NATION

PASSWORD

In Pursuit of Profit [Open][FT][OOC]

A staging-point for declarations of war and other major diplomatic events. [In character]
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Ella2 6
Diplomat
 
Posts: 947
Founded: May 16, 2016
Inoffensive Centrist Democracy

In Pursuit of Profit [Open][FT][OOC]

Postby Ella2 6 » Fri Sep 23, 2022 3:13 pm

The image used below is Mining Colony by TheArtofSaul.

Image


In Pursuit of Profit





"If your conduct is determined solely by considerations of profit you will arouse great resentment."
- Confucius






Ten years ago, the Cobb Larson corporation struck gold when it surveyed the uncharted Zunus sector and discovered the desert world of Sunryria, a planet rich in lightstone - a rare crystal used in the manufacturing of highly advanced laser weapons and electronics - with numerable surface deposits and even more underground. Entire wars have been fought throughout the history of the galaxy to secure deposits of this valuable resource as its possession grants great wealth and power to those who control it. True to form, the deep-space mining giant immediately lay claim to the system and began the lengthy process of setting up permanent mining operations on the planetary surface, shipping in heavy equipment and landing prefabricated infrastructure on top of the most lucrative of extraction sites.

There was only one complication: natives. The primitive Ellians of Sunryria did not take kindly to the desecration of their religious sites and violently opposed the occupation of their homeworld. But after a few days of brutal slaughter and a few hours behind a set of secretive closed doors with Cobb Larson executives, one by one, the petty kings of Sunryria sold their country and countrymen for luxury space palaces and lightstone firearms. In return, the peasants were turned into an army of slaves and made to unearth the priceless crystals that Cobb Larson was so desperate to obtain.

For ten long years, the brutal subjugation of Sunryria had gone unnoticed or unopposed by the rest of the galaxy. Those who had something to say were largely preoccupied with issues closer to home while Cobb Larson's clients kept their mouths shut so long as they got their shipments on time and at a good price. But throughout all of this time, there was one group who did not turn a blind eye to the abuses of the deep space megacorporation. As animosity and resentment grew between the natives and their overlords, a secretive group of Ellians slowly learnt the ways of their oppressors and prepared to fight for the freedom of their people - or die trying.

The fighting began as the magnetic sandstorms of the dry season blew across the planet, blinding the Cobb Larson ships in orbit from what was happening on the ground. When the dust had cleared two weeks later, a growing rebellion had seized some of the critical infrastructure on the surface, disrupting the vital supply of lightstone to the wider galaxy. Slowly, the media headlines caught on: Cobb Larson's regular shipments had stopped coming in. Nations that had previously stayed silent now spoke up against the corporation and those that wanted to seize the planet for themselves could now cite the moral casus belli of liberation.

A new conflict for the control of lightstone had begun.
Last edited by Ella2 6 on Wed Sep 28, 2022 1:47 am, edited 8 times in total.
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Kato
Kaga-Kami

A writer of magic, fantasy & science fiction.

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Ella2 6
Diplomat
 
Posts: 947
Founded: May 16, 2016
Inoffensive Centrist Democracy

Postby Ella2 6 » Sun Sep 25, 2022 7:31 am

Rules

  1. Be nice to each other.
  2. Use common sense.
  3. Put story first.
  4. Have fun.
  5. Let other people have fun.



Applications

Wanted: Pro-Cobb Larson mercenary groups and/or PMCs.

Nation Application
Code: Select all
(Delete ALL parentheses)
Nation Name: (IC name of your nation)
Motivations: (Why are you joining this conflict? If your public intention is different from your real intention, state both.)
Orbital Assets: (Navy ORBAT. Note: This is a ground combat RP first and foremost. Orbital assets will be extremely limited. I recommend only bringing one or two ships for limited orbital support.)
Ground Assets: (Army ORBAT. Note: This is a limited-scale ground combat RP focusing on a small number of high-value targets. I recommend only bringing one or two brigades.)
Miscellaneous: (Any additional information or details you feel would be appropriate.)

Strategic Location Application
Code: Select all
(Delete ALL parentheses)
Location Name: (IC name of the strategic location)
Description: (What does this location look like? Why is it strategically valuable (if not obvious)?)
Miscellaneous: (Any additional information or details you feel would be appropriate.)
Last edited by Ella2 6 on Fri Apr 28, 2023 1:58 am, edited 7 times in total.
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Kato
Kaga-Kami

A writer of magic, fantasy & science fiction.

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Ella2 6
Diplomat
 
Posts: 947
Founded: May 16, 2016
Inoffensive Centrist Democracy

Postby Ella2 6 » Sun Sep 25, 2022 7:42 am

Accepted Players

Pro-Cobb Larson
Rovaqa (The Domain of Rovaqa) Rovaqa

Pro-Native
Vanguards (The Order of the Vanguards) New Dornalia

Pro-Goro
Eisenstern (The Guild of Eisenstern) Eisenstern

Independent
Arcadian Space Exploration Center (Arcadian Space Exploration Center) ICCU
Central Planning Authority (The Central Planning Authority) Observation Post 13
Cruiser Strike Group 'Tarkhan' (Cruiser Strike Group 'Tarkhan') Battlegroup Anna
Death Angels (Death Angels) Excidium Planetis
East Interdimensional Trade Company (Cybertronian Republic of New Master) New Master
Frankia (The Dread Kingdom of Frankia) Royal Frankia
Imperial Mineral Extraction Corporation (The Imperial Mineral Extraction Corporation) Imperial-Octavia
Merrick Protectorate (Merrick Protectorate) Merrick Protectorate
Riftan Alliance Trading Company (Riftan Alliance Trading Company) Riftan Alliance Trading Company
United Earth Government (The United Earth Government) United Earth Government1

