NATION

PASSWORD

Won wars (closed to spam)

A place to put national factbooks, embassy exchanges, and other information regarding the nations of the world. [In character]
User avatar
Anarchic States
Diplomat
 
Posts: 628
Founded: Dec 15, 2022
Democratic Socialists

Won wars (closed to spam)

Postby Anarchic States » Fri May 26, 2023 1:42 pm

Canon Wars
The Bigtopian Civil War
X&J War
Multiversal conflicts
Liberation of the Racalimari
Anarchic-CSL War

Un-Canon wars
Anarchic German War (cope German man.)
Last edited by Anarchic States on Sat May 27, 2023 11:54 am, edited 1 time in total.
-Anarch Ultra Bear
THE KINGDOM OF THE ANARCHIC STATES
Dimensional Empire
Once ruled everything
Conquered Godmodders
Can destroy all of NS Canon with one Bomb
Slayer of Marine Girls
Founded USA
Marine Girls
Racalimari
Anarch states
Myself
The bigtopian
North anith
Shotgun Brigade
The vactican church
Luthopian
USL
Utquiagvik

User avatar
Alris
Diplomat
 
Posts: 594
Founded: Jan 19, 2023
Corrupt Dictatorship

Postby Alris » Fri May 26, 2023 1:44 pm

Anarchic States wrote:Canon Wars
The Bigtopian Civil War
X&J War
Multiversal conflicts
Liberation of the Racalimari
Anarchic-CSL War

Un-Canon wars
Anarchic German War (cope German man.)


why would we need to know this
A "free and fair" island country next to the northwest USA in an alternate history timeline.

User avatar
Amigosa
Lobbyist
 
Posts: 24
Founded: Aug 07, 2006
Corporate Police State

Postby Amigosa » Fri May 26, 2023 2:32 pm

Alris wrote:
Anarchic States wrote:Canon Wars
The Bigtopian Civil War
X&J War
Multiversal conflicts
Liberation of the Racalimari
Anarchic-CSL War

Un-Canon wars
Anarchic German War (cope German man.)


why would we need to know this


So that you don't go to war with him cause he's scary stuff.

User avatar
Neibeskiya
Ambassador
 
Posts: 1454
Founded: Mar 22, 2023
Iron Fist Consumerists

Postby Neibeskiya » Sat May 27, 2023 4:09 am

Anarchic States wrote:Canon Wars
The Bigtopian Civil War
X&J War
Multiversal conflicts
Liberation of the Racalimari
Anarchic-CSL War

Un-Canon wars
Anarchic German War (cope German man.)

De-Canonised,

We didn't participate in that CSL War thingy you madeup
Co-Founder & Current Gen-Sec of the ATO, Observer & DGS of the CSL, Observer of the KTO
& Lord Master of the Indian Ocean
Just Your Normal Nation trying to maintain its empire, and Yes I am an Autocracy, and an Democracy...
---The Most Serene Republic of Neibeskiya---
---Dé Möst ßerene Republik öf Neibhrā---
"Jai Neibhrāymäti"
See My News Thread (I need More Journalists): Truth of Neibeskiya

User avatar
Greater Rostoria
Bureaucrat
 
Posts: 56
Founded: Feb 05, 2022
Father Knows Best State

Postby Greater Rostoria » Sat May 27, 2023 4:12 am

Alris wrote:
Anarchic States wrote:Canon Wars
The Bigtopian Civil War
X&J War
Multiversal conflicts
Liberation of the Racalimari
Anarchic-CSL War

Un-Canon wars
Anarchic German War (cope German man.)


why would we need to know this


Biggest nothing-burger in history
The Federation of Greater Rostoria is a Medium sized nation with a powerful military, strong economy, and big influence all over the world. NS stats are not canon. The nation has a lot of Germanic influence but also some Slavic and Prussian ones. The nation is overly patriotic and has a big industry in oil, gas, automobiles, and military equipment.

Pop- 91 million
GDP- 4.6 trillion
Army- 750k
Leader- Michael Brandenburg
Political alignment- Right-wing
Government type: Federation
Influence: High
Year: 2033

User avatar
Anarchic States
Diplomat
 
Posts: 628
Founded: Dec 15, 2022
Democratic Socialists

Postby Anarchic States » Sat May 27, 2023 6:04 am

Neibeskiya wrote:
Anarchic States wrote:Canon Wars
The Bigtopian Civil War
X&J War
Multiversal conflicts
Liberation of the Racalimari
Anarchic-CSL War

Un-Canon wars
Anarchic German War (cope German man.)

