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The Clockwork Circus [OoC|Closed]

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Olthenia
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Founded: Oct 03, 2009
Left-Leaning College State

The Clockwork Circus [OoC|Closed]

Postby Olthenia » Fri Mar 15, 2024 6:30 am

The Clockwork Circus
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Basic Information
RP Name: Clockwork Circus
RP Creator/OP: Olthenia
Co-OP/s: None
Genre/s: Steampunk, Crime, Slice-of-life.
Type: Character
Player Level: (Beginner/Intermediate/Advanced) Intermediate
Number of Players Desired: 3 - 6
Posting Frequency: 72 hours
Any Restrictions?: Basic grammar, post and dialogue formatting.




Where is this?
This is Thènia. Hsin-Yao. The Clockwork Circus.
[Home.]

Uh, what?
Okay, so Hsin-Yao is a lot of different things. Metropolis. Trading port. Refuge. A thin slice of heaven on a thick slice of hell. You've more than likely come here as a refugee. Someone whose passport, shameful secrets or criminal records made you no good anywhere else. Here, now, on the edge of the civilized world - you need to make a new life for yourself.
[To survive, somehow - and to heck with the consequences.]

So Hsin-Yao is a city?
Yep.
[You got it.]

And Thènia is a nationstate?
Yep again. These days, Thénia - 'Old Thènia' - is a nation riven by civil strife. As the modern world drags it, kicking and grumbling, into the light of modernity, Thènia is very much struggling to define itself. Violently so. There's a heap of various warlords with ridiculous names. A Suzerain that's only nominally in charge. And hordes and hordes of communards, fighting for revolution. Honestly, it's a right mess.
[Mud and morons and death-squads.]

And Hsin-Yao is part of that mess? Wait, have we landed in a damn war-zone?!
Yes and no. While far beyond the front lines of Thènia's strife - at least for now - Hsin-Yao is still marked by it. By suspicious policemen, resentful locals, masses of desperate refugees that've flocked here since the strife began, and by a thriving black market. It's also, in its way, a city marked by shame.
[Marked. Scored. Haunted.]

Shame?
Yep. The shame of harboring an actual, honest-to-the-gods foreign settlement in its midst.
[Lost wars and unkind treaties from the last century made it like that.]

Wait, what? There's a foreign city INSIDE Hsin-Yao?
You know it! A place where Thênia's own laws do not apply, and where Thênia's own citizens may not enter, unless cordially invited. Hsin-Yao's neighborhoods are separated, you see. Into its native sections and rural outskirts on one hand - and its affluent Foreign Quarters on the other.
[Swells on top. Thènians in the middle. Scum at the bottom.]

Foreign Quarters?
M'hm. Quarters like the Bund - where zeppelin-trade from all the world is loaded and off-loaded - and the International Settlement, where Corporations and their courtiers live - in their lush parks and shaded gardens. Parks, by the way, where the entrances are all emblazoned by signs bearing the same blocky letters.
[...]

What letters?
'Dogs and Thènians Not Allowed'.
[That's the rule.]

Okay. Yikes. But what was that about a Clockwork Circus?
The Circus is rock bottom. In the cracks between Hsin-Yao proper and the International Settlement is where you'll find it - a bad, mad ugly slum. If you're not there yet - you're going there soon.
[Best of luck.]



Okay, so I'm digging the premise, and I want to play. What do I do?
Well - for starters, you take a gander at the Character App below.
[Just read through it. It's okay.]

Alright. And then?
Then you see those first four points? The ones about your name, your story, your looks and your alias?
[Go wild. Make something up. Help build a world.]

Hm! That's easy. What's next?
Then you pick your Talent and your Trade. Both have a certain sum attached. Add them up.
[Together, they should come up to between 2 and 5.]

One Talent. One Trade. Add them up. Got it.
Good. Then pick your Flaws and subtract. Pick enough to either hit 0 or go below.
[And finally - a Vice. Don't be shy now, eh? We've all got one.]

Okay. But what if I wanted to pick more Talents and Trades?
Then I'm sorry - but one of each is all you start with! We can't be good at everything - not even you.
[But don't fret. As the game goes on, you'll learn. It's called 'experience'.]

Code: Select all
[b]Record your Scriven Name[/b]: (What name did your parents sing upon the day of your birth? What did the priests record?)

[b]Record your Spoken Alias[/b]: (What do men call you, and women whisper? What name is cursed in alleys or shouted in gin-halls?)

[b]Record your Looks[/b]: (If the Courts required a description of your look and manner, what would they write?)

[b]Record your Story[/b]: (Where are you from, brother? What land knows your shadow? And how did you wind up in Thénia?)

[b]Pick your Talent[/b]: (Got something you're good at? Pick ONE.)

[b]Pick your Trade[/b]: (What did you do, up until now? What trade did you keep? What profession did you practice? Pick ONE.)

[b]Pick your Flaws[/b]: (Your Talents and Trades add up. Bring'em back down to 0 or below, and you're good.)

[b]Confess your Vice[/b]: (What's your poison, bratan? Pick ONE.)

[b]Note a Close Friend[/b]: (Keep this area BLANK for now - but remember it.)

[b]And a Rival[/b]:  (People in the Circus, maybe even in all Hsin-Yao, will come to know you. Some for the better, some for the worse. Rare are they who leave the Circus in silence.)




TALENTS
Raw, personal capacity. Your birthright.


Polymath | +2
Your mind is a crucible of knowledge on a vast array of topics - science, history, literature, and more. Bonus to any tests requiring general knowledge and learning.
[A mind is a terrible thing to waste.]

Tough | +1
You can take a beating beyond all sense and reason, and you can scarce remember the last time you fell ill. Bonus to taking damage, fighting disease and living to tell of it.
[Your heart beats strongly.]

Aristocratic | +1
You're gently bred, and you've been brought up rich. You probably went to private school, had your very own butler, et cetera.
[There's a Code of Conduct to being rich and noble. You still know what that entails. And others can tell.]

Sangfroidal | +2
Where others crack under pressure, you persevere. Stress is gained only half as quickly.
[You can take it.]

Cynophile | +1
Dogs revere you. Horses are calmed by your presence. Cats confide you their secrets. Animals, for better or worse, tend to afford you a level of trust and tolerance others can only dream of.
[To anything with paws, hooves or claws - and some things without - you are a friend.]

Orator | +2
Whatever else men might say about you, you are an excellent public speaker. When it comes to persuasion, rhetorical flourish or even teaching - you are a natural.
[You present truth for what it is - simply and persuasively.]

Charmer | +1
You have a way with words and manners that makes people want to open up to you. Bonus to negotiation, persuasion, and earning someone's trust.
[With a smile and some honeyed words, you can melt even the coldest heart.]

Rapscallion | +2
You know how to cajole, bluff and lie - and nothing you say can truly be trusted. Granted, you may not be able to fool all the people all the time, but if you have anything to say about it? - bratan, you will certainly try.
[For what is a good lie, but another man's truth?]

Savoir Faire | +2
You can be quiet when you want to be. Almost eerily so. If slipping by unseen, and then tumbling out the back is a skill - this is it. It enables you to move with silent footsteps, groove to a good beat, and look great doing it!
[Bonus to silent, sneakful pursuits - and dancing.]

Artistic | +1
You understand creativity. This trait lets you to make fresh associations, delve into world-concepts from postmodernist thought to arabesque architectural schools and even the concept of style – and then, importantly, add your own contributions. Bonus to creative pursuits.
[To create - and be creative - is to be immortal.]

Artful Dodger | +2
You were always on the move - and ran, rowed, pitched balls or lifted weights. These days, you can run faster, jump higher and climb surer than your peers. If the mortal body is a biological machine, you are a most skilled conductor of its workings.
[Run swifter. Dodge cleaner. Climb higher.]