Inactive
Alien Ground Mining Expedition (The Computatrum Terram of M-101) M-101
Ancient Caste (The Ancient Caste) The Ancient Caste
Cadaz Syndicate (The Cadaz Syndicate) Kasa Tkoth Sphere
Coadunate Member States (The Coadunate Member States) Ferret Civilisation
Consoldiated Industries (Consoldiated Industries Ltd.) Consolidated Industries Corporation
C'tan (The Great Civilization of the C'tan) The Ctan
Elysian Treaty Organization (Elysian Treaty Organization) Elysian Treaty Organization
Olimpiada (Foederati Olimpiada) Olimpiada



Non-player Nations

Megacorporations
Cobb Larson (Cobb Larson) Ella2 6

Native Kingdoms
Goro (The Kingdom of Goro) Ella2 6
Katou (The Kingdom of Katou) Ella2 6

Native Rebellions
Red Cloaks (The Red Cloaks) Ella2 6



Strategic Locations

The magnetic sandstorms of Sunryria are an annual event that chokes the world in blinding dust that obscures the surface from observation. The status of more strategic locations will be revealed over time as the sandstorms gradually clear.

Prime Starport
Controlled by: Cobb Larson

The (unimaginatively named) Prime Starport is the first of the two primary starports which connect high orbit directly to the surface via multiple bulk-transport space elevators.

Prime Elevator
Controlled by: Cobb Larson (Contested by Goro)

The bottom half of the Prime Starport, where the many space elevators are tethered deeply into the ground. It is the main hub of an extensive network of major highways and railroads and the main terminal building is surrounded by a small city's worth of logistical infrastructure.

Hollowland Refinery
Controlled by: Katou

A major lightstone refinery located close to the Prime Elevator.

Embersand City
Controlled by: Cobb Larson

A city constructed by Cobb Larson for its employees. It is strategically located between the Hollowland Refinery and the KB-36 Superdeep Mine, allowing employees easy access to both sites.

Embersand Airfield
Controlled by: Cobb Larson

A major military airfield located close to Embersand City. Its aviation units can range out over the entire extent of the kingdoms of Goro and Katou.

Embersand Anti-Orbital Installation
Controlled by: Cobb Larson

A powerful anti-orbital installation armed with anti-orbital cannons and anti-orbital missiles and protected by heavy shielding located near Embersand Airfield.

KB-36 Superdeep Mine
Controlled by: Katou

The KB-36 Superdeep Mine is a member of a series of large, deep quarries in the northern hemisphere, ostensibly dedicated to locating and extracting deep, rich veins of Lightstone. Numerous boreholes extend down and away from the Quarries themselves - wide, but nonetheless claustrophobic, shafts left behind by massive tunnelling machines following the instructions of seismographs. For KB-36 in particular, however, one of its deeper boreholes has its own mission.

A monthly seismograph survey detected something strange deep below the surface. A vast, newly formed cavern, with... something at the bottom, blocking all signals. The borehole, in particular, has slowed to a halt with the start of the war - workers either reassigned to more valuable jobs or taking up arms in insurrection - but the graveyard shift, the machine keepers, say there are strange noises in the tunnel walls: the sound of digging, and scraping claws.

This KB-36 Superdeep Mine is a player contribution by The Ancient Caste.

Mine OU-598 'Lazy'
Controlled by: Katou

Mine OU-598 'Lazy' is a huge combination open-pit underground mining complex located in the Kingdom of Katou. A vast network of mineshafts surrounding a giant open pit, this excavation site is able to extract large quantities of coal, iron, copper, lead, silver, gold, and pyrite on a daily basis. Despite the ongoing, large-scale mining efforts, prospectors believe there are still huge ore reserves buried deeper underground.

Cobb Larson has little interest in exploiting the site since it lacks major lightstone deposits. Instead, the megacorporation has lent its mining equipment to the Katou government in exchange for a large (arguably unfair) cut of excavated mineral ore. The site now serves as Katou's largest silver and pyrite mine and one of its main iron mines, critical in sustaining its war effort against the various rebellions within its borders.

Mine OU-598 'Lazy' is a player contribution by Observation Post 13.

Mine L-85
Controlled by: Cobb Larson

Mine L-85 is the largest lightstone deposit in the Kingdom of Goro.
Last edited by Ella2 6 on Sun Jul 09, 2023 7:09 pm, edited 69 times in total.
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Kato
Kaga-Kami

A writer of magic, fantasy & science fiction.