De-Canonised,

We didn't participate in that CSL War thingy you madeup


Cause I blew you all up right after I declared war. Ya.
-Anarch Ultra Bear
THE KINGDOM OF THE ANARCHIC STATES
Dimensional Empire
Once ruled everything
Conquered Godmodders
Can destroy all of NS Canon with one Bomb
Slayer of Marine Girls
Founded USA
Marine Girls
Racalimari
Anarch states
Myself
The bigtopian
North anith
Shotgun Brigade
The vactican church
Luthopian
USL
Utquiagvik

User avatar
Kenmoria
Negotiator
 
Posts: 7325
Founded: Jul 03, 2017
Scandinavian Liberal Paradise

Postby Kenmoria » Sat May 27, 2023 6:42 am

Hello, everyone. The following is, of course, OOC.

Roleplaying in International Incidents is not exclusively, predominantly, or even mostly about winning. Winning is very easy. This is how to win: “Kenmoria releases the unblockable, unstoppable, uncounterable multiverse-destroying hyper-giga-mega bomb and irrevocably destroys the multiverse.” That wins, for a given sense of winning. Without contradicting that post, nobody has any further options. Hypothetical Kenmoria has just completely stopped the roleplay, in a way that hypothetical Kenmoria wins. This is also incredibly dull, and also astonishingly easy. Most importantly, it is not fun for anyone involved.

We are not operating in a videogame, where all the participants have a fair chance and where war is a matter of skill in controlling units or clicking very quickly. The purpose of NationStates is rather different, because players can play whatever they want. One can play as an FT Empire which controls multiple solar systems, or as a PT backwater struggling to handle the switch from letters to telegrams. Some enjoy playing large, superpower nations, while others enjoy paying small, developing countries. This means that any fight over who wins or who loses becomes a matter of who can write the most absurd statistics in factbooks.

The person who has truly considered his or her military, giving it realistic flaws and weaknesses, and setting the size and budget at what is realistic for that nation in question, has put genuine effort into creating verisimilitude. On the other hand, it is very possible to state: “Examplestan has 19374101039472 tanks, all of which are completely invincible, piloted by immortal, hypercompetent zealots.” That is what Examplestan has, and it does not involve much effort at all. I am not saying that a powerful nation is always worse, that making a strong state is always a mistake, but rather that realistic levels of power are appropriate. This creates more opportunities for storytelling. A fight where both sides have a chance to lose is simply more fun.

Where am I going with this? Well, I sometimes look at the topics appearing on the sidebar on the left, and I have seen more than a few topics being fought between Anarchic States and others. In doing so, I have noticed that these wars don’t seem to be cooperative. You all don’t appear to be interested in telling a good story that is enjoyable for everyone involved, writing realistic characters and exploring a fictional universe together. Instead, the focus appears to be on winning. This will not work. It will not work because there are no limits on power. Any nation can just take inspiration from Mario and one-up the other, by adding more soldiers, better weaponry, or stronger shielding. It’s rather like playing chess by arbitrarily adding more pieces to the board. You might win, but that’s not challenging, genuine, or interesting.

Decanonisation is not something to be done as an offensive tool, one of the many things in the arsenal of a roleplayer to win. It is a measure taken OOC when players in a roleplay are unable to respect one another to the extent that the story is meaningful. If I were writing a character-driven roleplay focussing on a single character, into which I have invested a lot of time and effort, then someone turns up and writes that said character has a cardiac arrest, this does not respect my character or my worldbuilding. Therefore, I am entitled to ignore this in the future. Doing so because a side loses is simply poor etiquette. It also is not binding on anyone else.

Anarchic States wrote:Snip.


If I were in any of those roleplays, I would not find that my nation has been respected. Invincible enemies do not make for good stories. I recommend that you look through some roleplays of players with experience roleplaying, either in this subforum or in P2TM, for some inspiration of how to write well. Sombreland’s threads covering the Wenchuanese Problem are great but accessible examples of good roleplaying. If you want to continue doing what you are doing, then nobody can stop you, but I very much doubt that you will find any meaningful enjoyment from it.

