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Marvel: Rebirth (OOC/OPEN)

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Atkemri
Minister
 
Posts: 2436
Founded: Apr 14, 2017
Inoffensive Centrist Democracy

Marvel: Rebirth (OOC/OPEN)

Postby Atkemri » Thu Oct 17, 2019 4:38 pm

Marvel:Rebirth

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[url]IC[/url]
CO-OPs: The Imperial Warglorian Empire


Safe. That’s how civilians felt when the Avengers were still active. And so it came as no surprise that after the untimely death of Tony Stark and Captain America and the end of the Avengers, people all over the world began to feel insecure.

Without the Avengers all the unsavory criminals have begun crawling out of the cracks left by their absence and their efforts can be seen. Twenty-eight-year-old Daily Bugle photographer Peter Parker is doing his best to manage the barrage of crime in NYC along with Daredevil, but Peter's having a hard time balancing his life with his responsibility.

Young heroes are rising. But will it be enough to keep the sinister plans at bay?




Okay so here's a rough look of a timeline

Beginning of Universe: The infinity stones along with many other cosmic beings are created

1920-Steve Rodgers is born

1934-The SS-HYDRAabtielung, or "HYDRA," is formed under Johann Schmidt

1939-WW2 begins

1943:
-Rogers is selected for the Super Soldier program; after a successful administering of the Super Soldier Serum he becomes Captain America
-Abraham Erskine gets assassinated by HYDRA Agents, leaving Captain America the only source of the super-soldier serum remaining
-HYDRA breaks ties with Nazi Germany and begins attacking both Allied and Axis forces

1944:
-Captain America and the Strategic Scientific Reserve begin military operations against HYDRA, destroying a multitude of bases
-High ranking HYDRA lieutenant Baron Wolfgang von Strucker is captured and held in an SSR prison facility

1945:
-Head of HYDRA Weapons Development; Dr. Arnim Zola, is captured
-An attack against HYDRA's main HQ leads to the assumed death of the Red Skull and the disappearance of Captain America under a sheet of ice
-High ranking HYDRA lieutenant Werner Reinhardt is captured

1946:
-The SSR is reformed into SHIELD
-As a part of Operation Paperclip, a multitude of German and Axis scientists are recruited into American scientific programs and SHIELD; including Arnim Zola
-Baron von Strucker escapes from SSR prison facilities

1964: Wolfgang von Strucker's body is found and he is assumed dead

1976: Xavier's School for Gifted Youngsters is opened

1979:The Stark parents die leaving their son Tony

1984: The First X-Men team is created made out of Archangel, Dazzler, Psylocke, Nightcrawler, and Jean Gray

1985:The Fantastic Four is created in an accident

1991: Captain America is discovered and defrosted

1993: The Avengers is officially created comprising of Captain America, Iron Man, Hulk, Thor, Ant-Man (Hank Pym), and his girlfriend the Wasp

1995:SHIELD takes notice of the Avengers and asks if they would join the organization. The Avengers decline stating that they want to be an independent entity

1998: Ant-Man and the Wasp get married in a small ceremony with the rest of the Avengers

2000:Peter Parker and Henry Osborn are born, Hank Pym and Tony Stark create the Ultron A.I and body. Ultron goes rogue and is defeated at a great cost in human life. Hank resigns from being Ant-Man along with the Avengers. His wife the Wasp stays. SHIELD agent Black Widow joins. The new X-Men team is created (RL team made in 80s cartoon minus Wolverine)

2001: Winter Soldier comes out of hiding, is beaten by Captain America and reveals himself as Bucky Barnes. He then goes back into hiding. Wasp leaves the Avengers at the request of her husband, Wolverine takes her place.

2003: The Guardians of the Galaxy are formed in response to a Skrull theft on their newly found cosmic cube.

2004:The Fantastic Four and the Avengers team up to defeat Doctor Doom from triggering a worldwide crisis.

2005:Galactus comes to Earth prompting mass panic. All superhero teams work together to stop the threat and succeed granting them governmental support. X-Men involvement grants them support among the public. Wolverine switches to the X-Men

2006: During an effort to find and stop alien technology from the Galactus invasion falling into the hands of criminals, Captain America and the Avengers discover the existence and survival of HYDRA

2008: HYDRA is discovered to have infiltrated and practically become SHIELD. Alongside this, it is discovered that an assumed dead Wolfgang von Strucker is leading the organization. A civil war ensues which tears apart and disbands the original SHIELD, though pockets of the organisation remained active.

2009: Wolfgang von Strucker is captured, leading to HYDRA splintering into various different factions. One of these factions, lead by General Hale; an old rival of Strucker, infiltrates the holding facilities and assassinates Strucker, “officially” marking the HYDRA leader as dead.

2011: Most of the remaining major splinter groups of HYDRA are destroyed, leaving only some minor regional factions at most. HYDRA is officially marked as eliminated. At the same time, the A.R.E.S Corporation is established in Europe, lead by the genius scientist Geheim Schlange, and comes to quickly dominate the European economic and technological market.

2012:Thanos begins his quest to assemble the Infinity Stones. Mr. Fantastic announces that the Fantastic Four are looking for new recruits as they all grow old in a program called "Future Foundation"

2014: The Guardians of the Galaxy begin to try and stop Thanos before he assembled all the stones. Nick Fury becomes a public relations specialist for the Avengers bringing non-Hydra S.H.I.E.L.D staff causing controversy. Peter Parker is bitten by Oscorp Spider giving him powers. After the death of his Uncle Ben, he becomes Spiderman

2015:Thanos gains the Power stone managing to escape the Guardians. Professor Xavier dies of natural causes, Jean Gray takes the mantle of leader of Xavier's Institute for gifted children

2016: Spiderman becomes a household name after a fight with the Rhino and Vulture. The Avengers takes notice and meet with him shortly after. Stark Industries releases Avengers toyline

2017:Norman Osborn takes notice of Spiderman and wants his blood for his own industry. Thanos gains Soul stone from Vormir having someone else sacrifice a loved one. He starts a path to Earth for the other stones. Guardians manage to get to Earth first to warn the planet.

2018: Thanos arrives on Earth with his three stones and begins moving towards the Sanctum Sanatorium while beating back any heroes that opposed him. Iron Man decides with Captain America to detonate the power source knowing Hulk will survive. The ship was launched into space by Iron Man and then detonated it killing him, Cap, and Thanos leaving Hulk falling to the ground. The world is in shock.

2019: The Avengers collapse due to "internal factors". Black Widow stays to keep the projects of the Avengers together. Avengers West Coast begins crumbling without funding. Norman Osborn becomes the Green Goblin and has his first battle with Spiderman.

2020: Norman Osborn Assembles the Sinister Six to kill Spiderman, Norman dies in the fight with Spiderman and the other 5 villains are locked in prison

2021: Black Widow launches the Young Avengers project quietly and begins recruiting local talent.

2022: RP Start


Welcome to the OOC Thread for Marvel: Rebirth. This is a superhero RP set in the Marvel universe and New York City in particular. You can be a hero or villain, any original character or Marvel. You can have connections to existing Marvel heroes or villains, or create an entirely original one. If you do play a heavyweight Marvel character, try to play them well. The plot is mostly open-ended. I'm looking for a CO-OP who can basically take on most of the OP's duties since I've only run one RP before.



You can be an OC or almost anyone in the Marvel universe.
While you can make your own character, which I highly encourage, the nature of the RP gives you many pre-existing characters to play as. Marvel comics has a plethora of characters to offer. You can be any one of them if you like. I will add that any original Avenger, X-Man, or member of the Fantastic Four (e.g. Wolverine, Reed Richards, etc.) will be quite old - probably nearing 60 or more. As such, don’t have them sprinting around, doing things foolhardy young fools do, even if Wolverine will probably not care and still try to sprint. This being said, characters who already exist within the Marvel universe should not have minuscule applications because “it’s on the wiki”, due to both that being a lazy reason to be lazy and because a good portion of this RP involves a different timeline and as such differing events. It doesn’t help also that the amount of Marvel alternate realities is more than enough to make large scale changes to a character personality and history.

  • Decisions
    This is mostly a sandbox RP. So you are free to make your own stories and arcs within the Universe. For those story arcs which may have major implications on most aspects of the universe, world, or anything on a major scale, get permission from an OP or CO-OP first before you attempt such a thing as to ensure it is actually possible by your character and doesn’t destroy the Balance of the Force or something. Your arc may fall into my ideas for a plot story and get caught into my arcs. That being said, my word and the word of anyone I appoint as a CO-OP is binding. If you don’t like a decision, I will, of course, have a look at it.
  • Post Quality
    I don’t dislike short posts but please use proper spelling, grammar, etc., and make it at least a paragraph or two. If you’re having trouble with finding things to talk about within a post, simply tally-up all actions of those characters about you and organically, I need to stress that organically, either have internal mental reactions to those actions, such as just internally voicing your character opinions on them, or physical reactions, such as say talking. If you are having a conversation with another player character, please write a Cowritten post over something like Google Documents or even Telegrams on Nationstates. Keep in mind of course that in that Cowrite you should not find yourself a full month or even a day ahead of other characters. This is to not clutter the IC thread, not to perform time travel. If you do not know how to do this, ask.
  • Posting Commitment
    Nothing is worse than making an RP only for it to die. Therefore, I ask that players make at least one post every 72 hours. If you find yourself unable to post, please let me know in the OOC thread or through the Discord channel so that such things can be avoided.
  • Posting Speed
    On the flip side, blitz posting can also be infuriating. So, especially during arcs and interactions, I recommend giving your fellow players time to post within a reasonable time. We all have real lives. If a player is unable to post within 72 hours, then it would be safe to post by them. Just keep interactions nice and smooth and easy to catch up on.
  • IC Manners
    Remember, we are writing a story, not playing to win. Your character will not be accepted if they have too much power or if their powers are simply there without any backstory or character to back it up. If I think you are writing your character as overpowered I will ask you to tone it down. In addition to this, do not Godmod, take control of, other characters. Even if you say you have their player permission, do not do this. If a character must be controlled by someone other than their player, it should be by either the OP or CO-OP in order to ensure that they are not going to be temporarily used to another player’s advantage.
  • OOC Manners
    I would ask that you keep these to the best possible level. Keep it as cordial and friendly as you can; after all, we are playing a game together. If you cannot talk to another player outside of IC interactions due to some form of tension, then avoid talking to them outside of those circumstances.
  • Character Death
    Player death is possible in this RP, though it will be quite rare and easily avoidable, but please don’t write that you have killed another character unless you have OOC permission from the character's owner to do it. If someone goes inactive in the middle of a fight scene without explanation and cannot be raised, I may decide to kill their character off but this is not for individual players to do independently.
  • Keep it PG13
    Shouldn’t need to be telling you this really. Hopefully, you all know how to write forum-safe stuff by now. I will be extremely disappointed if the mods have to pay us a visit.
  • Banning Players
    I really don’t want to be doing that but I reserve the right to if you cannot follow the (hopefully, rather simple) rules above. Christian Confederation is banned


Avengers Compound: The empty compound in upstate New York does have a Young Avengers wing...

The Baxter Building: Currently the Host of the Future Foundation taking inexperienced metahumans and mutants.

Oscorp Tower: Oscorp Industries' headquarters in midtown Manhattan. Will need to be paid a visit to investigate all the illegal scientific activity occurring inside.

Xavier Institute: Home of the X-Men lead by Jean Gray. Mutants are welcomed here despite the lingering distrust still present in NYC.

Asgard: Asgard is in a brutal 3 way Civil War between Loki, Thor, and Hela. Outside contact has been banned by all three sides of the conflict

Stark Industries: Has since been hit by hard times and is struggling to compete with Oscorp since Tony Stark's death. Pepper Potts is now the CEO.

Hells Kitchen: The hub of NY's crime. Home of the Kingpin's mop. Daredevil protects this New York neighborhood.

A.R.E.S New York HQ: A.R.E.S' local headquarters from where they operate across the Americas. The building itself is several hundred meters off the coast of Manhatten, connected only by a long and large concrete bridge.


Code: Select all
[b][u][size=150]CHARACTER APPLICATION[/size][/u][/b]
[b]Name/Alias:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Faction:[/b](If applicable)
[b]Affiliation:[/b] (Hero, Villain, Vigilante, Neutral)
[b]Backstory:[/b] (how did they get their powers, and why turn to a life of crime, Two Paragraphs)
[b]Powers/Weapons/Tech:[/b] (be it merely advanced technology or control over death itself, list it, just no reality warping or Omnipotence)
[b]Weaknesses:[/b](Actual weaknesses, not just a stronger person or that they are human)
[b]Skills:[/b](Mundane Abilities not related to your powers)
[b]RP Examples:[/b] (At least one regardless of whether i have rp'ed with you before or not)
[u]Extra Information[/u] (Optional, and for enjoyment and immersion)
[b]Day Job:[/b] (what job do you have when not a villain terrorizing the world? Usually affiliated with the major player you support.)
[b]Living place:[/b] (what neighborhood/city does your character reside in?)
[b]Did you read the rules?[/b]


Code: Select all
[b][size-150]FACTION APPLICATION[/size][/b]
[b]Faction Name:[/b]
[b]Nature:[/b] (Hero,  Villain, Vigilante, Neutral)
[b]Leader:[/b]
[b]Secret Base:[/b]
[b]Goals:[/b]
[b]History:[/b]


Hero-Aligned Factions
    Same Faction Name (Linked) - Nation In Charge (Linked)
HeroesVillain-Aligned Factions
    VillainsNeutral Factions
      Neutrals
        Last edited by Atkemri on Mon Oct 21, 2019 4:23 pm, edited 4 times in total.
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        Frachen
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        Posts: 808
        Founded: Jan 29, 2019
        Moralistic Democracy

        Postby Frachen » Thu Oct 17, 2019 5:08 pm

        ░░░░░░███████ ]▄▄▄▄▄▄▄▄▃
        ▂▄▅█████████▅▄▃▂
        I███████████████████].
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        Atkemri
        Minister
         
        Posts: 2436
        Founded: Apr 14, 2017
        Inoffensive Centrist Democracy

        Postby Atkemri » Thu Oct 17, 2019 5:35 pm

        Frachen wrote:https://forum.nationstates.net/viewtopic.php?p=36115501#p36115501

        Accepted
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        Frachen
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        Founded: Jan 29, 2019
        Moralistic Democracy

        Postby Frachen » Thu Oct 17, 2019 6:03 pm

        Atkemri wrote:
        Frachen wrote:https://forum.nationstates.net/viewtopic.php?p=36115501#p36115501

        Accepted

        I do wanna change a tiny bit in his Bio, he didn't kill Odin, he sent him elsewhere under his influence, kinda like how he did in Ragnarok.
        ░░░░░░███████ ]▄▄▄▄▄▄▄▄▃
        ▂▄▅█████████▅▄▃▂
        I███████████████████].
        ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤...

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        Atkemri
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        Founded: Apr 14, 2017
        Inoffensive Centrist Democracy

        Postby Atkemri » Thu Oct 17, 2019 8:45 pm

        Frachen wrote:
        Atkemri wrote:Accepted

        I do wanna change a tiny bit in his Bio, he didn't kill Odin, he sent him elsewhere under his influence, kinda like how he did in Ragnarok.

        Should have probably told you his before accepting you, but in this one, Asgard is in a civil war between Loki, Thor, and Hella. Odin is dead. You can check the timeline tab for more information. I'd also like to note that I reserve Black Widow and Thor for plot reasons
        Last edited by Atkemri on Thu Oct 17, 2019 9:21 pm, edited 2 times in total.
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        The Felan Federation
        Diplomat
         
        Posts: 594
        Founded: Aug 01, 2013
        Mother Knows Best State

        Postby The Felan Federation » Fri Oct 18, 2019 1:37 am

        HERO APPLICATION

        Name/Alias: Karoline Hope / Ghost

        Age: 23 (50 chronological)

        Gender: Female

        Appearance: Image

        Personality: Moral nihilist/cynic - Karoline has seen the worst of Humanity, thus she consider everyone to be of the similar type - assuming the worst in everyone that she encounters; her day-to-day and managing of SHEIDL itself haven't helped change her perspective in the matter of humans. Including those consider themselves to a be heroes at that. Due to the nature of her task, she deals in absolutes and has to take a rather 'needs of the many' outlook in her options.

        Faction: SHIELD

        Affiliation: Heroic

        Backstory: Long ago when heroes were still somebodies to look up to and trust and the government hadn't fallen down the bit of decay and corruption. Karoline Hope was born. Or rather created by a brilliant scientist known as Dr. John Hope - he was the leading expert in robotics at the time. Namely - Karoline was the product of several years of breakthrough research in the fields of artificial intelligence, biology and robotics.

        Her creator had wanted a daughter - but when his own biological daughter sadly was born as a stillborn, he had decided to create one himself. With DNA from his lost daughter - he had it cloned and mixed into creating Karoline-08. She was an amazing child back then - created to be a perfect synthetic variation of a human. Namely she was all but human in appearance and physical make-up. While her parts were different, she was still the same - by creation wise. Over the years as Karoline grew - she learned to improve herself as any ordinary human. She grew to become, as strong and enduring than the toughest human, as fast and agile as the greatest athlete. In time, she also became a hero - in a time, where heroes were slowly but surely choked out by the Superhero Registration Act.

        The SRA had become a team of superheroes in itself - modeled after the late Avengers Initiative. However, this one was under the control of designated UN Delegate - by the name of Joseph Huller. The man in question had been an ex-mercenary in service to the United States government. During these times - there was less emphasize on the moral and team-aspect and more on getting results. Most young heroes whom joined the SRA - were either chewed out or became much worse in both mental and physical terms. One of them was Karoline...

        She had started being a vigilante in her home-town, after her father retired. Namely after several high-profile cases involving vigilante actions causing massive damage - any and all heroes or hero-wannabees were forced to sign under SRA, like Karoline did. What none of the young heroes knew - was that Joseph Huller was a control-freak. In essence, each and every youngling had a set of 'fail-safes' installed within their bodies, upon if they became a liability they would be eliminated.