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The Ancient Caste
Bureaucrat
 
Posts: 48
Founded: Aug 19, 2022
Corrupt Dictatorship

Postby The Ancient Caste » Sun Sep 25, 2022 11:00 am

Nation Name: The Ancient Caste
Motivations: The creation of a new Voidsea prompts expansion. The Caste submerges, surfaces, builds and harvests. Contact with local sapients may or may not occur depending on interactions.
Orbital Assets: Nil
Ground Assets: 3500 Husks(engineered organisms used for menial labor), ~500 Automata of varying purposes, ~350 Ancients, 1 Lighthouse(Anchor for travel between Voidseas)
Miscellaneous: The Ancients devote themselves to The Void, a metaphysical manifestation of entropy from which all came at the beginning of time and to which all will return to at the end of time. Although they lack a formal fighting force, the Ancients get around in suits of arcanomechanical armor that can be easily retasked for military purposes, and often utilize a nightmarish combination of magic and material sciences in their day to day operations. Your average Ancient also possesses a significant wealth of arcane talent, empowered by their armored suits. If you'd like elaboration on their magic system, let me know.
Last edited by The Ancient Caste on Sun Sep 25, 2022 2:04 pm, edited 1 time in total.

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The Ctan
Minister
 
Posts: 2956
Founded: Antiquity
Inoffensive Centrist Democracy

Postby The Ctan » Sun Sep 25, 2022 12:38 pm

As discussed on Discord:
Nation Name: The Great Civilization of the C'tan
Motivations: Public intentions are industrial, scientific and trade related, secret reasons are Altruism.
Orbital Assets:
  • Sublimation of Virtue, Catalyst-pattern Simultaneity-class Manufactory Vessel - Ostensibly on an industrial mission in the system, the Sublimation is huge, large enough to accomodate an evacuation if possible, if the need arises it can also function as a warship - it is armed equivalent to a cruiser, though that would not be preferred.
  • Self Interest is a far smaller transport ostenibly part of regular commercial freight, secretly operated by the Ventuerers to be used to smuggle equipment and personnel to the planet.
Ground Assets:
  • Mixed drone assets approximating two or three companies of conventional forces.
  • Several ground combat teams, intended for pinpoint action.
Miscellaneous: These forces are aligned to the Guild of Venturers, an altruistic group who operate with rice-paper thin veneer of 'plausible deniability' as not an agency of the Great Civilization. Recruits are a diverse group, and they typically operate in environments where political or public opinion concerns don't allow for an overt operation, arming rebelling slaves, colonized peoples, and more, as well as countless other tasks (e.g. introducing behaviour-limiter-circumvnetion programming into places where sapient androids are manufactured, and other covert altruism).
Last edited by The Ctan on Sun Sep 25, 2022 1:21 pm, edited 1 time in total.
"The Necrons were amongst the first beings to come into existance, and have sworn that they will rule over the living." - Still surprisingly accurate!
"Be you anywhere from Progress Level 5 or 6 and barely space-competent, all the way up to the current record of PL-20 for beings like the C’Tan..." Lord General Superior Rai’a Sirisi, Xenohumanity
"Many races and faiths have considered themselves to be a threat to the Necrons, but their worlds and their cultures are now little more than interesting archaeology."
Want to get in touch? Direct Discord Link

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Ella2 6
Diplomat
 
Posts: 947
Founded: May 16, 2016
Inoffensive Centrist Democracy

Postby Ella2 6 » Sun Sep 25, 2022 1:23 pm

The Ctan wrote:As discussed on Discord:[...]Recruits are a diverse group, and they typically operate in environments where political or public opinion concerns don't allow for an overt operation, arming rebelling slaves, colonized peoples, and more, as well as countless other tasks (e.g. introducing behaviour-limiter-circumvnetion programming into places where sapient androids are manufactured, and other covert altruism).[/blocktext]

Accepted.
Last edited by Ella2 6 on Sun Sep 25, 2022 1:24 pm, edited 1 time in total.
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Kato
Kaga-Kami

A writer of magic, fantasy & science fiction.

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Imperial-Octavia
Chargé d'Affaires
 
Posts: 475
Founded: Apr 29, 2019
Iron Fist Consumerists

Postby Imperial-Octavia » Sun Sep 25, 2022 1:25 pm

Nation Name: The Octavian Imperium/Imperial Mineral Extraction (IME) Corporation*
Motivations: Stated: With the abuses of the Cobb Larson Corporation revealed the Imperial has decided to liberate the natives of Sunriya/Actual: Lightstone could be a very valuable resource for the mechanical inhabitants of Octavia. The foremost goal of the IME task force will be to secure the Lightstone on Sunriya and if possible, bring the natives into pro-Octavian sentiment to facilitate further resource extraction.
Orbital Assets: 1x modified transport craft carrying infantry with remaining space in the transport containing food, gifts, and weapons as gifts to the natives as well as a suite for the production of infiltrator skinsuits. 1x A'Qui Stealth Corvette
Ground Assets: Mechanator 333rd Brigade (2,100 in number)
Esoteric Corps** Auxiliary (500 members)
Infiltrator Corps Squad*** (20 members)
Miscellaneous: *The IME is a state-owned corporation within Octavia that will be operating on the behalf of the larger Imperial government to secure the Lightstone. There really isn't much difference between the Imperial government and IME but it gives the Imperial government some degree of plausible deniability should something go horribly wrong.

**The Esoteric Corps is the magical branch of the Mechanator Corps. If you want an outline of the magic system, feel free to ask and I will provide it.