Now, I am no expert. Nor am I any sort of mentor or moderator. However, I have been roleplaying here for over six years, through various accounts, and I think that I’ve gained just a little experience in the matter, enough to speak fairly confidently about it. Do have a look at the pinned threads in F&NI, NS, and II.
Last edited by Kenmoria on Sat May 27, 2023 11:47 am, edited 1 time in total.
Read the factbook here for more information; perhaps, one day, I will finally finish it. Scan a simplistic form of political opinions here to inaccurately surmise what I believe.

My current character in the General Assembly is Ambassador Q. Fortier. Assume that any current in-character posts are by him, unless stated otherwise.

User avatar
Ashotu Three
Chargé d'Affaires
 
Posts: 390
Founded: Nov 20, 2022
Ex-Nation

Postby Ashotu Three » Sat May 27, 2023 7:33 am

Anarchic States wrote:
Neibeskiya wrote:De-Canonised,

We didn't participate in that CSL War thingy you madeup


Cause I blew you all up right after I declared war. Ya.

You can't force someone to participate in an RP.. If they haven't joined role play than they aren't involved. Also, Instantly blowing up a nation is kinda unfair.
The Paradise Of Ashotu
Remember TET is NS Yggdrasil.
A lil peaceful Japanese nation : P
Save space for those who need it.

NS stats are not canon.
Visit Our Beautiful Nation!

♠ say hi to jim

User avatar
Mongyolia
Envoy
 
Posts: 204
Founded: Apr 01, 2023
Iron Fist Consumerists

Postby Mongyolia » Sat May 27, 2023 7:36 am

Ashotu Three wrote:
Anarchic States wrote:
Cause I blew you all up right after I declared war. Ya.

You can't force someone to participate in an RP.. If they haven't joined role play than they aren't involved. Also, Instantly blowing up a nation is kinda unfair.


No, not kinda, just is unfair.
Pretty much a alternate Mongolian Empire that didn’t completely collapse and today holds control of China, Korea, and Taiwan. Oh and were Communist

Proud founder and member of The United Workers Front! Join today Socialist and Communist nations!

User avatar
New Stonen
Attaché
 
Posts: 93
Founded: Nov 15, 2021
Democratic Socialists

Postby New Stonen » Sat May 27, 2023 7:38 am

Kenmoria wrote:Hello, everyone. The following is, of course, OOC.

Roleplaying in International Incidents is not exclusively, predominantly, or even mostly about winning. Winning is very easy. This is how to win: “Kenmoria releases the unblockable, unstoppable, uncounterable multiverse-destroying hyper-giga-mega bomb and irrevocably destroys the multiverse.” That wins, for a given sense of winning. Without contradicting that post, nobody has any further options. Hypothetical Kenmoria has just completely stopped the roleplay, in a way that hypothetical Kenmoria wins. This is also incredibly dull, and also astonishingly easy. Most importantly, it is not fun for anyone involved.

We are not operating in a videogame, where all the participants have a fair chance and where war is a matter of skill in controlling units or clicking very quickly. The purpose of NationStates I rather different, because players can play whatever they want. One can play as an FT Empire which controls multiple solar systems, or as a PT backwater struggling to handle the switch from letters to telegrams. Some enjoy playing large, superpower nations, while others enjoy paying small, developing countries. This means that any fight over who wins or who loses becomes a matter of who can write the most absurd statistics in factbooks.

The person who has truly considered his or her military, giving it realistic flaws and weaknesses, and setting the size and budget at what is realistic for that nation in question, has put genuine effort into creating verisimilitude. On the other hand, it is very possible to state: “Examplestan has 19374101039472 tanks, all of which are completely invincible, piloted by immortal, hypercompetent zealots.” That is what Examplestan has, and it does not involve much effort at all. I am not saying that a powerful nation is always worse, that making a strong state is always a mistake, but rather that realistic levels of power are appropriate. This creates more opportunities for storytelling. A fight where both sides have a chance to lose is simply more fun.

Where am I going with this? Well, I sometimes look at the topics appearing on the sidebar on the left, and I have seen more than a few topics being fought between Anarchic States and others. In doing so, I have noticed that these wars don’t seem to be cooperative. You all don’t appear to be interested in telling a good story that is enjoyable for everyone involved, writing realistic characters and exploring a fictional universe together. Instead, the focus appears to be on winning. This will not work. It will not work because there are no limits on power. Any nation can just take inspiration from Mario and one-up the other, by adding more soldiers, better weaponry, or stronger shielding. It’s rather like playing chess by arbitrarily adding more pieces to the board. You might win, but that’s not challenging, genuine, or interesting.

