by Aredita » Fri Dec 04, 2020 8:07 pm
by Untecna » Fri Dec 04, 2020 8:09 pm
Aredita wrote:Would it be possible to defend a region without the defending nations being in the WA. If so, how, and what are some tactics?
Thanks to anyone who can answer this!
by Aredita » Fri Dec 04, 2020 8:11 pm
by Arcturus Novus » Fri Dec 04, 2020 8:15 pm
Nilokeras wrote:there is of course an interesting thread to pull on [...]
Unfortunately we're all forced to participate in whatever baroque humiliation kink the OP has going on instead.
by The Reformed American Republic » Fri Dec 04, 2020 8:19 pm
Arcturus Novus wrote:To my knowledge, the R/D gameplay revolves around WA endorsements. If someone's developed strategies that don't use that, it'd be news to me, but admittedly I haven't been super involved in R/D the past few years.
I think the best bet would be having a group like the Wardens swoop in and "counter-endorse" the defender target, then backing out when the raiders leave.
by Tim-Opolis » Fri Dec 04, 2020 8:51 pm
Aredita wrote:Would it be possible to defend a region without the defending nations being in the WA. (Not including Liberations from the SC). If so, how, and what are some tactics?
Thanks to anyone who can answer this!
<Koth - 06/30/2020> I mean as far as GPers go, Tim is one of the most iconic
by LollerLand » Sat Dec 05, 2020 5:57 am
by Blackbird » Sat Dec 05, 2020 8:28 am
Aredita wrote:Would it be possible to defend a region without the defending nations being in the WA. (Not including Liberations from the SC). If so, how, and what are some tactics?
Thanks to anyone who can answer this!
by Taduwe » Mon Dec 07, 2020 5:56 am
Aredita wrote:Would it be possible to defend a region without the defending nations being in the WA. (Not including Liberations from the SC). If so, how, and what are some tactics?
Thanks to anyone who can answer this!
by Vetelo » Mon Dec 07, 2020 5:43 pm
Aredita wrote:Would it be possible to defend a region without the defending nations being in the WA. (Not including Liberations from the SC). If so, how, and what are some tactics?
Thanks to anyone who can answer this!
by Vrolondia » Tue Dec 08, 2020 7:09 am
Milozoldyck wrote:That's why I'm going back to RP. GP is hopeless. Have fun bringing those windmills to justice, Don Quixote.
by Mecha Bavarian » Tue Dec 08, 2020 9:17 pm
Vrolondia wrote:Wasn't there a thing awhile back? It has a name I can't remember. Dunno if it's still relevant but was a big thing a few months ago when it happened. Lots of buttmad defenders over it from what I hear.
Basically you flood puppets into a region that updates before the targets update time to change the target regions update time and screw with the jumpers.
Theoretical example: Valhalla updates immediately after Yggdrasil, and I know a bunch of invaders are gonna jump next update. So before they update I flood 1000+ puppets in the course of 2 seconds into Valhalla so Valhalla updates first. Or something along those lines. Maybe it was migrate them out of Valhalla so it updates faster? That makes more sense. All I know is it involves the mass migration of puppets into/out of regions close in update time to shift the update time of the target region.
That extra second delay screws up people and 90% miss the trigger as a theoretical result.
Otherwise, get a hold of code so you can figure out update times for regions then make a constantly updating list, learn how to coast watch and report suspicious activity pre-update, build regions until you get one high on the update list and loan it out as a jump point to defenders. Lot's you can do outside the WA.
That being said, WA is the heart and core of R/D gameplay, and you're scraping maybe 10% without it.
by Tom » Tue Dec 08, 2020 9:38 pm
by Vrolondia » Wed Dec 09, 2020 10:17 am
Mecha Bavarian wrote:Vrolondia wrote:Wasn't there a thing awhile back? It has a name I can't remember. Dunno if it's still relevant but was a big thing a few months ago when it happened. Lots of buttmad defenders over it from what I hear.
Basically you flood puppets into a region that updates before the targets update time to change the target regions update time and screw with the jumpers.
Theoretical example: Valhalla updates immediately after Yggdrasil, and I know a bunch of invaders are gonna jump next update. So before they update I flood 1000+ puppets in the course of 2 seconds into Valhalla so Valhalla updates first. Or something along those lines. Maybe it was migrate them out of Valhalla so it updates faster? That makes more sense. All I know is it involves the mass migration of puppets into/out of regions close in update time to shift the update time of the target region.
That extra second delay screws up people and 90% miss the trigger as a theoretical result.
Otherwise, get a hold of code so you can figure out update times for regions then make a constantly updating list, learn how to coast watch and report suspicious activity pre-update, build regions until you get one high on the update list and loan it out as a jump point to defenders. Lot's you can do outside the WA.
That being said, WA is the heart and core of R/D gameplay, and you're scraping maybe 10% without it.
Puppet flooding is completely forbidden, but it was allowed like only for two weeks after the implementation of the Influence system.
Answering the question, it is not possible. The only option do you have is to refound the region before the raiders strike.
Milozoldyck wrote:That's why I'm going back to RP. GP is hopeless. Have fun bringing those windmills to justice, Don Quixote.
by Twobagger » Wed Dec 09, 2020 8:19 pm
Aredita wrote:Would it be possible to defend a region without the defending nations being in the WA. (Not including Liberations from the SC). If so, how, and what are some tactics?
Thanks to anyone who can answer this!
Lord Dominator wrote: Defender of the Year: Twobagger
Defender Awards 2019 wrote:The Sir Lans Award
[...]
The winner of the Award this year is Twobagger of the Ten Thousand Islands Treaty Organisation (TITO), who has willingly assisted in so many operations regardless of the region leading them. Congratulations Twobagger!
Benevolent Thomas wrote:Twobagger: +15 For Tactical Genius
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