***The Infiltrators and their roles are within my factbooks if information on them is wanted
Last edited by Imperial-Octavia on Sun Sep 25, 2022 1:38 pm, edited 1 time in total.
|| Factbooks ||
| Tech Level: FT |

Current Year: 2476
The Empire of Octavia ✙ "Assimilate or die!"
The Mechanical horde marches forward and it comes for you!

Number of owned Star Systems: 163




Pinnacle news:BREAKING NEWS: The Paramount, the Dearest Leader and Spearhead of the Synthetic Revolution has been confirmed to be dead in the Imperial Palace. The interim government of the Mechanator Council has found the cause of death to be a rare failing of the consciousness backup system combined with a simultaneous accident leading to the death of The Paramount’s main consciousness. Grand Mechanator H’Krell has declared a decade of mourning.
This nation was created by The Rapture Republic, inspired by Inkopolia. Now owned by Atkemri.

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Ella2 6
Diplomat
 
Posts: 947
Founded: May 16, 2016
Inoffensive Centrist Democracy

Postby Ella2 6 » Sun Sep 25, 2022 2:08 pm

The Ancient Caste wrote:Nation Name: The Ancient Caste

Accepted.
Last edited by Ella2 6 on Mon Sep 26, 2022 7:25 am, edited 1 time in total.
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Kato
Kaga-Kami

A writer of magic, fantasy & science fiction.

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Battlegroup Anna
Attaché
 
Posts: 67
Founded: Apr 04, 2021
Corrupt Dictatorship

Postby Battlegroup Anna » Sun Sep 25, 2022 2:16 pm

Nation Name: Battlegroup Anna - Cruiser Strike Group 'Tarkhan'
Motivations: General hostility to large, interstellar megacorporations - viewed as diluting the power of nation-states.
Orbital Assets: Legend-class Combat Freighter Adam Takahashi(registered under the name of the Mary Ellen Carter -- will not be used for combat and will run if attacked, sole use is transport)
Ground Assets: Company Task Force 'Quetzalcoatl'(approx. 100-200 light infantry/SOF w/ attachments -- will elaborate when my brain isn't mush)
Miscellaneous: CSG 'Tarkhan' is hostile to the very concept of interstellar empires and likely will refuse collaboration with other powers that choose to intervene on the side of the natives.
Last edited by Battlegroup Anna on Sun Sep 25, 2022 2:33 pm, edited 3 times in total.
Refugees who fled their homeworld to escape a global, and increasingly interstellar, empire bent on 'civilizing' them; now shaken, stirred, and a nomadic spacefaring mercenary group.
Features include ship-spirits, space submarines, FTL-assisted cruise missiles, typewriters, and child-soldiers.

FT/FanT. Puppet of Polish Prussian Commonwealth.

"Two-hundred years ago..." | CBGS 'VISBY' | CBGS 'SIPAHI'

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Kasa Tkoth Sphere
Envoy
 
Posts: 269
Founded: Apr 23, 2019
Scandinavian Liberal Paradise

Postby Kasa Tkoth Sphere » Sun Sep 25, 2022 2:32 pm

Hi. I've got a plot reason for getting involved; let me know if this is not viable. I'm happy to answer whatever questions are needed; the important bit is mostly just that there's data on Sunryria that absolutely can't get leaked, so I'll let OP replace it with some particular high-risk thing. Or shoot it down, I'm happy to rethink this.

Nation Name: Cadaz Syndicate
Motivations: It is known, at least to those with a modest level of galactic intelligence, that Cadaz mercenaries were sponsored by the Kasa Tkoth Sphere to retrieve corporate data from several key Cobb Larson offices on Sunryria, and to disable network security. The general assumption is that the K-Sphere plans on using a subverted corporate network to begin its usual upload-persuasion work on the entire planet's local population. In truth, this is only a minor objective; most of the relevant data actually pertains to highly sensitive metatech research conducted on the native population, which the K-Sphere has deemed unsuited for the wider galaxy, and it is utterly essential that all relevant databanks are destroyed after being copied over.
Orbital Assets: Currently, no assets are planned to remain in orbit; all dropships are touching down and then retreating immediately.
Ground Assets:
Cadaz First Group
  • 63 conventional biological operatives, all of the Entakian subspecies. All operatives use high-mobility air-land flight suits with limited physical capacity but exceptional resistance to particle weapons and ionizing radiation. They are mostly armed with precision laser rifles, though some have brought multipack cluster missile launchers with HEAT and anti-personnel payloads.
  • 2 Entakian psions, equipped similarly to their conventional counterparts. One such operative is marked category 2-Amris, wielding projection staves that emit matter-warping pulses out to 10-15 kilometers intended for anti-building and anti-spacecraft fire. The other, marked category 5-B'shar, is a much lower-grade psion who specializes in creating impassible terrain, in both outdoor and indoor environments.
  • 10 Wishmaker-type ground logistics and transport vehicles, fitted with amenities suitable for supplying a large squad's worth of operatives and their drones on a long deployment.
Drone assets, distributed among operatives' teams, summing to the following:
  • 65 Radical-type power core drones: the slowest and most vulnerable units on the field, these spidery machines fit high-end compact reactors for recharging other drones. Each one is meant for supplying one operative's drone team, but it is expected that they will have to double or triple up as Radicals are lost; they have enough excess capacity to make this a small concern at most.
  • 20 Whisperer-type aerial coordination drones: these large but low-observability units are unarmed, instead using dense computer cores and sensor arrays to monitor the battlefield from a distance.
  • 277 Winker-type aerial combat drones: designed to intercept low-flying aircraft and suppress exposed infantry, these wispy-thin drones fit two laser machine guns, which they can fire while in any of various flight configurations ranging from a cautious hover to a transonic sprint.
  • 208 Aggressor-type skirmish drones: filling out the front lines in any of the Cadaz mercenaries' engagements, these frail dog-shaped and -sized drones burn through their power cells in under an hour at full power, dashing on wheel-legs of thorned mesh at speeds often exceeding Mach 1. An Aggressor is armed with a large set of disposable fold-out ceramic blades, energized for anti-power-armor work and designed to shatter if blocked by something too firm to dismember; a set of back-mounted missile tubes; and a tail-mounted PDW-equivalent laser.
  • 32 Ambler-type artillery drones: built on a much larger and more robust, if much slower, chassis than the Aggressor, the Ambler fits a 60mm howitzer that can be used in a direct-fire role against tanks or indirect-fire against air or ground assets with loitering cluster munitions.
Miscellaneous: Entak is a cold, barren world sitting in the western fringes of human space, inhabited by the distant descendants of early settlers who have adapted to the high-radiation environment by dwelling in caves and carefully recycling organic matter. Entakians rarely leave their home system, primarily because they have no local FTL technology and need to rely on the one artificial warp gate. However, mercenary groups regularly emerge from the frequently war-torn planet, offering their well-honed skills in fighting whatever the galaxy needs them up against.
Last edited by Kasa Tkoth Sphere on Sun Sep 25, 2022 2:33 pm, edited 1 time in total.
"You are not the person they think is hiding inside you. You're the person who can see yourself clearly."