Thespian | +1
Half a fool and half a hero - you are whatever, whenever. You can mimic the voice of another person at will, or the sounds made by any creature.
[Acting, baby! It's the life - and you can certainly play your part.]

Perceptive | +1
You know what's going on, even when others don't. You're quick to react, and any cove looking to surprise you has their work cut out for them.
[You can sense the riot before it happens. The blow before it lands.]

Electro-Chemycal | +1
There is an animal within you. A beast! - one longing to be unleashed to indulge and enjoy. It lets you straight up love, and be loved, by all the awful, lurid substances that cloud the mind, cleanse the body and gladden the hearts of men.
[Need to get blitzed and still stay on your feet? Or talk to someone blasted out of their skull? El-Chem is there to guide you.]





TRADES
The fruits of training, dedication and the sweat of your brow.


Author | +1
You wrote words for a living. Speeches. Diatribes. Essays. Articles. If ever printed ink held the power to move men's hearts and electrify their souls - this is a power that you wielded.
[Good for newspaper critics, Communard pamphleteers and freelance journalists.]

Fingersmith | +2
If it was in a bag or in a pocket - you could take it. If it was behind a locked door or guarded vault - you could spring it. And you did.
[Handy with a Lockpick and skilled at picking pockets. That's what you are.]

Card Shark | +2
You know the rules, and - what's more - you know the players. Or at least how to read them. Be it back-alley baccarat, a noble hand of whist or even plain poker - if there's chance involved, you can swing it.
[You don't cheat. You don't have to. In games of chance, like it or not - you know when to hold'em, know when to fold'em, know when to walk away.]

Occultist | +3
There is a world beyond our own. Where the air is silver-bright and frost is black upon the glass. You have dealt in its ways, its rules, its rituals. You know what awaits you there. And maybe it knows you.
[Useful for dealing with the restless dead, speaking with spirits and practicing the Invisible Arts.]

Tinkerer | +3
Were you an apprentice sparksmith? Or blackthumbed machinist? Whatever the case, with the right materials and equipment, you can move the world - or at least jury-rig it.
[Useful for creating items. Requires access to Tools.]

Gun-Trained | +2
You wore a uniform and marched in lock-step. When the radio sang of the Boy With the Golden Scythe - it sang of you. Maybe you used to be a Gendarme? Or spent time in a regional militia? Whatever the case, you know the basics of firearms drill.
[Bonus to gunplay, powder and shot.]

Chemyst | +3
The blood of science - acids and biomass - form the building blocks of the World-That-Is.
[Useful for crafting strange and esoteric substances like alcohol, drugs and gunpowder. Requires access to a Laboratory.]

Pugilist | +2
Be it Barrack-room boxing, Fairground prize-wrestling or bastardized Kara-Te - you know more than the mere basics. Enough to show off. Enough to hurt.
[Bonus to brawling with your hands and feet.]

Tracksman | +1
You know how to observe, chase and track. Whatever your prey, you will either have it - or at least know where it went.
[You can stalk and track, seek and find.]

Scrapper +2
With club or knife, sword or hatchet any man can be a danger. But you? - you, bratan, can be deadly. Be it back-alley knifery or formal duelling, you know your stuff.
[Bonus to brawling with a weapon to hand.]

Chef | +1
'Butchering', 'braizing' and 'boiling' are just words to some. To you, they are a way of life. With access to but a few simple utensils, you can make a feast of even the blandest fare. And with spices, you are a veritable magician.
[The food you make is worth more, and heals more.]

Hawker | +1
For both fun and profit - but mostly profit - you've devoted much of your time to optimizing business expenses and balancing your books. Whenever you deal, trade and sell - you tend to walk away with more gilder than others would.
[Bonus to bargaining and negotiating.]

Medicus | +2
By dint of careful study, you have become familiar with the basics of human biology, medicine and the symptoms of common illnesses.
[Bonus to healing, be it yourself or others that you choose to tend to.]

Tattooist | +2
Your body is a canvas, and you have mastered the art of inscribing designs into flesh using inks and needles. Your tattoos are in high demand.
[Your indelible marks adorn the elite and the rabble alike.]

Sawbones | +2
While not quite a trained doctor, you have field experience tending to wounds, setting bones, and amateur surgeries out of necessity.
[When limbs need sawing and wounds need binding, they call on you.]

Sanguisuge | +2
You practice the ancient art of leech therapy and bloodletting to treat ailments and balance "humors." An unsavory but legitimate trade.
[The loathsome yet helpful leech is both your tool and friend.]





FLAWS
Those parts of yourself you'd rather not talk about.


Stigmatized | -2
Due to your heritage, appearance, or past deeds, you are shunned and looked down upon by many in Hsin-Yao society.
[The looks of disdain and derision follow you wherever you go.]

Debtor | -3
You are deep in debt to some very unsavory sorts, who will stop at nothing to collect what's owed...with interest.
[The loan sharks are always circling, waiting to take a pound of flesh.]

Vengeful| -1
You cannot let go of grievances, no matter how small or long ago. This has made you quite a few enemies over the years.
[Hell hath no fury like you, once you've been crossed!]

Illiterate | -2
You simply can't read. Letters quiver! Sentences crumble! While you can still get the gist of logos or short words - reading anything beyond the briefest sentence is sadly beyond you.
[Books, letters, pamphlets and newspapers are little more than kindling to you.]

Addiction | -2
It's not that you want it, you just need it.
[If you don't get your fix, you will suffer a cumulative -1 to Focus and +1 to Stress until you either kick the habit - or it kicks you.]

Craven | -3
When the senses are shaken, and the soul is driven to madness - who can stand?
[Malus to brawling, be it unarmed or with a weapon to hand.]

Unlucky Stars | -1
As a rule, games of chance tend to unnerve and unsettle you. They trigger your temper, quiver your knees, and crack your voice! If Lady Luck is a hooker - you're just perpetually out of cash.
[For whatever reason, gambling just isn't your forte.]

Oddball | -2
Be it eyes of distinctly different colors, a queer gait or even a specific way of talking - there's just something about you that people remember.
[When you're involved in something illegal, you tend to draw more Heat.]

Haunted | -1
You are haunted by dreadful nightmares; courtesy of horrors real or imagined.
[Unless drugged into a stupor by laudanum, there is a small-but-distinct chance you will recover no Focus, even after a full night's sleep.]

Criminal History | -1
You are, for better or worse, a 'known quantity' in the criminal underworld. The Gendarmes of the International Settlement have your name and number on file.
[And they will likely find your presence in Hsin-Yao very interesting. Oh, yes.]

Arrogant | -1
You can't help it. There's simply a distinctive whiff of blue-blooded condescencion about you. Needless to say, it rubs people the wrong way.
[People tend to dislike you. Probably because they're intimidated by your royal bearing and alpha-masculine attitude.]

Shot-Shy | -2
Guns, and even the prospect of gunfire, terrifies you. Not so much using them yourself, mind - but being threathened by them? No. No, thank you.
[Oh, blast. They've got guns! Facing firearmed assailants costs you extra Stress.]

Deformity | -3
It's a scar that aches on cold days, a withered hand lost to disease, or just a plain old limp. Whatever the case, you're not quite as nimble as everyone else!
[Penalty to running. Climbing. Jumping. It's hard, okay?]

Superstitous | -2
Sorcery, and those that practice it, can not be trusted. For whatever reason, you have a hard time dealing with servants of the supranatural.
[Facing spookums and sorcery cost you extra Stress.]

Sickly | -3
Be it a distinct shortness of breath or an unhealthy pallor to your skin - it is clear, even at a glance, that you are ailing.
[-2 Vis and Max Vis.]

Bad Aim | -2
Try as you might, you simply can't shoot straight. And Lord, how you've tried.
[Penalty to operating firearms. Swinging them as impromptu clubs is fine, though.]




