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A Different World: Imperium and Empire [Archives]

For all of your non-NationStates related roleplaying needs!
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G-Tech Corporation
P2TM RP Mentor
 
Posts: 60268
Founded: Feb 03, 2010
Democratic Socialists

A Different World: Imperium and Empire [Archives]

Postby G-Tech Corporation » Mon Sep 27, 2021 7:09 am

Imperium and Empire: The Archives


This thread is a tracking thread for the gigantic statblocks, descriptions, and other assorted nonsense from the Different World: Imperium and Empire roleplaay. Please don't post here if you haven't been accepted in the OOC thread here. If you have been accepted, and have your statblock ready, yeet her in here. Make sure to keep this Archive up to date - I have my own records, but categorically I occasionally miss things, and if it doesn't exist here or in my records, y'all out of luck!

To the Out of Character Thread
To the In Character Thread
Last edited by G-Tech Corporation on Wed Sep 29, 2021 6:58 am, edited 1 time in total.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Lazarian
Ambassador
 
Posts: 1349
Founded: Jul 14, 2013
Inoffensive Centrist Democracy

Postby Lazarian » Tue Sep 28, 2021 9:38 am

The Sons of Corvus
Corvus: 4000 Population | 1000 Plebians, 1000 Citizens, 1000 Patricans
4 Flatlands, 10 Rural, 6 Urban
Warrior Army [Bronze, Bronze, Composite]
Palace [Temple of a Thousand Pillars, Aqueduct, Garrison] Reinforced Stone Wall, Road Network
Urban [Houses]
Forge
Artisan [Workshop, Charcoalmaker]
University [School]
Barracks
Theater
Market
Agriculture
Agriculture
Agriculture
Agriculture
Agriculture
Agriculture
Agriculture
Mining [Deep Quarry]
Mining
Modifier [+5 Trade Value]

Cavon: 2000 Population | 1000 Plebians, 1000 Patricans
1 Forest, 5 Hills, 5 Flatland, 2 Urban, 7 Rural
Palace District [Arch, Monument to the Fallen, Aqueduct] Grand Wall, Road Network
Urban [Houses]
Theater
Forestry
Forestry
Forestry
Agriculture
Agriculture
Mining
Mining
Modifier [+3 Trade Value]

Corvin: 3000 Population | 1000 Plebians, 1000 Citizens
8 Forest, 4 Hills, 2 Mountains, 3 Coast, 2 Flatlands, 1 Urban, 1 Rural
Militia Army [Bronze, Bronze, Composite, Chariots]
Palace District [] Road Network, Fitted Stone Wall
Theater
Market

Ceston: 2000 Population | 1000 Plebians, 1000 Citizens
6 Mountains, 5 Hills, 6 Flatlands, 3 Forests
Palace [Garrison]
Agriculture

Dol Aelyd: 1000 Population | 1000 Citizens
3 Forest, 3 Desert, 4 Flatland, 5 Riverland, 2 Urban, 3 Rural
Palace [Garrison] Fitted Stone Wall
Urban
Agriculture
Agriculture
Mining
Sweetreeds, Ghostgrass, Otters, Deer
Modifier (+1 Discontent/Population/Year for a Generation)

Dol Angren: 1000 Population | 1000 Citizens
10 Mountains, 5 Forest, 3 Hills, 1 Rural, 1 Urban
Palace [] Simple Stone Wall
Agriculture
Mining
Forestry
Mountain Goats, Magnetite, Taro
Modifier (+1 Discontent/Population/Year for a Generation)

Empire Bonus (Exert Cultural Pressure as if one Tier Higher for a Generation)
School of Electromancy unlocked, 50% bonus to Tech Rolls in School for a Generation
Last edited by Lazarian on Tue Oct 12, 2021 9:35 am, edited 1 time in total.

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The GAmeTopians
Powerbroker
 
Posts: 9027
Founded: May 12, 2014
Democratic Socialists

Postby The GAmeTopians » Tue Sep 28, 2021 9:47 am

The Republic of the Great River
Rivermouth: 5000 Population | 1000 Plebians, 1000 Citizens, 1000 Patricans
Warrior Army [Composite Bows, Mounts (Unicorns)]
Warrior Army
5 Triremes
8 Riverland, 2 Forest, 5 Coast, 3 Flatland, 4 Rural, 3 Urban
Palace District [Temple of the Outsider, Aqueduct] Grand Wall
Urban [Houses]
Theater
Agriculture
Agriculture
Agriculture
Agriculture
Forestry
Harbor [Drydock]
Harbor
Harbor
Harbor
81 Wealth, 2 Stone, 19 Timber, 72 Hides, 16 Clay, 10 Granite, 2 Shadow Ash, 12 Copper Ore
Oaks, Maize, Native Copper, Sundrop Flowers

Riverwatch (West of Capital):
1000 Population | 1000 Plebians
4 Riverlands, 10 Flatlands, 2 Forest, 1 Urban, 2 Rural
Palace District [Stela] Grand Wall
Market
Agriculture
Mining
8 Wealth, 2 Bronze Metal

Fieldhome (Southwest of South of South of Capital):
1000 Population | 1000 Plebians
Palace District – Simple Stone Wall
4 Wealth

Ironpeak (Southwest of Southwest of Southwest of South of Capital):
1000 Population | 1000 Citizens
Palace District – Simple Stone Wall

Technology: (Assume you have closed archives with me unless I tell you otherwise)
Selective Harvesting, Furnaces, Mortar, Irrigation, Refined Construction, Labor Coordination, Pottery, Smithing, Refined Smithing, Carpentry, Agriculture, Writing, Masonry, Unicorn Domestication, Riding (Unicorns), Saddle, Code of Laws, Childbirthing, Siege Tactics, Shipmaking, Spoked Wheels, Advanced Smithing, Refined Shipmaking, Arboriculture, Drama, Simple Machinery, Siege Engines, Early Empire, The Living State, Theatre, Miliary Professionalism, Military Coordination, Patrols, Sundrop Comprehension, Standardized Texts

Domestic Crops: Maize, Tomatoes
Domestic Animals: Unicorns

Arcana:
School of the Outsider: Shadow Ash Invigoration, Shadow Breath, Spatial Blades
School of Geomancy:
School of Blood Magic: Bone-Shaping
Last edited by The GAmeTopians on Fri Oct 22, 2021 1:00 pm, edited 3 times in total.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

Member of The Council of the Multiverse community. Click me to find out more!