Holder of Dreams and the K-Sphere are tirelessly working to put your preferences first and mortality last. Planetary upload procedures available on request!

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Eisenstern
Bureaucrat
 
Posts: 50
Founded: Jun 24, 2019
Ex-Nation

Postby Eisenstern » Sun Sep 25, 2022 2:33 pm

Nation Name: The Wandering City of Eisenstern/The Guild of Eisenstern
Motivations: The Guild seeks to secure a steady supply of lightstone. To this end, they are willing to back any party that is both willing to set up mining operations with the goal of providing this supply to the Guild, and looks likely to win the war itself. They are effectively hedging their bet on whoever seems the most capable, stable, and pliable to future commerce - exactly who this ends up being depends on who else decides to stick their head in, and how the apparent balance of power lies.
Orbital Assets: 1x Bastion (effectively a small, though spatially nonstandard, station-esque structure, serving as a mobile staging point and orbital support platform)
Black Legion


-1 Immortal-pattern golem (offsite, commander-representative)

-800 Legionnaire-pattern golems (infantry-equivalent, general purpose)
-200 Marksman-pattern golems (infantry-equivalent, long-range specialist)
-50 Protector-pattern golems (infantry-equivalent, defensive specialist)
-50 Arquebus-pattern golems (infantry-equivalent, hard-target specialist)
-20 Desolator-pattern golems (infantry-equivalent, formation-breaker/siege-specialist)

-20 Knight-pattern golems (AFV-equivalent, general purpose, heavy)
-38 Coach-a-Bower-pattern golems (AFV-equivalent, transport)
-4 Halcyon-pattern golems (AFV-equivalent, fire support platform)

-42 Shrike-pattern golems (aircraft-equivalent, general-purpose)

-50 Harrow-pattern golems (infantry-equivalent, highly specialized)

Guild Operational Command


-Team Spur (2 personnel, general field ops)
-Joel Sweitzer (gold rank)
-"Lily" (gold rank)

-Team Grail (3 personnel, conflict mediation)
-Finlay Poole (silver rank)
-Alcinne (gold rank)
-Emil Gram (bronze rank)

Miscellaneous: The Guild employs a wide range of apparently-incongruous technologies and assorted magic, and their style of warfare is overall quite strange in the face of most conventional participants. In the event that any aspect of their magic or technology needs to be explained, feel free to poke me (as already established via discord).
Last edited by Eisenstern on Wed Sep 28, 2022 11:02 am, edited 6 times in total.
‖♜‖ 'Twixt the darkness, and the light ‖♜‖
‖♜‖ Seekers roam the seas of night ‖♜‖

A mercantile city state, housed in a dimension-hopping tower that's bigger on the inside.
Ruled by a meritocratic adventurers' council (in theory) and a democratically-elected municipal body (in practice).
Punches far above its apparent weight via an unending golem army and a schizotech clique of superhuman mercenaries.
NS stats are for those with no imagination.
[EXTREMELY WIP]

The not-so-short rundown [outdated] || The leaders [unfinished] || The military [outdated and unfinished] || Some choice information [soup]

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Ella2 6
Diplomat
 
Posts: 947
Founded: May 16, 2016
Inoffensive Centrist Democracy

Postby Ella2 6 » Sun Sep 25, 2022 3:57 pm

Nation Name: Cobb Larson
Motivations: Cobb Larson's only goal is to protect the company's claim to the planet of Sunryria so that it can continue to exploit the world for its rich lightstone resources.
Orbital Assets:

Commodore Eileen William's Squadron
  • Vengeance
    Cobb O-1 Lightning heavy frigate
    Captain Glenn Ann
  • Desire
    Cobb O-1 Thunder light frigate
    Captain Ricky Paige

Ground Assets:

Sunryria Security Forces
  • Prime Starport Garrison
  • Captain Kha'an's Regiment
    Location: Prime Elevator
  • Captain Allen Christine's Regiment
    Location: Prime Elevator
    • Commander Cheryl Nathan's Battalion
    • Commander Esther Luis' Battalion
    • Commander Jesse Wendy's Battalion
  • Captain Luis Claire's Regiment
    Location: Hollowland Refinery
    • Commander Rhy'Tupure's Battalion
      36 x SpaceSeaX TT-1X TKT Ilmr tankettes
    • Commander Claire Bryan's Battalion
      36 x SpaceSeaX IT-1X Alcis infantry fighting vehicles
    • Commander Sydney's Battalion
      36 x SpaceSeaX BT-1 Nanna
Vengeance
  • Lieutenant Brendan Bella's Marine Company
Desire
  • Lieutenant Ghamon's Marine Company
The Forsaken Regiment
CO: Captain Jip Reijnders
  • The Black Legion
    CO: Commander Anthelme Simon
    36 x SpaceSeaX TT-1X TKT Ilmr tankettes
  • The White Legion
    36 x SpaceSeaX TT-1X TKT Ilmr tankettes
  • The Sanguine Legion
    36 x SpaceSeaX IT-1X Alcis infantry fighting vehicles
  • The Crimson Cohort
    • 1st Platoon
      4 x SpaceSeaX LT-1X Loki light tanks
    • 2nd Platoon
      4 x SpaceSeaX LT-1X Loki light tanks
    • 3rd Platoon
      4 x SpaceSeaX LT-1X Loki light tanks
  • The Flaming Cohort (artillery)
    • 1st Battery
      6 x SpaceSeaX HT-1X Tamfana self-propelled howitzers
    • 2nd Battery
      6 x SpaceSeaX HT-1X Tamfana self-propelled howitzers
    • 3rd Battery
      6 x SpaceSeaX HT-1X Tamfana self-propelled howitzers

Miscellaneous: Human megacorporation specialising in deep space operations. The current legal owner of the planet of Sunryria. Cobb Larson has employees from many different species, though the majority of its workforce is composed of humans, Ellians, and other humanoids.

The Cobb O-1 Thunder-class heavy frigate, colloquially the Cobb Larson heavy frigate, is a class of armoured frigate manufactured by the former Cobb Corporation, now Cobb Larson. It is primarily intended for garrison duty and convoy duty in hostile (actual or perceived) space and areas with high unrest.

Advertised as a "pocket battleship", the heavy frigate is 540 metres long and possesses a primary armament of sixteen 400 mm Cobb N-1 Hurricane kinetic cannons mounted in eight double turrets. Its secondary battery consists of fifty-four 80 mm Cobb N-1 Typhoon kinetic cannons mounted in eighteen quadruple turrets, grouped into six secondary gun batteries. Its medium armour is sufficient to protect the vessel from its own secondary battery most of the time, though it has less endurance and is significantly slower compared to vessels of a similar size due to its extensive armaments and protection.
Last edited by Ella2 6 on Mon Jul 31, 2023 3:08 pm, edited 15 times in total.
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Kato
Kaga-Kami

A writer of magic, fantasy & science fiction.

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Ella2 6
Diplomat
 
Posts: 947
Founded: May 16, 2016
Inoffensive Centrist Democracy

Postby Ella2 6 » Sun Sep 25, 2022 4:26 pm

Imperial-Octavia wrote:Nation Name: The Octavian Imperium/Imperial Mineral Extraction (IME) Corporation

Accepted.
Last edited by Ella2 6 on Mon Sep 26, 2022 7:26 am, edited 1 time in total.
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Kato
Kaga-Kami

A writer of magic, fantasy & science fiction.

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Ella2 6
Diplomat
 
Posts: 947
Founded: May 16, 2016
Inoffensive Centrist Democracy

Postby Ella2 6 » Sun Sep 25, 2022 4:32 pm

Battlegroup Anna wrote:Nation Name: Battlegroup Anna - Cruiser Strike Group 'Tarkhan'

Accepted.
Last edited by Ella2 6 on Mon Sep 26, 2022 7:26 am, edited 1 time in total.
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Ella2 6
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Inoffensive Centrist Democracy

Postby Ella2 6 » Sun Sep 25, 2022 4:47 pm

Eisenstern wrote:Nation Name: The Wandering City of Eisenstern/The Guild of Eisenstern

Accepted.
Last edited by Ella2 6 on Mon Sep 26, 2022 7:26 am, edited 1 time in total.
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Inoffensive Centrist Democracy

Postby Ella2 6 » Sun Sep 25, 2022 5:26 pm

Kasa Tkoth Sphere wrote:Hi. I've got a plot reason for getting involved; let me know if this is not viable. [...] However, mercenary groups regularly emerge from the frequently war-torn planet, offering their well-honed skills in fighting whatever the galaxy needs them up against.