How do you deal with stress?
Your Vice is simply your favorite distraction. Criminal capers and day-to-day survival out in the Circus will more than likely mean you need it. That's where your Vice comes in. Vices help you deal.

FAITH
You’re dedicated to the worship and prayer-songs of an unseen power.
[A forgotten god from the dark between the stars, a sainted ancestor, et cetera.]

GAMBLING
You crave games of chance, betting on sporting events and the rattle of dice.
[For there is a moment, when the dice flies, when nothing is certain and everything is real. In that moment, you are King.]

LUXURY
Expensive or ostentatious displays of opulence. It doesn't need to be in good taste - but it does need to be flash.
[Does it have gold filigree and roseate marble? Does it come with ermine sleeves or tripple-layered chocolate frosting? Then you must have it.]

OBLIGATION
You’re devoted to a family, a cause, an organization. A venerable charity, a sacred brotherhood or secret coven.
[By your deeds, you honor them. By your oath, they keep you.]

PLEASURE
Gratification from lovers, food, drink, drugs, art, theater.
[For your heart can resist anything except temptation.]

STUPOR
You seek oblivion in the abuse of drugs, drinking to excess, getting beaten to a pulp in the fighting pits. Whatever the hurt, whatever the cost, you can always do one more.
[Just one more.]

WEIRD
You experiment with strange essences, seek truths behind the surfaces of moonlit mirrors, consort with rogue spirits and observe bizarre rituals or taboos beyond the ken of polite society.
[Iä! Iä!]

. . .

And - once you've chosen your vice?
Who's your purveyor?




TOOLS

Crowbar - A satisfyingly heavy crowbar - known as a 'Prybar' back home - can break locks, doors and arms in almost equal measure.

Lockpick - A handly little thing for discreetly picking mechanical locks. Just don't let the Gendarmes catch you with it!

Laboratory - Beakers, flasks, a siv and some truly ghastly jars. Useful for crafting strange, mysterious chemicals.

Bandolier - Made from worked leather or oiled linen, a good bandolier makes having just the right item to hand that much easier.

Kitchenware - Rather a set of items moreso than just one thing - be it a whisk, a ladle or any number of pots and pans. Useful for preparing food that's good enough to sell; or at least worthy of the name.

Lighter - Pocket-sized mechanical lighters aren't cheap. In fact, in Hsin-Yao, they're very much a status symbol. Useful for exploring dark places, or lighting your cigarillo with a careless flick of the wrist.

Disguise Kit - Powder, rouge, base and eyeliner, along with a pocket-mirror and who knows what else? An impressive array of expert appliances to fool the eye.

Mechanical Tools - Another set of not-very-specific tools, be it a miniature lense, a small lathe, a ball-peen hammer and perhaps a pair of pliers. Useful for crafting handy equipment.



ARMOR & CLOTHING

Chestplate - A big, clunky metal-plated vest - like something out of a Rennaisance painting. It'll turn many a blow, for sure - and more than a few bullets, too. But you weren't born to be subtle.

Dark-Sight Goggles - Darkened lenses in metal fittings that'll make the dimmest night seem like the brightest day.

Shadow-Cloak - Black, sleek and not even the least bit frumpy - this cloak greatly helps its wearer blend with the dark.

Spring-Heeled Boots - Tall leather boots with a bit more to them than meets the eye. If you need to get up on a ledge or over a fence - these are a good bet.

Waxed Coat - Heavy leather coat. Wards off most blows and shallow cuts.

Fancy Duds - Lookin' good! Is this a sharply pressed suit? A florid evening gown? A burgundy sash and silk-sleeved shirt? Whatever the case, it should let you blend right in with High Society.

Spiritbane Charm - This innocuous-looking charm - traditionally of carved whale bone - is deeply feared by spirits.

Spirit Mask - An arcane item that allows the trained user to see supernatural energies in grim detail. Also affords some measure of protection against ghostly possession.
[Each mask is unique. What does yours look like? What makes it strange and disturbing?]



WEAPONS

Cane-Sword - A slim sword and its sheath, disguised as a nobleman's cane. It will probably fool a cursory inspection.
[Probably.]

Palm-Pistol - A small firearm with a weak charge, easily concealed up a sleeve or in a waistcoat.
[Single shot.]

Knife - This slim, functional-looking blade does exactly what you'd expect.

Knuckle-Dusters - Rugged, ugly and decidedly impolite, they're pretty handy in a fight!
[No pun intended.]

Flintlock Pistol - A variety of different models - from the machine-stamped A9 'Armistice' to the Thénian 'Sarduur-Noir' - are common on the streets of Hsin-Yao. Is yours a gang-marked piece with a bone-paneled grip? Or a no-nonsense Gendarme-issue with a boot-blacked barrel?
[Get creative.]

Musket - Heavy, intimidating, and effective at up to 100 meters - muzzle-loading muskets are never-the-less slow to reload, and only good for a single shot.
[Thankfully.]



MISCELLANEOUS

Sparkware Torch - A clear yellow lense in a brass housing. Just add a battery - and there you go.
[Light, eternal.]

Spirit-Key - An arcane device that can open ghost doors. There's an echo of the entire city, across the ages, trapped in the ghost field. Sometimes a door to that place can be found.
[There are many doors. Death is but the first.]

Loaded Dice - A plain-looking pair of dice configured to favor a specific outcome. Gamblers caught using these tend to face some pretty severe consequences.

Manacles - A souvenior from your latest brush with the Gendarmes?
[Good for restraining an otherwise unwilling victim.]

Spyglass - Finely-cut lenses arranged in a collapsible wooden tube. Useful for viewing far-off things as though they were up close.
[Can be attached to a musket with little effort.]

Lotus Pipe - To some, a chariot of dreams. To others, a key to smoky misery.
[Useful for imbibing certain smokey black vapours.]



CONSUMABLES

Canned Food - Consumed by the turn. Handy for avoiding starvation.
[1 Food = 1 Turn = 1 Week.]

Thénian Whiskey - A rare destillation, potent both in its alcohol and its ability to impress.
[Drink with care.]

Laudanum - A brown, treakly concoction said to calm the nerves, dull the senses and even deny sleepers entry to the Kingdoms of Dream.
[Save us, O Laud, from the dream-lit realms.]

Cat - Eats your food. Purrs occasionally. Nice to have around.
[Meow.]

Batteries - Handy for powering any number of gadgets and sparkware devices.
[Just slot it in.]

Smoke Bomb - Crack its copper casing, and this innocent-looking tube spills forth a room-full of oily black smoke.
[Perfect for hiding, blinding or tactical retreats.]

Ammunition - A paper-packed cartridge. Used in firearms.
[Ready, aim, fire.]

Black Lotus - Commonly sold in well-appointed dens and parlors across Shin-Yao, this tarry black resin is smoked in decorated pipes. Induces coma-like stupor and visions.
[Dangerously addictive.]





VIS
Your vitality and bodily integrity. Max 8 by default. Starts from 8. You lose Vis whenever you are injured or due to medical conditions, lack of sleep or starvation. To maintain your Vis, you must eat once a day. If you do not manage to get any food during the day, lose 1 Vis and 1 Max Vis. Avoid starvation at all costs. Please keep track of your VIS throughout the story.

FOCUS
How focused you are. Goes from 0 to... just about anywhere, but stands at 1 by default. Can be increased and decreased by modifiers. When doing combat or risky business, your focus is taken into account to calculate results.

HEAT
Accumulated attention from the forces of law and order - which, in Hsin-Yao, usually means Gendarmes. The higher your accumulated Heat, the more severe the pressure.

GILDER
The currency of the Clockwork Circus. Comes in the form of good old cash notes or plain coins. Either earn it through hard work - or steal it like an honest hoodlum. The government award refugees with a credit slip worth a paltry 5 G to start their new lives. Keep in mind - physical cash can also be stolen.