Decanonisation is not something to be done as an offensive tool, one of the many things in the arsenal of a roleplayer to win. It is a measure taken OOC when players in a roleplay are unable to respect one another to the extent that the story is meaningful. If I were writing a character-driven roleplay focussing on a single character, into which I have invested a lot of time and effort, then someone turns up and writes that said character has a cardiac arrest, this does not respect my character or my worldbuilding. Therefore, I am entitled to ignore this in the future. Doing so because a side loses is simply poor etiquette. It also is not binding on anyone else.

Anarchic States wrote:Snip.


If I were in any of those roleplays, I would not find that my nation has been respected. Invincible enemies do not make for good stories. I recommend that you look through some roleplays of players with experience roleplaying, either in this subforum or in P2TM, for some inspiration of how to write well. Sombreland’s threads covering the Wenchuanese Problem are great but accessible examples of good roleplaying. If you want to continue doing what you are doing, then nobody can stop you, but I very much doubt that you will find any meaningful enjoyment from it.

Now, I am no expert. Nor am I any sort of mentor or moderator. However, I have been roleplaying here for over six years, through various accounts, and I think that I’ve gained just a little experience in the matter, enough to speak fairly confidently about it. Do have a look at the pinned threads in F&NI, NS, and II.

I'm being honest, you should write a book on this topic. I would buy it.
Anarchic States wrote:
Neibeskiya wrote:De-Canonised,

We didn't participate in that CSL War thingy you madeup


Cause I blew you all up right after I declared war. Ya.

Your entire nation just got destroyed with all of your citizens, resources, and weapons. You now are powerless. How does it feel to have just lost your "roleplay"? By the way, just to let you know what I used, I launched a marshmallow at light speed, killing all of your citizens. You can't stop me, HAHHAHAHAHA
Last edited by New Stonen on Sat May 27, 2023 7:45 am, edited 2 times in total.
This message has been brought to you by the amazing government people with jobs that work for the government in New Stonen.
Ice cubes float in a pool of their own blood
(\__/)
(='.'=)
(")_(")
This is Bunny. Put Bunny into your signature to help Bunny take over the world. No pressure!

Nation: New Stonen
Official Name: The Democratic Republic of New Stonen
Population: 184 million
GDP: 28.69 trillion
Army: 1.1 million
Leader: President Alexander Blade
Influence: High
Political Compass: Right Libertarian
Moral Alignment: Neutral Good
A Class 1 Civilization according to this index.
(Tier: 10 / Type: 6)

User avatar
Ashotu Three
Chargé d'Affaires
 
Posts: 390
Founded: Nov 20, 2022
Ex-Nation

Postby Ashotu Three » Sat May 27, 2023 7:39 am

New Stonen wrote:
Kenmoria wrote:Hello, everyone. The following is, of course, OOC.

Roleplaying in International Incidents is not exclusively, predominantly, or even mostly about winning. Winning is very easy. This is how to win: “Kenmoria releases the unblockable, unstoppable, uncounterable multiverse-destroying hyper-giga-mega bomb and irrevocably destroys the multiverse.” That wins, for a given sense of winning. Without contradicting that post, nobody has any further options. Hypothetical Kenmoria has just completely stopped the roleplay, in a way that hypothetical Kenmoria wins. This is also incredibly dull, and also astonishingly easy. Most importantly, it is not fun for anyone involved.

We are not operating in a videogame, where all the participants have a fair chance and where war is a matter of skill in controlling units or clicking very quickly. The purpose of NationStates I rather different, because players can play whatever they want. One can play as an FT Empire which controls multiple solar systems, or as a PT backwater struggling to handle the switch from letters to telegrams. Some enjoy playing large, superpower nations, while others enjoy paying small, developing countries. This means that any fight over who wins or who loses becomes a matter of who can write the most absurd statistics in factbooks.

The person who has truly considered his or her military, giving it realistic flaws and weaknesses, and setting the size and budget at what is realistic for that nation in question, has put genuine effort into creating verisimilitude. On the other hand, it is very possible to state: “Examplestan has 19374101039472 tanks, all of which are completely invincible, piloted by immortal, hypercompetent zealots.” That is what Examplestan has, and it does not involve much effort at all. I am not saying that a powerful nation is always worse, that making a strong state is always a mistake, but rather that realistic levels of power are appropriate. This creates more opportunities for storytelling. A fight where both sides have a chance to lose is simply more fun.