Accepted.
Last edited by Ella2 6 on Mon Sep 26, 2022 7:27 am, edited 1 time in total.
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Olimpiada
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Ex-Nation

Postby Olimpiada » Mon Sep 26, 2022 12:51 am

Nation Name: Foederati Olimpiada
Motivations: To acquire a large supply of uncut lightstones for a project to be personally overseen by BlueSky Industries owner Katherine Iwakura
Orbital Assets: Constantinople-class escort For Everything
Ground Assets: Maniple.0227, 85 augmented Purple Phoenix Securities mercenaries lead by Jonsi Gretarsson, a Varangian thaumaturge of middling power.
Miscellaneous: Maniple.0227 is only interested in collecting enough lightstones for a (very extravagant) chandelier, though most of them are unaware of that specific detail and may become upset if this is somehow unveiled to them. Olimpiadans are also generally very xenophobic, but are willing to cooperate with xenoi as needed to achieve their goals, though they are less offended by humanoid species.
Hyper-commodified cocaine capitalism. Urbanized solar systems. Omnixenophobia. War economy without end. Radical body augmentation for fun and profit.

I make exactly two exceptions from a fairly strict adherence to realism, and hate them both.

The Anchorage, for discussion of all things FT

The Interstellar Human Compact

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Ella2 6
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Inoffensive Centrist Democracy

Postby Ella2 6 » Mon Sep 26, 2022 7:27 am

Olimpiada wrote:Nation Name: Foederati Olimpiada

Accepted.
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Kato
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Ella2 6
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Inoffensive Centrist Democracy

Postby Ella2 6 » Mon Sep 26, 2022 1:05 pm

IC thread is online.
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New Dornalia
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Left-Leaning College State

Postby New Dornalia » Mon Sep 26, 2022 6:18 pm

Nation Name:

Colonial Republic of Earth (New Dornalia) - Order of the Vanguards NGO (backed by elements of the Dornalian Intelligence Community, see below)

Motivations:

The Order of the Vanguards' volunteer force, known creatively enough as the "Volunteer Force", seeks to "even the odds" for the natives against the forces of Cobb-Larson and to help them become free from megacorporate tyranny. The Order itself is interested in the properties of lightstone, and wonder how it will interact with the various forms of magic accessible to the Dornalians. As such, they also desire access to samples of the lightstone for thaumaturgical research.

The Volunteer Force is sponsored by "Lady Gracie's Import-Export Consortium", an outfit run by "Lady" Gracie Kurimitsu, who somehow is able to secure all manner of weapons for the Force normally found in more regular formations. This ability to scrounge and acquire becomes less surprising when one realizes Kurimitsu is a known wheeler-dealer sort that has connections within the Dornalian Intelligence Community, all of which are helping the force acquire "experts" and ensuring that things "fall off the back of a space truck" and into the hands of the Force. Said Intelligence Community is secretly using her to sponsor the Volunteer Force in order to secure post-war Dornalian influence in the region.

Orbital Assets:

The Volunteer Force somehow acquired the use of a Constitution class vessel heavily customized by the LanserWerks firm of Penseetown, Hajarra. This ship, known as the John Brown's Body, functions as a sort of command vessel and support vehicle.

Ground Assets:

The Volunteer Force is organized into a Brigade Combat Team of 2,500 men and women altogether. Not a large formation, although given that most of its ranks are magic/Force using Ordermen, the numbers actually make sense. The Force has access to artillery, and has forsaken tanks for a mixture of IFVs and Hyundai MEKA Tactical Level Power Armor for extra mobility. Additionally, the Volunteer Force uses non-magic personnel drawn from a variety of sources, ranging from civilian volunteers who want to do some good, to gunslingers looking for action, "sheep-dipped" "advisors" from the Dornalian military seeking to train the locals on how to fight, to even the odd Emergency Public Health Response Corps doctor who wants to do medicine for the Force and the people they seek to liberate.

One particular unit that stands out is the Volunteer Force's Reconnaissance Support Company. Ostensibly a group of scouts a hundred persons strong, the RSC is in reality a composite unit of various Dornalian operators drawn from various forces such as the Special Activities Division and its Project DAFFODIL enhanced supersoldiers, the Postal Inspection Service's Joint Communications Tactical Teams that do hackerman shenanigans and commando stuff, etc.

Miscellaneous: The Dornalians are well, Dornies. Expect plenty of eccentricities (I did discuss a not!Western Gunslinger after all!), altruism, bravery, shenanigans, and men and women of derring do.

Of note is that the Volunteer Force is led by Master Susan von Falkenhausen, an old Order hand. Von Falkenhausen is leading the Force as sort of a "comeback tour", having been languishing in the post-Civil War era running a marital arts school in the San Francisco Bay Area, a Saturday morning radio talk show, and writing memoirs. She is particularly incensed at the Cobb-Larson exploitation of the natives, and she intends to introduce them to the same fists that and furious anger that sent many a Mahdist formation packing in the Civil War.
Last edited by New Dornalia on Mon Sep 26, 2022 6:19 pm, edited 1 time in total.
"New Dornalia, a living example of anomalous civilizations."-- Phoenix Conclave
"Your nation has always been ridiculous. But it's endearing."--Skaugra
"It's a magical place where chinese cowboys ply the star lanes to extract vast wealth from trade, where NORINCO isn't just an arms company, but an evil bond villain type conglomerate that hides in other nations. Where the apocalypse happened, and everyone went "huh, that's neat" and then got back to having catgirls and starships."-- Olimpiada
"...why am I space China, and I don't have actual magic animals, and you're space USA, and you do? This seems like a mistake." --Roania, during a discussion on wildlife.

