Age: 25
Appearance:
Image

Skills: Gardening, herbal remedy making, and farming mainly.
Weaknesses: Pretty much useless in most every other way, having no combat experience or having any weapons for that matter.
Personality: Ida seems to be pretty laid back and chill, sort of just going through the motions of life. She is pretty kind and caring, always doing what she has to for the family or the settlement. She also just cares about plants in general and can be seen talking to trees, flowers, or whatever she finds beautiful. A good loyal friend. Can be a little weird sometimes, but not in a bad way, just her personality is a bit odd at times. Rest can probably be worked on in the IC
Bio: Ida had lived in the main settlement her whole life, knowing nothing else but the walls that she was surrounded by, and the fields that she worked with. She had never seen beyond the walls, but always wanted to. She always stayed with her family on what was basically a farm, and they grew food for themselves and the settlements well being. That was their purpose in life. Growing food. If it was needed, she would end up helping in other ways, but mostly she just worked the farm life. And she was very good at it, but this was a life that could only be entertaining for so long for her. There were expectations of her starting a family, but she just never did. She never seemed to get where she felt comfortable with a relationship, so she just stayed single most of her life. Luckily for her family, her brother had begun making a family, however. Also seems to have a love for plants in general, trying to spruce up her home when she can with flowers. Goes heavy on learning herbal remedies in her free time, whenever that is an actual thing she has. Other than that there's not a lot to say about her.
Equipment: 1. Her mortar and pestle
2. Backpack
3. Various herbs stored in said backpack
4. Basic supplies for survival that she snatched up.
5. Bedroll (That she has for some reason despite never leaving the walls?)
Extra: Has like no weapons of use at the moment, though its not like she'd know how to use them either.
My Last.FM and RYM

Look on the bright side, one day you'll be dead~Street Sects

User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Postby Terintania » Wed Sep 18, 2024 9:55 pm

Corrian wrote:Name: Ida Solbakk
Gender: Cisgender
Age: 25
Appearance:
Skills: Gardening, herbal remedy making, and farming mainly.
Weaknesses: Pretty much useless in most every other way, having no combat experience or having any weapons for that matter.
Personality: Ida seems to be pretty laid back and chill, sort of just going through the motions of life. She is pretty kind and caring, always doing what she has to for the family or the settlement. She also just cares about plants in general and can be seen talking to trees, flowers, or whatever she finds beautiful. A good loyal friend. Can be a little weird sometimes, but not in a bad way, just her personality is a bit odd at times. Rest can probably be worked on in the IC
Bio: Ida had lived in the main settlement her whole life, knowing nothing else but the walls that she was surrounded by, and the fields that she worked with. She had never seen beyond the walls, but always wanted to. She always stayed with her family on what was basically a farm, and they grew food for themselves and the settlements well being. That was their purpose in life. Growing food. If it was needed, she would end up helping in other ways, but mostly she just worked the farm life. And she was very good at it, but this was a life that could only be entertaining for so long for her. There were expectations of her starting a family, but she just never did. She never seemed to get where she felt comfortable with a relationship, so she just stayed single most of her life. Luckily for her family, her brother had begun making a family, however. Also seems to have a love for plants in general, trying to spruce up her home when she can with flowers. Goes heavy on learning herbal remedies in her free time, whenever that is an actual thing she has. Other than that there's not a lot to say about her.
Equipment: 1. Her mortar and pestle
2. Backpack
3. Various herbs stored in said backpack
4. Basic supplies for survival that she snatched up.
5. Bedroll (That she has for some reason despite never leaving the walls?)
Extra: Has like no weapons of use at the moment, though its not like she'd know how to use them either.

Accepted. Also, bedroll can be explained by them getting supplies before they leave or something
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Kreigsreich of Iron
Senator
 