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Novas Arcanum
Negotiator
 
Posts: 5269
Founded: Oct 14, 2016
Left-wing Utopia

Postby Novas Arcanum » Tue Sep 28, 2021 9:50 am

The Yu Dynasty

Zhai Cheng: 6000 Population | 1000 Plebians, 2000 Citizens, 1000 Patricians
Army [Iron, Iron, Composite, Mounts (Unicorns)
Army [ ]
Palace [Forbidden Palace, Garrison, Jade Tower, Aqueduct]-Simple Stone Wall
Urban [Dense Housing]
Urban
Artisan [Spinning House]
Theater
Barracks
Agriculture
Agriculture
Agriculture
Agriculture
Plantation
Forestry
Mining
Modifier (+5 Trade Value)

Qindao: 2000 Population – 2000 Plebians
Palace [Simple Stone Wall]
Urban
Agriculture
Modifier (+2 Trade Value)

Zhongdu
: 2000 Population – 1000 Plebians, 1000 Citizens
Palace [Simple Stone Wall]
Agriculture
Modifier (+2 Trade Value)

Huangzhou: 2000 Population – 2000 Plebians
Palace
Modifier (+2 Trade Value)

Yuzhou: 5000 Citizens – 3000 Plebians, 1000 Citizens
Army [Iron, Iron]
Palace [The Long Wall, Fitted Stone Wall, Aqueduct,Garrison]
Urban
Mining [Deep Quarry]
Agriculture
Agriculture
Forestry
Modifier (+2 Trade Value)

Tech: (My archives are closed to you)
Refined Construction. Tel Defenses,Unicorn Riding, Papermaking, Carpentry, Seed-Drill, Agriculture, Mathematics, Unicorn Domestication, Sericulture, Selective Harvesting, Composite Bows, Refined Medicine, Granaries, Furnaces, Iron Smithing, Ironworking, Writing, Governance, Mortaring, Horse Domestication, Alpaca Domestication, Cotton Domestication, Cherry Cultivation, Tanning, Tribal Council, Shearing, Prospecting, Pottery, Living State, Refined Construction, Masonry, Saddle, Midwifery, Drama, Early Empire, Aboriculture, Stirrups, Shipbuilding, Silk Finery, Protorice Cultivation, Labor Coordination, Military Professionalism


Arcana: School of Electromancy

Government: Celestial Empire

Civics:
Imperial Examinations, All Under Heaven, Power of Myriads

Domestic Crops: [Jadegrass, Potatoes, Cotton, Cherries, Protorice]

Undomesticated Crops: [ ]

Domesticated Animals: [Unicorns, Alpacas,Horses]

Undomesticated Animals [Water Buffalo]
Last edited by Novas Arcanum on Mon Oct 25, 2021 6:28 pm, edited 13 times in total.

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Saxony-Brandenburg
Minister
 
Posts: 2331
Founded: Mar 07, 2016
Civil Rights Lovefest

Postby Saxony-Brandenburg » Tue Sep 28, 2021 10:09 am

The Volgati:

Novobri: 7000 Population | 3000 Plebians, 2000 Citizens, 1000 Patricans
Warrior Army [Copper, Copper, Composite Bows, Mounted (Horses)]
8 Forest, 12 Flatlands
Palace District [Garrison] Fitted Stone Wall
Urban [Houses]
Harbor
Artisan [Stonecutter]
Agricultural
Agricultural
Mining
Road Network
10 Wealth, 10 Timber, 13 Stone, 3 Meteoric Iron.
Horses, Cattle, Granite, Meteoric Iron
Technologies: Carpentry, Masonry, Governance, Paper, Horse Domestication, Saddle, Stirrups, Iron Smithing, Espionage
Start with Tribal Confederation government type already adopted
Last edited by Saxony-Brandenburg on Sat Oct 16, 2021 9:10 pm, edited 4 times in total.
"When Adam delved and Eve span, who was then the gentleman?"

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Holy Tedalonia
Postmaster-General
 
Posts: 11842
Founded: Nov 14, 2016
Moralistic Democracy

Postby Holy Tedalonia » Tue Sep 28, 2021 10:30 am

Sons of Saladon
Pillar of Varra: 5000 Population | 1000 Plebians, 1000 Citizens, 1000 Patricians
2 Militia Armies [Bronze, Copper, Mounted (Horses)] [Copper, Mounted (Horses)]
10 Riverlands, 8 Flatlands, 2 Forest
Palace [Garrison]
Urban
Artisan [Stonecutter]
Agriculture
Modifier [+10 Trade Value for this Generation], [+5 Trade Value],
Colonies: West (Flax), Southeast (Fireclay)


School of Sol unlocked. Saddle unlocked. Network Unlocked
Last edited by Holy Tedalonia on Sat Oct 02, 2021 10:16 am, edited 3 times in total.
Name: Ted
Ideology: Capitalism
Political Compass: Social Libertarian for some reason. I honestly don't know why it placed me there.
Race: Vampire
Political Side: none anymore. Do you think I want to associate with anyone in politics? No I think on my own terms now (not happy? Fine I'll have some stuff for you to judge.
Electoral College Reforms: Standardized voting across the nation, Ranked Choice Voting, and Removal of Gerrymandering.
Student Loan/Free College: Copy Australias homework of the Higher Education Contribution Scheme (HECS)
Favorite Senator: Ted Cruz (Ted's have to help out Ted's)
Status: Healthy and as strong as a starved ox
I M P E R I A LR E P U B L I C