ITEMS
The items you carry around. You can carry as many as you want, within reason. Please, keep track of the items you have.

AREAS
The Clockwork Circus and Hsin-Yao as a whole are both divided into a handful of areas, a few kilometers or so wide. Each area contains several different Locations. You can explore areas to find new locations.

LANDMARKS
Each landmark is typically a building, or part of a building offering some kind of service or opportunity for work. Some abandoned landmarks may be scavenged for resources.

SCRAP
Rusty metalware that can be reprocessed into useful materials. The bones of industry!

SPARKWARE
Copper wiring that can be taken apart and used to make new stuff. The nerves of progress!

CHEMICALS
Biomass, acids and petroleum derivatives. The blood of science!

FOOD
Comes in many shapes and forms. Each can have a different side-effect. Be sure to consume 1 unit of food each day.

STRESS
Stress is the unfortunate side-effect of living in the Clockwork Circus. In the mechanics of this RP, gaining Stress can both help you avoid bad consequences as well as earn better outcomes. However, be careful. When your character gains enough stress, they suffer trauma.

TRAUMA
Trauma usually takes the form of a condition: Cold, Reckless, Unstable, et cetera. You can come back from trauma, but it'll most likely flavor your writing. Leave you shaken. Drained. Mad, bad and dangerous to know.


Last edited by Olthenia on Sun Mar 17, 2024 1:14 pm, edited 4 times in total.

User avatar
Olthenia
Senator
 
Posts: 4504
Founded: Oct 03, 2009
Left-Leaning College State

Postby Olthenia » Fri Mar 15, 2024 6:33 am

Reserved post #1.

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Lagene
Spokesperson
 
Posts: 157
Founded: Dec 31, 2023
Left-Leaning College State

Postby Lagene » Fri Mar 15, 2024 6:44 am

Record your Scriven Name: (What name did your parents sing upon the day of your birth? What did the priests record?) - Joseph Kalibjan

Record your Spoken Alias: (What do men call you, and women whisper? What name is cursed in alleys or shouted in gin-halls?) - Joseph
Record Your Story: Born to a poor family in Lagene, I was a child prodigy at math and literature. Reading and excerscising my brain was the only thing I could to get my mind off my hunger and pain. When my parents died, I took out a loan and went to college to learn away my pain. I graduated with a PhD, a master's degree, and a broken heart. Now I look for work, and have ended up here.
Record your Looks: (If the Courts required a description of your look and manner, what would they write?) - Messy dark hair, average height, sleek face, not buff, but not weak, and blue eyes. Stalky build

Record your Heritage: (Where is your name from, brother? What land knows your shadow? What coast your blood?) - Lagenean (my NS country - tell me if its not allowed)

Pick your Talent: (Got something you're good at? Pick ONE.) - Polymath. My siblings always used to call me a geek.

Pick your Trade: (What did you do, up until now? What trade did you keep? What profession did you practice? Pick ONE.) - Chemyst. I have always been interested in science.

Pick your Flaws: (Your Talents and Trades add up. Bring'em back down to 0 or below, and you're good.) - Bad aim + debtor. I knew I had the mind to get into college, but I didn't have the money. I had to go into debt.

Confess your Vice: (What's your poison, bratan? Pick ONE.) - Obligation - My Family is poor and needs my help. This is the only way I can save them.

Note a Close Friend: (Keep this area BLANK for now - but remember it.)

And a Rival: (People in the Circus, maybe even in all Hsin-Yao, will come to know you. Some for the better, some for the worse. Rare are they who leave the Circus in silence.) - My college professor in Physics, who put me through the most mental pain I have ever experienced.

ITEMS
-3 Books to pass the time
-an apple
Last edited by Lagene on Fri Mar 15, 2024 5:56 pm, edited 5 times in total.
Hello from Lagene, a beautiful European nation that is known for its kindness and inclusivity.
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Nationstates stats were put in jail
A part of the NFED
And the The Coalition for Enduring Freedom Assembly
Nationstates Stats were Bailed out of jail and are canon.

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High Earth
Envoy
 
Posts: 294
Founded: Apr 02, 2023
Corporate Bordello

Postby High Earth » Fri Mar 15, 2024 6:48 am

Record your Scriven Name: Allistar Craven

Record your Spoken Alias: Phantom

Record your Looks: 5’7’’ when standing up straight, which is not often, black hair, calculating gray eyes, thin build, and a slouch.

Record your Heritage: From the war-torn nation of Vorota. All able-bodied men were required to serve in the military, so I ran away. They caught me, and I don’t know why, but they took me in for an experiment of some sort, wanted to make me the “Model Soldier” I escaped, but I fear that they are still after me.

Pick your Talent: Perceptive. Whatever they did to me, it heightened my senses. There is rarely anything happening nearby me that I didn't know anything about.
Pick your Trade: Fingersmith. After escaping, I survived on the streets. I was never good in a fight on account of the burning, but I was great about avoiding and escaping them.

Pick your Flaws: Deformity. You don’t know what it feels like. I was patent zero for something, they never told me what. Now, whatever it was that they injected me with, I have a burning inside me. Nothing I’ve tried can dull the pain. My existence is suffering. Could anything good come from those needles?

Confess your Vice: Faith; My deity is the only reason I have not died. I would have taken my own life long before now if I had not known about him. I pray whenever I am in danger, or stress, or anything important really.

Note a Close Friend: (Keep this area BLANK for now - but remember it.)

And a Rival: I don’t know who they are, or why they chose me. But they clearly did not want “Patient Zero” to escape. I fled the nation, but I fear they may have followed me here.

Items:
-Cat (female, black fur, yellow eyes, named Peepers)
-Batteries
-Smokebomb
-Bandolier
-Picklock
-Dark-sight Goggles
-Shadow Cloak
-Palm-Pistol
-Knife
-Manacles
- 5G in cash
Last edited by High Earth on Fri Mar 15, 2024 6:49 am, edited 1 time in total.
Imagine America, but an asteroid crashed into them in the late 1800s causing the planet to be blanketed in magic.
Combines magic and modern tech into one conservative, hyper-capitalist society.

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G-Tech Corporation
Khan of Spam
 
Posts: 64008
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Mar 15, 2024 6:52 am

And the Scion shall tread again the winds of time.

Sir Winthrop Eddleton


Record your Spoken Alias: Thorp, or Winston, suffice for obfuscation of his true provenance.

Record your Looks: An unnatural giant, the Scion of the Wolf’s Hall stands head and shoulders above most men, with hands like shovels and limbs like the trunks of young trees. His aspect is jovial, approachable, his face fair and unmarked, but madness lurks in his emerald-gilt eyes under a close-cropped mane of dark brown hair. His suit is well-tailored and all but pristine, but great treacherous scars mark his hands and torso alike, injuries from which it beggars belief that a man has survived.

Record your Story: Ah, but that would be telling. Predators will feast upon a fallen carcass in nature, and the Circus is nothing if not the carcass of a city.

Pick your Talent: Polymath - to describe the madcap out-of-time understanding of the Orator of the Appcalypse has driven many men mad with a glimpse beyond the veil.

Pick your Trade: Tinkerer - the strange and blasphemous oddities of the Age of the Spark are the Hegemon’s bread and butter, as natural to him as breathing. Some have even blamed the Corpse-Giant for some of the more iniquitous innovations that trouble modern man, though never more vociferously than in a whisper of there is even the chance he might be near.

Pick your Flaws: Stigmatized, Oddball, Criminal History. To say that the average person is less than comfortable around Winthrop is apt; gibberish madness toys at the fringes of reality where the Unmaker treads, and it instinctively sets the teeth on edge. The less said about the Scion’s deeds in the upcountry, the better.

Confess your Vice: Weird - a seeker after Deep Truths, Winthrop tenaciously pulls at the wounds of knitted society, seeking the primordial realities that underlay the bright places of the world.