        Karoline was one such individual - despite her likability, eagerness and wish to do good; her dreams were shattered one by one. As Huller deemed her too unpredictable, unprofessional and not an 'asset'. By that point the SRA had become an almost glorified mercenary band - obeying orders from the UN through the US. But in essence, all the major officers had been former mercenaries - and all they cared about were results and getting it done. Not playing team, doing good or being a 'hero'. In Huller' mind - even the act of embarrassing the SRA was cause for termination.

        After Karoline messed up a recovery of an enemy operative - she had succeeded in getting her to safety - but embarrassing the SRA in such a way, that her status as an Agent was stripped from there. Despite her young age, of barely twenty-three - Karoline was demoted to termination. Due to her nature as a synthetic being - she wasn't awarded any legal rights in Huller' mind. He also thought her a liability to her robotic nature - and likely threat of being 'hacked'. As such, with a push of a button - Karoline' synthetic heart was stopped and she was settled for disposal.

        Before that, she'd be disassembled and her parts used for improving the 'security and safety' of the U.N. Her father, however - had planned for such an occasion - when Karoline was ready to be disassembled, via a robotic-surgeon - it triggered a terminator viruses embedded in her system. The lab where Karoline was scheduled to be disassembled - suffered a system-crash and due to a fire was burned to the ground. Her body was assumed burned. The once cheerful and eager hero was gone - after Joseph Huller had killed the woman, back in the SRA HQ. Instead what remained was Ghost - a person, whom completely broke ties with her humanity for that moment - Karoline wanted revenge. She wanted justice...

        Sadly...another hero would beat her to the punch - namely one hero by the name of Star-Fall. A former comrade of her team and best friend - had killed Huller, after the man had insulted his ability to lead her team and for causing the death of Karoline. Suffice to say, Huller never survived to reap his rewards - due to his death, the 'fail-safes' triggered. Namely killing off over several thousand young and aspiring heroes. The irony being...it was blamed on the superhero community. This left her bitter beyond understanding - however, another person would manage to get her before she slipped into criminality.

        Karoline was recruited into the more 'gray' areas of SHIELD - her nature as an infiltrator and hacker allowing her to be more use in such fields, than trying to rework her way back into a regular hero persona. Though, even that didn't last long - since HYDRA had been revealed inside SHIELD. Although, her ways of being able to change her shape and hack into communications allowed her to preempt the attack upon her cell - in a sense, for the second time in a row - Ghost had those she considered 'friends or allies' burned away in betrayal. SHIELD itself would be considered dead after that point, although her Cell would remain active - as she slowly rebuilt it, person by person - the Cerberus Cell she operated, growing slowly big enough to overtake the other remaining active Cells of the old-SHIELD and instead be reconstituted in secret. Officially, they have been reconstituted on a much smaller scale and meant only to monitor mutant and vigilante activity - unofficially, Karoline has gotten agents and Cells in political, economic and military affairs. On a scale much larger and more deeper than SHIELD ever had. Granted in such a way - that the current Agents of SHIELD themselves don't know how big it is, or that the numerous 'Directors' are in-truth one person. As the new Director of SHIELD - Karoline has had to further eliminate companionship or trust - since previous times have shown how easily such emotions can be exploited or used against them.

        Powers/Weapons/Tech: Karoline is a chameleon - in essence able to change her shape. Namely able to change her shape and form to anybody - this applies only to their appearance and not in essence their powers. Due to being a chameleon, she is also able to in-essence turn invisible as well. As times have gone on, she has also planned and developed a combat-suit that she can slip on - while not as advanced or multi-functional as the Iron Man Series; the 'Judgement' Armor is meant to have a variety of weaponry designed to take-on the more heavier criminal element often with a lethal array.

        Weaknesses: Karoline has no friends - and her life as cold-android has left her void of emotions, to the point that she has become more mechanical than organic. It has slowly over the years affected her ability to socialize, have anybody to rely on or be happy at all. While a robot in essence, her body is only on the level of an olympian at best - able to tolerate small-arms fire and fall from heights - but an armored tank she is not. Due to being a machine, she has a weakness towards electrical and electric-based attacks or gadgets.

        Skills: Karoline has nearly four decades of combat experience, in unarmed, armed, urban and cyberwarfare - while also having learned into psychology and psychological warfare. Her ability to hack is very methodical and rapid - able to easily overwhelm even the most experienced electronic-countermeasures. In those times, she has learned to blend in with the crowd, how to avoid detection, cover her tracks and also be an experienced hunter and detective.

        RP Examples: viewtopic.php?f=31&t=468202

        Extra Information:Has a habit of breaking down people verbally.

        Day Job: Protecting the Free World.

        Living place: Unknown

        Did you read the rules? Yes.




        FACTION APPLICATION

        Faction Name: SHIELD (Strategic Homeland Intervention, Enforcement and Logistics Division) / Task Force Cerberus / Cerberus Cell

        Nature: Hero

        Leader: Karoline Hope

        Secret Base: Numerous; currently located under a Subway restaurant in Manhattan.

        Goals: Protect Earth, counter-terrorism, countering lingering HYDRA influence, ensure human advancement, protect freedom.

        History: When SHIELD was considered rogue and the entire organization forced to scuttle itself - several Cells that had been operating off-the-grid or on long-term assignments were spared the initial blow back. Although not for long, as many of HYDRA agents inside the organization were activated. One of these happened to be the Cerberus Cell - operating on the more gray areas that were kept away from both the public and superhero community. Granted, this meant that most of the people there were already tainted by HYDRA; except for Karoline.

        The woman in question, ended up taking down her own team and had been forced to kill them - when the risk of their freedom or escape could've endangered SHIELD even more. Granted, she ignored the official command to 'cease and desist' any further actions. Since the downfall of SHIELD demonstrated just how deadly and dangerous HYDRA truly was and how far the notion of human greed and pride could go.

        Karoline made the effort to 'scuttle' the Cerberus Cell while taking the assets and beginning to rebuild in secret - granted, she severed connections with the other surviving cells. Happy to know that some others would do the same, although not trusting them completely to be free of HYDRA' influence. Instead she went at it alone, rebuilding things one day and one person at a time. Her previous times as a hacker helped her secure their communications and cyber-defense aspects - helping her to fish out any phony applicants and prevent themselves from being found-out.

        The events of Thanos, Spiderman and the break-up of the Avengers helping in both take the public eye away from them, recruit people looking for hope or security, and expand themselves in the wake of the devastation. Due to the nature of the new SHIELD - the organization is heavily de-centralized. Meaning like their rival, having one Cell be killed or converted hasn't corrupted the rest of the organization. Although it has left many members unknown to the true scope and depth that SHIELD now has power. Made even more confusing of having several Directors 'killed' or 'retired' - all misdirection constructed and made by Ghost, to better protect their mission.
        Last edited by The Felan Federation on Fri Oct 18, 2019 1:39 am, edited 1 time in total.

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        Remnants of Exilvania
        Powerbroker
         
        Posts: 9644
        Founded: Mar 29, 2015
        Iron Fist Consumerists

        Postby Remnants of Exilvania » Fri Oct 18, 2019 3:04 am

        Tag.

        Apps to follow over the weekend.
        Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
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        The Knockout Gun Gals
        Senator
         
        Posts: 4769
        Founded: Aug 06, 2012
        Ex-Nation

        Postby The Knockout Gun Gals » Fri Oct 18, 2019 3:42 am

        I'm here. I will probably get the app this weekend.
        The Knockout Gun Gals wrote:
        TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

        So Covenant declare a crusade and then wage jihad? :p

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        Frachen
        Diplomat
         
        Posts: 808
        Founded: Jan 29, 2019
        Moralistic Democracy

        Postby Frachen » Fri Oct 18, 2019 6:06 am

        Atkemri wrote:
        Frachen wrote:I do wanna change a tiny bit in his Bio, he didn't kill Odin, he sent him elsewhere under his influence, kinda like how he did in Ragnarok.

        Should have probably told you his before accepting you, but in this one, Asgard is in a civil war between Loki, Thor, and Hella. Odin is dead. You can check the timeline tab for more information. I'd also like to note that I reserve Black Widow and Thor for plot reasons

        Gotcha...I can adapt
        ░░░░░░███████ ]▄▄▄▄▄▄▄▄▃
        ▂▄▅█████████▅▄▃▂
        I███████████████████].
        ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤...

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        Atkemri
        Minister
         
        Posts: 2436
        Founded: Apr 14, 2017
        Inoffensive Centrist Democracy

        Postby Atkemri » Fri Oct 18, 2019 7:45 am

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        The Imperial Warglorian Empire
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        Posts: 6934
        Founded: Oct 10, 2015
        Inoffensive Centrist Democracy

        Postby The Imperial Warglorian Empire » Fri Oct 18, 2019 8:48 am

        Villain APP:
        Name/Alias: Wolfgang Von Strucker
        Age: 138 (physically about 30-40)
        Gender: Male
        Appearance:
        Image

        Image

        Image

        Personality: Completely and utterly ruthless, Strucker has no morality whatsoever and is willing to sacrifice many for his plans. In his days during the Second World War, Strucker had always been extremely prideful and arrogant, yet his experiences paired with his intelligence has made Strucker, not exactly humble, but much mellowed, now relying more on cold calculating logic and intellect. At the same time, Strucker can be somewhat charismatic and can even at times be kind and comforting (though the latter is mostly a farce to gain people's trust).
        Faction: HYDRA
        Affiliation: HYDRA
        Backstory: Baron Wolfgang Von Strucker was born in 1895 as the heir to the Strucker Family; a long-spanning wealthy and powerful dynasty which all members had in common: members of the ancient organisation HYDRA. Having gone through HYDRA Preparatory Academy and some of the best education in Germany, von Strucker showed his extremely high intelligence at a young age and was said to display a large amount of potential for leadership. Despite this, Strucker was always somewhat at odds with his parents and other older more traditional members of HYDRA, seeing their continued worship of the "diety" known as the Hive to be outdated and useless; especially since this supposed "diety" has done nothing for HYDRA besides taking away good loyal members.

        That was why when Johann Schmidt created his new public science-oriented sect of HYDRA in 1934, von Strucker (despite the wishes of his parents) was one of its first members. Rising through the ranks rapidly, von Strucker helped design many technological wonders and advancements; most notably the Satan Claw. His sheer intelligence and natural ability to lead soon caught the attention of Schmidt himself, at this point taking the moniker "Red Skull," who made him into one of his lieutenants. This effectively made Strucker one of the highest-ranking members of HYDRA and one of Red Skull's closest confidants; only after men like Arnim Zola and Werner Reinhardt, the latter of whom Strucker became friends with. He eagerly joined Schmidt when HYDRA broke off with Nazi Germany, finally seeing HYDRA's destiny for a New World Order begin coming to fruition. That was until Captain America came along.

        Von Strucker faced the good Captain on several occasions, never able to destroy him yet always getting away. As Captain America and his Howling Commandos continued to destroy facility after facility, wiping out Strucker's good work, his power waned as did HYDRA's. In 1945, von Strucker was finally captured and held in an SSR Facility along with other members of HYDRA. After the defeat of HYDRA, the disappearance of Red Skull and Captain America, von Strucker broke out of the facility and escaped along with a small cell of loyal members. For years, von Strucker was on the run from the SSR (reformed into SHIELD), and for years von Strucker only barely made it. By the 60s, von Strucker's resources had dwindled and soon during was diagnosed with terminal cancer. This, paired with his inability to join his HYDRA comrades in SHIELD because of his still wanted status, lead von Strucker to attempt one last desperate attempt at survival.

        Using the very last of his resources, von Strucker performed an experiment that would transfer his mind into a completely new body. Unfortunately, though because of the sparseness of his resources, von Strucker could not transfer his mind into that of a conscious adult male as something fully developed already occupied that body. So instead von Strucker decided to do it on a baby, where the mind was barely developed and so would be easier to take over. Despite this, the chances of failure were still extremely high, and von Strucker barely survived the transfer. Von Strucker's aged and empty body was discovered by SHIELD Agents, with him being declared dead while his new body was shipped off in secret. Thus Baron von Strucker of the old HYDRA died that day and was reborn with a new face and a new chance at revenge.

        Once again going through HYDRA Preparatory Academy, Strucker finally joined his HYDRA brothers in SHIELD, with only the computerised Arnim Zola and his old friend Werner Reinhardt knowing of his true origins. Rising once more through the ranks, Strucker grew to become the leader of HYDRA in Europe, as well as a high ranking scientist in SHIELD. Upon the discovery of HYDRA by the Avengers, Strucker knew that HYDRA had revealed itself too much and that it had to cut off some of its limbs and once again submerge if it wanted to survive. Furthermore, Strucker saw the new HYDRA as too divided and corrupted and wanted a new slate to operate from.

        Intentionally revealing and giving away many of HYDRA's facilities across the world, Strucker finished it off with the final piece: his "capture". Spending some time in the UN Prison, Strucker was shortly afterwards secretly rescued by his remaining followers where he was replaced by a doppelganger (a good thing too, considering only a short bit afterwards the doppelganger was killed). Staying in the shadows with his secret cell of HYDRA, Strucker watched as the world fell into chaos, along with the remaining other cells of HYDRA being wiped out (including, to Strucker's satisfaction, his old rival Hale). When HYDRA was finally "finished" and the Avengers attention was directed towards other more major threats (eg: Thanos), Strucker began once more expanding HYDRA's influence once more, gaining new members from desperate youths to even leaders of countries.

        However, problems began to arise for Strucker when he began ageing once more and started becoming more vulnerable to disease. This time, Strucker wanted to try out a new experiment based on the work of his old colleague, the now-dead Werner Reinhardt, and Project T.A.H.I.T.I. Called Operation Fountain, the experiment allowed for Strucker to return to his more youthful body, making Strucker think that he had unlocked the secret to eternal life. Yet something went wrong, as suddenly Strucker's body began to rapidly age. At first, Strucker only needed to go through the procedure once every few years. Then once a year. Then once every few months. The rapid ageing finally seemed to stop increasing in speed but at that point, Strucker needed to do it every month to survive and every few weeks to retain his peak youthful condition.

        Having well established himself once more in Europe, Strucker seeks to expand HYDRA's influence once more into the New World, personally venturing into New York to oversee the beginnings of expansion, through several of his contacts and public faces, while at the same time finding a way to fix his condition before its too late.
        Powers/Weapons/Tech:
        • Z.O.L.A/Monocle (Made from stolen research and technology based on Tony Stark's AI "J.A.R.V.I.S," Strucker created his own AI based on the mind of one of HYDRA's most brilliant scientists: Arnim Zola. Connected to the HYDRA database as well as his monocle, Z.O.L.A helps gather and organise information from all around the world; often giving advice, suggestions and calculations to help in Strucker's plans. Additionally, Z.O.L.A, despite being mainly based in the HYDRA Database, also acts as a sort of battle computer, able to calculate and predict trajectories of fire, incoming readings, and others which Z.O.L.A transmits to Strucker's monocle. Z.O.L.A has the ability to do a multitude of tasks; depending on if the signal is strong or there is anything to use.)
        • Satan Claw (Officially designated the EG-201 Personal Weapon System "Stromschlag," the Satan Claw was originally designed during WW2 by Strucker. Now modernised, the claw has a multitude of abilities not initially available with the original design. Made of vibranium and powered by Tesseract Energy, the claw can fire repulsor like beams which contain similar properties to other tesseract weapons yet even more damaging. The claw can also generate an energy whip, as well as electricity which can shock to incapacitate or kill. The very obvious sharp claws of the...claw are not just for aesthetic, their energy reinforced and sharp nature allowing for them to slice through some of the toughest materials like butter.)
        • Energy Pistol (A pistol equipped with Tesseract energy, it has the capabilities to easily destroy brick walls as well as disintegrate people.)
        Weaknesses:
        • Body Deterioration (Von Strucker's age and particular condition mean that his body is constantly deteriorating, leading to Strucker constantly needing surgery to replace his failing organs, which can make him weaker and much more exposed for a certain amount of time.)
        Skills:
        • Great Tactician
        • Extremely Intelligent Scientist
        • Expert Fencer
        RP Examples:
        Extra Information
        Day Job: N/A
        Living place: N/A
        Did you read the rules? Yes

        Villain APP:
        Name/Alias: Franck Lüger-Wößt
        Age: 38
        Gender: Male
        Appearance:
        Image

        Personality: Franck is an extremely benevolent man; kind and polite to a fault as well as caring. He is a fair man and also very forgiving, yet also inspiring and charismatic. Despite his extremely high intelligence, he is also quite humble and amiable, making him a good friend to those who know him. Though despite that, deep inside is a darker side of him; one that is extremely ambitious and above all else desires power and success by any means necessary.
        Faction: HYDRA
        Affiliation: Wolfgang von Strucker
        Backstory: Franck was born to a rather lower-class family in Berlin, having lived in the more poverty-stricken areas of Germany. One day, his father and mother were killed in a car crash, whereupon Franck received their life insurance funds. Franck had to survive on his own, but his extremely high intelligence began to show as he started to teach himself. Despite his lack of formal schooling, Franck was accepted into a Community College where he dominated most of his classes; most significantly science, engineering and math. A real turning point in his life was when he became an intern at Stark Industries; it was here that he learned much of what he knows and had mastered today.

        After finishing his education, Franck attempted to form his own company, though he lacked the funds as well as the support. Growing disenchanted with public society and desperate to not go back into poverty, Franck looked into darker depths to try and gain funding. It was here he caught the attention of the by now re-hidden organisation of HYDRA, who agreed to fund his project on the promise of complete loyalty and fealty. With these new funds, Franck created the Armaments-Research-Energy Syndicate, better known as A.R.E.S. It was here that he began developing and creating great innovations and advancements in military armaments, energy development, medical technology and more as A.R.E.S quickly grew to become Europe's most advanced company. A.R.E.S began gathering a huge amount of support from the various European governments, with Franck quickly becoming one of Europe's richest and most powerful men. His popularity only grew as his technological innovations in medicine and others helped improve European standards of living, not to mention the various charity campaigns where he gave away hundreds of millions of dollars. He started becoming so popular, that he even started entering the realm of politics, at one point being appointed the German Minister for Education and Research, and later the German Minister for Economic Cooperation and Development (though at this point he has retired from both).

