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Introduction
The world has changed. Most that once was is now lost to the mists of time. Empires once grand are now but dust on the wind. Species once found on a thousand worlds now inhibit none. Most things lost to mist of time fade from embers to ash, and from ash to dust. But not all.
In a once isolated corner of the galaxy, embers once faded to ash now burn bright once more. Unaware of their lofty heights or great downfall, the Vokvera thought extinct return to the great void once more. An empire that once ravaged the delta quadrant was destroyed long ago. Long enough now that none live who remember it. A little different, millennia of drift and new history has created a different species. A different empire.
A world made new, reforged by wills that know nothing of how close to extinction they truly came. It started slowly, tentative steps to long abandoned worlds. From star to star they jumped, blissfully unaware of the horrors behind or ahead. Now they have established themselves as a respectable power in their little sector, but a rival stands against them.
We come now to the end of an era, and the beginning of a new one. King Octire Brmaksydel is aging, his wings no longer hold him aloft, his hands no longer grip his rifle. He knows his time is near, and with it, the scramble for the throne grows fierce. Three dynasties vye for the throne, the Brmaksydel with his own grandson Kalin, Lrumanel with the fiery Nahla, and Samyhlrumel with the steady Dilrake. Each boasts accomplishments, money earned, territory gained, advancements made. Only one can take the throne, and once they have, the scramble to choose the next heir begins.
A rival that cannot be allowed to stand, a throne up for grabs, and most dire, a heir willing to sacrifice Vokveran lives to sabotage the efforts of the others. Only one can take the throne, only one can relight the fires of passion long thought extinct, and only one can shatter the rival that dares attack their worlds.
Factions
Federal Accord of Abron: The Federal Accord of Abron is a nation born of compromise and the fires of war. A proud people, proud of their history, their power, and their spirit. Abron is ruled and populated by the Vokvera people, strange bat-like humanoids with a taste for blood, wine, and the finer things in life. Ruled by it’s current King, and guided on a path to war, Abron is ready to make it’s first mark on the galaxy, and prove that it has earned it’s place. Abron believes in both the wisdom of a strong king or queen, and the will of the people that form it’s population. It is a nation with a strong sense of pride in it’s military, and in it’s honor, such that it is. While unfamiliar with the human version of the phrase, they are a nation that believes strongly in the wisdom of being willing to talk, but always ready to fight. They set their eyes to what they hope is a glorious future, all the while ready to try and overcome every nation that stands in their path, but they know they cannot go it alone. Hearts ready, ears open, and fists closed, they are about to take their first step into a much more dangerous world than they hoped, but have tried to be ready for.
Einotaiyan Star Union: The Einotaiyan Star Union is a capitalist and decadent power in the southern Delta sector - formerly a shogunate under military rule, the current Einotaiyan system has taken the form of a constitutional monarchy that sees the advantages in the liberalization of society. While the current ESU was founded on the values of liberty, prosperity, and democracy, this liberalization has also brought about quite a cutthroat atmosphere as private parties such as corporations have seized a powerful place in society. and in many situations have begun to act autonomously. Ideologically the ESU finds itself at odds with human supremacist and traditionalist aligned nations, and its military inability to respond to the invasion of fellow capitalist state Predena led to the opening of talks with Abron to establish the East Wind Treaty Organization, a powerful alliance aimed at supporting the forces of liberalization and open trade. It is this alliance that brings the Star Union to the region, where solidifying power remains in the interests of both the state and its corporations, the latter of which act independently as hounds of war let off the chain and plunder and enslave from those who would stand in the way of the alliance.
Imperium of Kasrova: The strongest of the contenders that emerged during the long absence of Vokveran presence in the region - and for good reason. Strength is a vital trait in the militaristic society of Kasrova, which is run under an imperial model and has seen significant expansion over the years up until the Vokveran return. It would seem that Kasrova represents both a difficult opponent and a natural foil to the forces of the East Wind bloc. Mandatory military service has created a ready population, intense propaganda preaches that the Imperium is on the forefront of the fight for humanity itself and that the species may be extinguished in the region with its defeat, and Imperator Alexander III commands a massive cult of personality to rival that of any other dictatorial leader. According to the propaganda, it was the Kasrovans that vanquished the Vokverans for the first time - and the nation fully believes that it will achieve the same feat once more.