Where am I going with this? Well, I sometimes look at the topics appearing on the sidebar on the left, and I have seen more than a few topics being fought between Anarchic States and others. In doing so, I have noticed that these wars don’t seem to be cooperative. You all don’t appear to be interested in telling a good story that is enjoyable for everyone involved, writing realistic characters and exploring a fictional universe together. Instead, the focus appears to be on winning. This will not work. It will not work because there are no limits on power. Any nation can just take inspiration from Mario and one-up the other, by adding more soldiers, better weaponry, or stronger shielding. It’s rather like playing chess by arbitrarily adding more pieces to the board. You might win, but that’s not challenging, genuine, or interesting.

Decanonisation is not something to be done as an offensive tool, one of the many things in the arsenal of a roleplayer to win. It is a measure taken OOC when players in a roleplay are unable to respect one another to the extent that the story is meaningful. If I were writing a character-driven roleplay focussing on a single character, into which I have invested a lot of time and effort, then someone turns up and writes that said character has a cardiac arrest, this does not respect my character or my worldbuilding. Therefore, I am entitled to ignore this in the future. Doing so because a side loses is simply poor etiquette. It also is not binding on anyone else.



If I were in any of those roleplays, I would not find that my nation has been respected. Invincible enemies do not make for good stories. I recommend that you look through some roleplays of players with experience roleplaying, either in this subforum or in P2TM, for some inspiration of how to write well. Sombreland’s threads covering the Wenchuanese Problem are great but accessible examples of good roleplaying. If you want to continue doing what you are doing, then nobody can stop you, but I very much doubt that you will find any meaningful enjoyment from it.

Now, I am no expert. Nor am I any sort of mentor or moderator. However, I have been roleplaying here for over six years, through various accounts, and I think that I’ve gained just a little experience in the matter, enough to speak fairly confidently about it. Do have a look at the pinned threads in F&NI, NS, and II.

I'm being honest, you should write a book on this topic. I would buy it.

"How to not trash your nations history by trashing other nations"
AKA chapter one.
The Paradise Of Ashotu
Remember TET is NS Yggdrasil.
A lil peaceful Japanese nation : P
Save space for those who need it.

NS stats are not canon.
Visit Our Beautiful Nation!

♠ say hi to jim

User avatar
New Stonen
Attaché
 
Posts: 93
Founded: Nov 15, 2021
Democratic Socialists

Postby New Stonen » Sat May 27, 2023 7:42 am

Ashotu Three wrote:
New Stonen wrote:I'm being honest, you should write a book on this topic. I would buy it.

"How to not trash your nations history by trashing other nations"
AKA chapter one.

5/5 stars would rate higher if I could
This message has been brought to you by the amazing government people with jobs that work for the government in New Stonen.
Ice cubes float in a pool of their own blood
(\__/)
(='.'=)
(")_(")
This is Bunny. Put Bunny into your signature to help Bunny take over the world. No pressure!

Nation: New Stonen
Official Name: The Democratic Republic of New Stonen
Population: 184 million
GDP: 28.69 trillion
Army: 1.1 million
Leader: President Alexander Blade
Influence: High
Political Compass: Right Libertarian
Moral Alignment: Neutral Good
A Class 1 Civilization according to this index.
(Tier: 10 / Type: 6)


User avatar
New Stonen
Attaché
 
Posts: 93
Founded: Nov 15, 2021
Democratic Socialists

Postby New Stonen » Sat May 27, 2023 7:45 am

the stuff I wrote up there up there ^^^ is for show, and to show what a godmodder is like
This message has been brought to you by the amazing government people with jobs that work for the government in New Stonen.
Ice cubes float in a pool of their own blood
(\__/)
(='.'=)
(")_(")
This is Bunny. Put Bunny into your signature to help Bunny take over the world. No pressure!