Note a Close Friend

And a Rival: The Scion once promised a man of ambition and cruelty a means to end the discord in his home; a man of power, and nobility, unsettled by the bubbling cauldron of revolt which is the province of the Empire these days. The black-hearted ritual ended that discord, aye, but cost far more than the man had wished. Ruined, destitute, he would now have revenge for his descent into the gutter. One story among many in the wake of destruction of this world.
Last edited by G-Tech Corporation on Fri Mar 15, 2024 7:49 am, edited 4 times in total.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Remnants
Attaché
 
Posts: 82
Founded: Jan 30, 2024
Corporate Police State

Postby Remnants » Fri Mar 15, 2024 6:59 am

Gana be making someone soon.

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Cybernetic Socialist Republics
Minister
 
Posts: 2229
Founded: May 17, 2019
New York Times Democracy

Postby Cybernetic Socialist Republics » Fri Mar 15, 2024 7:20 am

Will have an app up soon.

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Great Confederacy of Commonwealth States
Postmaster of the Fleet
 
Posts: 21996
Founded: Feb 20, 2012
Democratic Socialists

Postby Great Confederacy of Commonwealth States » Fri Mar 15, 2024 9:59 am

Lovely atmosphere, will be looking into a character.
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.
Lack of a real name means compensation through a real face. My debt is settled
Part-time Kebab tycoon in Glasgow.

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Remnants
Attaché
 
Posts: 82
Founded: Jan 30, 2024
Corporate Police State

The Clockwork Circus [OoC]

Postby Remnants » Fri Mar 15, 2024 10:18 am

Record your Scriven Name: Jacob Everson

Record your Spoken Alias: The Maimed Detective

Record your Looks: A man who hides his face is always seen with a mask or Fidrao just at the right angle to leave his face in the shadows. But those who do see his face see only the gravest of scars that cover this poor man's face. He is a white man who stands up to 5'8 having an average build with muscle hidden underneath. Covers himself with a large Gray Trench coat and He sounds like he's in his Forties with a groff-smoking voice.

Record your Story: Simple traveled from city to city helping the dead and the living find justice when others couldn't help. Before arriving to this place that is in much need of outside help.

Pick your Talent: Perceptive. Got to be Perceptive if you are a Detective.

Pick your Trade: Tracksman. It can run it can hide but he will find it eventually

Pick your Flaws: Haunted. You see something fucked up in my line of work...it will keep ya up at night.
Criminal History. The law is too weak and ya gata have some connections to get the job down quickly and clean.

Confess your Vice: WEIRD. Always, ALWAYS...ALWAYS, gata find the truth. If I don't it makes the Haunted worse.

Note a Close Friend:

And a Rival: An Old Mob boss I sent to the slammer in my home city...I took away everything from him, he promised to take everything away from me when he got out...His time in the slammer is up and he still remembers me.

Items:


NOTE: I will edit what I have when I get it
Last edited by Remnants on Tue Mar 19, 2024 10:30 am, edited 3 times in total.

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Great Confederacy of Commonwealth States
Postmaster of the Fleet
 
Posts: 21996
Founded: Feb 20, 2012
Democratic Socialists

Postby Great Confederacy of Commonwealth States » Fri Mar 15, 2024 3:22 pm

Record your Scriven Name: Wu Gengxin

Record your Spoken Alias: At one time, Wu used the name Dai Da, which was given to him upon coming of age. The name has little meaning for him anymore, but he uses it as his street name nonetheless.

Record your Looks: Male, 1.85m in length, 80Kg, muscular build with broad shoulders, light skin with substantial sun-tan, almond-shaped brown eyes, short dark hair verging on black held in a bowl cut. Sabre cut scar across the chest, considerable hieroglyphic tattoos across the back, burning sun tattoos on the back of each hand.

Record your Story: “I was born in Yating province. People often think Yating is all hills, long-haired goats, and terraced monasteries. And they would be mostly right. Minus the monasteries these days. I was born Wu Gengxin, but when I was about five my parents’ village was taken over by what you would call the Yanting Rebellion, or the Sorcerer Uprising, or the Mo Yu Rebellion. My family knew it as the Righteous Empire, and Mo Yu as the Burning Sun Emperor, but that was later, of course. Then, he was just Warlord Yu. They might have been skeptics once, but when everyone from the priests to the elders to the bureaucrats to the landlords had been replaced by fanatics, their skepticism had no place to go but inwards. They became devout followers of Mo Yu, as did the rest of my family.

I came of age some ten years ago, and was given the special name Dai Da: Honest Sword. I was a strong farm hand, and my work was necessary to feed the village, but Mo Yu required more bodies for the grinder, and eventually I too was drafted into his First Golden Army. In honesty, we were trained just as much in obedience and faith as we were in military matters. I got my tattoos there, and my drills. The rebellion still had a formidable force then, before the purges. I carried the Burning Sun banner on numerous occasions, and I dare say we even began to believe in our own propaganda; that we were invincible, that we were fuelled by an ancient magic. That we could never die if we held the faith.

Mo Yu was magnanimous in victory, and vicious in defeat. The Battle of Ruogang cost them half of their artillery and two thirds of his veteran cavalry, wiping away most of the Third Golden Army and their blame turned inwards. They killed or exiled most of their competent generals, and the incompetent loyalists that followed weren’t the people that would win them victories again. The First Golden Army was outmaneuvered in the Rainbow Valley, where the Blue and Purple Rivers met, and surrendered.

For us, the war was over, then. We were marched to Hsin-Yao where a reeducation labor camp was waiting for us. Most of what they taught us was how to speak ‘proper’ Thênian. No use in teaching us how to read or write, besides some propaganda phrases. Most of our time was spent labouring; a punishment for our insurrection. What really broke my indoctrination was the news that Mo Yu, our immortal emperor, had been executed by firing squad, with pictures to prove it. That did it for the most of us. They sentenced us to ten years hard labour, but let us go after four. By then, companies were willing to take over the work, and from what I have been told wage labourers were cheaper than forced labour.

Building railroads was not for me, though, so I traveled to the big city for work in a factory. I shoveled coal for a bit until I had money to travel back to Yating. Turns out my parents had killed themselves on one of the final orders of Mo Yu, and all that was left of my family was an uncle and some cousins. There was little work for me, so I traveled back to the big city in order to make them some money. Shoveling coal hardly paid enough, but I would soon enough find out that some people were willing to pay a lot more for those who could dish out firepower and stand to receive it.

That’s most of my work nowadays. I try to keep it honourable; make sure the people I rough up deserve it. Bad gangsters, thugs, that sort of thing. I try to keep out of politics. Don’t want to get involved in the fights between Communards and the bosses’ squads. Seems more and more gets lumped in with politics nowadays, though. Fewer and fewer easy ways to get around it.”

Pick your Talent: “Sangfroidal (+2}. I have stood to receive more than my fair share of musket volleys and artillery barrages. You have to realise, most things that can kill you don’t first threaten to do so. So mostly when I am threatened, that makes me feel safe.”

Pick your Trade: “Gun-Trained (+2}. Loading a musket in 9 movements, thrusts and guards with the bayonet, setting up a tent, cooking grass and moss for a meal, and saying ‘aye aye’ as if it pleases you. Yes, I’ve been through it. It’s not as special as people think. It’s shutting off your brain that takes the most effort.”

Pick your Flaws: “Illiterate (+2). I have never learned how to read and write. Wasn’t necessary in Yanting, didn’t need it in the Army, and certainly wasn’t taught it in the camps. Communard tried to teach me once, told them ‘no thanks’. Seems that learning to read is not worth the downsides and the time.”

“Criminal History (-1). I was let go on parole after four years of serving, with the express notice that if I ever got into trouble again, I would disappear into a hole so deep I would never see daylight again. That’s probably big talk, I guess they’ll hang me. Still, not stoked to find out. Which is why I go by Dai Da again.”