Xochipan Hegemony: In a region scorched by war, it's not surprising that a nation intrinsically linked with violence would appear... The Xochipan are another nation that rose in the wake of the fall of the Vokverans, but have established themselves as another of the big players in the region through unrelenting force and a desire to consolidate the worlds in their surrounding area into one Hegemony. The native religion of the Xochipan enshrines violence as a means to keep the gods happy - as well as sacrifice. Even some war hardened nations would find themselves in shock if they came to this region and experienced the religion of the Xochipan fo themselves. And yet, there would still be one more evolution that was left even as the Xochipan ascended to a regional power. Fascistic ideology, carried in through the winds of commerce from other parts of the galaxy where ideas were more defined and where government intersected with philosophy, would reach this nation and alter it to reach its current state. The Hegemony is now unified under the National Canekist Party, with the indigenous 'Canekist' ideology being named after its founder and largely existing as a syncreticism between local and foreign beliefs. The state, the gods, and violence are enshrined by the Hegemony, making it a difficult power to interact with for both the Kasrovans and the East Wind faction.
Republic of Zhelreina: While the Kasrovans and the Xochipan arose out of the embers with aggressive, albeit different ideologies, the Republic of Zhelreina is an example of a state that attempted to go a different route. This multiethnic part of space has been split between humans and elves, and the Republic of Zhelreina was intended to be a structure that would supercede species and provide a home to both - this democratic experiment would largely be considered a success, but modern Zhelreina is faced with challenges from all sides as the aggressive Xochipan repeatedly test its border security and conduct raids into its territory and the renewed threat of the Vokverans looms in the distance. With the Einotaiyan Star Union arriving in the region and throwing its lot in with the Vokverans, many in Zhelreina have realized that maintaining the life they've built will require a fight as long as they still stand in the way of both the Xochipan and East Wind.
Free Systems of Egyria: Away from the primary factions of the conflict, the Free Systems of Egyria watches the situation closely - this loose and decentralized nation is not a singular government but rather a confederation of semi-independent systems banded together for mutual defense from the dangerous nature of the region. Their trade routes stretch from Abron to Kasrova, but a conflict in the region threatens everything that these free systems have built up - and a debate will surely arise within planetary councils and in the streets about whether it's best to side with East Wind before it's too late and any chance of the systems keeping their current position disappears.
The world has changed. Most that once was is now lost to the mists of time. Empires once grand are now but dust on the wind. Species once found on a thousand worlds now inhibit none. Most things lost to mist of time fade from embers to ash, and from ash to dust. But not all.
In a once isolated corner of the galaxy, embers once faded to ash now burn bright once more. Unaware of their lofty heights or great downfall, the Vokvera thought extinct return to the great void once more. An empire that once ravaged the delta quadrant was destroyed long ago. Long enough now that none live who remember it. A little different, millennia of drift and new history has created a different species. A different empire.
A world made new, reforged by wills that know nothing of how close to extinction they truly came. It started slowly, tentative steps to long abandoned worlds. From star to star they jumped, blissfully unaware of the horrors behind or ahead. Now they have established themselves as a respectable power in their little sector, but a rival stands against them.
We come now to the end of an era, and the beginning of a new one. King Octire Brmaksydel is aging, his wings no longer hold him aloft, his hands no longer grip his rifle. He knows his time is near, and with it, the scramble for the throne grows fierce. Three dynasties vye for the throne, the Brmaksydel with his own grandson Kalin, Lrumanel with the fiery Nahla, and Samyhlrumel with the steady Dilrake. Each boasts accomplishments, money earned, territory gained, advancements made. Only one can take the throne, and once they have, the scramble to choose the next heir begins.
A rival that cannot be allowed to stand, a throne up for grabs, and most dire, a heir willing to sacrifice Vokveran lives to sabotage the efforts of the others. Only one can take the throne, only one can relight the fires of passion long thought extinct, and only one can shatter the rival that dares attack their worlds.
Factions
Federal Accord of Abron: The Federal Accord of Abron is a nation born of compromise and the fires of war. A proud people, proud of their history, their power, and their spirit. Abron is ruled and populated by the Vokvera people, strange bat-like humanoids with a taste for blood, wine, and the finer things in life. Ruled by it’s current King, and guided on a path to war, Abron is ready to make it’s first mark on the galaxy, and prove that it has earned it’s place. Abron believes in both the wisdom of a strong king or queen, and the will of the people that form it’s population. It is a nation with a strong sense of pride in it’s military, and in it’s honor, such that it is. While unfamiliar with the human version of the phrase, they are a nation that believes strongly in the wisdom of being willing to talk, but always ready to fight. They set their eyes to what they hope is a glorious future, all the while ready to try and overcome every nation that stands in their path, but they know they cannot go it alone. Hearts ready, ears open, and fists closed, they are about to take their first step into a much more dangerous world than they hoped, but have tried to be ready for.