Nation: New Stonen
Official Name: The Democratic Republic of New Stonen
Population: 184 million
GDP: 28.69 trillion
Army: 1.1 million
Leader: President Alexander Blade
Influence: High
Political Compass: Right Libertarian
Moral Alignment: Neutral Good
A Class 1 Civilization according to this index.
(Tier: 10 / Type: 6)

User avatar
The Rio Grande River Basin
Senator
 
Posts: 4406
Founded: Sep 14, 2022
Left-wing Utopia

Postby The Rio Grande River Basin » Sat May 27, 2023 7:48 am

Not only have you chosen to ignore the advice of just about every single RPer, from old to summie, you have succeeded in getting me and Ashotu to agree on something. So, with all due respect, zip it, and learn some etiquette. Learn how to RP with even the modicum of competence, the most basic military understanding, and at least attempt to not appear to be the most self confident, smug, Dunning-Kruger curve proving, “RPer”, if it is even possible to categorise you as one, and take other’s advice.
FT Canon is most developed, therefore for F7
This Index says I am 0.364
Battle of Mar’Sa’Nakar ends in Pyrrhic victory as the Galactic Federation suffers losses, in defending the critical sector. GFS Andromeda severely damaged, GFS Comet destroyed. Mass evacuation of outer sector worlds beginning.
Something of a McGovernite, have some sympathy for Huey Long. Political Compass: Economic Left/Right: -9.88
Social Libertarian/Authoritarian: -5.59
Friend of Kraven, 2005-2023
18 years of stories deleted
Kraven Prevails!

User avatar
LFPD Soveriegn
Chargé d'Affaires
 
Posts: 454
Founded: Feb 05, 2022
Psychotic Dictatorship

Postby LFPD Soveriegn » Sat May 27, 2023 7:50 am

The Rio Grande River Basin wrote:Not only have you chosen to ignore the advice of just about every single RPer, from old to summie, you have succeeded in getting me and Ashotu to agree on something. So, with all due respect, zip it, and learn some etiquette. Learn how to RP with even the modicum of competence, the most basic military understanding, and at least attempt to not appear to be the most self confident, smug, Dunning-Kruger curve proving, “RPer”, if it is even possible to categorise you as one, and take other’s advice.


Oh poor anarch... He used to be a good member. Unfortunately because of things like this (and outright disrespecting you) He's been kicked out of his positions. From what I can tell the decline started after marine girls, as he then Holy Spanished everywhere at once.
The Greater Empire Of LFPD Sovereign
“Willst du en totalen krieg!?”
Summary: WHO GAVE THE MONARCHISTS THE COMMIE MANIFESTO!? *looks up* AND SPACESHIPS!/
Free News.co
S.A.F Mobilising? Find out more at sov.gov | Another Avian Crew dies in tank testing, Clara's Kingdom Condemns, nothing changes. | TS-D1 Tank Destroyer and TS-44 Tankette extremely effective in combat!
The guy who got the Vatican Flag fixed. (Any month now!)

User avatar
LFPD Soveriegn
Chargé d'Affaires
 
Posts: 454
Founded: Feb 05, 2022
Psychotic Dictatorship

Postby LFPD Soveriegn » Sat May 27, 2023 7:52 am

Kenmoria wrote:-epic detailed snip-


That's it, I'm adding my weaknesses to my military overview. Thanks for this.
The Greater Empire Of LFPD Sovereign
“Willst du en totalen krieg!?”
Summary: WHO GAVE THE MONARCHISTS THE COMMIE MANIFESTO!? *looks up* AND SPACESHIPS!/
Free News.co
S.A.F Mobilising? Find out more at sov.gov | Another Avian Crew dies in tank testing, Clara's Kingdom Condemns, nothing changes. | TS-D1 Tank Destroyer and TS-44 Tankette extremely effective in combat!
The guy who got the Vatican Flag fixed. (Any month now!)

User avatar
Utquiagvik
Minister
 
Posts: 2088
Founded: Nov 04, 2021
Liberal Democratic Socialists

Postby Utquiagvik » Sat May 27, 2023 7:54 am

You should probably write a factbook on your wars like I did.
Utquiagvik, a war criminal’s paradise.
Known for its ruined cities and addiction to war.
Jimmy Aligatami welcomes you to Utquiagvik.

Democratic Utquiagvik has returned. Don’t worry, we are still evil.
Founder Of the ADTO, and Member of The KTO, UCN, VA, SATA, ATO and FWC.

User avatar
Ashotu Three
Chargé d'Affaires
 
Posts: 390
Founded: Nov 20, 2022
Ex-Nation

Postby Ashotu Three » Sat May 27, 2023 7:55 am

LFPD Soveriegn wrote:
Kenmoria wrote:-epic detailed snip-


That's it, I'm adding my weaknesses to my military overview. Thanks for this.