“Superstitious (-2). I don’t know what Mo Yu could do, and I guess their powers weren’t so great that he could stop his own death. But what I found in Yanting… It scares me, and I won’t go back there even now. What people did to themselves out of blind faith in Mo Yu and their powers… There must have been something dark there, and I don’t want to mess with it”

Confess your Vice: “Stupor. I don’t take to drugs, but drink… fighting… dangerous games… Anything that brings back a bit of that old adrenaline, and to keep my mind off things.”

Note a Close Friend:

And a Rival: Should I fill this in or not? It is the same as the Note to a Close Friend?

Equipment:
- Flintlock revolver (Gendarme-issue Watton model of [YEAR])
- Waxed coat
- Shadow cloak
- Bandolier
- Munitions
- Knife
- Spiritbane charm
- Rations
- Thênian whiskey
Last edited by Great Confederacy of Commonwealth States on Sat Mar 16, 2024 3:03 am, edited 1 time in total.
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.
Lack of a real name means compensation through a real face. My debt is settled
Part-time Kebab tycoon in Glasgow.

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Cessarea
Ambassador
 
Posts: 1320
Founded: Jul 02, 2023
Liberal Democratic Socialists

Postby Cessarea » Fri Mar 15, 2024 4:18 pm

Record your Scriven Name: Felix Lassalle

Record your Spoken Alias: Lex

Record your Looks: A man of short-stature and ear-length black hair. Brownish skin and dark brown colouring of the irises. Unintimidating, lithe, agile build. A visibly missing left canine tooth, and a slightly chipped left earlobe.

Record your Story: In a land rife with conflict and trouble, many rise from the population who are willing to take on the roles of "heroes" and "villains". Lex has little sympathy for either. Born into the abject poverty of the the Clockwork Circus, Lassalle is intimately familiar with the conditions of urban workers in Hsin-Yao. From an early age, he was forced to work in factories and machinery, risking his own life, well-being, and education for the sake of his family. Frédéric Lassalle, his father, died whilst Felix himself was young, and from that old miner he learnt a valuable lesson: There is something deeply wrong with Thènia.

Radicalised by the event, and the subsequent mental decline of his mother, Felix met several fledgling revolutionary movements. Disgruntled workers, with first-hand experience of the injustices of industrial life. Each with their own sob story - each with their own motive for revenge. He, alongside his newfound comrades and other leaders, formed and organised pioneering syndicalist and revolutionary movements throughout the factories of Hsin-Yao, uniting workers and gathering weapons and supplies for a proper levant. For years, Felix rose among the ranks of these groups, acting as both thug and ideologue whenever needed. He agitated many strikes and protests, as well as staged accidents in several industries. The ever-increasing violence of the groups resulted in persecution by Gendarmes and privately-hired mercenaries, which dismantled most of these organisations. One of them - personally headed by Lessalle - remained: the Red Hand of Hsin-Yao. Their numbers were cut down significantly, but they continued in activity, silently gathering support and biding their time, licking their wounds from the failed would-be revolution. Felix lost many close friends and comrades during the persecutions - he avoids the subject entirely.

Felix Lessalle, for all social purposes, is a non-existent person. Years in the world of subversive and often illegal activity have forced him to adopt a particularly silent demeanour. Lex is his name to all who know him - from the most odious of rivals to the best of allies. Not even the Gendarmes can say with certainty what Lex's name is. Over the years, it became less common to see him in action, at rallies or in strikes, or even working for that matter. Only he knows what exactly caused this period of inactivity, and at the ripe old age (for a labourer) of 35, it's unclear if he'll ever be as active as he once was. The Red Hand has largely moved on from his leadership, keeping him in a position of symbolic honour, and one can only wonder what exactly he's been doing.

Pick your Talent: Orator - Lex has a fire within him, and it's hard not to appreciate it in his rousing speeches.

Pick your Trade: Scrapper - Lex has skewered plenty of rivals, industrialists, and more than one Gendarme with knives and swords.

Pick your Flaws: Stigmatised - Sympathy for a poor labourer like Lex is lacking in most of Hsin-Yao's well-off society; Criminal History - Did I mention a skewered Gendarme? Yes, they didn't quite enjoy that trick, it seems...; Vengeful - One close death started him off in this path, and frankly he can do much more for much less.

Confess your Vice: Obligation - When life gets hard, he leans into his revolutionary work. Always has. The Red Hand has become his family, and his de facto home.

Note a Close Friend: Very well. There are a few left, despite the persecutions.

And a Rival: Hm, not a hard request. There are many, but a particular capitalist by the name of Morgan Riviere became the bane of his existence in his latest years. Due to the harsh treatment of his workers, Morgan had one of his factories burnt down by Lex's group, and in response his private investigators and thugs dealt a major blow to the Red Hand which permanently crippled their operating capacities and inaugurated Lex's period of inactivity. And he's probably not content with allowing Lex to live.


There, app done. I quite like the setting! I hope the OP approves of the bits of lore I've taken the liberty of creating - I feel that a bit of good ol' worker's agitation is always a nice addition to a steampunk scenario. Should I include items as well?
Last edited by Cessarea on Fri Mar 15, 2024 4:23 pm, edited 2 times in total.
Completely undecided on everything I guess

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Estebere
Bureaucrat
 
Posts: 64
Founded: Sep 22, 2022
Liberal Democratic Socialists

Postby Estebere » Fri Mar 15, 2024 5:05 pm

Record your Scriven Name: Ian Desch

Record your Spoken Alias: Ink [To those who slouch in the shadows.]

Record your Looks: 5'6", yet stands at a slouch of 5'4". Walks with a crutch and a useless leg. Skinny, white, rumpled brown hair, and sky blue eyes that usually seem to be looking somewhere else. Probably wearing a scarf with stars on it and has a newsrunners' bag for... some reason. [That's the man in the mirror.]

Record your Story: Was born to good parents in Wraizar. Too good. They thought their family could stop running. And then the war happened. We lost, got taken over, the economy went to the flames, and suddenly my parents were on the streets with a baby with a bum leg. Then I grew. My parents died to the plague. I survived, but barely. Started writing, and found success. Joined the growing rebellion, and found a family. And then I was discovered, ratted out by him. Barely made it to the airships, thanks to the rebellion, but the damage was done. Then, I came here with my life and my pen. [And I've stayed alive since.]

Pick your Talent: Polymath - Brains are the greatest weapon of all. For seven years I hid from a regime that was seeking me with prejudice. [I'd be dead if not for my mind.]

Pick your Trade: Author - For justice I write. For truth I scribe. For Wraizar I print. [I don't regret my choice.]

Pick your Flaws: Deformity - When the debt collectors came, they took me by my leg. I was a baby. My leg was never the same. [There's your confirmation.]

Confess your Vice: Obligation - I still write for them. [For Wraizar.]

Note a Close Friend: (Keep this area BLANK for now - but remember it.) [Who wants to know?]

And a Rival: That traitor? He was my editor, the only person outside the rebellion I trusted enough to know my true identity. For three years we worked together, and I never doubted his loyalty. Apparently, I should have. Didn't know about the rebellion, thank god, but he was also arrogant. Just approached an inquisitor out in the open and "quietly" told them my secret. One of my informants told me, and I fled. Looks? Black hair, tall, just looks like he's trying to be rich. [Who did you say just arrived?]

Misc: Had a cat, before I ended up here. Named her Leslie... Hope she's fine. Asked the rebellion to take care of here if I had to leave... Anything else? Well, I am left handed, I suppose that counts as interesting. Uh... well, I suppose I could tell you about the scarf and newsbag. The scarf was my fathers, passed down for... several hundred years, allegedly. It... represented their will for freedom? I don't remember. The newsbag was my mother's. Gave me it when we got our first cat, told me to keep the cat in it, just in case. Always just in case. [Maybe I should get another cat.]