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Aidannadia
Senator
 
Posts: 4882
Founded: Nov 08, 2009
Left-wing Utopia

Postby Aidannadia » Tue Sep 28, 2021 10:37 am

Ledger:

Qadimahr
5000 Population | 2000 Plebians, 0 Citizens, 2000 Patricans
Warrior Army [Bronze, Bronze, Composite Bows]
8 Riverlands, 4 Desert, 4 Coast, 2 Forest, 2 Hills
Resources: Gazelles, Crocodiles, Quartz, Galena
Palace District [Garrison] Fitted Stone Wall, Road Network (Riverlands)
Urban [Houses] (Riverlands)
Temple (Desert)
Forge (Desert)
Harbor (Coast)
Artisan [Stonecutter] (Desert)
Agricultural (Riverlands)
Agricultural (Riverlands)
Mining (Hills)
University (Coast)

Technologies: Carpentry, Masonry, Governance, Paper, Organized Religion, Refined Construction, Urbanization, Galena Comprehension

Mapping:
[0,0]: Qadimahr: Gazelles, Crocodiles, Quartz, Galena
[-1,0]: Qadhimar-du: Gazelle, Salt Flats, Papyrus
[-2,0]: Papyrus, Fish, Sandstone??
[-1,-1]: Dromedaries, Quartz
[1,1]: Leviathans, Shifting Sands, Silver Ore
[0,1]: Hyenas, ???Gems
[-1,1]: Great Hawks, Limestone, Disappearances?
[-1,-2]: Quartz, Camels, Green Ore(???)


Lore
Last edited by Aidannadia on Tue Oct 26, 2021 4:35 pm, edited 11 times in total.
Hey, my name is Aidan and I am still figuring out who I really am. Most of my views are some form of leftism someone could probably tell me is not leftism. I'm a guy.

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Olthenia
Senator
 
Posts: 3837
Founded: Oct 03, 2009
Left-Leaning College State

Postby Olthenia » Tue Sep 28, 2021 10:52 am

The Khortuun


Sorrowfree: 7000 Population | 3000 Plebians, 1000 Serviles, 1000 Citizens, 1000 Patricians
26 Wealth, 11 Timber, 25 Copper Ore, 5 Stone, 1 Gray Ore, 7 Magnetite, 1 Red Gems
1 Army [Iron, Iron, Composite, Mounts (Camels)]
8 Flatland, 10 Hills, 2 Desert
Prophet’s Retreat
Palace District [Garrison, Aqueduct, Prophet’s Retreat] Road Network, Simple Stone Walls
Urban [Houses]
Artisan [Apprentice Quarters, Spinning House, Workshop]
Barracks
Temple District
University District
Market District
Agriculture
Agriculture
Agriculture
Agriculture
Agriculture
Mining
Plantation

Three-Brothers-Town: 0 Population | 0 Plebians
6 Mountainous areas, 4 Hills, 6 Forests, and 4 Flatlands.
0 Wealth
Palace District | Stone Walls
Agriculture

Kura Kumbe: 0 Population | 0 Plebians
6 Mountains, 4 Hills, 6 Forests, and 4 Flatlands.
0 Wealth
Palace District
Agriculture

Colony (W of Kura Kumbe)
Colony (N of Three Brothers)

Advancements: (Closed unless negotiated otherwise)
Selective Harvesting, Camel Domestication, Medicine, Tanning, Composite Bows, Pottery, Mortar, Construction, Writing, Saddles, Stirrups, Governance, Carpentry, Scutching, Tribal Councils, Sledges, Smithing (Iron), Military Professionalism, The Wheel, Masonry, Tailoring, Military Coordination, Currency, Refined Smithing, School of Sol, State (The Living), Refined Construction, Granaries, Central Granaries, Patrols, Espionage.

Civics: Battle Fervor, Sacred Crafts, Warriors of Faith.
Last edited by Olthenia on Sun Oct 24, 2021 12:59 pm, edited 8 times in total.

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The Hierophancy
Diplomat
 
Posts: 934
Founded: Oct 24, 2016
Compulsory Consumerist State

Postby The Hierophancy » Tue Sep 28, 2021 1:29 pm

Hesh

Khulmo: 5000 Population | 2000 Plebians, 1000 Citizens, 1000 Patricans
Warrior Army [Copper, Copper, Composite Bows]
6 Coast, 4 Hills, 4 Forest, 4 River, 2 Flatland
Palace District [Garrison, Treadwheel Crane] Fitted Stone Wall, Road Network
Urban [Houses]
Harbor
Artisan [Stonecutter]
Agricultural
Agricultural
Mining
30 Wealth, 20 Timber, 10 Stone, 5 Malachite, 5 Obsidian
Obsidian, Malachite, Firs, Tin
Technologies: Carpentry, Masonry, Governance, Paper, Simple Machinery, Espionage
Last edited by The Hierophancy on Tue Sep 28, 2021 1:30 pm, edited 1 time in total.