My weakness is that I have about the power of a very PT military, just more lethal if the weapons hit you.
The Paradise Of Ashotu
Remember TET is NS Yggdrasil.
A lil peaceful Japanese nation : P
Save space for those who need it.

NS stats are not canon.
Visit Our Beautiful Nation!

♠ say hi to jim

User avatar
Ashotu Three
Chargé d'Affaires
 
Posts: 390
Founded: Nov 20, 2022
Ex-Nation

Postby Ashotu Three » Sat May 27, 2023 7:56 am

Utquiagvik wrote:You should probably write a factbook on your wars like I did.

One time I tried to make a factbook for a "war" but I got uninspired.
The Paradise Of Ashotu
Remember TET is NS Yggdrasil.
A lil peaceful Japanese nation : P
Save space for those who need it.

NS stats are not canon.
Visit Our Beautiful Nation!

♠ say hi to jim

User avatar
Jilia
Envoy
 
Posts: 213
Founded: May 13, 2021
Democratic Socialists

Postby Jilia » Sat May 27, 2023 8:02 am

Ashotu Three wrote:
LFPD Soveriegn wrote:
That's it, I'm adding my weaknesses to my military overview. Thanks for this.

My weakness is that I have about the power of a very PT military, just more lethal if the weapons hit you.

I may have a cool futuristic military, but I lack in numbers and labor, that’s why Jilia is desperately try to get hold of slaves, also Jilia might take place in like 200 years in the future, but I’m to scared to equip my armies with Futuristic weapon art since it might be considered OP.
Gender: Male
Religion: buddhism
Political Compass: LibRight
Moral Alignment: Chaotic Neutral
Supports LGBTQ+ Groups

User avatar
LFPD Soveriegn
Chargé d'Affaires
 
Posts: 454
Founded: Feb 05, 2022
Psychotic Dictatorship

Postby LFPD Soveriegn » Sat May 27, 2023 8:07 am

Jilia wrote:
Ashotu Three wrote:My weakness is that I have about the power of a very PT military, just more lethal if the weapons hit you.

I may have a cool futuristic military, but I lack in numbers and labor, that’s why Jilia is desperately try to get hold of slaves, also Jilia might take place in like 200 years in the future, but I’m to scared to equip my armies with Futuristic weapon art since it might be considered OP.


Our weaknesses are that we're very motorised, which means we're oil gulping noises oil guzzlers. Fortunately we have Russia. And we also take a while to 'mobilise' fully. Around 6m-1y, which means we often get pushed back and then just destroy the enemy.

Oh, and one more thing. We have a intelligence/secret police branch called the SIRS. They are what I said they are, but they also keep the army in check. So often times they would keep curbstomping each other to death until a 06 comes in and is like 'dude stfu both of you' or a war starts.
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Gorvonia
Lobbyist
 
Posts: 25
Founded: May 17, 2023
New York Times Democracy

Postby Gorvonia » Sat May 27, 2023 10:19 am

Anarchic States wrote:Canon Wars
The Bigtopian Civil War
X&J War
Multiversal conflicts
Liberation of the Racalimari
Anarchic-CSL War

Un-Canon wars
Anarchic German War (cope German man.)




Bro please stop, you are ridiculizing yourself
Republic of Gorvonia


Average Balkan Country, trying to deal an insurrection, recovering from a civil war, crime organizations and all of this under a fragile democracy.

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Neonian Technocracy
Spokesperson
 
Posts: 109
Founded: Nov 08, 2022
Iron Fist Consumerists

Postby Neonian Technocracy » Sat May 27, 2023 10:20 am

Anarchic States wrote:
Neibeskiya wrote:De-Canonised,

We didn't participate in that CSL War thingy you madeup


Cause I blew you all up right after I declared war. Ya.

THEN, WHY DO YOU MADE THE THREAD IF WE ARE NOT ALIVE AND CAN'T DO ANYTHING????????????????
Last edited by Neonian Technocracy on Sat May 27, 2023 10:24 am, edited 1 time in total.
As the Technocracy grows faster than ever and rises again from his ashess we will return to complete the Sacred Mission, none shall survive our ascention, none biological form of live will be unpurified, none will stand against our leaders. Be Ready For The Moment.
The Technocracy Is Watching You.