Posts: 3731
Founded: Jul 11, 2022
Corporate Police State

Postby Kreigsreich of Iron » Thu Sep 19, 2024 12:36 pm

WIP. Submitting for feedback on character concept.
Name: Argan Fixhen
Gender: Male.
Age: 40.
Appearance: John Smith from MITHC.
Skills:
  • Manipulation: Argan is a masterful manipulator, having effectively taken over the town economy unde the auspices of the Hometown Economic Group, a powerful mob that has established a monopoly on both legal and illegal services throughout the town.
  • Fighting: Argan is a skilled mêlé fighter, as well as a proficient fencer.
Weaknesses: (Just to keep things balanced. What are they bad at?)
  • Psychopathy: Argan is a clinical psychopath, leading to him being a bit off-putting or weird.
  • Inflexible: Not mentally, but physically. Argan rarely stretched during his childhood, and is paying the price in his adulthoodl
Personality: (Basic personality. Feel free to leave room for figuring out specifics IC) Argan, outwardly, is a warm, funny, and kind man, someone you could grab a beer with. Inwardly, he is a cold, cruel psychopath ready to kill at the drop of the hat-a side of him that really only shows when he’s angry. However, as previously discussed, he knows that hiding this facet of his personality is essential.
Bio: (Backstory. Most of you are probably raised in the city. That is not a hard rule, but a preference) Born only five years after the Apocalypse, he spent his early years desperately scrabbling for survival, which contributed to his psychopathy as well as his fencing skills. At ten, he killed his first human. At fifteen, he watched his parents die. At twenty, he found Hometown. There, he launched into a brutal campaign to take control of the criminal element. He killed and replaced the leadership of an influential gang, and then proceeded to individually pick off each gang, before then absorbing the remnants-the ones who survived, the strong ones, the smart ones over the course of a decade. After that, he grew the scale of his operations across Hometown, and now, after another ten years, the Hometown Economic Group has its tentacles stretched across town, be it in extortion, narcotics, or various other illegal activities.
Equipment: (Items. No tech.) Sabre, modified to be lethal. Threadbare greatcoat, suit, and tie.
Extra: Theme-Mozart’s Lacrimosa.
Last edited by Kreigsreich of Iron on Mon Sep 23, 2024 12:48 pm, edited 1 time in total.

RIP Glorious Freedonia


Winter's Wake: a RP now showing in a P2M near you! - From the river to the sea, the Jewish people will be free!

User avatar
Isla Byron
Envoy
 
Posts: 251
Founded: May 12, 2024
Compulsory Consumerist State

Postby Isla Byron » Thu Sep 19, 2024 1:32 pm

Terintania wrote:Yay! I'm going to kinda limit the fighting based characters, just so you know. Doesn't mean they can't have a little fighting knowledge, but preferably not like...that's their thing. The two we have so far are kinda fighty, and I think a good diverse group would be nice :D Just as a bit of info before you post your app.

been thinking about this for a little, do you think it would be better for len to be more of a laborer that moonlights as a watchman? it would kind of depend on how much hometown takes from pre-apocalyptic society* and how constrained human resources are in hometown. but hopefully it would make for a more balanced and interesting party that kind of reflects how specialization of labor isn't really important when most skilled and unskilled labor disappears.

*because a cop that has to work another job or two to make ends meet is more likely to take a bribe, so i can understand if it doesn't work out.
unlimited lesbian supremacist dystopianism-maxxing belief system
Sorry. Maybe I should've gone for her. Like, I can imagine what you'd say. All I can say is that it was complicated back in Canaan House, and sometimes a cute older girl shows you a lot of attention, because she's bored or whatever, and you sort of have this maybe-flirting maybe-not thing going on, right, and then it turns out she's an ancient warrior who's killed all your friends and she's coming for you, and then you both die and she turns up ages later in the broiling heat on a sacred space station and like, it's complicated. Just saying that it happens all the time.

User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Postby Terintania » Thu Sep 19, 2024 5:35 pm

Kreigsreich of Iron wrote:WIP. Submitting for feedback on character concept.
Name: Argan Fixhen
Gender: Male.
Age: 30.
Appearance: John Smith from MITHC.
Skills:
  • Manipulation: Argan is a masterful manipulator, having effectively taken over the town economy unde the auspices of the Hometown Economic Group, a powerful mob that has established a monopoly on both legal and illegal services throughout the town.
  • Fighting: Argan is a skilled mêlé fighter, as well as a proficient fencer.
Weaknesses: (Just to keep things balanced. What are they bad at?)
  • Psychopathy: Argan is a clinical psychopath, leading to him being a bit off-putting or weird.
  • Inflexible: Not mentally, but physically. Argan rarely stretched during his childhood, and is paying the price in his adulthoodl
Personality: (Basic personality. Feel free to leave room for figuring out specifics IC) Argan, outwardly, is a warm, funny, and kind man, someone you could grab a beer with. Inwardly, he is a cold, cruel psychopath ready to kill at the drop of the hat-a side of him that really only shows when he’s angry.
Bio: (Backstory. Most of you are probably raised in the city. That is not a hard rule, but a preference)
Equipment: (Items. No tech.) Sabre, modified to be lethal.
Extra: Theme-Mozart’s Lacrimosa.

Oh hey, a dude. Not gonna just be a old man and his group of young girls XD

I'm not super on board with the psychopath idea. Sociopath might be better? I'd like everyone to have the capacity to care about others in the group. As for the Economic group, I'd say they'd have to be pretty underground. Mostly illegal stuff. Hometown's supposed to be a pretty chill place, not so taken over by a mob. But they can definitely have something working sorta behind the scenes to take over over time, or something.