Einotaiyan Star Union: The Einotaiyan Star Union is a capitalist and decadent power in the southern Delta sector - formerly a shogunate under military rule, the current Einotaiyan system has taken the form of a constitutional monarchy that sees the advantages in the liberalization of society. While the current ESU was founded on the values of liberty, prosperity, and democracy, this liberalization has also brought about quite a cutthroat atmosphere as private parties such as corporations have seized a powerful place in society. and in many situations have begun to act autonomously. Ideologically the ESU finds itself at odds with human supremacist and traditionalist aligned nations, and its military inability to respond to the invasion of fellow capitalist state Predena led to the opening of talks with Abron to establish the East Wind Treaty Organization, a powerful alliance aimed at supporting the forces of liberalization and open trade. It is this alliance that brings the Star Union to the region, where solidifying power remains in the interests of both the state and its corporations, the latter of which act independently as hounds of war let off the chain and plunder and enslave from those who would stand in the way of the alliance.
Imperium of Kasrova: The strongest of the contenders that emerged during the long absence of Vokveran presence in the region - and for good reason. Strength is a vital trait in the militaristic society of Kasrova, which is run under an imperial model and has seen significant expansion over the years up until the Vokveran return. It would seem that Kasrova represents both a difficult opponent and a natural foil to the forces of the East Wind bloc. Mandatory military service has created a ready population, intense propaganda preaches that the Imperium is on the forefront of the fight for humanity itself and that the species may be extinguished in the region with its defeat, and Imperator Alexander III commands a massive cult of personality to rival that of any other dictatorial leader. According to the propaganda, it was the Kasrovans that vanquished the Vokverans for the first time - and the nation fully believes that it will achieve the same feat once more.
Xochipan Hegemony: In a region scorched by war, it's not surprising that a nation intrinsically linked with violence would appear... The Xochipan are another nation that rose in the wake of the fall of the Vokverans, but have established themselves as another of the big players in the region through unrelenting force and a desire to consolidate the worlds in their surrounding area into one Hegemony. The native religion of the Xochipan enshrines violence as a means to keep the gods happy - as well as sacrifice. Even some war hardened nations would find themselves in shock if they came to this region and experienced the religion of the Xochipan fo themselves. And yet, there would still be one more evolution that was left even as the Xochipan ascended to a regional power. Fascistic ideology, carried in through the winds of commerce from other parts of the galaxy where ideas were more defined and where government intersected with philosophy, would reach this nation and alter it to reach its current state. The Hegemony is now unified under the National Canekist Party, with the indigenous 'Canekist' ideology being named after its founder and largely existing as a syncreticism between local and foreign beliefs. The state, the gods, and violence are enshrined by the Hegemony, making it a difficult power to interact with for both the Kasrovans and the East Wind faction.
Republic of Zhelreina: While the Kasrovans and the Xochipan arose out of the embers with aggressive, albeit different ideologies, the Republic of Zhelreina is an example of a state that attempted to go a different route. This multiethnic part of space has been split between humans and elves, and the Republic of Zhelreina was intended to be a structure that would supercede species and provide a home to both - this democratic experiment would largely be considered a success, but modern Zhelreina is faced with challenges from all sides as the aggressive Xochipan repeatedly test its border security and conduct raids into its territory and the renewed threat of the Vokverans looms in the distance. With the Einotaiyan Star Union arriving in the region and throwing its lot in with the Vokverans, many in Zhelreina have realized that maintaining the life they've built will require a fight as long as they still stand in the way of both the Xochipan and East Wind.
Free Systems of Egyria: Away from the primary factions of the conflict, the Free Systems of Egyria watches the situation closely - this loose and decentralized nation is not a singular government but rather a confederation of semi-independent systems banded together for mutual defense from the dangerous nature of the region. Their trade routes stretch from Abron to Kasrova, but a conflict in the region threatens everything that these free systems have built up - and a debate will surely arise within planetary councils and in the streets about whether it's best to side with East Wind before it's too late and any chance of the systems keeping their current position disappears.