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G-Tech Corporation
P2TM RP Mentor
 
Posts: 60268
Founded: Feb 03, 2010
Democratic Socialists

Postby G-Tech Corporation » Tue Sep 28, 2021 1:58 pm

The Landsraad Hegemony

Kharbarinth: 12000 Population | 6000 Citizens, 5000 Patricians
7 Flatlands, 3 Forest, 3 Hills, 7 Riverlands - 2/9 Power Points
Regular Army [Fiery Mithril Weapons, Fiery Mithril Armor, Fiery Singing Bows-RA, Mounts (Horses)] (Bonewarped, GrWarded)
Palace [Citadel of the Sun, Spire of the Sky, Garrison, Treadwheel Crane, Arch, Enhanced Runic Obelisk of Health, Seat of Seeing, Obelisk of Vigor, Shrine of Power, Simple Sewers, Aqueduct] Imperial Walls, Road Network
(2) Urban [Houses, Dense Housing, Spire]
Artisan [Stonecutter, Charcoal Pit, Spinning House, Workshop]
(2) Forge [Bloomery, Blast Furnace]
(2) Theater [Arena]
(3) University [School, Forum]
Bastion
(2) Harbor [Drydock]
(2) Market
(2) Agriculture (GrRoG) [Central Granary, Twice-Enchanted Granary, Paddy]
Forestry [Silk] (GrWild)
(3) Mining [Delving, Deep Quarry, Pit Mine]
Outskirts: 2 NW Starmetal, 1 NE Cassiterite
1 Fiery Forged Iron Weapons, 1 Fiery Forged Armor, 4 Ballistae, Siege Tower, 2 Catapults
1 Bireme, 5 Triremes, 2 Quadriremes
Cinnabar, Native Copper, Buffalo, Medicinal Herbs, Skystone | Rune of Wilds – Redwoods

Stalheim: 11000 Population | 7000 Citizens, 3000 Patricians
8 Flatlands, 4 Forest, 4 Hills, 4 Riverlands - 3/10 Power Points
Hardened Army [Mithril Weapons, Mithril Armor, Crossbows, Mounted (Horses) (Bonewarped, Greater Warded)]
Palace [The Grand Bazaar, Garrison, Aqueduct, Simple Sewers, Channeled Health Obelisk, Treadwheel Crane, Seat of Seeing, Shrine of Power, Apothecary] Road Network, Grand Wall
University [School]
(2) Harbor [Drydock]
(3) Urban [Houses, Dense Housing, Spire]
(3) Artisan [Apprentice Quarters, Stonecutter, Spinning House, Workshop, Charcoal Pit, Obelisk of Vigor]
f-Forge [f-Bloomery, Blast Furnace]
(2) University [School, Forum]
Market
(2) Theater [Arena]
Bastion
(3) Agricultural (EnhRoG) [Central Granary, Granary (GrP)]
Theater
(2) Mining [Pit Mine, Deep Quarry, Delving]
Forestry (Wild) [Silk]
Outskirts: 1 SW Starmetal
1 Forged Iron Weapons, 1 Forged Iron Armor, 1 Iron Armor, 1 Composite Bows
2 Catapults, 3 Quadriremes
Meteoric Iron, Deer, Pigs | Redwoods | Deep Schist, Deep Basalt

Forgefend: 9000 Population | 1000 Golems, 4000 Citizens, 3000 Patricians
4 Forest, 4 Hills | 2/4 Power Points
Militia Army [Forged Iron, Forged Iron, Fiery Singing Bows, Horses (Saddle)] (Bonewarped, Warded)
Palace [Everpyre, Aqueduct, Garrison, Simple Sewers, Shrine of Power, Treadwheel Crane, Seat of Seeing, Enhanced Runic Obelisk of Health] Road Network, Imperial Wall
Bastion
(2) Harbor [Drydock]
Fishing Docks
Urban [Dense Housing, Houses]
University [School]
Market
Artisan [Apprentice Quarters, Spinning House, Workshop, Obelisk of Vigor]
Forge [f-Bloomery, Blast Furnace]
(2) Agriculture (RoG) [Central Granary]
(2) Theater [Arena]
(3) Mining [Deep Quarry, Pit Mine, Delving]
Forestry [Silk] (Wild)
Outskirts: NW Granite
3 Triremes, 2 Quadriremes
Fiery Singing Bows, 1 Forged Iron Weapons, 1 Composite Bows, 1 Forged Iron Armor, 2 Ballistae, 2 Mantlets, 1 Siege Tower, 1 Catapults
Firechar, Coal, Amber | Deep Quartz

Kar Agala: 7000 Population | 4000 Citizens, 2000 Patricians
4 Flatlands, 5 Coast, 3 Hills, 1 Forest - 3/10 Powerpoints
Militia Army [Forged Iron, Forged Iron, Fiery Singing Bows-RA, Mounted (Horses) – (GrWarded, Bonewarped)]
Palace District [Garrison, Simple Sewer, Aqueduct, Arch, Treadwheel Crane, Shrine of Power, The Hierarch's Tribunal] Grand Wall, Road Network
Harbor
(2) Urban [Houses, Dense Housing]
(2) Artisan [Apprentice Quarters, Workshop, Spinning House, Charcoal Pit, Obelisk of Vigor]
Forge [Blast Furnace, Bloomery]
Market
Theater
(2) Agriculture (GrRoG) [Central Granary]
(2) Mining [Deep Quarry, Delving]
Forestry (Silk) [GrWild]
1 Composite Bow, 1 Fiery Singing Bows-RA, Forged Iron Armor
Native Gold, Pearls, Redwoods

Svalheim: 7000 Citizens | 4000 Citizens, 2000 Patricians
8 Flatlands, 7 Hills, 3 Forest, 2 Coast | Trade Post (Kharbarinth, Stalheim, Forgefend, Kar Agala, Unrolvelith, Tenebrae) | 0/3 Powerpoints (Wilds)
Trained Army [Mithril, Mithril, Composite Bows, Mounted (Horses) – Bonewarped, Warded]
Palace District [Arch, Treadwheel Crane, Garrison, Aqueduct, Runic Obelisk of Health, Shrine of Power] Grand Wall, Road Network
University [School]
Harbor
(3) Urban [Houses, Dense Housing]
Artisan [Spinning House, Workshop, Stonecutter, Obelisk of Vigor]
Forge [f-Bloomery]
Market
Theater
Agriculture [Central Granary]
Forestry (GrWild)
Mining [Pit Mine, Delving]
Outskirts (SE) Starmetal
Forged Iron Weapons, Forged Iron Armor, Composite Bows, 2 Ballistae
Native Gold, Brightstone, King's Ore | Redwoods | Deep Hematite