        Loved by the people and heavily respected by many intellectual circles, some are even calling him the "Next Tony Stark" or "Tony Stark's German Brother."

        Declaring his intentions to expand A.R.E.S into the Americas, Franck decides to personally oversee operations in the US. It was time for the Americans to see true European Technology in action.
        Powers/Weapons/Tech: N/A
        Weaknesses:
        • No Powers
        • Little practical combat experience
        Skills:
        • Sociable
        • Charismatic
        • Extremely Intelligent Scientist and Engineer
        RP Examples: See Wolfgang von Strucker
        Extra Information Has a very impossible secret...
        Day Job: CEO of A.R.E.S
        Living place: A.R.E.S New York HQ
        Did you read the rules? Yes

        Villain APP:
        Name/Alias: Hermann Adler/Schneller Schuss (popularly known as SS, a nickname Adler rather detests because of its misleading reference) (alternatively known in English as Quickshot)
        Age: 26
        Gender: Male
        Appearance:
        Image

        Includes Black hood and face mask
        Image

        Image

        Personality: A bit of a blank slate at times, Adler could at times be called semi-sociopathic. He takes no pleasure in his work and outwardly shows little to no emotions. He is an efficient man, he never overkills or overcomplicates his work, only what is necessary. Despite this, he does have somewhat conscious of his actions at times, one that makes him hesitate when having to kill something as innocent as a child or a puppy. Hesitates.
        Faction: HYDRA
        Affiliation: Wolfgang Von Strucker/HYDRA
        Backstory: Hermann doesn't remember much of his past before he was taken. From what he could recover, he was born to a middle-class family somewhere in Germany; most likely around Berlin. He wasn't particularly special in any way, but it appeared he and his family just happened to be the target of circumstances. One night, he was kidnapped from his home, from his family, from everything he once knew. His kidnappers put him in some place he knew not where and the experiments began. Day and night, he went through some of the worst pain he'd suffered in his life. Agony wracked through his mind and body as he was cut open and stitched back together, engulfed in chemicals and more. It was fairly early on in the experimentations that his mind broke and he truly lost himself, what he was. Yet despite this, he felt himself become....stronger. Not necessarily physically but mentally, his mind began thinking faster. He processed everything he saw, smelled, touched at a pace he never thought possible. Everything around him seemed to....slow down. One day the experiments stopped. The pain, the agony, all of it ceased. He couldn't believe at first, the shadows of what had happened to him continued to follow him for some time.

        It was then that new sessions began. Now he would meet a strange man every day, and the man would simply talk to him. Strangely it...soothed him, having someone to talk to. The man was kind and friendly, he never pushed too much and always tried to keep him comfortable. All the while other sessions took up his day, ones filled with strange noises and images, all putting messages into his head. Humanity cannot be trusted with its own freedom. The current world is weak and corrupt. A New World Order must rise for the protection of humanity. These goals must be reached by any means necessary. He never did consciously accept them, but slowly they just began to seem...right. Many days passed as more messages were put in his head and more conversations with the strange man. Soon enough, he began seeing the strange man in an extremely positive light, like the father he never knew. Well, the father he forgot would be apter. It was a long time before it all finally changed. One day, the strange man came into the room and brought him out of his room in what felt like forever. There, he was dressed in a black uniform and, in front of a massive crowd of people, told to say words the strange man had told him of before. After he finished, the strange man loudly declared the "joining of our newest brother!" The response was resounding, as the crowd shouted two words: "Hail HYDRA!" "Hail HYDRA!"

        It was only then at that moment, where he had unknowingly sworn allegiance to the organisation that kidnapped him, that the strange man revealed his name, his monocle still shining. Wolfgang von Strucker.

        Apparently, he had been taken along with several other children to participate in Strucker's experiments to create metahumans, "miracles" he called them. Out of all the years and hundreds of people (perhaps even thousands) Strucker had experimented on, he was among the only 3 successful test subjects that survived. A miracle, the future of HYDRA was what Strucker called him. The prodigal son. It was then that Strucker gave him a name: Hermann Adler. Hermann for his status a foot soldier in the wars to come, and Adler as he had soared up above expectations and into the proverbial air like an eagle might. He should've hated Strucker, hate HYDRA as a whole. For stealing him from his family. From taking away his life. From the years of torture they put upon him only to serve as a pawn in their long term game. He knew he should've despised them.

        But he couldn't, because Strucker was all he had left; there was no other alternative, only HYDRA could be expected to help him now. So with that, he accepted his new name and his place in the ranks of HYDRA.

        He was given a new room and access to all facilities across the base. It was then he discovered was his power was. His brain could process thoughts, senses and everything else at superhuman speeds. He could learn anything, see everything around him, process information in less than a second. Which was why in just two years he was at college-level education. He mastered almost every type of weapon in the world in just a few weeks. He could replicate in a month what a master martial artist trained his entire life to reach. And it only got faster as he aged.

        Along with this, he went through extremely intense training, his body reaching peak human condition. His first mission came at age 14, where he went undercover as a high school student and seduced the daughter of a rich oil tycoon. She went into Adler's hands within days, and the amount of scandal and blackmail material she revealed sent the tycoon into HYDRA's hands within a week. More missions followed including more seduction, infiltration, assassination, etc. One of his most major missions came only a year after he began where he met a man he would consistently meet: Drostan McCullen. At first, the relationship was simple; Adler would often be leased to serve under Drostan. But Drostan provided something that no other person at HYDRA provided; genuine friendliness and kindness. Though Adler wasn't too unfamiliar with close bonds and relationships, seeing Strucker as his father and having been showered with it by the various targets of seduction he made, Drostan treated him with a level of respect and casual friendliness that was rather foreign to Adler.

        Adler and Drostan would work together many times, usually with Adler helping Drostan on his criminal business. It was during this time that his interactions with Drostan began changing him. Soon enough he began having some semblance of genuine feelings again; humour, happiness and more. Adler, though to be frank he still wasn't exactly sure what it truly meant, would probably designate Drostan as the closest thing to a friend he had.

        Years would pass, with he and Drostan finding themselves constantly paired together in missions to expand HYDRA's influence. When A.R.E.S would rise into a position of power, Adler would become the director of the AGS and would be accountable for training all members, which he would do extremely well. Soon enough, Adler would find himself being sent to the US to begin HYDRA's expansion into the New World.
        Powers/Weapons/Tech:
          Equipment
        • 2x Überpistolen Mark IIs (modified from the Beretta M9 pistols, the Überpistolen have been modified to have significantly greater accuracy and ranger than its normal counterpart. Having full-auto along with semi-auto capabilities, the pistols each have a standard round capacity of 25 and, with the greater muzzle velocity from the pistol design and the special rounds it uses, has a stopping power equivalent to .50 BMG rounds while still allowing for minimal recoil. It can use a variety of rounds from, explosive to corrosive to even shotgun shells. It can also be armed with several attachments, such as flashlights, laser sights, scopes and suppressors. This is not the end of its capabilities, as the Überpistolen also can switch between normal conventional ammunition and Tesseract Energy ammunition, allowing it to fire the same deadly energy bolts as other Tesseract powered weapons.)
        • 2x Foldable Katanas (made from a lightweight titanium-tungsten alloy and reinforced with vibranium, these foldable katanas are extremely durable. Powered by Tesseract energy, the katanas can form blades of energy which give them the ability to cut through almost everything. The katanas, however, do not rely completely on Tesseract energy to operate, as their blades are already extremely sharp and so still very deadly.)
        • Carbon-Fibre Chord
        • Special Steroid Serum (based on Captain America's super-soldier serum, these steroids give Adler enhanced agility, speed, strength, stamina, etc, which allow him to catch up with his superhuman processing power and reflexes. The abilities are further amplified the more doses Adler takes. However, each dose only lasts one hour, and its potency means that to take more than 5 per day can lead to some damaging side effects, as well as taking more than one within one hour apart from the other.)
        • Bullet Proof Outfit (Adler's suit and assassin outfit is made of a special fabric that makes it fire-proof and bulletproof up to stopping power below .50 BMG.)
        • Chord Launcher (the size of a pen, this device launches a long strong chord using compressed gas that, with a metal hook or pointed arrowhead, can stick to objects and lift a person up towards it despite its small size. Alternatively, the chord can be drawn out and used in a similar fashion to rope.)
          Powers
        • Superhuman Processing Power (Adler's brain can process incoming information and thoughts SIGNIFICANTLY faster than the ordinary human. This allows him to learn things and process his surroundings extremely quickly, as well as predictions. Though this does not necessarily make him the smartest, though it does help a lot, it does make him one of the quickest learning, thinking and reacting people out there.)
        • Superhuman Reflexes (A byproduct of his superhuman processing power, Adler's ability to process his surroundings and incoming information extremely quickly allows him to react almost as fast.)
        • Superhuman Awareness (A byproduct of his superhuman processing power, this allows Adler to notice and be aware of his surroundings, able to process every detail surrounding him; from noise to smell (sort of like a Spidey Sense). This, paired with his reflexes, means that he is rarely caught by surprise. It would also make him a very good detective if he decided to change jobs.)
        • Dead Eye (Named after the ability from his favourite Western Game of all time, Adler's processing power allows him to process everything in front of him. The force of the wind, the trajectory of a thrown object, the distance of a target, all of that. As a consequence, he practically never misses his target, no matter the conditions, no matter the weapon, his mind always calculates a way to hit it. In a sense, he almost sees everything as slow motion.)
        • Steroid Enhancements (Despite his peak condition, there are times where Adler's body can't catch up with his reflexes and the commands his mind gives him during extremely intense physical situations. Acknowledging this, HYDRA provided him with a special steroid serum. The steroid allows him to perform incredible feats of acrobatics and athletics, giving him: Superhuman/Enhanced Agility, Superhuman/Enhanced Stamina, Enhanced Speed and Enhanced Strength. Not to mention it does not have the problems of normal steroids, such as addiction, muscle degradation, infertility, etc.)
        Weaknesses:
        • Non-threat Recognition (Adler's sense of awareness and reflexes means little can surprise or ambush him if considered intentionally hostile. Yet despite this, Adler's use of said reflexes and awareness relies entirely on whether he considers the object or person in question as a threat. For example, Reinhardt will obviously consider a bullet speeding towards him as a threat and act accordingly, but if an object that seemed non-threatening to Adler (say a flower) sped towards him, Adler may not consider this a threat, and therefore won't act accordingly. This process of recognition could be easily exploited with things such as trap disguised objects. And though Adler's processing power means that he could decipher whether an object was hostile or not extremely quickly when the signs become clear, it still provides an opening of which someone could use to harm him.)
        • Body Outpaceage (Despite Adler's mind being superhuman, his body is not. There can be times in scenarios of particular extreme intensity that pushes his body to the limit, to the point where it can't react as fast as his mind wants it to, and could ultimately, potentially, fail. Though his steroids almost nullify this worry and his aforementioned peak condition minimises this, it's still a major threat, especially if Adler runs out of steroids.)
        • Time Limit (Adler's Steroids generally last for about an hour. However, the steroid's effects can run out sooner if Reinhardt is in a particularly physically intense situation, which he almost always is.)
        • Steroid Overdose (Though Reinhardt's Special Steroids allow him to do incredible feats, they're also extremely potent. Using too many of them in a short amount of time can lead to internal damage and could be potentially lethal. It is recommended that Reinhardt only take 5 at most per day, and using more than one in any less time than an hour apart can lead to discomfort. Anymore could lead to dire effects.)
        Skills:
        • Weapons Master
        • Expert Stealth
        • Expert Swordmaster
        • Expert Marksman
        • Expert in Hand to Hand and various Martial Arts
        • Master Infiltrator/Actor/Spy
        • Fluent in Many Languages
        RP Examples:
        Extra Information Adler is, as mentioned before, slowly beginning to grow a conscience. This could potentially be exploited to shake his loyalties.
        Day Job: Director of A.R.E.S Global Security
        Living place: Private Apartment Unit in Greenwich Village, New York
        Did you read the rules? Yes

        Villain APP:
        Name/Alias: Drostan McCulen/Little Lucifer
        Age: 33
        Gender: Male
        Appearance:
        Image

        Image

        Image

        Personality: A suave and rather eccentric man, with a large sense of humour and a sarcastic streak to meet it
        Faction: The Syndicate/Mckenna Crime Family
        Affiliation: Wolfgang Von Strucker/HYDRA
        Backstory: Drostan was raised in the Scottish highlands by his father; George McCullen. His father, then, had been the leader of the McCullen Crime Family, one that had spanned for hundreds of years, which in itself was the leader of the "Caledonian Syndicate;" a joint union between all the major crime families in Scotland. Together they dominated the criminal underworld of Scotland and were one of the most powerful criminal organisations on the isles. Despite the fact Drostan was set to be the heir to the Crime Family, his father hated him intensely when Drostan's mother died in childbirth-- giving birth to him. George did as any patriarch of the family did and educated Drostan. He taught him all the works and all the ropes; from simpler things like pickpocketing to larger things like smuggling and intimidation. However, he also treated Drostan cruelly, often beating him for even the slightest mistakes.

        Despite this constant abuse, Drostan grew up thoroughly absorbing the teachings his father was passing down and grew to have quite the potential as a criminal. Drostan would adopt a sense of suave appearance and a rather eccentric and carefree personality; all to the contrast of the dour seriousness of his father. This only caused further tensions between his father and him grew.

        This didn't stop Drostan as he began earning his pay in his father's criminal organisation; even at a young age he effectively oversaw and ran various criminal operations; from gun running to drug smuggling. He began to rise through the ranks as more and more "employees" of the organisation grew to respect the teen. But all of that changed when his father, intoxicated and under stress began an argument with Drostan. It was at this moment that George's hatred of Drostan finally boiled over, with George drawing his pistol gunning his own son down. Bleeding out, Drostan blacked out.

        When he woke up, he found himself in some sort of hyper-advanced medical room. It was here that a man entered his room; Wolfgang von Strucker. Apparently HYDRA had a hidden presence within the Caledonian Syndicate, who decided to save Drostan and bring him to Strucker. Strucker's offer was simple: swear loyalty to HYDRA and he could not only get revenge but also gain powers he'd only seen in dreams. In this moment of emotional instability and extreme hatred of his father, Drostan agreed. He volunteered to be a part of Strucker's Experiments and for two agonising years, they continued. That was until Drostan finally became the fourth successful miracle experiment, gaining the ability to manipulate all forms of plasma. Though it takes some getting used to, Drostan eventually grows into his new power; his favourite being fire, followed by electricity.

        Soon enough Drostan was secretly deployed into the criminal underworld. Using his newfound powers, support from HYDRA and education in the art of organised crime, Drostan begins creating his own power base throughout Europe. Though unknown, as to avoid getting too much attention from his father or the various hero organisation, Drostan begins becoming a quickly rising star in criminal politics as his string of connections begin to grow, mostly recruiting various smaller criminal gangs and organisations with promises of power. His power only increases as he begins actively recruiting different criminal organisations into his cause, either convincing them or using force. By this time, Drostan's power had begun to rival that of the other more major European Crime Lords. And it was at this point that Drostan finally went to strike at his father. Expanding his influence on the British Isles, Drostan gave the major crime families two choices; either join him willingly and profit, or don't and be crushed. Several refused, including his father; as Drostan knew he would.

        Drostan crushed the Adams Crime Family within a week and had taken over the criminal underworlds in England and Wales within a month, whereafter he turned his attention on Scotland, and on his father. Fighting was fierce as the Scottish Crime Families fought tooth and nail to keep their influence and their territory, But soon enough they were on the backfoot.

        As they continued their push, Drostan found out that his father and the other members of the Caledonian Syndicate were setting up a meeting to talk about the situation; so he saw the opportunity to strike. Infiltrating and attacking the compound, Drostan entered the room the family heads were meeting. After a brief firefight, Drostan succeeded in killing all the heads of the Caledonian Syndicate. Except one: George himself.

        After revelling in the shock and terror that permeated George's face, Drostan left the room and the compound, sealing it all shut. And with all the remaining family members of the Caledonian Crime Families and his father inside, Drostan used his powers to burn it down; collapsing the building on their heads and either suffocating or burning the rest to death.

        It was this moment that Drostan earned the nickname that he would be eternally feared for across the European Criminal Underworld and finally be noticed in the rest of the world: Little Lucifer. In the wake of this moment that countless other criminal organisations across Europe began joining Drostan, either seeing the opportunity for power or fearing his wrath. It was here that Drostan established The Syndicate; a somewhat secret criminal organisation which connected the many powerful heads of Europe's Crime Bosses.

        By 2022, Drostan basically ruled the European Criminal Underworld with an iron fist; all secretly in the name of HYDRA. Now he is sent to the Americas to begin establishing the Syndicate there.

        It was time for the criminal Old World to re-colonise the New.

