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New Stats/Metrics You Would Like To See Added?

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Farrakhan
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Posts: 14
Founded: Dec 10, 2014
Democratic Socialists

New Stats/Metrics You Would Like To See Added?

Postby Farrakhan » Sun Apr 18, 2021 2:46 pm

Salaam

With Season 3 expected to come at some point, it can be fun to think about how different metrics can foster more depth and dimension into enjoyment of the game. Below are some stats I'd love to see incorporated. Feel free to comment below or share any ideas of your own.

*Market Cap: Market Capitalization would measure the total value of a Card based on its current MV multiplied by the total number of existing copies. This metric paints a clearer picture of how the market values a given Card as a whole. It also provides players with an excellent contrast to Market Value as a standalone metric, which can be obscured by how the algorithm computes the MV of cards with high sales/low velocity. For instance, below is an account of the Top 5 MV Cards by rarity tier, re-evaluated within the context of their Market Cap rating.

Top Common/Overall MV: Souter Aleion S2

MV (3,047) multiplied by Total # of Cards (4)
Market Cap: 12,188


Top Legendary: Testlandia S1

MV (845) multiplied by Total # of Cards (350)
Market Cap: 295,750


Top Epic: Farrakhan S1

MV (1,102) multiplied by Total # of Cards (169)
Market Cap: 186,238


Top Ultra Rare: Kyrgiztan

MV (543) multiplied by Total # of Cards (10)
Market Cap: 5,430


Top Rare: Mars Roma S1

MV (1,006) multiplied by Total # of Cards (26)
Market Cap: 26,156


Top UnCommon: -Anarchy

MV (3000) multiplied by Total # of Cards (14)
Market Cap: 42,000


The top card by MV (Souter Aleion S2) has a price that is 113% higher than Testlandia S1, yet that same card sports a Market Cap that is 184.1% lower. Through a combination of player demand, Pull Events and Cartel Pricing, Testlandia S1 holds both the current and all-time record for highest Market Cap in the history of the game. Which metric is more reflective of value is in the eye of the beholder, but I think it would be beneficial to have both stats readily available for players to assess so they can evaluate card performance in different ways and draw their own conclusions.

*Total Intrinsic Value (TIV): similar to calculating a stock's Book Value, adding all committed Standing Bids together paints a picture for players on how much Bank liquidation potential a Card holds on paper.

*Total Intrinsic Value/Market Value Ratio: from the above, simply divide the TIV by Market Value. This can help players to measure which cards are undervalued (carrying a ratio over 1.0) or overvalued (carrying a ratio below 1.0) relative to committed demand.

*Card Rankings By Region: while it's possible to see Regional International Artwork rankings on the World Census, it would be fun if numeric rankings could be pulled for each player's card within a region.

*Toggle Bid in Ascending Order from Top Cards page: this could be very helpful for those looking to search out TIV opportunities in real-time, especially for cards with high Standing Bids that may not be readily visible if outside the top 250.

Those are a few off the top of my head. Feel free to share your thoughts and ideas.
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Saarz
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Founded: Feb 08, 2021
Democratic Socialists

Postby Saarz » Mon Apr 19, 2021 5:42 am

I think a "sell value" stat would be interesting. It would be shown on deck value pages, and would be calculated by adding together the highest bids on cards that a nation has, and if there are no bids on a card (or if the bids are below junk value), it would use the junk value instead.
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Noahs Second Country
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Founded: Aug 31, 2016
Anarchy

Postby Noahs Second Country » Mon Apr 19, 2021 6:04 am

All interesting ideas.

A small userscript could also probably accomplish most of this, I think.

The card value by region one may require the creation of a separate stat to sort nations on, which could lead to an unhealthy amount of inflation if listed as a badge or something similar.
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9003
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Founded: Oct 25, 2012
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Postby 9003 » Mon Apr 19, 2021 6:19 am

Noahs Second Country wrote:All interesting ideas.

A small userscript could also probably accomplish most of this, I think.

The card value by region one may require the creation of a separate stat to sort nations on, which could lead to an unhealthy amount of inflation if listed as a badge or something similar.



the biggest challenge would be a user script would take a lot of time to collective data. 1 API call per card at 300,000ish means about 50 hours of API calling nonstop. Half for just one session.
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Ronodin
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Founded: Feb 23, 2021
Capitalist Paradise

Postby Ronodin » Wed Apr 21, 2021 5:19 pm

Farrakhan wrote:Salaam...

Top Common/Overall MV: Souter Aleion S2

MV (3,047) multiplied by Total # of Cards (4)
Market Cap: 12,188


Top Ultra Rare: Kyrgiztan

MV (543) multiplied by Total # of Cards (10)
Market Cap: 5,430


Top UnCommon: -Anarchy

MV (3000) multiplied by Total # of Cards (14)
Market Cap: 42,000


The top card by MV (Souter Aleion S2) has a price that is 113% higher than Testlandia S1, yet that same card sports a Market Cap that is 184.1% lower. Through a combination of player demand, Pull Events and Cartel Pricing, Testlandia S1 holds both the current and all-time record for highest Market Cap in the history of the game. Which metric is more reflective of value is in the eye of the beholder, but I think it would be beneficial to have both stats readily available for players to assess so they can evaluate card performance in different ways and draw their own conclusions...

I do appreciate so many of my inflations up here, and cool ideas Farrakhan :clap:
Last edited by Ronodin on Wed Apr 21, 2021 5:20 pm, edited 2 times in total.


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