Unrolvelith: 4000 Population | 1000 Plebians, 2000 Citizens, 1000 Patricans
5 Coast, 4 Forest, 5 Hills, 6 Flatland | 0/7 Power Points
Palace District [Garrison, Treadwheel Crane] Road Network
Urban [Dense Housing, Spire]
f-Forge [Bloomery]
(2) Artisan [Workshop, Charcoal Pit, Spinning House]
(2) Market
Theater
Agriculture (RoG)
Forestry
(2) Mining [Pit Mine, Delving]
Native Copper, Floatstone, Wolves | Deep Emeralds | Redwoods - Wild Enchanted

Tenebrae: 3000 Population | 2000 Citizens, 1000 Patricans
8 Coast, 4 Forest, 6 Hills, 2 Flatland
Palace [Treadwheel Crane, Garrison] | Road Network
Artisan [Apprentice Quarters, Workshop]
Forge
Theater
Mining
Forestry (GrWild)
Sheep, Amethyst, Blackstone | Deep Granite

Khoramor: 7000 Population | 1000 Serviles, 1000 Debt Serfs, 2000 Plebeians, 2000 Citizens, 1000 Patricians
2 Coast, 2 Forest, 6 Hills, 10 Flatland
Palace [Sewers]
Theater
Artisan [Workshop]
Forge
Forestry
Geysers, Malachite, Fallen Star | Deep Native Platinum

Nerroth:
Meteoric Iron, Seedgrass, Sheep

Zharrdehur:
Wyrdstone, Sapphires, Bauxite

Tsargrad:
Malachite, Nodule-Weeds, Ponies

Technologies: Arena Games, Arcane Smithing, Braced Mineshafts, Carpentry, Charcoal, Civil Service, Colonialism, Complex Machinery, Early Empire, Emplaced Weapons, Encryption, Imperial Idealism, Intensive Agriculture, High-Temperature Smelting, Labor Coordination, Reinforced Hulls, Simple Machinery, Mathematics, Masonry, Medicine, Military Professionalism, Monumental Architecture, Cohesive Networks, Offshore Netting, Outlander Emissaries, Outskirt Refining, Tel Defenses, Cereal Domestication, Paper, Extended Patrols, Philosophy, Fracture Mining, Governance, Central Granaries, Horse Domestication, Refined Construction, Aetherium Refining, Saddle, Scientific Method, Sewers, Siege Tactics, Selective Breeding, Siege Engines, Shearing, Standardized Texts, Stirrups, Refined Shipbuilding, Refined Smithing, The Living State, Urbanization, Spoked Wheel, Writing

Arcana: School of Runecrafting - Rune of Activation, Rune of Preservation, Copper Runecasting, Rune of Growth, Rune of Health, Rune of Secrecy, Rune Channeling, Runeforging, Geomantic Runes, Rune Linkages, Runes of Slaughter, Rune of the Wild
School of Geomancy - Power Point Mapping, Secondary Power Points, Leyline Mapping, Geomantic Animation, Geomantic Imprinting, Geomantic Sight, Geomantic Inspiration, Geomantic Entrapment, Power Focusing, Gem Imbuing, Geokinesis, Ritualized Geokineis
School of Blood Magic - Boneshaping, Lesser Sacrifices, Flesh Ghouls
School of the Outsider
School of Electromancy

Resources: Ancient Forests, Brightstone Comprehension, Brightstone Refining, Cinnabar Comprehension, Floatstone Comprehension, Floatstone Refining, Jade Comprehension, King's Ore Comprehension, Sericulture, Silk Comprehension, Skystone Comprehension, Starmetal Comprehension, Tailoring, Malachite Comprehension, Gold Comprehension, Gold Finery, Diamond Comprehension, Geode Comprehension, Pearl Comprehension, Companion Herding, Granite Comprehension, Granite Edifices, Wyrdstone Comprehension

Modifiers:
7 Domestic Crops [Barley, Blueberry, Squash, Chestnut, Maize, Winter Wheat, Rice]
4 Domestic Animals [Horses, Pigs, Bison, Camels, Direwolves]

Governance: (11/11)
Imperium - Patronage, Apprenticeships II, Guild Trades, Artificer Guilds, Houses Major and Minor, Imperial Ambition, Forge-Fathers, Debt Serfdom
Last edited by G-Tech Corporation on Sat Oct 23, 2021 3:49 pm, edited 12 times in total.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Pragia
Negotiator
 
Posts: 7422
Founded: May 08, 2012
Inoffensive Centrist Democracy

Postby Pragia » Tue Sep 28, 2021 3:57 pm

The Magisterium of the Eleskar


Government: Stratified Magocracy (Patricians generate 2 Enchantment, 2 Labor, -1 Discontent when Enchanting, +1 Authority per city, +2 if enchanting done, +1 Discontent per other population)
Civics: Innovative Magi (+1 tech roll per 8 enchantment spent), Apollonian Idealism (-1 Discontent per Patrician, 1 Tech Roll per city)
Note: Violet Chambers Empire Effect (-1 Discontent per Enchantment Consumed)
Technologies: Closed unless asked.
Advanced Smithing, Alloying, Arcane Smithing, Carpentry, Childbirthing, Code of Law, Composite Bows, Construction, Furnaces, Governance, Irrigation, Labor Coordination, Living State, Masonry, Mathematics, Military Coordination, Military Professionalism, Paper, Philosophy, Pottery, Prospecting, Refined Construction, Refined Shipbuilding, Refined Smithing, Scientific Method, Siege Tactics, Shipmaking, Simple Machinery, Sledges, Smithing (Copper, Galena, Iron), Spoked Wheel, Standardized Texts, Wheel, Writing