        Powers/Weapons/Tech:
          Equipment
        • Cane (a cane with a knob-like handle and various intricate decorations along the shaft made of ivory, the shaft itself is made from Australian Buloke-the strongest wood in the world. The handle is made from a silver-tungsten alloy as is the ending tip of the cane; which has been sharpened to the point where it could easily cut through flesh.)
        • Lucy (a double-barreled Desert Eagle commissioned by Drostan from A.R.E.S. Its inner design and machinations allow for less recoil and less weight for equal firepower.)
        • Bullet Proof Suit
        • Extreme Temperature Resistant Gloves

          Powers
        • Plasma Manipulation (Drostan can generate, absorb and manipulate any form of plasma. This includes electricity, fire, or even pure plasma energy. This means he also has a natural resistance to it.)
        Weaknesses:
        • Only Plasma Resistant (Drostan is only resistant to plasma, not immune. If forcefully given too much at drastic mass and speeds, it could overwhelm both his absorption and his resistance.)
        • Water (funnily enough, large amounts of water can pacify Drostan, mainly regarding his two primary abilities; electricity and fire. Fire can be extinguished if enough is dumped, and water can backfire Drostan's electric abilities as the conductive liquid and lead him to electrify himself. Though this weakness in fire can be overcome by simply increasing the potency in it, that still comes with its own problems as seen below.)
        • Generation Overextension (the stronger or more massive of any form of plasma he generates, the more it takes out of him. Particularly massive or extremely potent generations will lead Drostan exhausted and therefore vulnerable.)
        Skills:
        • Expert Picklocker and Pickpocketer
        • Master Thief
        • Trained in Close Combat
        • Trained in Hand to Hand
        • Good Chef
        • Good Singer
        • Great Dancer (especially tap dancing)
        RP Examples:
        Extra Information
        Day Job: Is a Crime Lord 24 hours a day, 7 days a week and 54 weeks a year
        Living place: Small Mansion in Hell's Kitchen
        Did you read the rules? Yes

        Faction APP
        Faction Name: A.R.E.S (Armaments, Research, Energy Syndicate)
        Nature: Neutral (public), Villain (secretly)
        Leader: Franc Klüger Wögßt
        Secret Base:ARES Global HQ Berlin (main global HQ of ARES), ARES New York HQ (local HQ)
        Goals: Secretly expand HYDRA's influence, Dominate the technological race against other corporations (public)
        History: As Strucker's HYDRA began to secretly re-establish itself once more, it needed to spread its influence while not revealing themselves. It needed a face. The Syndicate provided one for the Criminal Underworld, yet HYDRA still needed one to interact with the public one. Luckily, they had the perfect opportunity in the form of technological desperation. Ever since WWII up to the modern age, various titans of the technological industry and corporations such as Stark Industries and Oscorp helped advance human society. However, there was only one problem; almost all of these great men, advanced corporations and influential high tech organisations were predominantly centred in the US. Even if nations outside of the Americas still benefitted from them because of their global market and objectives, the US would usually always be the first to receive.

        Europe especially was desperate economically and technologically as nations like China and India advanced at a close second because of their pure industry and population, and even Africa had close access relationships to the resources of Wakanda. European Powers needed their own advanced tech company close to home to catch up, and HYDRA was all too happy to exploit this. In 2011, a private company named A.R.E.S was formed in the heart of Germany, specialising in armaments, scientific and energy research. Despite being young, A.R.E.S soon began pumping out various advanced technological marvels and innovations, unmatched by anything made by any other European Corporation or government. With desperation still in their hearts, the nations of Europe seized upon this opportunity and began both funding and purchasing from the company. By 2022, A.R.E.S had become the dominant tech and weapons development corporation in Europe, its power and advanced technological prowess closely rivalling those of Oscorp and Stark Industries. Of course, this was easy considering A.R.E.S had access to the advancements of HYDRA, which itself had the advantage of both Tesseract energy and alien technology.

        Though much of the lower-ranked members of the organisation know not who they truly work for, most of the higher-ranked members of A.R.E.S are almost all secretly members of HYDRA, with the CEO of A.R.E.S, Franc Klüger Wögßt, at the organisation's head. Now with Europe under its influence, A.R.E.S moves to expand into the US. Publically, to began entering the profitable American market and to compete with the other major corporations. Secretly, to begin the first stages of HYDRA's expansion into the US.
        Extra Notes: A.R.E.S is split into 4 different branches; M.A.R.S (Military Armaments Research Syndicate), E.R.A.T.O (Energy Research for the Advancement of Technology Organisation), G.R.S.T (pronounced Gerst) (General Research of Science and Technology) and the A.G.S (A.R.E.S Global Security). As the main security and militant arm of the organisation, the AGS is often armed with the advanced weapon products of ARES and are usually the first ones to receive weapons just released; even receiving some prototype weapons.

        Faction APP
        Faction Name: The Syndicate/European Syndicate of Associated Criminal Organisations (ESACO)
        Nature: Villain
        Leader: Drostan "Little Lucifer" McCullen
        Secret Base: McCullen Manor (Scottish Highlands) (global), Warehouse by the docks in Hell's Kitchen (local)
        Goals: Dominate the global criminal underworld, expand criminal operations into the Americas, serve HYDRA in any capacity needed (secretly)
        History: The organisation was started by Drostan McCullen with the secret support of HYDRA and therefore its facade in the public realm A.R.E.S. With Drostan's powers, HYDRA's resources and weapons secretly provided by A.R.E.S, Drostan began quickly expanding his criminal empire in Europe. At first, simply drawing in several of the smaller organisations, Drostan's rise to prominence came in what came to be called the "Caledonia Massacre," where Drostan massacred all the major crime families of the Caledonian Syndicate. Though Drostan's own original criminal organisation, the McCullen Consortium, officially ended its expansion at the take over of the British Isles (as well as some more minor expansions across the European Northern Seaboard), unofficially Drostan continued expanding into mainland Europe, subjugating gang after gang and creating his own puppets across the continent.

        Though the Caledonia Massacre brought his name to prominence, perhaps Drostan's greatest triumph came when he expanded into Italy and crushed the Sicilian Mafia, replacing its leadership with collaborators and effectively turning Europe's oldest, most infamous and one of her most powerful criminal organisations into his own puppet. After this, the leaders of the various major criminal organisations in Europe began taking him as the greatest threat to their operations, some even more so than hero organisations like the Young Avengers or The Champions. It was at this height of fear that Drostan gave all the major criminal organisations in Europe a choice. Join him and profit, or refuse and die. Most chose the former, those who did not were reduced to ash.

        Soon a new organisation was created: The European Syndicate of Associated Criminal Organisations (ESACO) or simply The Syndicate. A secret organisation connecting most of the major crime bosses and organisations across Europe. At the top, there's a council composed of the heads of them: the Sicilian Mafia, the 'Ndrangheta, the Milieu, the Russian Mafia and more, all with Drostan at the head of the organisation; effectively giving Drostan total control of a Criminal Empire spanning and dominating all of Europe, perhaps the greatest one of its kind. Yet despite its massive size and influence, its existence is mostly a mystery to the public, with only rumours of some sort of organisation uniting some of the major crime bosses of Europe.

        Unknowingly serving the interests of HYDRA, the Syndicate now works to expand its criminal empire to other areas of the world; most significantly the US. It was time for the American Criminal Underworld to know how it's really done.

        Faction APP
        Faction Name: HYDRA
        Nature: Villain
        Leader: Wolfgang Von Strucker
        Secret Base: HYDRA Alpine HQ (Global HQ), A.R.E.S New York HQ (Local HQ)
        Goals:
        • Global-Complete the rebuilding of HYDRA, re-expand HYDRA's influence across the world, ready new preparations to revamp HYDRA's New World Order
        • Local-Secretly expand HYDRA's influence in New York via the creation of allies and chaos and gaining a stronghold in America
        History: A long-standing institution, HYDRA is one of the oldest organisations on earth, predating thousands of years and taking the faces of many organisations. For the longest of time, the organisation that would become HYDRA's main purpose was to serve what they considered their diety, the Hive; a powerful inhuman that was banished long ago. The organisation desired to one day bring back the Hive and help the diety in reconquering what they saw as rightfully his, preparing for his arrival. One way in which they attempted to serve was via sending loyal members through the same portal which banished the Hive; none would survive. This practice and mindset continued for much of the organisation's life, however, the 20th century brought a new generation, one which saw the continued worshipping of the Hive as outdated and useless, only taking away valuable members of the organisation. Tension was sparked within as the old guard and the new generation came at odds with the other.

        This culminated during the interwar period where one of the organisation's members, Johann Schmidt, would be recruited into the SS and create HYDRA-Abteilung (the first time the organisation was named as such) or simply HYDRA; which abandoned the old traditions and worship of the Hive and instead favoured a militant and scientific stance to try and create a New World Order. Upon the discovery of the Tesseract, HYDRA's power grew exponentially as its influence spread across all of Europe, producing extremely advanced weapons never seen before in human history. Upon breaking away from Nazi Germany, HYDRA pursued its path of world domination, believing that humanity could not be trusted with its own freedom. What they had not considered, however, was when they attempted to take that freedom, humanity fought back. This was learned the hard way as Captain America and the SSR defeated HYDRA in 1945, seemingly destroying the organisation as Johann Schmidt or the Red Skull would go MIA, and its other major leaders either scattered, dead or captured.

        But this was not to be the case as HYDRA scientist Arnim Zola was recruited during America's Operation Paperclip as a top scientist in S.H.I.E.L.D. From there, Zola began rebuilding HYDRA; the new HYDRA grew, a beautiful parasite inside S.H.I.E.L.D. Soon enough, large swaths of S.H.I.E.L.D began being secretly taken over by members of HYDRA as, using S.H.I.E.L.D's resources, HYDRA began expanding its influence across the world. The war taught HYDRA that humanity needed to surrender its freedom willingly. So for 70 years, HYDRA secretly fed crisis and reaped war across the world. And by 2006, with a mix of their efforts as well as the actions of other entities both on Earth and from abroad, HYDRA had created a world so chaotic that humanity was finally ready to sacrifice its freedom to gain its security. However, all of that was unravelled once the Avengers discovered the continued existence of HYDRA. In 2008, the discovery of HYDRA in SHIELD lead to the SHIELD Civil War; with HYDRA reclaiming the Tesseract during the chaos and wiping all files pertaining to it, with most assuming that the Tesseract had either been destroyed/lost during the Civil War or that it had never been re-discovered in the first place.

        Recognising the fact that HYDRA's plan had failed, and to be so exposed would ultimately mean defeat, the de facto leader of HYDRA Wolfgang von Strucker began systematically allowing the remnants of S.H.I.E.L.D and the Avengers to destroy HYDRA facilities across Europe and the world. Strucker recognised that HYDRA needed to once more submerge into the ocean to survive and to do that it would need to cut off some limbs. As Strucker's HYDRA finally shattered and fell apart after Strucker's "death," other factions of HYDRA began rising. From Werner Reinhardt's faction to even the old worshippers of the Hive once again rising to prominence and even bringing back their diety, all were eventually defeated. The final public defeat of HYDRA came when the last known HYDRA cell, led by General Hale, was destroyed and Hale herself killed.

        Many thought this to be the end of HYDRA, as the only remaining known elements of HYDRA remaining were mostly reduced to small gangs, some fanatical sympathisers who have sought to "continue the legacy," and at most some regional organisations. Overall, nothing that could be considered a serious threat to the world like how the HYDRA of before was.

        But they were deceived. As Strucker and a cell of his most loyal followers continued HYDRA in secret; now able to operate without the threat of SHIELD or the Avengers bearing down on them. Despite the destruction of their facilities, Strucker was able to keep large hidden caches and stockpiles of advanced technology (both earth and alien) in hidden safehouses across the world, where he was able to continue their work, especially with the Tesseract. Within 13 years, HYDRA's influence was restored to prominence as it soon began to secretly infiltrate and dominate the internal politics of Europe. Via its various public facade organisations, from The Syndicate in the criminal underworld to A.R.E.S in the economic sector, HYDRA has begun to become the de facto masters of Europe as the criminal underworld, economy and political scenes of the continent fell under HYDRA's secret dominance.

        Now, with an established stronghold, HYDRA was ready to re-expand. Now HYDRA seeks to spread its influence on the global scale; further east into Asia, further south into Africa and the Middle East. And perhaps most importantly: further west, across the Atlantic and into the US.

        With advanced technology and vast resources behind them, lead by powerful members, the goals of HYDRA are coming to reality. And soon, HYDRA's New World Order will arise.

        Just as planned.
        Last edited by The Imperial Warglorian Empire on Sat Oct 19, 2019 3:38 am, edited 3 times in total.
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        Atkemri
        Minister
         
        Posts: 2436
        Founded: Apr 14, 2017
        Inoffensive Centrist Democracy

        Postby Atkemri » Fri Oct 18, 2019 11:16 am

        Accepted
        ATKEMRIAN NATIONAL NEWS: Election season is starting up/Early polls show the Libertarian Association of Atkemri may gain some seats

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        Join my new NS super server!

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        Main Nation Ministry
        Negotiator
         
        Posts: 5996
        Founded: Sep 28, 2016
        Psychotic Dictatorship

        Postby Main Nation Ministry » Fri Oct 18, 2019 11:18 am

        I'm tagging this, but I have so much to do this month, but I can see if I can bring back Joki.
        Local 19 year old Diet Coke Addict College Student Ruins Everything

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        The Democratic Marxists
        Diplomat
         
        Posts: 674
        Founded: Oct 20, 2017
        Liberal Democratic Socialists

        Postby The Democratic Marxists » Fri Oct 18, 2019 3:20 pm

        CHARACTER APPLICATION
        Name/Alias: Jean Grey/Phoenix
        Age: 53
        Gender: F
        Appearance:
        Image

        Personality: Strategic, friendly, flirtatious, very serious when lives are at risk, serious about work, dedicated
        Faction: X-Men
        Affiliation: Hero
        Backstory:
        Jean Grey was the younger daughter of Professor John Grey of the History Department of Bard College in Annandale-on-Hudson, New York, and his wife Elaine Grey. When Jean was ten years old she was playing with her best friend, Annie Richardson, when Annie was hit by a car. The emotion that Jean felt as she held her dying friend awakened her own latent telepathic powers and she experienced Annie's own emotions as she died. This traumatic event left Jean in a withdrawn and deeply depressed state. Moreover, Jean could not control her newly awakened telepathic abilities and had to isolate herself from other people to hold on to her sanity.

        When Jean was eleven, a psychiatrist recommended to her parents that they consult a colleague of his, Professor Charles Xavier, who was secretly a mutant with telepathic abilities of his own. Prof. Xavier explained to Jean, but not to her parents, that she was a mutant and he treated her for several years. The Professor taught Jean how to levitate and manipulate objects through psionic force when she developed telekinesis at the age of thirteen. During one particular session, an aspect of young Jean's mind reached out in the form of a Phoenix flamebird to touch young orphan Scott Summers' mind as he slept. Prof. Xavier erected psychic barriers in Jean's mind so that she would not be able to use her telepathic abilities until she had developed the maturity necessary to deal with them.

        When Prof. Xavier judged that Jean had reached a certain level of mastery of her telekinetic power, he recommended to her parents that they enroll her in his newly established Xavier's School for Gifted Youngsters. Unknown to Mr. and Mrs. Grey, this school served as a cover for the X-Men, a team of young superhuman mutants being trained by Prof. Xavier to combat the threats posed by evil mutants who used their powers against humanity. Even though Jean Grey was the first student to enroll, Xavier didn't have her join the school until he had collected four more students. She became the fifth X-Man and the first female to join the team, which also consisted of Cyclops, Iceman, Angel, and Beast. Jean took on the codename Phoenix. In the School for Gifted Youngsters, the original X-Men were tutored by Professor X and trained in the use of their powers in the Danger Room. They remained together for several years. Shortly after she joined the team, Jean fell for Cyclops, aka Scott Summers, but was too shy to make a move. Scott quickly became deputy leader of the X-Men. While he was a skilled tactician, Scott's social skills were lacking. Scott had fallen in love with Jean as well, but his reserved demeanor prevented him from expressing his feelings for her.

        Jean became a recognized and respected mutant hero as time went on. As her confidence in her powers and herself increased, Jean became a more open and normal person. Jean finally proposed to Scott, and she and her long-time love were finally married in 1996. Although both Jean and Scott were deeply involved in superhero activities, they managed to start a family. They had four children together: Rachel (born in 2007), Nate (born in 2010), Jeanette (born 2012), and Hope (born 2014). Because of her constant superhero duties, the children have seen Jean and Scott as extremely neglectful parents. The kids were raised by others in the X-Mansion, and were homeschooled by other heroes. In 2015 the entire institution was hit by tragedy when Professor X died. In a brief power struggle between herself and Emma Frost, Jean took up the mantle of leader of the Institute and the X-Men. This new role, however, did mean a further distance created between herself and her children. Her marriage also dissolved at the end of 2015, when she found out that Scott and Emma Frost were romantically involved. In 2016, Jean leds several missions to contain threats surrounding Earth in space. During this time she develops romantic feelings for Alex Summers, aka Havok, who is Scott's younger brother. In 2017, Jean gave birth to her daughter Alexa, and in 2019 she and Havok had twins, Emily and Charles. Her family with Alex has left Cyclops extremely bitter towards the couple.

        Under her leadership, the X-Men have seen further contact with the federal government, often taking on international as well as big domestic missions. They also go into outer space to handle threats.


        Powers/Weapons/Tech:

        Telepathic Cloak: She can mask her presence and the use of her abilities from being detected by other psions and psychic entities. She can extend these defenses to others around her as well. Cloaking via telepathy is not perfect, and it goes down after 5 minutes, which weakens her.

        Psychic Shield: Ability to erect a psychic shield for protection of herself and the minds of others. Lasts for a maximum of 25 minutes, after which Jean becomes dangerously fatigued.

        Telepathic Illusions: She can create realistic telepathic illusions and cause people to experience events which are not actually occurring. This takes an enormous amount of power in her current state, and comes at the expense of her strength in other abilities.

        Telepathic Camouflage: She can alter the apparent physical appearance of herself and other people by altering the perceptions of those around her. This can go so far as to make other people believe that the camouflaged people are not there (invisible). A limit, if one exists, is only imposed by the number of people she is trying to fool, not the number of people she is camouflaging. Jean can only sustain this illusion for 10 minutes.

        Memory Alteration: She can erase, implant, restore or alter the memory of others. Takes an immense amount of power and can knock her out if used to full extent.

        Mind Control: She can control the thoughts and actions of others. Also uses up a lot of her body's energy; only resorts to this in small ways.

        Mind Possession: She can possess the mind of another, and use that being's body as her own. This power will incapacitate Jean for 3 hours if used on more than two people.

        Psychic Blast: She can project psychic force bolts which have no physical effects but which can affect a victim's mind, causing them pain, knocking them unconsciousness or turning the victim "brain-dead".

        Telekinesis: Projection of psychokinetic energy enables her to levitate objects, propel or manipulate them however she wishes, lift herself and move through the air to simulate flight, stimulate individual molecules to create heat, generate concussive force as blasts or bursts, and create protective force fields for five minutes.