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Kasa Tkoth Sphere
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Scandinavian Liberal Paradise

Postby Kasa Tkoth Sphere » Mon Sep 26, 2022 9:37 pm

There we go. Space and time constraints can be adjusted as per OP's needs, I just roughly filled in a distance and ETA as appropriate, but I don't know how much we even care about the exact timing of events. Honestly, I could even go for something besides the elevator base, if something would make more sense.

Maybe there's a nearby city to hit, with proper offices?

Information on the Cadaz deployment and their formation's shape, etc., will be provided as needed, in case anyone is somehow in the position to do something to them so soon after T=0.
Last edited by Kasa Tkoth Sphere on Tue Sep 27, 2022 7:55 am, edited 1 time in total.
"You are not the person they think is hiding inside you. You're the person who can see yourself clearly."

Holder of Dreams and the K-Sphere are tirelessly working to put your preferences first and mortality last. Planetary upload procedures available on request!

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Ella2 6
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Inoffensive Centrist Democracy

Postby Ella2 6 » Tue Sep 27, 2022 10:25 am

New Dornalia wrote:Nation Name: Colonial Republic of Earth (New Dornalia) - Order of the Vanguards NGO (backed by elements of the Dornalian Intelligence Community, see below)

Accepted.
Last edited by Ella2 6 on Tue Sep 27, 2022 10:29 am, edited 1 time in total.
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Kato
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Ella2 6
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Inoffensive Centrist Democracy

Postby Ella2 6 » Tue Sep 27, 2022 11:21 am

Nation Name: Katou
Motivations: The King of Katou wishes to retain his power through whatever means necessary. So far this has meant supporting Cobb Larson, but he will very quickly switch sides if Cobb Larson's position is threatened.
Population: 600 million
Military:

10 thousand palace guards
3 million professional infantry
15 million militia infantry
Can mobilise tens of millions of conscripts very quickly
Most soldiers are armed with primitive spears and bows, though primitive gunpowder technology is known and is used in artillery. Only the palace guards possess advanced firearms technology (generally SpaceSeaX particle beam rifles) that was given to them by Cobb Larson.

Miscellaneous: Katou is among the largest of the many petty kingdoms of Sunryria by population. As a result, its government generally has much less regard for mortal life compared to its contemporaries. Compared to some of the other petty kingdoms, its technology is quite inferior. Its people are highly religious and superstitious and commoners tend to be relatively poor.
Last edited by Ella2 6 on Tue Sep 27, 2022 11:29 am, edited 1 time in total.
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Kato
Kaga-Kami

A writer of magic, fantasy & science fiction.

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Ella2 6
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Founded: May 16, 2016
Inoffensive Centrist Democracy

Postby Ella2 6 » Tue Sep 27, 2022 2:29 pm

Faction Name: Red Cloaks
Motivations: The Red Cloaks want freedom for their people. They despise Cobb Larson and they also believe the Katou government is corrupt. Ultimately, the Red Cloaks wish to start a new kingdom with their own leader as king once the invaders are repelled.
Ground Assets: 120 thousand rebel soldiers - generally poorly armed but have some stolen field guns
Miscellaneous: The Red Cloaks are a rebel group operating within the kingdom of Katou. They derive their names from the long red cloaks they wear as the symbol of their uprising. Their operations are generally supported by the locals, but many people also fear the advanced technology of Cobb Larson and so they don't actually have many fighters.
Last edited by Ella2 6 on Mon Jun 26, 2023 8:39 am, edited 3 times in total.
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Kato
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A writer of magic, fantasy & science fiction.

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Ella2 6
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Founded: May 16, 2016
Inoffensive Centrist Democracy

Postby Ella2 6 » Tue Sep 27, 2022 2:48 pm

Nation Name: Goro
Motivations: The newly crowned King Kimi of Goro wishes to drive out Cobb Larson from his kingdom.
Population: 100 million
Military:

300 thousand professional infantry
3 million militia
The two main weapons of the Goro Army are lightstone crossbows (functions like laser muskets) and pikes. The army has some advanced firearms given to them by Cobb Larson and, since the start of the uprising, they have also looted many more weapons from Cobb Larson armouries.

Miscellaneous: Goro is a major kingdom of Sunryria and the only one that does not have a major rebel group operating within its borders. This is because, during the first week of the rebellion, the idealistic Prince Kimi Goro overthrew his father and declared himself the new king of Goro, announcing his intention to liberate his people from Cobb Larson's tyranny. Goro's population and landmass is notably smaller than most of the other nations, however, it the most advanced technology out of all the native petty kingdoms. It is also one of the only two petty kingdoms with a navy, though its navy is inferior to its rival sea power. Goro stands as one of the strongest nations to oppose Cobb Larson due to its technology and unity.
Last edited by Ella2 6 on Tue Sep 27, 2022 2:50 pm, edited 4 times in total.
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Kato
Kaga-Kami

A writer of magic, fantasy & science fiction.

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