OOC: Admittedly, I am new to roleplay. However, I still hope this will work for you. Also, I would like to give Ian a cat and a cane sword, if that's allowed. Edit: Gave him a scarf and a bag.
Last edited by Estebere on Sat Mar 16, 2024 10:10 am, edited 3 times in total.
Don't trust my NS Stats. They're all wrong.

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Olthenia
Senator
 
Posts: 4504
Founded: Oct 03, 2009
Left-Leaning College State

Postby Olthenia » Sat Mar 16, 2024 2:03 am

Alright, gentle beings - I've risen from my slumber, and what do I find but I crop of fresh applications to consider! Oh, joyous day.

Let me get some coffee in me, and I'll have a glance at you all shortly! :p

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Olthenia
Senator
 
Posts: 4504
Founded: Oct 03, 2009
Left-Leaning College State

Postby Olthenia » Sat Mar 16, 2024 5:29 am

Lagene wrote:Record your Scriven Name: (What name did your parents sing upon the day of your birth? What did the priests record?) - Joseph Kalibjan

Alright. A Polymath Chemyst, eh? This seems to be in order - but the following questions do bubble to the surface:

-The pick of the 'Debtor' flaw raises the question of exactly who poor Joseph is indebted to. For the Flaw to have relevance, I assume it'd need to be someone in Hsin-Yao. What does your shark look like? A shadowy crime-figure, perhaps? A sleazy lending-guild? Or a cannibalistic nobleman?
-I assume by your Vice: Obligation that Joseph's family lives with him, in his tiny apartment?

Other than that, and items aside - Accepted.



High Earth wrote:Record your Scriven Name: Allistar Craven

Ooh. Perceptive Fingersmith is a fine combo - and I particularly like your addition of a nondescript 'Rival'. The following questions do writhe across the vistas of my brain, however:

-What Faith is it that Allistar is beholden to? An organized religion, steeped in tradition and ritual? A rural dream-faith long lingered on the outskirts of Vorotan society? Should we assume its followers have a temple or congregation of some sort somewhere in Hsin-Yao?
-As regards the bevvy of Items you've already given Allistar, they are - unfortunately - not allowed. Yet. Getting hold of them, one way or another, is what your adventures in the Clockwork Circus is going to be all about!

Other than that - Accepted.



G-Tech Corporation wrote:And the Scion shall tread again the winds of time.

And the Scion shall tread again the winds of time. Woe betide us.

Woe and wariness aside - that's quite a bevvy of Flaws. Let us hope the Scions' shoulders are broad enough to bear them!
-I'm curious about what Thorp's Vice: Weird actually entails. What does his role as a seeker of 'Deep Truths' mean?
-Who, or what, is this dark man of ambition in Thorp's past? Can the ire of this figure haunt him, even now, in Hsin-Yao's miserable Circus?

Other than that - Accepted.



Remnants wrote:Record your Scriven Name: Jacob Everson

And so we have our first detective! And a Perceptive Tracksman, at that. Fitting. I'm not entirely sure what a 'Fidrao' is, but other than that - a few questions do beg for answers:

-What does Jacob's Vice: Weird actually entail? How does he satisfy it? Or with whom?
-The bevvy of items Jacob has is, unfortunately, a tad less than the list you've included. At present, all new arrivals in the Clockwork Circus start with little more than the clothes they're wearing and a few innocuous personal items. A capable detective such as he shouldn't have much trouble making his way regardless.

Other than that - Accepted.



Great Confederacy of Commonwealth States wrote:Record your Scriven Name: Wu Gengxin

An old soldier, eh? Tattooed and tattered.

-Does Wu have a go-to place or provider that satisfies his Vice: Stupor? A particular fighting pit? A specific booze-vendor?
-Unfortunately, the items you've listed are something Wu can't start with just yet. He can, however, obtain them with relative ease.
-There's no need to fill in the Friend or Rival sections of your application. As the turns roll by, I'm sure you'll get ample opportunity to edit them.

Besides all that - Accepted.



Cessarea wrote:Record your Scriven Name: Felix Lassalle

This app seems to be in order. An agitator with clear Communard sympathies. Fair enough, fair enough. Including items isn't neccessary at the start-off.

Accepted.



Estebere wrote:Record your Scriven Name: Ian Desch

Another app that looks largely in order - a Polymath Author with a gammy leg. There are, however, some questions I'd love to see more information about:
-This Wraizar is another nation, I take it? One currently under oocupation by a foreign power? How does Ian's Vice: Obligation relate to it? Is there a government-in-exile he's beholden to, somehow?
-A scarf and a bag is fair and fine. No issue there.

Accepted.



And that, as they say, is that! Fat, green 'Accepted' apps across the board. Excellent, excellent. I've got work coming my way throughout the next few days, but I'll get to launching an Archive thread and an IC as soon as possible.

Welcome to the Circus, everyone.
Last edited by Olthenia on Sat Mar 16, 2024 5:35 am, edited 1 time in total.

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Olthenia
Senator
 
Posts: 4504
Founded: Oct 03, 2009
Left-Leaning College State

Postby Olthenia » Sat Mar 16, 2024 5:55 am

And our Archives are currently up!

Accepted applicants can feel free to post copies of their characters there, at your leisure.

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High Earth
Envoy
 
Posts: 294
Founded: Apr 02, 2023
Corporate Bordello

Postby High Earth » Sat Mar 16, 2024 6:02 am

Olthenia wrote:And our Archives are currently up!

Accepted applicants can feel free to post copies of their characters there, at your leisure.

Alright, can I keep the cat though?
Imagine America, but an asteroid crashed into them in the late 1800s causing the planet to be blanketed in magic.
Combines magic and modern tech into one conservative, hyper-capitalist society.

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Ovstylap
Ambassador
 
Posts: 1162
Founded: Jun 26, 2018
Iron Fist Consumerists

Postby Ovstylap » Sat Mar 16, 2024 6:16 am

I'll be sorting an app as well, just going to fully read through the OOC!

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Cybernetic Socialist Republics
Minister
 
Posts: 2229
Founded: May 17, 2019
New York Times Democracy

Postby Cybernetic Socialist Republics » Sat Mar 16, 2024 7:04 am

I have a concept for a guy if this doesn't work



Record your Scriven Name: Lisha Lane

Record your Spoken Alias: Scarlett

Record your Looks: 5'9', red hair brown eyes, with an unmistakeably athletic build.

Record your Story:
Her father a sailor from a foreign land & her mother the eldest daughter of a family that sought to work their way up the social hierachy of Thènia through marraige. As a young woman she'd get her self involved with revolutionary forces like the communards. She'd eventually find herself joining an anti-footbinding women's group, The Foot Freedom Alliance. The group would have an acromonius split between moderates and communards, who'd break off to form the Society of the Vengeful Feet.

Pick your Talent: Perceptive - Life as a 'revolutionary' has made her exceptionally good at watching her back & seeimg things before they develop.

Pick your Trade: Pugilist - like others in the Society of the Vengeful Feet, Lisha is trained in the art of sel-defense. Uniwuely, however, she's very, very good.

Pick your Flaws: Debtor - before the formation of the Society of the Vengeful Feet, she secured a loan from a wealthy bourgeois woman to set up a branch for The Foot Freedom Alliance in the clockwork circus. Once the branch was set up, it declared itself as the Society of the Vengeful Feet & the loan has gone unrepaid.

Confess your Vice: Obligation - She has an intense loyalty to the Society of the Vengeful Feet , its goals & its interests. Though she is not quite a leader, she is one its most able enforcers.

Note a Close Friend:

And a Rival: The daughter of the woman of whom Lisha took the loan for, notorious enforcer for the otherwise non-violent Foot Freedom Alliance. She wants to reclaim the debt, or put Lisha in the ground by means of fist & feet.