        Super Strength: Able to lift 50 tons at maximum.


        Weaknesses: Her children are massive liabilities; Jean has 7 kids who she neglects due to work, but she'd drop everything to save them. She doesn't work well with Cyclops due to past history. She has been left extremely weakened from her original Omega power level due to childbirth.

        Skills: Strategic, good at reading situations
        Extra Information
        Day Job: None
        Living place: X-Mansion, Midtown
        Did you read the rules? Yes

        CHARACTER APPLICATION
        Name/Alias: X-23/Laura Kinney
        Age: 17
        Gender: F
        Appearance:
        Image

        Personality: Ruthless, merciless, hotheaded, aggressive, guarded
        Faction: X-Men
        Affiliation: Anti-Hero
        Backstory:
        When a top-secret program attempted to recreate the original Weapon X experiment that involved the feral mutant Wolverine, they failed to secure a test subject that could survive the bonding of the virtually unbreakable metal Adamantium to their skeleton. Seeking to take the project in a new direction, the project's director, Doctor Martin Sutter, recruited renowned mutant geneticist Doctor Sarah Kinney and tasked her with creating a clone. Using the only available genetic sample from Weapon X, which was damaged, they were unable to salvage the Y chromosome after 22 attempts. Kinney then proposed they create a female clone, and though her request was initially denied, she still went ahead and produced a viable female subject, prompting Sutter to reconsider. Despite resistance from his protégé Doctor Zander Rice, whom he had raised after Rice's father was killed by a bestial Wolverine at the original Weapon X Project, Sutter allowed Kinney to proceed. As revenge for her insubordination, Rice forced Kinney to act as the surrogate mother for the clone, and she gave birth to "X-23."

        Raised in captivity, X-23 was trained to be a weapon. Kinney did her best to ensure the child retained some semblance of humanity, but her efforts appeared to be in vain. After seven years, Rice had X-23 subjected to radiation poisoning in order to accelerate the activation of her mutant gene, then forcibly extracted her claws and coated them with Adamantium. Next, Rice created a chemical compound he called "trigger scent" that sent X-23 into an involuntary berserker rage upon smelling its presence. Three years later, X-23 was sent on her first field mission to kill Presidential candidate Greg Johnson. Numerous other missions followed, as X-23's services were sold to the highest bidder, and she was left emotionally stunted as a result. Rice, in an attempt to avenge his father's murder, abandoned X-23 on a particularly dangerous mission, but she survived against overwhelming odds and managed to return to the facility. Before fleeing the facility with X-23, Kinney gave her one last mission - destroy the pods and kill Rice. However, Rice was able to exact revenge on Kinney from beyond the grave, as he had earlier exposed her to the trigger scent, sending X-23 into a rage that caused her to kill her mother. As she lay dying, Kinney named X-23 Laura.

        Laura surfaced in New York two years later and was found living on the streets. Avoiding CPS everyday, Laura once saved a woman from being assaulted by a gang of thugs, whom she killed. The deaths inadvertently implicated Wolverine, prompting his teammates in the X-Men to investigate. X-23 instinctually attacked Wolverine on sight, but he was eventually able to calm her down. She later returned to help the X-Men save victims of a car accident, after which she was enrolled at the X-Men's Xavier Institute, where she has been for the past few years.

        Powers/Weapons/Tech: Healing factor that takes 3 hours to fully work, increased durability, two retractable claws on each hand, enhanced speed
        Weaknesses: Her trigger scent, if obtained by an enemy and released, can send her into a rampage against anyone
        Skills: Good driver
        Extra Information
        Day Job: NA
        Living place: Xavier Institute
        Did you read the rules? Yeah


        Two apps; Jean Grey and X-23. I've included important details to make Jean's character much less OP; in fact, I think I made her too weak.
        Last edited by The Democratic Marxists on Sat Oct 19, 2019 2:41 pm, edited 6 times in total.
        I’m a democratic socialist. Yes, I believe in the radical idea of sharing, as do so many other people. Fight me.

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        Moderate: Barack Obama, Tulsi Gabbard

        Anti: Casino Capitalism, Ruthless Billionaires, Abortion, Racism, War, The Wall, Israel, ISIL, CNN, Fox News, MSNBC, Hillary Clinton, Theresa May, Donald Trump, Republican Party, Democratic Party

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        Remnants of Exilvania
        Powerbroker
         
        Posts: 9644
        Founded: Mar 29, 2015
        Iron Fist Consumerists

        Postby Remnants of Exilvania » Fri Oct 18, 2019 3:34 pm

        Image
        (Yes, this is self made in paint, and yes, I am awful at this.)

        [size-150]FACTION APPLICATION[/size]
        Faction Name: NERO (Neue Europäische Reichsorganisation/New European Reich Organisation)
        Nature: Villainous
        Leader: In practice, the Erl-King.
        Secret Base: Kyffhäuser Mountain (main), New and improved Sleepy Hollow Manor (NYC)
        Goals:
        • Official Main Goal: The fall of the Western World and the rise of Nationalism.
        • Official Main Goal in NYC: Gain Funds, technologies and allies.
        • Secret Main Goal: Sekrit till told otherwise.
        History:
        -There's a predecessor to this org that's way older and technically in charge of it. But sekrit till someone tells me otherwise.

        • May 1945 Founding of NERO in its current form in Switzerland by high ranking members of the Third Reich's warmachine.
        • 1940s & 1950s NERO consolidates among Nationalist and other Far Right circles in Europe as well as Third Reich Refugees within South America, also getting back into contact with largely deactivated former agent networks of the SD.
        • 1960s & 1970s NERO Expansion into Asia and North America. Era of covert infiltration, provocation and assassination. NERO is for instance responsible for the assassination of Martin Luther King, the 6 Day War where they planned to use WMDs on Israel changing plans and being stopped, causing genocide in Bangladesh as well as attempting to escalate the Cuban Missile Crisis from the POTUS' ExComm council where they had infiltrated the Hawks, leading to a clash with Hydra. Just to name some of their more known and heinous acts. The Hate Monger starts relying on NERO supplied goons and supplies and works covertly for NERO as he attempts to execute his perfidious plans of hate.
        • 1980s NERO goes public, establishing itself as a terrorist organisation and committing acts of terrorism and mass murder as well as engaging in multiple nationalist conflicts. NERO Terrorists usually exhibit military grade training and coordination as they go about their business and often boast generally good and very diverse, even heavy weaponry, making them harsh threats for police forces to deal with and forcing Superheroes to aid more often than not. If the aid can still come in time. The Hate Monger collaborates with Zola, briefly taking control of the Tesseract before vanishing without a trace.
        • 1990s Era of decline for NERO. With the dissolution of the Warsaw Pact, the communist threat vanishes, harshly impacting support for radical far right groups. NERO still involves itself heavily within conflicts such as the Yugoslav Wars or the Chechen Wars though. Not to mention that due to leaks within Shield/Hydra, NERO manages to assault the secret facility holding the Tesseract. In the ensuing fighting over the facility, which sees the deaths of the vast majority of NERO personnel involved, the cosmic cube is briefly damaged before it self repairs. But something did escape.
        • 2000s Era of restructuring. Realising that the world had advanced beyond their tactics and efforts, NERO starts a reformation period, reforming in the shadows and spreading its tendrils a new. With the ever more prominent Superheroes and -villains making an ever greater impact on their plans, NERO must consider numerous new ways of bolstering its strength, sinking funds into weapons research and acquisition, paranormal science and new information technology to improve its structures and communications.
        • 2010s NERO restarts activity again though slowly and undercover once more. Using the internet, NERO recruits and radicalizes online, causing several immensely shocking terrorist attacks in this decade. Meanwhile core NERO groups continue working on improving the organisation's threat level with various projects. Paramilitary Units are trained and equipped, bases bought and staffed, weapons researched and distributed.
        • 2020s NERO Offensive. The Organisation is back at large. After influencing and further polarising the American Elections of 2020, they continued with committing terrorist acts in Europe, the Americas, Asia and Australia. Acts within Africa are few and far between...or simply not that simply to point out among the plethora of massacres and wars already taking place. Among the ones more important though is an attempted attack on Wakanda in 2021...which fails immensely. A probing attack perhaps?


        Image

        [size-150]FACTION APPLICATION[/size]
        Faction Name: E. Inc. (Energy Incorporated)
        Nature: Villainous
        Leader: Rudolf Hasser
        Public Base: Company Headquarters in NYC, lower Manhattan.
        Goals:
        • Official Main Goal: Revulotionizing Energy Supply, ousting competitors from the North American Energy Market and building a monopoly. Branching out for profit maximization.
        • Inofficial Main Goal: Laundering Money for NERO. Providing for NERO over safe channels. Doing Public Activities for NERO. Providing NERO with public yet safe hideouts and hiding identities and goals.
        History: Energy Inc. was the result of a merger between the prominent American Firm NAREC (North American Resource Exploitation Corporation) and the important European MEIN (Metall und Energie Initiative Nord / Metal and Enery Initiative North) in the 1990s. The relatively sudden and unexpected merger was the work of a suddenly appeared Senior Manager at NAREC, Mr. Rudolf Hasser, who had apparently won over the board and, in relatively short negotiations, won over the board of MEIN too. Now, Mr. Hasser didn't just choose these two corporations for no reason at all. Both of them had long been infiltrated by NERO agents who used the materials acquired by these corporations for their own ends, supporting the terrorists with many of the things they needed and generally also being responsible for the poor conduct of these firms when it came to environmental protection or work ethics.

        Now with this merger, Hasser had created a new corporation that could punch in a similar weight class as A.R.E.S, Oscorp and Stark...but it wasn't really the point. Publicly of course the corporation engaged in hard competition with the others, despite their vastly different fields of expertise, competing for investors, property and contracts whereever they could. They were...semi-successful with that. While the corporation could hardly compete with the established giants in the development of new technologies or weapons...they were dominant on the resource market. Energy Inc. had immense tons of cheap ass coal, oil, large amounts of nuclear materials, had built and maintained various hydroelectric dams for many nations and was highly influential in the rare metals and materials market which became ever more important as technology advanced and these materials became very much asked for. Not even going to start on common metals and alloys. Though they never directly got their hands on Vibranium. Their poor ethics and resource exploitation in Africa didn't get them any friends with Wakanda. Perhaps they couldn't directly compete with the other established corps in their fields...but atleast they could profit off the other corps by supplying them with the materials needed to build their advanced materials needed in the first place. And where people were too poor to pay for the fancy technologies offered by others, Energy Inc. was there, offering the cheaper, simpler but more polluting/resource intensive method.

        Energy Inc. was thriving, Hasser, who was the CEO, was among the richest people in the world, their stocks were looking great on Wall Street and rising steadily. If only it wasn't for a series of robberies, staged in cooperation with NERO, leading to several tons of nuclear material nearly being stolen from them in 2006 if it hadn't been due to the timely intervention of SOMEONE, as they had perfidiously planned. Strong issues with Energy Inc.'s security were made public that day and outrage was great. As they had calculated. Hasser was forced to publicly promise tighter security and with having received a basically public mandate, proceeded to build a paramilitary security force for the corporation. It was the perfect cover to train, arm, organise and hide the terrorists of the various NERO cells. Core NERO men soon filled the ranks of the company's armed force, allowing NERO to act a lot more covertly.

        Following this planned PR disaster and successful execution of their plot, the company slinked back into the shadows of finance. NERO was in its restructuring phase and needed funds. And the company provided whatever could...hm...be given to the cause without getting the attention of investigators. Several times people came close to uncovering their shady financial dealings...but few people survived for long. "Accidents" happen. Granted, for maximum deniability executed out of third hand. However, with every year NERO demanded more funds. The restructuring had ended up creating projects that ate money like kitchen sinks water. And Energy Inc. was being hard pressed to supply because as the sums got higher, it would cause more attention. Especcially when, during worldwide climate protests 2019, the company was shoved back into the spotlight for continuing to sell coal en masse and encourage environmentally damaging mining practices and pollution.

        The corporation has thus come under investigation from several direction over the subjects like tax evasion...a far cry from what was really happening but still a worrying sign to NERO that they couldn't continue
        handling their public facade like that. Thus NERO and E. Inc. bigwigs, which are essentially the same, had to come up with a new plan.


        CHARACTER APPLICATION
        Name/Alias: Public Secret Identity: Rudolf Hasser. Public Supervillain Identity: Hate-Monger. Secret Secret Identity: Adolf Hitler
        Age: Officially 59 years (Really 133 years)
        Gender: Formerly male. Now largely genderless.
        Appearance:
        Can take on many an appearance. Even more than these.
        Civilian
        Disguised as Hate-Monger
        Prime Hate-Monger Form
        True Form
        Personality: Once a screaming, bloodthirsty dictator with very human emotions such as fear, love, joy and the like, the Hate-Monger sank into a extreme spiral of compassion for the one thing he could create and control so well to his own advantage...hatred. After his brush with the cosmic cube, all humanity has left the Hate-Monger. No more fear, no more joy, no more anything. Just hatred, hatred for anything and everything around him. Yet he remains calm at all times when he is in his true form. He still retains qualities of his former personality, such as a hang for theatrics, a wish to humiliate, a certain arrogance too. But most often he is calm.

        However, when he is playing a role, he always manages to mimick what is needed. He can mimick cultures' and societies' customs, blend in. He is an energetic and charismatic person when like that, just radiating pure passion for what he does and speaks.
        Faction: NERO/E. Inc.
        Affiliation: Villain
        Backstory: The former dictator of Nazi Germany and probably one of the most universally despised humans on the planet, Adolf Hitler found himself in quite a pickle at the end of the war. Or would have, had it not been for a certain doctor Arnim Zola. Yes, while Hydra at large had betrayed the Reich and with Adolf Hitler, Zola and some others still had doubts. A bad conscience. An uncertain future after the Red Skull's death. Lingering loyalties that worked greatly in Hitler's favour in due time. After faking his suicide in Berlin, the Führer of Germany travelled to Switzerland in the guise of an old woman. A far cry from what he had been just months before, the man who had kept the world in fear was reduced to trying to disguise himself as a lowly peasant woman. Once in Switzerland, Hitler reunited with other, loyal servants of his who had escaped the war.

        Hitler soon had to find out that their loyalties, while having existed for him, where now practically gone with the end of his Empire and that their service would now cost a fee. His loyalty. His willingnesss to support a cause, which he'd have thought completely delusional and dangerous before 1943...but Hydra's treason, the inability of the German People to achieve their destiny under his guiding hand and the ever more desperate situation of the progressing war had turned the once passionate man with great dreams of a future shaped by him into a monster, a worse monster than he had been before. Fatalistic, nihilistic and cruel. He had no objections to the plans laid out before him, eager to get his revenge on this world which had rejected him so badly. And thus Adolf Hitler became one of the founding members of the new NERO organisation.

        In the following chaos and unrest over the end of the war, the general restructuring and rebuilding in Europe, Hitler used the lacking structures in place to stop him or determine who he was or follow him, to travel to Spain before catching a ship to Argentina. There he would do NERO's work, getting into contact with groups of other nazi refugees while posing as a government advisor called Senor Hilter. He would be travelling a lot, the mysterious Senor Hilter, establishing or securing fascist regimes...and with communism rising as a new threat, he came into contact with Americans doing the same. It was over these that Hitler would eventually learn about Zola's new employers. A meeting with the scientist was held later, in 1957 in Bolivia which successfully re-established contact between the two. A cooperation that should prove very fruitful for Hitler untill the 80s.

        During the late 50s he and Zola experimented with cloning. Recreating and improving the Führer's body and mind countless times over. It was something all the more necessary as Hitler's health had begun to fail and his age was starting to show. Parkison also shook his body. The clones were an attempt at lengthening his own lifespan. He and Zola worked tirelessly whenever they could in secret on "energizing" his brain, as the brilliant scientist put it. It was an attempt at allowing Hitler's mind essence to transfer from his own body in the event of death into a specially prepared clone body. First tests in 1961 were being successful and not too late, as Hitler's real body was on the verge of slipping into a coma. Zola made a gamble and transfered the mind essence...successfully! Hitler was in a new, cloned body and he was being pretty happy about it. They continued the project for a few more years before, perfecting the procedure to the point that Hitler could transfer from his bodies practically at will...but in 1964 the Bolivian Coup happened and during the clashes between the couping military and Marxist Militias, their laboratory was destroyed, leading to the destruction of many of the clones as well as the vast majority of the data on their experiments.

        Now, the 60s were a dangerous time for Hitler. Mengele officially passed away. Eichmann was captured by the Mossad and put on trial in Israel. The world was looking at South America and the world was pointing fingers at governments, demanding to search for the escapees and find them. Indeed, hints were given to the press and others about his stay in South America. Adolf Hitler was forced to adopt an alias instead for his operations and get moving to safer territory. To the United States of America where he would take on the villain identity of the Hate-Monger and use it to marshall NERO's American network and do what he does best...hold speeches, rally extremists, cause unrest. It wouldn't go smoothly. The Hate-Monger got killed twice. Losing his first clone body as well as a spare. Hitler's mind essence lingered untill eventually entering the mind of a disgruntled american by the name of Josh Glenn in the 70s, possessing him and his body and trying to incite what he incited best. Hatred and death. However, he would be stopped by the later Black Panther T'Challa's father, T'Chaka, who would bring down the Hate-Monger and exorcise his spirit, making the Hitler float around yet again.

        Meanwhile NERO operatives had scoured the laboratory site in Bolivia, recovering what little information and material they could gain from the ruins. This was all brought to the hands of NERO's chief scientist, a genius yet ruthless scientist on similar levels to Zola, Doctor Mengele. He actually managed to get the gist of what they needed and started cloning Hitler bodies yet again...and specially prepared one so the Hate-Monger could possess it once again, which he soon did, making the Hate-Monger walk the earth again in the flesh.