Arcana: Closed.
School of Geomancy: Animation Efficiency, Arcane Sustenance, Gem Animation, Gem Imbuing, Geokinesis, Geomantic Animation, Geomantic Entrapment, Geomantic Imprinting, Power Point Mapping, Ritualized Geokinesis
School of Sol:
School of Blood Magic:



Eleskar
4000 Population | 1000 Citizens, 2000 Patricans
Warrior Army [Copper, Copper, Composite]
0 Riverlands, 2 Forest, 0 Flatlands, 1 of 4 Power Points
Palace District [Violet Chambers, Arch, Garrison, Stela, Shrine of Power] [+2 Wealth, +1 Industry, +2 Food, +1 Trade, +2 Authority, -2 Stone, +1 Power Stone]
Urban [Houses][+4 Housing]
Urban [+4 Housing]
University [School][+1 Culture]
University [+1 Culture]
University [+1 Culture]
Artisan [Stonecutter, Workshop][+1 Wealth]
Market [+1 Trade, +1 Wealth]
Agriculture [+3 Food]
Forestry [+1 Food, +1 Timber]
Forestry [+1 Food, +1 Timber]
Mining [+1 Stone]
Mining [+1 Stone]
Mining [+1 Stone]
Mining [+1 Stone]
Mining [+1 Stone]
Harbor [Drydock][+1 Trade, +1 Wealth]
Harbor [+1 Trade, +1 Wealth]
Harbor [+1 Trade, +1 Wealth]
Road Network, Aqueduct [+2 Trade, +2 Remote Harvesting, +1 Population Growth, +1 food from agriculture districts (+1)]

0 Discontent
26 Wealth, 24 Clay, 54 Timber, 23 Stone, 2 Galena Ore, 7 Copper Ore, 2 Silver Ore, 5 Malachite, 8 Cinnabar, 2 Purple Flowers, 32 Rubies, 1 Power Gem, 8 Power Stone
4 Catapults
3 Biremes
Elk, Red Foxes, Fish [River Source flowing south], Rubies
Modifier [+2 Trade Value] [-1 Authority. +1 Discontent/Citizens for a Generation. +100% Magical Breakthrough (1)]

Kelska-ar
1000 Population | 1000 Patricians
11 Forests, 3 Hills, 4 Flatlands, 0/4 used power points
Palace District [Garrison][+2 Wealth, +2 Industry, +2 Food, +1 Trade, +2 Authority]
Mining[+2 Stone]
Mining [+2 Stone]

0 Discontent
23 Wealth, 26 stone
Pines, Cave Bears, Galena[/spoiler]

Talkorar (8/30)
Colony
Last edited by Pragia on Wed Oct 20, 2021 5:12 pm, edited 4 times in total.

User avatar
The Unraveled Cycle
Bureaucrat
 
Posts: 48
Founded: Sep 22, 2021
Iron Fist Consumerists

Postby The Unraveled Cycle » Tue Sep 28, 2021 9:21 pm

The Promethean Republic

Promethea: 6000 Population | 3000 Plebians, 1000 Citizens, 1000 Patricans, 1000 Soldiers
Trained Army [Copper, Copper, Composite Bows]
8 Riverlands, 4 Coast, 6 Flatlands, 2 Hills
Palace District [Garrison] Fitted Stone Wall, Road Network
Urban [Houses]
Barracks
Market
Artisan [Stonecutter]
Agricultural
Agricultural
Mining
30 Wealth, 10 Timber, 10 Stone, 5 Native Copper, Papyrus, Camels, Meteoric Iron
Technologies: Carpentry, Masonry, Governance, Paper, Espionage, Military Professionalism
Last edited by The Unraveled Cycle on Wed Sep 29, 2021 10:59 am, edited 3 times in total.
Formerly: The Legion of The Dark Crown
The old empire has since abandoned it's adolescent tethers in order to ascend onto a new and much enlightened spire of greatness.


For simplicity's sake, you may refer to me as Unravel, Ravel, Rav etc...

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The Knights of Azorea
Diplomat
 
Posts: 516
Founded: Jun 07, 2016
Corrupt Dictatorship

Postby The Knights of Azorea » Wed Sep 29, 2021 8:20 am

Karun Velathrim - The Second League - The Assembly of Free Sons

Velathri, eldest and now only daughter, stands strong and stone-crowned. Hammers fall and iron sings, where yet there are not lords nor kings.

Velathrii: 8000 Population | 3000 Plebians, 2000 Citizens, 2000 Patricians, 1000 Soldiers.
Warrior Army [Iron, Iron, Composite Bows]
Palace District [Governance] Fitted Stone Wall, Watchtowers
Urban [Houses]
Forge [Bloomery]
Artisan [Stonecutter]
Agriculture
Forestry
Mining
Fishing Docks
20 Stone, 30 Timber, 50 Wealth, 30 Hematite
Additional Technologies: Governance, Military Professionalism, Tel Defenses, Labor Coordination, Espionage, Military Coordination
Modifier [+1 Training Level, +2 Trade Value in Capitol for first Generation]

User avatar
New Antarcticania
Minister
 
Posts: 2701
Founded: Oct 25, 2020
Psychotic Dictatorship

Postby New Antarcticania » Wed Sep 29, 2021 12:47 pm

The great crusade of Drasea
Drasea: 6000 Population | 2000 Plebians, 2000 Citizens, 1000 Patricans
Warrior Army [Copper, Copper, Composite Bows]
6 Riverlands, 6 Coast, 4 Flatlands, 4 Hills
Palace District [Garrison] Fitted Stone Wall
Urban [Houses]
Harbor
Artisan [Stonecutter]
Agricultural
Agricultural
Barracks
Mining
42 Wealth, 15 Timber, 12Stone, 5 Sapphires
Sapphires, Seedgrass, Marble
Technologies: Carpentry, Masonry, Governance, Paper, Military Coordination, Labor Coordination, construction.
Last edited by New Antarcticania on Tue Oct 12, 2021 3:30 pm, edited 4 times in total.
This week: Antartican forces lifts siege on Communist Sharfari capital/New Fleet carrier added to Antartican People's navy/ New prototype tanks deployed to Sharfari front/ New stand issue Assult rifle introduced to Antartican troops.