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G-Tech Corporation
Khan of Spam
 
Posts: 64008
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Mar 16, 2024 8:40 am

Olthenia wrote:Woe and wariness aside - that's quite a bevvy of Flaws. Let us hope the Scions' shoulders are broad enough to bear them!
-I'm curious about what Thorp's Vice: Weird actually entails. What does his role as a seeker of 'Deep Truths' mean?
-Who, or what, is this dark man of ambition in Thorp's past? Can the ire of this figure haunt him, even now, in Hsin-Yao's miserable Circus?


Mind you - if you want less flaws, I can do less flaws. I was merely balancing the +2 from Polymath and the +3 from Tinkerer. I think the Criminal Background makes a lot of sense, but I wouldn't mind Winthrop being more charismatic and less immediately repulsive - talking despite his strangeness is a fine quality to encode.

As for the Vice - well, some of that will be revealed ICly, but I very much intend for the Scion to seek after dangerous and interesting things with little regard for consequence to those around him. If the Circus is infected with pit-zombies raised by an arcane ritual because someone wanted to question an infernal denizen about the nature of linear space between realities, Winthrop will be that summoner.

I had intended the man to be one of the notables in Thenia, perhaps even a Crown Prince or the like, whose heedless quest for power led to his downfall when it became known he consorted with practitioners of the darker arts and other such nefarious things. Reactionary elements within society could not stomach such perversions, and expelled him, and revolutionaries seized upon the opportunity to call for the abolition of the Suzerain altogether, and things got... messy. Such a figure might be a good combatant, but now down on their luck in the circus, addled by drugs and a burning desire for revenge, the Pauper to the Prince.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Estebere
Bureaucrat
 
Posts: 64
Founded: Sep 22, 2022
Liberal Democratic Socialists

Postby Estebere » Sat Mar 16, 2024 9:04 am

Olthenia wrote:
Estebere wrote:Record your Scriven Name: Ian Desch

Another app that looks largely in order - a Polymath Author with a gammy leg. There are, however, some questions I'd love to see more information about:
-This Wraizar is another nation, I take it? One currently under oocupation by a foreign power? How does Ian's Vice: Obligation relate to it? Is there a government-in-exile he's beholden to, somehow?
-A scarf and a bag is fair and fine. No issue there.

Yes, Wraizar is a separate nation that has fallen to another nation. His Obligation is that he does still try to help the rebellion from Hsin-Yao by writing against the invading nation's regime and occasionally creating aliases for the rebellion.
Also, seeing that characters cannnot have items upon joining, I'll be changing that part about a cane. He doesn't need a cane, just his crutch, but I did want to give him a sword. Also, once I can get him a cat I want him to have a cat. I like cats.
Don't trust my NS Stats. They're all wrong.

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The Empire of Tau
Minister
 
Posts: 3404
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Sat Mar 16, 2024 9:21 am

You still got room for a old-timer like me?

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High Earth
Envoy
 
Posts: 294
Founded: Apr 02, 2023
Corporate Bordello

Postby High Earth » Sat Mar 16, 2024 9:40 am

Olthenia wrote:
Lagene wrote:Record your Scriven Name: (What name did your parents sing upon the day of your birth? What did the priests record?) - Joseph Kalibjan

Alright. A Polymath Chemyst, eh? This seems to be in order - but the following questions do bubble to the surface:

-The pick of the 'Debtor' flaw raises the question of exactly who poor Joseph is indebted to. For the Flaw to have relevance, I assume it'd need to be someone in Hsin-Yao. What does your shark look like? A shadowy crime-figure, perhaps? A sleazy lending-guild? Or a cannibalistic nobleman?
-I assume by your Vice: Obligation that Joseph's family lives with him, in his tiny apartment?

Other than that, and items aside - Accepted.



High Earth wrote:Record your Scriven Name: Allistar Craven

Ooh. Perceptive Fingersmith is a fine combo - and I particularly like your addition of a nondescript 'Rival'. The following questions do writhe across the vistas of my brain, however:

-What Faith is it that Allistar is beholden to? An organized religion, steeped in tradition and ritual? A rural dream-faith long lingered on the outskirts of Vorotan society? Should we assume its followers have a temple or congregation of some sort somewhere in Hsin-Yao?
-As regards the bevvy of Items you've already given Allistar, they are - unfortunately - not allowed. Yet. Getting hold of them, one way or another, is what your adventures in the Clockwork Circus is going to be all about!



Ok, I’ll ditch the items, but can I keep the cat?
Also, his faith is an organized faith, rooting in tradition, the tradition that his parents taught him so long ago, when his cares were nothing more than who would play with him next
Imagine America, but an asteroid crashed into them in the late 1800s causing the planet to be blanketed in magic.
Combines magic and modern tech into one conservative, hyper-capitalist society.

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Talchyon
Negotiator
 
Posts: 5828
Founded: May 05, 2016
Authoritarian Democracy

Postby Talchyon » Sat Mar 16, 2024 11:37 am

Tag. Looks interesting and I know there are some good writers here.
The Clockwork Circus - Welcome to a steampunk RP rife with crime, gangs, beggars, and starting off as the lowest of the low, in the lowest socio-economic place there is.


Louisianan wrote:Talchyon has great comedic writing, that is true.

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Lagene
Spokesperson
 
Posts: 157
Founded: Dec 31, 2023
Left-Leaning College State

Postby Lagene » Sat Mar 16, 2024 1:09 pm

Olthenia wrote:
Lagene wrote:Record your Scriven Name: (What name did your parents sing upon the day of your birth? What did the priests record?) - Joseph Kalibjan

Alright. A Polymath Chemyst, eh? This seems to be in order - but the following questions do bubble to the surface:

-The pick of the 'Debtor' flaw raises the question of exactly who poor Joseph is indebted to. For the Flaw to have relevance, I assume it'd need to be someone in Hsin-Yao. What does your shark look like? A shadowy crime-figure, perhaps? A sleazy lending-guild? Or a cannibalistic nobleman?
-I assume by your Vice: Obligation that Joseph's family lives with him, in his tiny apartment?

Other than that, and items aside - Accepted.


Yes, the family lives with Joseph.
And in debt to.... a shady figure with a troubling past.....Joseph never should have talked to that old man, for he is now bent on Joseph repaying him for his....deed.
Last edited by Lagene on Sat Mar 16, 2024 1:19 pm, edited 2 times in total.
Hello from Lagene, a beautiful European nation that is known for its kindness and inclusivity.
Nationstates Stats were sucked into a black hole
Tier 9 Type 5 Class 1.4 according to This Index
My Political Views
NS Stats were retrieved from a black hole and are canon
A European home office member
He/Him
Nationstates stats were put in jail
A part of the NFED
And the The Coalition for Enduring Freedom Assembly
Nationstates Stats were Bailed out of jail and are canon.

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G-Tech Corporation
Khan of Spam
 
Posts: 64008
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Mar 16, 2024 1:49 pm

Lagene wrote:
Olthenia wrote:Alright. A Polymath Chemyst, eh? This seems to be in order - but the following questions do bubble to the surface:

-The pick of the 'Debtor' flaw raises the question of exactly who poor Joseph is indebted to. For the Flaw to have relevance, I assume it'd need to be someone in Hsin-Yao. What does your shark look like? A shadowy crime-figure, perhaps? A sleazy lending-guild? Or a cannibalistic nobleman?
-I assume by your Vice: Obligation that Joseph's family lives with him, in his tiny apartment?

Other than that, and items aside - Accepted.


Yes, the family lives with Joseph.
And in debt to.... a shady figure with a troubling past.....Joseph never should have talked to that old man, for he is now bent on Joseph repaying him for his....deed.


This sounds like a job for Loan-Shark Winthrop, at your service.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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