        Having had more than enough of this experience and annoyed by the weakness of the flesh, Hitler remembers one thing he and the Red Skull held at the center of many of their conversations back before the Skull's treason against him. The Tesseract. As far as he was aware, they had actually acquired it in Norway...and he wondered what had happened to it. He still had what some could call a link to Zola. Even if Zola had died by then and, probably due to lacking his experimental data from the experiments they had done for Hitler, had opted to have his mind imprinted on a computer. Established contacts were never quite went cold. The Hate-Monger used all of his strings, every ounce of his charisma and every single favour he could call in with Zola to get him to reveal what had happened to the Tesseract and where it was being held...and upon knowing he suggested the logical evolution of their experiments. To transfer Hitler's mind essence into the Cosmic Cube itself, turning Hitler into a literal god. Zola reluctantly agreed and they began the procedure in 1980 in a remote SHIELD facility. Yet as the Hate-Monger thought himself to be on the verge of victory, Zola finally betrayed him, his lingering loyalty having been strained far beyond the breaking point and him just having looked of a neat little way to dispose of the Führer. And so the Cosmic Cube would become Hitler's prison rather than his source of power. And it would be so for a long time.

        In 1993 NERO, following leaks within SHIELD and Hydra, finally managed to pinpoint the location of the Tesseract and decides to try and claim its power for its own. A NERO assault force attacks and successfully breaches deeply into the compound where brutal and nearly unrestrained fighting breaks out between the factions. During the fighting the Cube is hit and cracks. Now, there's little that can damage the Cube permanently, if at all so this damage repaired itself extremely quickly...but the cracks were there for but a moment, allowing Adolf Hitler to be reborn into this world yet again. Using his newfound powers, he would rile up the NERO and SHIELD troops into a fanatical frenzy where they'd kill each other almost down to the last man while he made his escape and made contact again with the larger NERO network in the US. NERO was of course pleasantly surprised to hear that he had survived...even more so when they learned how much he had changed. With his newfound powers he had become a far greater asset to the organisation than ever before and he was giving immense freedoms in how to handle operations in the New World.

        And the Hate Monger decided to take a seemingly mortal, normal shape yet again. A familiar one. He didn't need a clone anymore to create the impression of having his human body. Alas, once done, he went to work, using existing NERO structures to get into the good graces of NAREC where he quickly worked his way up and used his charisma to get the board's agreement to merge with MEIN, which he also convinced of the benefits of his plans. Following the merger, he became the CEO of the new E. Inc. and has been that ever since. He's been wearing the facade of the wealthy american businessman very well. Done charity, supported groups during elections and the like. What people do not know is that he was especcially active during the presidential elections of 2016 and 2020. He was a polarising and radicalising factor within all of that, donning the mask of the Hate-Monger for it yet again as well as using NERO's growing cyber capabilities to spread hate in the internet and tear America apart. He wasn't fully successfull in both elections. But the Hate-Monger has time on his side and the next election is little more than two years away. All good things are three right?
        Powers/Weapons/Tech:
        -Practically unkillable considering that he is a being of energy rather than something with an actual, functioning physical body.

        -The Power of Hate: On his own, the Hate Monger is no great threat. He creates hate and feeds off people's hate. Through words and speeches, he can bring forth the worst in many of us turning people into hate filled caricatures of themselves at his beck and call. A cursed cycle that is hard to break and hard to resist getting sucked into for Hate-Monger's speeches have almost always hit home.

        So when he does fight with the proper preparation, his power being fed by crowds of people filled with hate, he is an immense threat as he not only has the backup of masses of followers to sacrifice themselves for him, but also not too shabby physical skills (Determined by his ability in the comics to just casually whack the crap out of Namor and Captain America as well as the fact that he can fall off a cliff in an open jeep and survive unscathed.)

        -Superhuman Strength
        -Superhuman Reflexes
        -Superhuman Speed
        -Energy Eye Beam

        Weaknesses:
        -Lacking audience. The Hate-Monger relies heavily on an audience to grow in power. No hate-filled audience? His speeches should not be more than a mild annoyance to a hero or a villain, least they have trait like weak willed. He can feed off the hate you have for him of course...but it won't raise his powers at all. Just one person is nowhere close to a noticeable difference. Unless it is a very special person, a person of only humanity's best traits. If he feeds just of him then he could grow strong with just one person...problem is someone with only the best of humanity in him probably wouldn't hate the Hate-Monger and probably wouldn't be affected by Hate-Mongers loner speech anyway.

        So yeah...he becomes an energy being with physical abilities roughly equal to those of a random civilian or soldier at best.
        Skills:
        -Good speaker
        -Basic military training
        -Passionate Artist
        RP Examples: viewtopic.php?p=32645242#p32645242
        Extra Information (Optional, and for enjoyment and immersion)
        Day Job: CEO of E. Inc.
        Living place: Sleepy Hollow Manor
        Did you read the rules? Yes.


        Intending to make several additional characters still, atleast one among them a hero so I do have my fingers in every possible piecce of action. TG me if you want info about the sekrit things.
        Last edited by Remnants of Exilvania on Sat Oct 19, 2019 3:32 pm, edited 4 times in total.
        Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
        Woodhouse Loyalist & Inactive BLITZKRIEG Foreign Relations Minister
        REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
        Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

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        Atkemri
        Minister
         
        Posts: 2436
        Founded: Apr 14, 2017
        Inoffensive Centrist Democracy

        Postby Atkemri » Fri Oct 18, 2019 5:43 pm

        The Democratic Marxists wrote:
        CHARACTER APPLICATION
        Name/Alias: Jean Grey/Phoenix
        Age: 47
        Gender: F
        Appearance:
        Personality: Strategic, friendly, flirtatious, very serious when lives are at risk, serious about work, dedicated
        Faction: X-Men
        Affiliation: Hero
        Backstory:
        Jean Grey was the younger daughter of Professor John Grey of the History Department of Bard College in Annandale-on-Hudson, New York, and his wife Elaine Grey. When Jean was ten years old she was playing with her best friend, Annie Richardson, when Annie was hit by a car. The emotion that Jean felt as she held her dying friend awakened her own latent telepathic powers and she experienced Annie's own emotions as she died. This traumatic event left Jean in a withdrawn and deeply depressed state. Moreover, Jean could not control her newly awakened telepathic abilities and had to isolate herself from other people to hold on to her sanity.

        When Jean was eleven, a psychiatrist recommended to her parents that they consult a colleague of his, Professor Charles Xavier, who was secretly a mutant with telepathic abilities of his own. Prof. Xavier explained to Jean, but not to her parents, that she was a mutant and he treated her for several years. The Professor taught Jean how to levitate and manipulate objects through psionic force when she developed telekinesis at the age of thirteen. During one particular session, an aspect of young Jean's mind reached out in the form of a Phoenix flamebird to touch young orphan Scott Summers' mind as he slept. Prof. Xavier erected psychic barriers in Jean's mind so that she would not be able to use her telepathic abilities until she had developed the maturity necessary to deal with them.

        When Prof. Xavier judged that Jean had reached a certain level of mastery of her telekinetic power, he recommended to her parents that they enroll her in his newly established Xavier's School for Gifted Youngsters. Unknown to Mr. and Mrs. Grey, this school served as a cover for the X-Men, a team of young superhuman mutants being trained by Prof. Xavier to combat the threats posed by evil mutants who used their powers against humanity. Even though Jean Grey was the first student to enroll, Xavier didn't have her join the school until he had collected four more students. She became the fifth X-Man and the first female to join the team, which also consisted of Cyclops, Iceman, Angel, and Beast. Jean took on the codename Phoenix. In the School for Gifted Youngsters, the original X-Men were tutored by Professor X and trained in the use of their powers in the Danger Room. They remained together for several years. Shortly after she joined the team, Jean fell for Cyclops, aka Scott Summers, but was too shy to make a move. Scott quickly became deputy leader of the X-Men. While he was a skilled tactician, Scott's social skills were lacking. Scott had fallen in love with Jean as well, but his reserved demeanor prevented him from expressing his feelings for her.

        Jean became a recognized and respected mutant hero as time went on. As her confidence in her powers and herself increased, Jean became a more open and normal person. Jean finally proposed to Scott, and she and her long-time love were finally married in 2002. Although both Jean and Scott were deeply involved in superhero activities, they managed to start a family. They had three children together: Rachel (born in 2009), Nate (born in 2011), and Jeanette (born 2013). Because of her constant superhero duties, the children have seen Jean and Scott as extremely neglectful parents. The kids were raised by others in the X-Mansion, and were homeschooled by other heroes. In 2015 the entire institution was hit by tragedy when Professor X died. In a brief power struggle between herself and Emma Frost, Jean took up the mantle of leader of the Institute and the X-Men. This new role, however, did mean a further distance created between herself and her children. Her marriage also dissolved at the end of 2015, when she found out that Scott and Emma Frost were romantically involved. In 2016, Jean leds several missions to contain threats surrounding Earth in space. During this time she develops romantic feelings for Alex Summers, aka Havok, who is Scott's younger brother. In 2017, Jean gave birth to her daughter Alexa, and in 2019 she and Havok had Charles. Her family with Alex has left Cyclops extremely bitter towards the couple.

        Under her leadership, the X-Men have seen further contact with the federal government, often taking on international as well as big domestic missions. They also go into outer space to handle threats.


        Powers/Weapons/Tech:

        Telepathic Cloak: She can mask her presence and the use of her abilities from being detected by other psions and psychic entities. She can extend these defenses to others around her as well. Cloaking via telepathy is not perfect, and it goes down after 5 minutes, which weakens her.

        Psychic Shield: Ability to erect a psychic shield for protection of herself and the minds of others. Lasts for a maximum of 25 minutes, after which Jean becomes dangerously fatigued.

        Telepathic Illusions: She can create realistic telepathic illusions and cause people to experience events which are not actually occurring. This takes an enormous amount of power in her current state, and comes at the expense of her strength in other abilities.

        Telepathic Camouflage: She can alter the apparent physical appearance of herself and other people by altering the perceptions of those around her. This can go so far as to make other people believe that the camouflaged people are not there (invisible). A limit, if one exists, is only imposed by the number of people she is trying to fool, not the number of people she is camouflaging. Jean can only sustain this illusion for 10 minutes.

        Memory Alteration: She can erase, implant, restore or alter the memory of others. Takes an immense amount of power and can knock her out if used to full extent.

        Mind Control: She can control the thoughts and actions of others. Also uses up a lot of her body's energy; only resorts to this in small ways.

        Mind Possession: She can possess the mind of another, and use that being's body as her own. This power will incapacitate Jean for 3 hours if used on more than two people.

        Psychic Blast: She can project psychic force bolts which have no physical effects but which can affect a victim's mind, causing them pain, knocking them unconsciousness or turning the victim "brain-dead".

        Telekinesis: Projection of psychokinetic energy enables her to levitate objects, propel or manipulate them however she wishes, lift herself and move through the air to simulate flight, stimulate individual molecules to create heat, generate concussive force as blasts or bursts, and create protective force fields for five minutes.

        Super Strength: Able to lift 50 tons at maximum.


        Weaknesses: Her children are massive liabilities; Jean has 6 kids who she neglects due to work, but she'd drop everything to save them. She doesn't work well with Cyclops due to past history. She has been left extremely weakened from her original Omega power level due to childbirth.

        Skills: Strategic, good at reading situations
        Extra Information
        Day Job: None
        Living place: X-Mansion, Midtown
        Did you read the rules? Yes

        CHARACTER APPLICATION
        Name/Alias: X-23/Laura Kinney
        Age: 17
        Gender: F
        Appearance:
        Personality: Ruthless, merciless, hotheaded, aggressive, guarded
        Faction: X-Men
        Affiliation: Anti-Hero
        Backstory:
        When a top-secret program attempted to recreate the original Weapon X experiment that involved the feral mutant Wolverine, they failed to secure a test subject that could survive the bonding of the virtually unbreakable metal Adamantium to their skeleton. Seeking to take the project in a new direction, the project's director, Doctor Martin Sutter, recruited renowned mutant geneticist Doctor Sarah Kinney and tasked her with creating a clone. Using the only available genetic sample from Weapon X, which was damaged, they were unable to salvage the Y chromosome after 22 attempts. Kinney then proposed they create a female clone, and though her request was initially denied, she still went ahead and produced a viable female subject, prompting Sutter to reconsider. Despite resistance from his protégé Doctor Zander Rice, whom he had raised after Rice's father was killed by a bestial Wolverine at the original Weapon X Project, Sutter allowed Kinney to proceed. As revenge for her insubordination, Rice forced Kinney to act as the surrogate mother for the clone, and she gave birth to "X-23."

        Raised in captivity, X-23 was trained to be a weapon. Kinney did her best to ensure the child retained some semblance of humanity, but her efforts appeared to be in vain. After seven years, Rice had X-23 subjected to radiation poisoning in order to accelerate the activation of her mutant gene, then forcibly extracted her claws and coated them with Adamantium. Next, Rice created a chemical compound he called "trigger scent" that sent X-23 into an involuntary berserker rage upon smelling its presence. Three years later, X-23 was sent on her first field mission to kill Presidential candidate Greg Johnson. Numerous other missions followed, as X-23's services were sold to the highest bidder, and she was left emotionally stunted as a result. Rice, in an attempt to avenge his father's murder, abandoned X-23 on a particularly dangerous mission, but she survived against overwhelming odds and managed to return to the facility. Before fleeing the facility with X-23, Kinney gave her one last mission - destroy the pods and kill Rice. However, Rice was able to exact revenge on Kinney from beyond the grave, as he had earlier exposed her to the trigger scent, sending X-23 into a rage that caused her to kill her mother. As she lay dying, Kinney named X-23 Laura.

        Laura surfaced in New York two years later and was found living on the streets. Avoiding CPS everyday, Laura once saved a woman from being assaulted by a gang of thugs, whom she killed. The deaths inadvertently implicated Wolverine, prompting his teammates in the X-Men to investigate. X-23 instinctually attacked Wolverine on sight, but he was eventually able to calm her down. She later returned to help the X-Men save victims of a car accident, after which she was enrolled at the X-Men's Xavier Institute, where she has been for the past few years.

        Powers/Weapons/Tech: Healing factor that takes 3 hours to fully work, increased durability, two retractable claws on each hand, enhanced speed
        Weaknesses: Her trigger scent, if obtained by an enemy and released, can send her into a rampage against anyone
        Skills: Good driver
        Extra Information
        Day Job: NA
        Living place: Xavier Institute
        Did you read the rules? Yeah


        Two apps; Jean Grey and X-23. I've included important details to make Jean's character much less OP; in fact, I think I made her too weak.

        Accepted Keep in mind Jean is very important the leader of the X-Men and if you happen to fall inactive I will take control of her for the short term.

        Remnants of Exilvania wrote:
        (Image)
        (Yes, this is self made in paint, and yes, I am awful at this.)

        [size-150]FACTION APPLICATION[/size]
        Faction Name: NERO (Neue Europäische Reichsorganisation/New European Reich Organisation)
        Nature: Villainous
        Leader: In practice, the Erl-King.
        Secret Base: Kyffhäuser Mountain (main), New and improved Sleepy Hollow Manor (NYC)
        Goals:
        • Official Main Goal: The fall of the Western World and the rise of Nationalism.
        • Official Main Goal in NYC: Gain Funds, technologies and allies.
        • Secret Main Goal: Sekrit till told otherwise.
        History:
        -There's a predecessor to this org that's way older and technically in charge of it. But sekrit till someone tells me otherwise.

        • May 1945 Founding of NERO in its current form in Switzerland by high ranking members of the Third Reich's warmachine.
        • 1940s & 1950s NERO consolidates among Nationalist and other Far Right circles in Europe as well as Third Reich Refugees within South America, also getting back into contact with largely deactivated former agent networks of the SD.
        • 1960s & 1970s NERO Expansion into Asia and North America. Era of covert infiltration, provocation and assassination. NERO is for instance responsible for the assassination of Martin Luther King, the 6 Day War where they planned to use WMDs on Israel changing plans and being stopped, causing genocide in Bangladesh as well as attempting to escalate the Cuban Missile Crisis from the POTUS' ExComm council where they had infiltrated the Hawks, leading to a clash with Hydra. Just to name some of their more known and heinous acts. The Hate Monger starts relying on NERO supplied goons and supplies and works covertly for NERO as he attempts to execute his perfidious plans of hate.
        • 1980s NERO goes public, establishing itself as a terrorist organisation and committing acts of terrorism and mass murder as well as engaging in multiple nationalist conflicts. NERO Terrorists usually exhibit military grade training and coordination as they go about their business and often boast generally good and very diverse, even heavy weaponry, making them harsh threats for police forces to deal with and forcing Superheroes to aid more often than not. If the aid can still come in time. The Hate Monger collaborates with Zola, briefly taking control of the Tesseract before vanishing without a trace.
        • 1990s Era of decline for NERO. With the dissolution of the Warsaw Pact, the communist threat vanishes, harshly impacting support for radical far right groups. NERO still involves itself heavily within conflicts such as the Yugoslav Wars or the Chechen Wars though. Not to mention that due to leaks within Shield/Hydra, NERO manages to assault the secret facility holding the Tesseract. In the ensuing fighting over the facility, which sees the deaths of the vast majority of NERO personnel involved, the cosmic cube is briefly damaged before it self repairs. But something did escape.
        • 2000s Era of restructuring. Realising that the world had advanced beyond their tactics and efforts, NERO starts a reformation period, reforming in the shadows and spreading its tendrils a new. With the ever more prominent Superheroes and -villains making an ever greater impact on their plans, NERO must consider numerous new ways of bolstering its strength, sinking funds into weapons research and acquisition, paranormal science and new information technology to improve its structures and communications.
        • 2010s NERO restarts activity again though slowly and undercover once more. Using the internet, NERO recruits and radicalizes online, causing several immensely shocking terrorist attacks in this decade. Meanwhile core NERO groups continue working on improving the organisation's threat level with various projects. Paramilitary Units are trained and equipped, bases bought and staffed, weapons researched and distributed.
        • 2020s NERO Offensive. The Organisation is back at large. After influencing and further polarising the American Elections of 2020, they continued with committing terrorist acts in Europe, the Americas, Asia and Australia. Acts within Africa are few and far between...or simply not that simply to point out among the plethora of massacres and wars already taking place. Among the ones more important though is an attempted attack on Wakanda in 2021...which fails immensely. A probing attack perhaps?