Isla Byron wrote:
Terintania wrote:Yay! I'm going to kinda limit the fighting based characters, just so you know. Doesn't mean they can't have a little fighting knowledge, but preferably not like...that's their thing. The two we have so far are kinda fighty, and I think a good diverse group would be nice :D Just as a bit of info before you post your app.

been thinking about this for a little, do you think it would be better for len to be more of a laborer that moonlights as a watchman? it would kind of depend on how much hometown takes from pre-apocalyptic society* and how constrained human resources are in hometown. but hopefully it would make for a more balanced and interesting party that kind of reflects how specialization of labor isn't really important when most skilled and unskilled labor disappears.

*because a cop that has to work another job or two to make ends meet is more likely to take a bribe, so i can understand if it doesn't work out.


I actually do like the idea of them being a worker that also helps out by being a guard better. Either works, but I think that's more interesting than just a cop. I think I'mma try to outline some stuff about how things work in the apocalypse with economy and work and stuff when I get some time today. I appreciate the thought in a balanced and interesting party :D

Also, even if your character was likely to take a bribe, that'd be fine, too XD
Last edited by Terintania on Thu Sep 19, 2024 5:38 pm, edited 1 time in total.
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Terintania
Postmaster-General
 
Posts: 11912
Founded: Mar 20, 2011
Left-wing Utopia

Postby Terintania » Thu Sep 19, 2024 9:23 pm

I added a vague map. Kinda just for the basic idea of what Hometown is like, because generally the details of the layout are gonna be unimportant to us.
Gonna try to write down some details of the workings of hometown after a nap
Times are looking grim these days~

viewtopic.php?f=31&t=555140~ Into The Storm, a post-apocalypse journey.

User avatar
Isla Byron
Envoy
 
Posts: 251
Founded: May 12, 2024
Compulsory Consumerist State

Postby Isla Byron » Thu Sep 19, 2024 9:36 pm

Isla Byron wrote:
Name: Lenora (Len)
Gender: a beautiful woman :clap:
Age: 19
Appearance: A woman with a pixie cut that naturally grooves around her skull (a veritable f--ka-s haircut.) Her face generally rests with a smug, unintentional smile. The grooves the smile produces around the orbitals are hidden by aviator sunglasses. As a officer of the law 'reservist' of the police force, she inherited an old olive drab (or is it khaki?) uniform faded by time and outdoor labor. These are coupled with a pair of degraded boots, a parka, and a 'masking suit,' a thin layer of what was supposed to be a disposable, fire resistant fabric suit buttoned up over any combination of uniforms and clothes. (holy mother of commas.) In an APB, she would be described as having an 'average build.' Len sits at about a good five-foot-six.
Skills: + Has a composed and remarkably 'credible' presence in and out of combat. The friend you look to find the middle ground.
Weaknesses: - Inexperienced. More comfortable with drill and muscle memory than with thinking on your feet and adaptability.
Personality: A by the book type of gal. Runs off a sense of duty and obligation to her friends and most other people. She just wants everything to be okay again.
Bio: Someone who had an outstandingly boring life, all things considered. Works primarily as a teamster and a laborer while also volunteering for the town watch. She has parents that are nice. Her record, (not that there is one per se) is unremarkable.
Equipment: A thin halberd with a bit of a dull point as well as a cylindrical wooden baton, a less lethal alternative. hammer and a bag of nails, for construction. For the journey she brings a canteen to wrap around her shoulder along with her masking suit and aviators. A backpack with jerky, pemmican, and a some clothing slouches on her back. Packed down in there somewhere is a dull hatchet, ideally for cutting the brittle(?) wood in this shattered world.
Extra: Not particularly relevant but just a good song for a post-apocalypse.

redone app. underline represents new parts, striked out ones are to be removed.

by 'reservist' i think it would be best to imagine it as how farmers, laborers, etc were conscripted (or politely volunteered) for the army/town watch/town guard/etc in feudal societies. not to say that hometown is feudal per se, but moreso maybe that they would be desperate enough (or that it would be a vestige from a time when they were desperate) to require it. that or just conscription would be a part of the military strategy, which would be reasonable (i.e. having more decently trained army compared to LE ELITE 300 THAT DEFEND THE CITY. which would be impractical imho.)
unlimited lesbian supremacist dystopianism-maxxing belief system
Sorry. Maybe I should've gone for her. Like, I can imagine what you'd say. All I can say is that it was complicated back in Canaan House, and sometimes a cute older girl shows you a lot of attention, because she's bored or whatever, and you sort of have this maybe-flirting maybe-not thing going on, right, and then it turns out she's an ancient warrior who's killed all your friends and she's coming for you, and then you both die and she turns up ages later in the broiling heat on a sacred space station and like, it's complicated. Just saying that it happens all the time.

Next

Advertisement

Remove ads

Return to Portal to the Multiverse

Who is online

Users browsing this forum: Ancientania, Lunas Legion, Toralenia

Advertisement

Remove ads