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Anarchic States
Diplomat
 
Posts: 628
Founded: Dec 15, 2022
Democratic Socialists

Postby Anarchic States » Sat May 27, 2023 10:38 am

New Stonen wrote:
Kenmoria wrote:Hello, everyone. The following is, of course, OOC.

Roleplaying in International Incidents is not exclusively, predominantly, or even mostly about winning. Winning is very easy. This is how to win: “Kenmoria releases the unblockable, unstoppable, uncounterable multiverse-destroying hyper-giga-mega bomb and irrevocably destroys the multiverse.” That wins, for a given sense of winning. Without contradicting that post, nobody has any further options. Hypothetical Kenmoria has just completely stopped the roleplay, in a way that hypothetical Kenmoria wins. This is also incredibly dull, and also astonishingly easy. Most importantly, it is not fun for anyone involved.

We are not operating in a videogame, where all the participants have a fair chance and where war is a matter of skill in controlling units or clicking very quickly. The purpose of NationStates I rather different, because players can play whatever they want. One can play as an FT Empire which controls multiple solar systems, or as a PT backwater struggling to handle the switch from letters to telegrams. Some enjoy playing large, superpower nations, while others enjoy paying small, developing countries. This means that any fight over who wins or who loses becomes a matter of who can write the most absurd statistics in factbooks.

The person who has truly considered his or her military, giving it realistic flaws and weaknesses, and setting the size and budget at what is realistic for that nation in question, has put genuine effort into creating verisimilitude. On the other hand, it is very possible to state: “Examplestan has 19374101039472 tanks, all of which are completely invincible, piloted by immortal, hypercompetent zealots.” That is what Examplestan has, and it does not involve much effort at all. I am not saying that a powerful nation is always worse, that making a strong state is always a mistake, but rather that realistic levels of power are appropriate. This creates more opportunities for storytelling. A fight where both sides have a chance to lose is simply more fun.

Where am I going with this? Well, I sometimes look at the topics appearing on the sidebar on the left, and I have seen more than a few topics being fought between Anarchic States and others. In doing so, I have noticed that these wars don’t seem to be cooperative. You all don’t appear to be interested in telling a good story that is enjoyable for everyone involved, writing realistic characters and exploring a fictional universe together. Instead, the focus appears to be on winning. This will not work. It will not work because there are no limits on power. Any nation can just take inspiration from Mario and one-up the other, by adding more soldiers, better weaponry, or stronger shielding. It’s rather like playing chess by arbitrarily adding more pieces to the board. You might win, but that’s not challenging, genuine, or interesting.

Decanonisation is not something to be done as an offensive tool, one of the many things in the arsenal of a roleplayer to win. It is a measure taken OOC when players in a roleplay are unable to respect one another to the extent that the story is meaningful. If I were writing a character-driven roleplay focussing on a single character, into which I have invested a lot of time and effort, then someone turns up and writes that said character has a cardiac arrest, this does not respect my character or my worldbuilding. Therefore, I am entitled to ignore this in the future. Doing so because a side loses is simply poor etiquette. It also is not binding on anyone else.



If I were in any of those roleplays, I would not find that my nation has been respected. Invincible enemies do not make for good stories. I recommend that you look through some roleplays of players with experience roleplaying, either in this subforum or in P2TM, for some inspiration of how to write well. Sombreland’s threads covering the Wenchuanese Problem are great but accessible examples of good roleplaying. If you want to continue doing what you are doing, then nobody can stop you, but I very much doubt that you will find any meaningful enjoyment from it.

Now, I am no expert. Nor am I any sort of mentor or moderator. However, I have been roleplaying here for over six years, through various accounts, and I think that I’ve gained just a little experience in the matter, enough to speak fairly confidently about it. Do have a look at the pinned threads in F&NI, NS, and II.

I'm being honest, you should write a book on this topic. I would buy it.
Anarchic States wrote:
Cause I blew you all up right after I declared war. Ya.

Your entire nation just got destroyed with all of your citizens, resources, and weapons. You now are powerless. How does it feel to have just lost your "roleplay"? By the way, just to let you know what I used, I launched a marshmallow at light speed, killing all of your citizens. You can't stop me, HAHHAHAHAHA


I can. Using this. VOIDED
-Anarch Ultra Bear
THE KINGDOM OF THE ANARCHIC STATES
Dimensional Empire
Once ruled everything
Conquered Godmodders
Can destroy all of NS Canon with one Bomb
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Marine Girls
Racalimari
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