        [size-150]FACTION APPLICATION[/size]
        Faction Name: E. Inc. (Energy Incorporated)
        Nature: Villainous
        Leader: Rudolf Hasser
        Public Base: Company Headquarters in NYC, lower Manhattan.
        Goals:
        • Official Main Goal: Revulotionizing Energy Supply, ousting competitors from the North American Energy Market and building a monopoly. Branching out for profit maximization.
        • Inofficial Main Goal: Laundering Money for NERO. Providing for NERO over safe channels. Doing Public Activities for NERO. Providing NERO with public yet safe hideouts and hiding identities and goals.
        History: Energy Inc. was the result of a merger between the prominent American Firm NAREC (North American Resource Exploitation Corporation) and the important European MEIN (Metall und Energie Initiative Nord / Metal and Enery Initiative North) in the 1990s. The relatively sudden and unexpected merger was the work of a suddenly appeared Senior Manager at NAREC, Mr. Rudolf Hasser, who had apparently won over the board and, in relatively short negotiations, won over the board of MEIN too. Now, Mr. Hasser didn't just choose these two corporations for no reason at all. Both of them had long been infiltrated by NERO agents who used the materials acquired by these corporations for their own ends, supporting the terrorists with many of the things they needed and generally also being responsible for the poor conduct of these firms when it came to environmental protection or work ethics.

        Now with this merger, Hasser had created a new corporation that could punch in a similar weight class as A.R.E.S, Oscorp and Stark...but it wasn't really the point. Publicly of course the corporation engaged in hard competition with the others, despite their vastly different fields of expertise, competing for investors, property and contracts whereever they could. They were...semi-successful with that. While the corporation could hardly compete with the established giants in the development of new technologies or weapons...they were dominant on the resource market. Energy Inc. had immense tons of cheap ass coal, oil, large amounts of nuclear materials, had built and maintained various hydroelectric dams for many nations and was highly influential in the rare metals and materials market which became ever more important as technology advanced and these materials became very much asked for. Not even going to start on common metals and alloys. Though they never directly got their hands on Vibranium. Their poor ethics and resource exploitation in Africa didn't get them any friends with Wakanda. Perhaps they couldn't directly compete with the other established corps in their fields...but atleast they could profit off the other corps by supplying them with the materials needed to build their advanced materials needed in the first place. And where people were too poor to pay for the fancy technologies offered by others, Energy Inc. was there, offering the cheaper, simpler but more polluting/resource intensive method.

        Energy Inc. was thriving, Hasser, who was the CEO, was among the richest people in the world, their stocks were looking great on Wall Street and rising steadily. If only it wasn't for a series of robberies, staged in cooperation with NERO, leading to several tons of nuclear material nearly being stolen from them in 2006 if it hadn't been due to the timely intervention of SOMEONE, as they had perfidiously planned. Strong issues with Energy Inc.'s security were made public that day and outrage was great. As they had calculated. Hasser was forced to publicly promise tighter security and with having received a basically public mandate, proceeded to build a paramilitary security force for the corporation. It was the perfect cover to train, arm, organise and hide the terrorists of the various NERO cells. Core NERO men soon filled the ranks of the company's armed force, allowing NERO to act a lot more covertly.

        Following this planned PR disaster and successful execution of their plot, the company slinked back into the shadows of finance. NERO was in its restructuring phase and needed funds. And the company provided whatever could...hm...be given to the cause without getting the attention of investigators. Several times people came close to uncovering their shady financial dealings...but few people survived for long. "Accidents" happen. Granted, for maximum deniability executed out of third hand. However, with every year NERO demanded more funds. The restructuring had ended up creating projects that ate money like kitchen sinks water. And Energy Inc. was being hard pressed to supply because as the sums got higher, it would cause more attention. Especcially when, during worldwide climate protests 2019, the company was shoved back into the spotlight for continuing to sell coal en masse and encourage environmentally damaging mining practices and pollution.

        The corporation has thus come under investigation from several direction over the subjects like tax evasion...a far cry from what was really happening but still a worrying sign to NERO that they couldn't continue
        handling their public facade like that. Thus NERO and E. Inc. bigwigs, which are essentially the same, had to come up with a new plan.



        This one's a WIP. Though I appreciate skimming it so I can be told wether I'm already breaking taboos with it. Wouldn't want to have to invest more time into it just for it to get denied. Also kinda sure this one might've been a bit too strong post Tesseract arc.
        CHARACTER APPLICATION
        Name/Alias: Public Secret Identity: Rudolf Hasser. Public Supervillain Identity: Hate-Monger. Secret Secret Identity: Adolf Hitler
        Age: Officially 59 years (Really 133 years)
        Gender: Formerly male. Now largely genderless.
        Appearance:
        Can take on many an appearance. Even more than these.
        Civilian
        Disguised as Hate-Monger
        Prime Hate-Monger Form
        True Form
        Personality: Once a screaming, bloodthirsty dictator with very human emotions such as fear, love, joy and the like, the Hate-Monger sank into a extreme spiral of compassion for the one thing he could create and control so well to his own advantage...hatred. After his brush with the cosmic cube, all humanity has left the Hate-Monger. No more fear, no more joy, no more anything. Just hatred, hatred for anything and everything around him. Yet he remains calm at all times when he is in his true form. He still retains qualities of his former personality, such as a hang for theatrics, a wish to humiliate, a certain arrogance too. But most often he is calm.

        However, when he is playing a role, he always manages to mimick what is needed. He can mimick cultures' and societies' customs, blend in. He is an energetic and charismatic person when like that, just radiating pure passion for what he does and speaks.
        Faction: NERO/E. Inc.
        Affiliation: Villain
        Backstory: (how did they get their powers, and why turn to a life of crime, Two Paragraphs)
        Powers/Weapons/Tech:
        -Practically unkillable considering that he is a being of energy rather than something with an actual, functioning physical body.

        -The Power of Hate: On his own, the Hate Monger is no great threat. He creates hate and feeds off people's hate. Through words and speeches, he can bring forth the worst in many of us turning people into hate filled caricatures of themselves at his beck and call. A cursed cycle that is hard to break and hard to resist getting sucked into for Hate-Monger's speeches have almost always hit home.

        So when he does fight with the proper preparation, his power being fed by crowds of people filled with hate, he is an immense threat as he not only has the backup of masses of followers to sacrifice themselves for him, but also not too shabby physical skills (Determined by his ability in the comics to just casually whack the crap out of Namor and Captain America as well as the fact that he can fall off a cliff in an open jeep and survive unscathed.)

        -Superhuman Strength
        -Superhuman Reflexes
        -Superhuman Speed
        -Energy Eye Beam

        Weaknesses:
        -Lacking audience. The Hate-Monger relies heavily on an audience to grow in power. No hate-filled audience? His speeches should not be more than a mild annoyance to a hero or a villain, least they have trait like weak willed. He can feed off the hate you have for him of course...but it won't raise his powers at all. Just one person is nowhere close to a noticeable difference. Unless it is a very special person, a person of only humanity's best traits. If he feeds just of him then he could grow strong with just one person...problem is someone with only the best of humanity in him probably wouldn't hate the Hate-Monger and probably wouldn't be affected by Hate-Mongers loner speech anyway.

        So yeah...he becomes an energy being with physical abilities roughly equal to those of a random civilian or soldier at best.
        Skills:(Mundane Abilities not related to your powers)
        RP Examples: viewtopic.php?p=32645242#p32645242
        Extra Information (Optional, and for enjoyment and immersion)
        Day Job: CEO of E. Inc.
        Living place: Sleepy Hollow Manor
        Did you read the rules? Yes.


        Intending to make several additional characters still, atleast one among them a hero so I do have my fingers in every possible piecce of action. TG me if you want info about the sekrit things.

        Seems a bit like our Hydra even down to the secret Evil corporation, but I'll accept.
        ATKEMRIAN NATIONAL NEWS: Election season is starting up/Early polls show the Libertarian Association of Atkemri may gain some seats

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        Join my new NS super server!

        User avatar
        Anitgrum
        Diplomat
         
        Posts: 900
        Founded: Aug 03, 2011
        Anarchy

        Postby Anitgrum » Fri Oct 18, 2019 10:02 pm

        Villain APP:
        Name/Alias: John Borunda/ Damocles
        Age: 28
        Gender: Male
        Appearance: short curly dirty blonde hair five o'clock shadow red eyes wears thick framed glasses and three piece pinstriped suites
        Personality: Sarcastic ,deceitful, manipulative, conniving, calculating, ruthless are all words that could be used to describe him ,but above all else he is an idealists. He will will stop at nothing and allow no one to get in ways of ideals.
        Faction:(If applicable)
        Affiliation: X-men( former Xavier Academy student) Hell Lords(current member)
        Backstory:
        The son of two mutants John lived a normal life until one day at school he sensed something strange flowing out of him and throughout the wider world. John spent most of the school day ignoring his newfound sensation. On his way from lunch a surge of power invisible to everyone else ,but John erupted form his body. The alien sensation overwhelmed all of John senses including his balance causing him fall down a flight of stair and fracture his skull.Fortunately for him he felt no pain as he was to overwhelmed by strange sensations to notice.
        The doctors at the hospital were baffled they had a patient that was catatonic babbling about an unseen force. Initially the doctors thought that John had an extreme form synesthesia but MRI scans show brain activity that was inconsistent with synesthesia or any else that the had ever see for that matter. John parent suspecting that his condition was the result of the manifestation of his mutant powers contacted the Xavier Academy for help.Through the joint efforts Professor X and Magik they were able to deduce that John had the power to both generate and sense magic the combination of which was blinding him. With the help of Magik John was able to gain control over his powers. He was offered a spot on the X-men but he refused instead opting to spend his time honing his powers and studying to becoming civil right attorney. His plan was defend mutant kind in the court room rather than the battlefield.
        The death of Professor X motivated him even more to purse his study so that one day he could fulfill Charles dream of peaceful coexistence. John skipped high school entirely and went from middle school straight to law school. During his summer internship at a law firm he got the news that his parent were murdered.Using his legal skills and connection as law student John began invisatgeting his parent murderer. What he found disturbed him. In his investigation he discovered that his parent had been murdered the Friend of Humanity but that not what bothered him. It was the fact the detective on the assigning to the case had anitmutant sentiments and made no attempt to solve it. Initially John filed a complaint to the OIM ( Office Independent of the Monitor) and demanded that the another detective be assigned to the case. When there OIM found quote" There is not a preponderance of evidence of misconduct for detective Brandson to be removed from this case" John turn to X-men.In their investigation the X-men were able to track down John's parents killers. When they handed them over local authorities they respond but letting them free and charging the X-men with criminal trespassing, assault , vandalism,and false arrest.With the help of John the X-men were found not guilty on all accounts, but his parent killers were still free. The DA refused to press any charges she argued since the X-men did not have a warrant any evidence they gathered was inadmissible in a court of law. It was when writing up his complainant the against the DA to court that John came to a realization. His entire world view was wrong using mans laws to defended mutants was futile effort.Bigoted men with power over the law would either change it suite themselves or ignore when it was against them. A higher immutable law what was he needed to defend mutants.
        Years ago when he honing his power he discovered a form of magic he called Sorcerous Workings.It was with this magic that John planned to create a Paradise for mutantkind. His Paradise would be be a separate reality permanently sealed off form the rest existence where the law physics and magics would ensure nothing but everlasting joy for mutants. Accomplishing such task would be no small feat it would require decades of work. John spent years working toward his end goal. During which he accomplish many dangerous tasks such as infiltrating the Shi'ar Empire to gather light reflected off the M'kraan Crystal, retrieving a shared of Spear of Destiny embedded in Shuma-Gorth's eye, combining the shattered Black Mirror with the depowered Sword in The Stars by smelting them within the fires of a dying planet in the processes of being consumed by Galactus. After five years of accomplishing such feats the pieces were finally in place to set the foundations of Paradises. His sorcerous workings had not gone unnoticed by others.
        Billion of years ago in age of deep magic when cannibal demon gods ruled the earth a new magic was conceived of by the wizard gods of Zen-Mu. This magic was like nothing that had been seen before given enough time and resources there was nothing that it could not accomplish. They called it Ultra Vires. With Ultra Vires the ancient Wizard Gods created wonder beyond mortal comprehension. Such wonders came at such great cost to the cosmos that Lord Order and Master Chaos were forced to intervene.They destroyed the Wizard Gods and their works however they were unable to destroy Ultra Vires itself. In lieu of that they forbid any mystical entity form wielding such power. They did not bother to forbid mortals form using that power assuming that in was beyond their reach. Two billion years later John would prove them wrong when he rediscovered Ultra Vires calling it Sorcerous Workings.
        The Vishanti sensing the forbidden magic working its way into the world dispatched Doctor Strange to prevent John from laying Paradise's foundations. What happened next was a spectacular clash of arcane power. Although John far outstripped the Sorcerer Supreme in raw magic power Strange was able gain the upper hand due to his superior mystical finesse. On the verge of defeat a desperate John did the only the could think of save the progress on his working.Paradise was cast into the infernal depths becoming the hell dimension Paradise Lost in the process John donned the mantle of a hell lord. The table now tuned as John used his new found infernal power to slay the Sorcerer Supreme and claim his soul.With their champion defeated the Vishanti summoned the Living Tribunal. Before it they accused John of attempting remake the mulitverse in his image. The logical course of action would be the erasure of John , Paradise Lost and Ultra Vires itself form existence the trio argued. John for his part denied the trinity accusations and argued that they were the threat to cosmic balance that should be erased.The Living Tribunal ruled neither party was a threat , John could continue his working, and Steven Strange soul was beyond John's preview and to be returned to life forthwith. In the years since John now calling himself Damocles has been slowly working toward his goal.


        Powers/Weapons/Tech:
        Magical energy Generation One his two innate mutant powers.There appears to be no known limit to the extant of amount magical energy he can generate.
        Magic Sensing His other innate ability allow Damocles to sense magic in his vicinity. By sensing the way magical energies are behaving Juan can deduce powers of enchanted object and the purpose spells even while it is still being cast
        Magic Construct One of the first application of Damocles powers was solidifying the magic he generated into tools, item, ect. It ability not all unlike that of DC various lantern corps with exception of being that isn't effect by his emotional state nor does grant flight and interstellar travel.
        Spell Casting Damocles was taught the basics of spellcasting by Magik when he still a student at Xavier Academy. However in the thirteen years since he has a become master spellcaster by sharpening his skills against the likes of Dr Strange, Dormammu, and Mephisto.
        Multicasting Originally he learned how cast two spells simultaneously by observing Magik do it once. Over the years Damocles has learn to cast five spells at once time.
        Spell Usurpation Damocles can rest control of a spell from it caster. He hadn't even considered this was possible until he attempted it in his first desperate fight against the Sorcerer Supreme.
        Spell Alteration He can change the properties of spell to create an different effect than one intended.
        Spell Destabilization Similar to spell alternation expect there is no attempt made to control what the altered spell effect will be.
        Spell Destruction By tearing away at the magical energy in the spell Damocles destroys it
        Sorcerous Workings A lost form ritual magic Juan rediscovered by experimentation it better known as Ultra Vires by various mystical entities.
        Dimensional Lordship As the creator of the hell dimension of Paradise Lost he has dominion over it.
        Respawning If John is killed he will respawn in Paradise Lost.



        Weaknesses:
        Magical Energy Generation The power is on some level always on and it can't be turned off. Because of that it easy to track his movement with tech designed to track mutant powers and by sensing his magic.
        Magic sensing It has range of two hundred meters and it not absolute there are amounts magic of small enough to escape his detection. Like his vision and hearing the further away magical energy is from Damocles the less he'd be able to perceive it. Despite training a large enough concentration of magic can still cause sensory overload.
        Magic Construct Complex constructs take more time and concentration to create than simpler ones. His constructs can not mimic chemical electrical or thermal reactions.They need to able actively maintained.
        Spell Casting May require some combination verbal, material, and gestural components. Spells always requires concentration to cast may require concentration to maintain. Evey spell requires magical energy to cast some require a consent stream of magical energy.
        Muiltcasting Some spells are too complex be cast in conjunction with other spells.
        Spell Usurpation How long and how difficult it is it take usurp a spell depends on how complex the spell and if the caster resists.In addition the caster may be able prevent usurpation. The usurper need to know they kind of spell they are usurping.
        Spell Alteration All the weakness of spell usurpation. It is harder to alter a spell the further you move it away from its original purpose. For example it is easier to turn a magically conjured fireball into a spell that summons a fire elemental than into one that conjures a fig tree.
        Spell Destabilization Same weakness as spell usurpation.The effects of spell destabilized spell are unpredictable.
        Spell Destruction Same weakness as spell usurpation.
        Sorcerous Workings Workings require three things to work. First they need material components.Secondly long complicated rituals. Finally research is required into what into what material components are needed and what ritual/ rituals are need. Even the most basic workings require a day of research and an hour long ritual. The more complex workings can take decades of research, ritual component themselves require sorcerous working themselves to attain and multiple years long rituals. One has to consider every conceivable factor when undertaking a working failure to do to at best results in unintended side effects and at worst a completely different outcome. Complex working have cosmic consequences needless to say botching complex workings can be disastrous.That is why various mystical entities have negative opinions of performers of Sorcerous Workings that range from stupid child playing with fire to cancer that needs to be expunged form reality.
        Dimensional Lordship They most obvious weakness is that Damocles is only nigh omnipotent in Paradise Lost. He does not have complete control over space in his realm. Specifically he has difficulty preventing uninvited guest from traveling into his realm.The boundaries of Paradise lost are porous and impossible to effectively ward against entry and exit. Damocles can not prevent the souls of those who hold racists feelings towards mutants from entering his realm. Paradise Lost was created as hell specifically for them in order for him persevere his progress on his working. Due to these factors Paradise Lost is under constant demonic incursion.Damocles has classified these incursion in three threat level. Level one a minor demon raiding the realm for souls, level two another hell lord attempting to annex paradise lost ,level three a demon of multiversal scope attempting to use Paradise Lost as back door to enter this reality.
        Damocles control of time is also limited he can not see into the future. Rather he sees into every possible future, every impossible future and the actual future simultaneously but is unable to tell them part . Any changes to time he makes don't apply to recent visitors. For example if Damocles freezes the the flow of time in Paradise Lost anyone who visit this hell after he froze time will be able to move freely .He has to actively integrate a new visitor to freeze them in time. The flow time is also intrinsically linked to flow of time on earth. Although Damocles can make time flow faster than on earth, slower than on earth, or stand still it draining diverge from earths temporal flow.
        The constant disturbance of space by outsiders and alterations to time cause glitches to appears in Paradise Lost.These glitches can range from regions of space losing dimensions,to localized time loops,to the color purple becoming acidic,to clouds of cotton candy that rain catfish. Damocles is able to debug theses glitches but he can't stop them from occurring. Finally taking the mantle of a hell lord he has corrupted his soul. White magic is unusable to Damocles because of this. His sense of right and wrong his entire personality has been warped to be more line with that of his hell lords peers. His experience negative emotions are so strong that can overwhelm his rational thought.
        Respawning Only work outside of Paradise Lost. Is physically, mental, and spiritually painful.