New Antarctica officialy does not recognize the Geneva convention
Please buy my factories: viewtopic.php?f=6&t=494815
Corprate warfare simulator 2087: viewtopic.php?f=31&t=502253
MT Bordering PMT

User avatar
The National Dominion of Hungary
Minister
 
Posts: 2091
Founded: May 31, 2012
Iron Fist Consumerists

Postby The National Dominion of Hungary » Wed Sep 29, 2021 3:35 pm

The Kingdom of Penithel

Realm Info
Government: Monarchy
Civics: Philosopher Kings.


The City of Avnelin

4000 Population | 2000 Plebians / 1000 Patricans
Warrior Army [Iron, Iron, Bows]

Palace District [Garrison - Noble Estates] Grand Wall
Urban District
Forge District
University District
Fishing Docks District
Agriculture District
Agriculture District
Agriculture District
Plantation District
Mining District

10 Flatlands, 4 Urban, 5 Rural, 1 Docks

Colony [N] [0/10]
Outskirts (W) Rubies

Modifier [+3 Trade Value]

Resources: Firs / Strawberries / Flax / Wheat





The City of Sardavin
3000 Population | 1000 Plebians / 1000 Citizens
Warrior Army

Palace District [Garrison] Fitted Stone Wall
Agriculture District
Agriculture District
Mining District

5 Forest, 1 Hills, 7 Flatlands, 3 Riverlands, 1 Urban, 3 Rural.

Resources: Meteoric Iron / Pumpkins / Raccoons / Wheat


Archives - (Closed unless an exchange is negotiated)

Technologies: Furnaces / Tanning / Mortar / Medicine / Pottery / Shipbuilding / Agriculture / Ironworking / Smithing / Masonry / Construction / Refined Construction / Writing / Governance / Military Professionalism / Soap / Irrigation / Scutching / Carpentry / Tel Defenses
Domestic Crops: Wheat / Strawberries / Flax
Domestic Animals: Unicorns / Shadow Snakes
Arcana: Bone-Shaping
Last edited by The National Dominion of Hungary on Sat Oct 23, 2021 5:46 am, edited 2 times in total.

Plotek i medialnych bredni nie daj sobie wmówić,
Codziennie się rozwijaj i nie daj się ogłupić,
Atakowi propagandy stawiaj czoło dzielnie,
Nie daj sobą sterować i myśl samodzielnie.


Mass Effect Andromeda is a solid 7/10. Deal with it.

User avatar
Ralnis
Postmaster of the Fleet
 
Posts: 27317
Founded: Aug 06, 2012
Father Knows Best State

Postby Ralnis » Thu Sep 30, 2021 1:18 pm

Warcyfle:
Lo: 8000 Population: 3000 Plebians, 1000 Citizens, 1000 Patricans, 2000 serviles
Warrior Army [Teslanite, Teslanite, Coilbows]
Militia Army[Teslanite, Teslanite]
5 Forest, 9 Coastal, 5 Hills, 3 Urban, 1 Rural, 1 docks
Palace [The Red Tower, Electromantic Forge, Garrison, Aqueduct] Fitted Stone Wall
Urban [Houses]
Barracks
Theater
Harbor[Drydock]
Agriculture
Mining[Pit Mine]
11 Biremes, 5 Triremes, 6 Skiffs
5 Triemere
6 skiffs
30 Wealth, 10 Hides, 5 Timber, 5 Stone, 4 Teslanite
4 Siege Ladders
Child Birds, Crocodiles, Giant Mangroves, Native Copper
Modifier: [-2 Authority for first year] [-1 Authority for a Generation] [+3 Trade Value]

Aun'kal: 5000 Population | 3000 Plebians, 1000 Patricans, 1000 serviles
12 Coast, 4 Hills, 4 Forest, 4 Flatlands
Palace [Electromantic Forge] Aqueduct, Fitted Stone Wall
Urban [Houses]
Fishing Docks
Harbor
Mining [Pit Mine]
Native Copper, Wolves, Cassiterite, Saltrice

Ithoi: 4000 Population | 2000 Plebians, 1000 Citizens, 1000 serviles
8 Coast, 3 Hills, 3 Trees, 6 Flatlands
Palace [Electromantic Forge] Aqueduct, Fitted Stone Wall
Urban
Harbor
Mining [Pit Mine]
Native Copper, Sheep, Cherry Trees


Composite Bows, Sailing, Soap, Carpentry, Tribal Council, Shipmaking, Child Bird domestication, Agriculture, Granaries, Milling, Writing, Construction, Governance,Medicine, Smithing, Childbirthing, Tanning, Mortar, Masonry, Fog-Men Language Understanding, Clinker Construction, Military Professionalism, Military Coordination, Alloys, Urbanization, Refined Construction, Reinforced Hulls, Paper, Code of Laws, Early Empire, Living State, Espionage , Wolf Domestication, Smithing
School of Electromancy, Electromantic Storage, Electromantic Attunement, Tesla Forging, Electromantic Entrapment, Advance Tesla Forging, Lighting Loop, Lighting Acceleration, Teslanite Biomechanics, Charge Intseification
School of the Outsider: Shadow Breath, Ethereal Weapons
2 Domestic Crops [Breadfruit, Cheery Trees], 3 Domestic Animals[Child Birds, Wolves, Sheep]
Last edited by Ralnis on Sat Oct 23, 2021 7:24 am, edited 11 times in total.
Please don't TG me, I am a negative person. A negative person who will drop from RPs randomly and can't handle stress. If you see me on an RP, please ignore me. Please don't quote me or do anything concerning me, if I become annoying then ban me and get the mods on me if I don't learn the first time. You see me in your Discord, then ban me.

