I have had an idea regarding the outcomes of any given issue. First I will present the idea as I first thought it up:
My idea is to add an option that allows users to Set a classification goal (if their current classification is not desired and they want to reach the desired one through future issues) that if enabled will ask the user to select from all the existent classifications (Right-Wing Utopia, Father Knows Best State, etc.) as their desired Goal to set. When this is done, it could enable a sort of visual/textual indicator on the outcomes of any future issues as one of three things:
1. Desired to reach the set user goal.
2. Neutral as it will not affect the set user goal.
3. Detrimental to reaching the set user goal.
I realize this will probably make the decision making much too easy (because the fun comes in that struggle), but this still could be implemented in much more specific goals in the form of just setting national single rankings rather than the entire type of nation yours will be.
To Put it a different way: This could also be used to get goals for other stats, such as if I want to have a general focus on decrease/increase of taxation, weaponization, culture, etc. That could be better alone by simply adding a check box next to all national stats under the rankings page, that can be focused on one stat at a time. That way, the struggle of making the decisions will still be as it should be, and even could add a layer to it! That layer would be, say that an issue with many possible outcomes to choose from comes by and you have set a goal for increasing your freedom from taxation but a different outcome presented actually makes you much more personally sympathetic? Now you have to choose again after reducing the choices to these hypothetical two: one gets you closer to your set goal, but the other has an outcome that you/your leadership would rather choose instead.
This is also best to be restricted to only being able to choose ONE of the many many stats/rankings of your nation at any one time. I must admit that I understand that this would certainly require quite a lot coding and man-hours to implement as Just Presented here, But I do believe that this could be a great addition that only needs ONE effected stat(the stat set as goal) of any given choice to be divulged without being passed. I hope I explained my idea in both it's original form and it's current form clearly enough. I also really hope I read the forum description right and this is the right place to post this too.
Here is a quickly made visual reference for the UI addition to the Rank page: https://www.nationstates.net/page=dispatch/id=1401512