Thank You.

User avatar
The Empire of Tau
Minister
 
Posts: 2528
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Thu Sep 30, 2021 6:55 pm

Republic, Stratified Rights, Chattel Slavery

Pottery, Granaries, Agriculture, God-Spider Communication, Writing, Smithing, Composite Bows, Construction, Mathematics, Masonry, Tribal Council, Prospecting, Scientific Method, Tel Defenses, School of Sol, Ship-Making, Furnaces, Carpentry, Refined Smithing, Monumental Architecture, Paper, Military Professionalism, Governance, Seed-Drill

The Republic of Machaka
Neighboring Culture is One Culture Tier above us: Lackluster. Our people yearn for better things, aware of what they are missing. Patricians produce a Discontent. -2 Wealth/year in the Capitol.

9000 Population | 4000 Serviles, 2000 Citizens, 2000 Patricians
Phalanx I (Warrior Army) [Iron Armor | Iron Sarissas] [1,000 Men Left] - Patrol
Peltasts I (Warrior Army) [Copper Javelins] [500 Men] - Patrol, support the flanks of the Phalanx
9 God-Spiders - Patrol, support the flanks of the Phalanx
5 Riverlands, 2 Flatlands, 11 Forest

District Improvements (Constructions):
Houses [+1 Housing to all Urban Districts | -1 Discontent When Activated]
Workshop [Allows all Artisan Districts to Convert Wealth into Industry]
Great House of Wisdom [See “Wonders of the World” in the OOC for Benefits]
Aqueduct [+2 Population Growth (Seed Drill Bouns)]
Great Bath [+4 Population Growth and +1 Trade Value for every other source of Population Growth]
Grand Wall [A Big ol’ Wall]
Watchtowers [Ever So Watchful]
Garrison [Provides Garrison Army | +1 Authority to Palace District]

District Managment:
[1] Palace [The Great Bath, Great House of Wisdom, Arch, Aqueduct, Grand Wall] (Activated, 1 Patrician | 0 Authority) → 1 Wealth, 1 Tech Roll, 1 Industry, 2 Food, 2 Housing, 3 Authority | +1 Authority, 2 Wealth, -2 Discontent
[1] University No. One (Activated, 1 Patrician | 0 Authority) → 1 Culture | 1 Culture, 2 Tech Roll
[3] Urban No. One to Three (Activated, 2 Servile | -1 Authority) → 12 Housing | 2 Wealth, 2 Housing, -6 Discontent, 10 Labor
[1] Artisan No. One (Activated, 1 Citizen | -1 Authority)→ 1 Wealth, 5 Industry (-2 Wealth) | 3 Wealth, 1 Industry
[1] Market No. One (Activated, 1 Citizen | -1 Authority)→ 1 Wealth, 1 Trade Value | 1 Culture, 5 Wealth (-5 Trade Value)
[2] Agricultural No. One to Two (Activated, 2 Serviles | -1 Authority) → 6 Food | 8 Food, 2 Timber, 2 Trade Value, 10 Labor
[4] Mining Districts No. One to Four → 4 Stone
[2] Mining Districts Needs Repairs

Misc:
Research: Early Empire [5 Tech Rolls in Total] (+2 from University, 1 from Palace, 2 from the House of Wisdom) - Copying Early Empire from Rivermouth [0/10 Tech] + 5 Tech --> Halfway.
God-Spider Recruitment [-5 Food]
Total Culture [+3]: 16 → 19
Discontent [+2]: 6 → 8
Domesticated Crops [Potatoes] → 1 Food

Production and Budgeting: 11 Wealth, 7 Industry, 4 Stone, 2 Food (After Consumption), 2 Timber, 20 Labor

Apprentice Quarters [0/4 L] [1/8 W] [1/2 I] + 4L, 7W, 1I → Done
Stonecutter [6/8 L] [2/2 W] + 2L → Done
University [0/8 L] [0/10 W] [0/6 I] → N/A
Road Network: [0/15 L] [0/8 W] [0/4 I] [0/8 Stone] + 14L → Not Done At All

Leftovers:4 Stone, 2 Timber, 6 Industry, 2 Food, 4 Wealth
Storage:20 Stone, 12 Food, 13 Timber, 6 Wealth, 16 Industry, Copper Armor, Composite Bows
Last edited by The Empire of Tau on Mon Oct 25, 2021 10:25 am, edited 14 times in total.

User avatar
Madmunch
Spokesperson
 
Posts: 118
Founded: Apr 27, 2019
Capitalist Paradise

Postby Madmunch » Mon Oct 04, 2021 9:49 pm

Mandakore: 6000 Population | 3000 Plebians, 1000 Citizens, 1000 Patricans
Trained Army [Bronze, Bronze, Composite Bows]
12 Flatlands, 4 Forest, 4 Hills
Palace District [Garrison] Fitted Stone Wall, Road Network
Urban [Houses]
Barracks
Market
Artisan [Stonecutter]
Agricultural
Agricultural
Mining
30 Wealth, 10 Timber, 10 Stone, 5 Cassiterite
Cassiterite, Horses, Barley, Copper
Technologies: Carpentry, Masonry, Governance, Paper, Espionage, Military Professionalism
"Money makes the world go round"

Yes, I am a worshipper of Mammon....don't judge me


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