        Skills: Patience ,Organization, Planning , Knowledge in arcane and cosmic matters, certificated to practice law New York, Virginia, Maryland ,Colorado and New Mexico, can sing quite well, the kid's good enough at hand to hand combat (wolverine's words)

        Extra Information
        Mephisto was the who gave him the nickname Damocles as a put down of sorts but John ended up liking it. Damocles father had the power to generate a single string not super strong or sharp string just ordinary string. He put his powers to good use as a tailor. His mother had the power to change the color of anything she touched she worked as an animator. Ultra Vires mean beyond scope/power in Latin. He forged a bell from the Sword in the Stars and the Black mirror know as the Hyperbolic Carillon.It is currently in the possession of Doctor Strange. He became near sighted after he fractured his skull. When he mastered his powers he used magic restore his sight, but he kept wear glass because they are useful in scrying spells.

        Day Job:Hell Lord
        Living place: Paradise Lost
        Did you read the rules? yes
        Last edited by Anitgrum on Fri Oct 18, 2019 10:03 pm, edited 1 time in total.

        User avatar
        Arengin Union
        Powerbroker
         
        Posts: 8410
        Founded: Feb 23, 2016
        Left-Leaning College State

        Postby Arengin Union » Fri Oct 18, 2019 10:09 pm

        Reserve Thor plss
        "I do as I please"
        -King Abraham Markev final words before jumping into a cage to fight a lion.

        Proud member of the Federation of Allies

        User avatar
        Zamon Cor
        Civil Servant
         
        Posts: 7
        Founded: Sep 15, 2019
        Inoffensive Centrist Democracy

        Postby Zamon Cor » Fri Oct 18, 2019 10:12 pm

        Can I make a Don Quixote style villain? Except, instead of an evil knight, he is portraying a villainous French Colonial Nobleman from a series of novels he wrote?

        User avatar
        The Imperial Warglorian Empire
        Negotiator
         
        Posts: 6934
        Founded: Oct 10, 2015
        Inoffensive Centrist Democracy

        Postby The Imperial Warglorian Empire » Fri Oct 18, 2019 11:23 pm

        The Democratic Marxists wrote:
        CHARACTER APPLICATION
        Name/Alias: Jean Grey/Phoenix
        Age: 47
        Gender: F
        Appearance:
        Personality: Strategic, friendly, flirtatious, very serious when lives are at risk, serious about work, dedicated
        Faction: X-Men
        Affiliation: Hero
        Backstory:
        Jean Grey was the younger daughter of Professor John Grey of the History Department of Bard College in Annandale-on-Hudson, New York, and his wife Elaine Grey. When Jean was ten years old she was playing with her best friend, Annie Richardson, when Annie was hit by a car. The emotion that Jean felt as she held her dying friend awakened her own latent telepathic powers and she experienced Annie's own emotions as she died. This traumatic event left Jean in a withdrawn and deeply depressed state. Moreover, Jean could not control her newly awakened telepathic abilities and had to isolate herself from other people to hold on to her sanity.

        When Jean was eleven, a psychiatrist recommended to her parents that they consult a colleague of his, Professor Charles Xavier, who was secretly a mutant with telepathic abilities of his own. Prof. Xavier explained to Jean, but not to her parents, that she was a mutant and he treated her for several years. The Professor taught Jean how to levitate and manipulate objects through psionic force when she developed telekinesis at the age of thirteen. During one particular session, an aspect of young Jean's mind reached out in the form of a Phoenix flamebird to touch young orphan Scott Summers' mind as he slept. Prof. Xavier erected psychic barriers in Jean's mind so that she would not be able to use her telepathic abilities until she had developed the maturity necessary to deal with them.

        When Prof. Xavier judged that Jean had reached a certain level of mastery of her telekinetic power, he recommended to her parents that they enroll her in his newly established Xavier's School for Gifted Youngsters. Unknown to Mr. and Mrs. Grey, this school served as a cover for the X-Men, a team of young superhuman mutants being trained by Prof. Xavier to combat the threats posed by evil mutants who used their powers against humanity. Even though Jean Grey was the first student to enroll, Xavier didn't have her join the school until he had collected four more students. She became the fifth X-Man and the first female to join the team, which also consisted of Cyclops, Iceman, Angel, and Beast. Jean took on the codename Phoenix. In the School for Gifted Youngsters, the original X-Men were tutored by Professor X and trained in the use of their powers in the Danger Room. They remained together for several years. Shortly after she joined the team, Jean fell for Cyclops, aka Scott Summers, but was too shy to make a move. Scott quickly became deputy leader of the X-Men. While he was a skilled tactician, Scott's social skills were lacking. Scott had fallen in love with Jean as well, but his reserved demeanor prevented him from expressing his feelings for her.

        Jean became a recognized and respected mutant hero as time went on. As her confidence in her powers and herself increased, Jean became a more open and normal person. Jean finally proposed to Scott, and she and her long-time love were finally married in 2002. Although both Jean and Scott were deeply involved in superhero activities, they managed to start a family. They had three children together: Rachel (born in 2009), Nate (born in 2011), and Jeanette (born 2013). Because of her constant superhero duties, the children have seen Jean and Scott as extremely neglectful parents. The kids were raised by others in the X-Mansion, and were homeschooled by other heroes. In 2015 the entire institution was hit by tragedy when Professor X died. In a brief power struggle between herself and Emma Frost, Jean took up the mantle of leader of the Institute and the X-Men. This new role, however, did mean a further distance created between herself and her children. Her marriage also dissolved at the end of 2015, when she found out that Scott and Emma Frost were romantically involved. In 2016, Jean leds several missions to contain threats surrounding Earth in space. During this time she develops romantic feelings for Alex Summers, aka Havok, who is Scott's younger brother. In 2017, Jean gave birth to her daughter Alexa, and in 2019 she and Havok had twins, Emily and Charles. Her family with Alex has left Cyclops extremely bitter towards the couple.

        Under her leadership, the X-Men have seen further contact with the federal government, often taking on international as well as big domestic missions. They also go into outer space to handle threats.


        Powers/Weapons/Tech:

        Telepathic Cloak: She can mask her presence and the use of her abilities from being detected by other psions and psychic entities. She can extend these defenses to others around her as well. Cloaking via telepathy is not perfect, and it goes down after 5 minutes, which weakens her.

        Psychic Shield: Ability to erect a psychic shield for protection of herself and the minds of others. Lasts for a maximum of 25 minutes, after which Jean becomes dangerously fatigued.

        Telepathic Illusions: She can create realistic telepathic illusions and cause people to experience events which are not actually occurring. This takes an enormous amount of power in her current state, and comes at the expense of her strength in other abilities.

        Telepathic Camouflage: She can alter the apparent physical appearance of herself and other people by altering the perceptions of those around her. This can go so far as to make other people believe that the camouflaged people are not there (invisible). A limit, if one exists, is only imposed by the number of people she is trying to fool, not the number of people she is camouflaging. Jean can only sustain this illusion for 10 minutes.

        Memory Alteration: She can erase, implant, restore or alter the memory of others. Takes an immense amount of power and can knock her out if used to full extent.

        Mind Control: She can control the thoughts and actions of others. Also uses up a lot of her body's energy; only resorts to this in small ways.

        Mind Possession: She can possess the mind of another, and use that being's body as her own. This power will incapacitate Jean for 3 hours if used on more than two people.

        Psychic Blast: She can project psychic force bolts which have no physical effects but which can affect a victim's mind, causing them pain, knocking them unconsciousness or turning the victim "brain-dead".

        Telekinesis: Projection of psychokinetic energy enables her to levitate objects, propel or manipulate them however she wishes, lift herself and move through the air to simulate flight, stimulate individual molecules to create heat, generate concussive force as blasts or bursts, and create protective force fields for five minutes.

        Super Strength: Able to lift 50 tons at maximum.


        Weaknesses: Her children are massive liabilities; Jean has 6 kids who she neglects due to work, but she'd drop everything to save them. She doesn't work well with Cyclops due to past history. She has been left extremely weakened from her original Omega power level due to childbirth.

        Skills: Strategic, good at reading situations
        Extra Information
        Day Job: None
        Living place: X-Mansion, Midtown
        Did you read the rules? Yes

        CHARACTER APPLICATION
        Name/Alias: X-23/Laura Kinney
        Age: 17
        Gender: F
        Appearance:
        Personality: Ruthless, merciless, hotheaded, aggressive, guarded
        Faction: X-Men
        Affiliation: Anti-Hero
        Backstory:
        When a top-secret program attempted to recreate the original Weapon X experiment that involved the feral mutant Wolverine, they failed to secure a test subject that could survive the bonding of the virtually unbreakable metal Adamantium to their skeleton. Seeking to take the project in a new direction, the project's director, Doctor Martin Sutter, recruited renowned mutant geneticist Doctor Sarah Kinney and tasked her with creating a clone. Using the only available genetic sample from Weapon X, which was damaged, they were unable to salvage the Y chromosome after 22 attempts. Kinney then proposed they create a female clone, and though her request was initially denied, she still went ahead and produced a viable female subject, prompting Sutter to reconsider. Despite resistance from his protégé Doctor Zander Rice, whom he had raised after Rice's father was killed by a bestial Wolverine at the original Weapon X Project, Sutter allowed Kinney to proceed. As revenge for her insubordination, Rice forced Kinney to act as the surrogate mother for the clone, and she gave birth to "X-23."

        Raised in captivity, X-23 was trained to be a weapon. Kinney did her best to ensure the child retained some semblance of humanity, but her efforts appeared to be in vain. After seven years, Rice had X-23 subjected to radiation poisoning in order to accelerate the activation of her mutant gene, then forcibly extracted her claws and coated them with Adamantium. Next, Rice created a chemical compound he called "trigger scent" that sent X-23 into an involuntary berserker rage upon smelling its presence. Three years later, X-23 was sent on her first field mission to kill Presidential candidate Greg Johnson. Numerous other missions followed, as X-23's services were sold to the highest bidder, and she was left emotionally stunted as a result. Rice, in an attempt to avenge his father's murder, abandoned X-23 on a particularly dangerous mission, but she survived against overwhelming odds and managed to return to the facility. Before fleeing the facility with X-23, Kinney gave her one last mission - destroy the pods and kill Rice. However, Rice was able to exact revenge on Kinney from beyond the grave, as he had earlier exposed her to the trigger scent, sending X-23 into a rage that caused her to kill her mother. As she lay dying, Kinney named X-23 Laura.

        Laura surfaced in New York two years later and was found living on the streets. Avoiding CPS everyday, Laura once saved a woman from being assaulted by a gang of thugs, whom she killed. The deaths inadvertently implicated Wolverine, prompting his teammates in the X-Men to investigate. X-23 instinctually attacked Wolverine on sight, but he was eventually able to calm her down. She later returned to help the X-Men save victims of a car accident, after which she was enrolled at the X-Men's Xavier Institute, where she has been for the past few years.

        Powers/Weapons/Tech: Healing factor that takes 3 hours to fully work, increased durability, two retractable claws on each hand, enhanced speed
        Weaknesses: Her trigger scent, if obtained by an enemy and released, can send her into a rampage against anyone
        Skills: Good driver
        Extra Information
        Day Job: NA
        Living place: Xavier Institute
        Did you read the rules? Yeah


        Two apps; Jean Grey and X-23. I've included important details to make Jean's character much less OP; in fact, I think I made her too weak.

        To be fair, telepathy is an ability that no one can really defend from, so having some barriers like that are pretty reasonable
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        For nearly 11 years you have brought the German people into an age of disaster, evil, and corruption, no more.
        Auf Wiedersehen, mein Führer, Deutschland über alles...

        -Erwin Rommel, before shooting Adolf Hitler in the head
        Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

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        The Imperial Warglorian Empire
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        Founded: Oct 10, 2015
        Inoffensive Centrist Democracy

        Postby The Imperial Warglorian Empire » Fri Oct 18, 2019 11:28 pm

        Zamon Cor wrote:Can I make a Don Quixote style villain? Except, instead of an evil knight, he is portraying a villainous French Colonial Nobleman from a series of novels he wrote?

        I have no idea who that is, seems fine though

        But get out an app or tell us your plan and we'll see whether it's acceptable or not
        Last edited by The Imperial Warglorian Empire on Fri Oct 18, 2019 11:28 pm, edited 1 time in total.
        [_★_]_[' ]_
        ( -_-) (-_Q) If you understand that both Capitalism and Socialism have ideas that deserve merit, put this in your signature.
        My preferred nickname is Warg
        ✠ (Put this in your Signature if you are a Militaristic Germanic/Prussian Nation!)
        For nearly 11 years you have brought the German people into an age of disaster, evil, and corruption, no more.
        Auf Wiedersehen, mein Führer, Deutschland über alles...

        -Erwin Rommel, before shooting Adolf Hitler in the head
        Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

        PROUD MEMBER OF THE FEDERATION OF ALLIES!

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        The Imperial Warglorian Empire
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        Posts: 6934
        Founded: Oct 10, 2015
        Inoffensive Centrist Democracy

        Postby The Imperial Warglorian Empire » Fri Oct 18, 2019 11:34 pm

        Anitgrum wrote:Villain APP:
        Name/Alias: John Borunda/ Damocles
        Age: 28
        Gender: Male
        Appearance: short curly dirty blonde hair five o'clock shadow red eyes wears thick framed glasses and three piece pinstriped suites
        Personality: Sarcastic ,deceitful, manipulative, conniving, calculating, ruthless are all words that could be used to describe him ,but above all else he is an idealists. He will will stop at nothing and allow no one to get in ways of ideals.
        Faction:(If applicable)
        Affiliation: X-men( former Xavier Academy student) Hell Lords(current member)
        Backstory:
        The son of two mutants John lived a normal life until one day at school he sensed something strange flowing out of him and throughout the wider world. John spent most of the school day ignoring his newfound sensation. On his way from lunch a surge of power invisible to everyone else ,but John erupted form his body. The alien sensation overwhelmed all of John senses including his balance causing him fall down a flight of stair and fracture his skull.Fortunately for him he felt no pain as he was to overwhelmed by strange sensations to notice.
        The doctors at the hospital were baffled they had a patient that was catatonic babbling about an unseen force. Initially the doctors thought that John had an extreme form synesthesia but MRI scans show brain activity that was inconsistent with synesthesia or any else that the had ever see for that matter. John parent suspecting that his condition was the result of the manifestation of his mutant powers contacted the Xavier Academy for help.Through the joint efforts Professor X and Magik they were able to deduce that John had the power to both generate and sense magic the combination of which was blinding him. With the help of Magik John was able to gain control over his powers. He was offered a spot on the X-men but he refused instead opting to spend his time honing his powers and studying to becoming civil right attorney. His plan was defend mutant kind in the court room rather than the battlefield.
        The death of Professor X motivated him even more to purse his study so that one day he could fulfill Charles dream of peaceful coexistence. John skipped high school entirely and went from middle school straight to law school. During his summer internship at a law firm he got the news that his parent were murdered.Using his legal skills and connection as law student John began invisatgeting his parent murderer. What he found disturbed him. In his investigation he discovered that his parent had been murdered the Friend of Humanity but that not what bothered him. It was the fact the detective on the assigning to the case had anitmutant sentiments and made no attempt to solve it. Initially John filed a complaint to the OIM ( Office Independent of the Monitor) and demanded that the another detective be assigned to the case. When there OIM found quote" There is not a preponderance of evidence of misconduct for detective Brandson to be removed from this case" John turn to X-men.In their investigation the X-men were able to track down John's parents killers. When they handed them over local authorities they respond but letting them free and charging the X-men with criminal trespassing, assault , vandalism,and false arrest.With the help of John the X-men were found not guilty on all accounts, but his parent killers were still free. The DA refused to press any charges she argued since the X-men did not have a warrant any evidence they gathered was inadmissible in a court of law. It was when writing up his complainant the against the DA to court that John came to a realization. His entire world view was wrong using mans laws to defended mutants was futile effort.Bigoted men with power over the law would either change it suite themselves or ignore when it was against them. A higher immutable law what was he needed to defend mutants.
        Years ago when he honing his power he discovered a form of magic he called Sorcerous Workings.It was with this magic that John planned to create a Paradise for mutantkind. His Paradise would be be a separate reality permanently sealed off form the rest existence where the law physics and magics would ensure nothing but everlasting joy for mutants. Accomplishing such task would be no small feat it would require decades of work. John spent years working toward his end goal. During which he accomplish many dangerous tasks such as infiltrating the Shi'ar Empire to gather light reflected off the M'kraan Crystal, retrieving a shared of Spear of Destiny embedded in Shuma-Gorth's eye, combining the shattered Black Mirror with the depowered Sword in The Stars by smelting them within the fires of a dying planet in the processes of being consumed by Galactus. After five years of accomplishing such feats the pieces were finally in place to set the foundations of Paradises. His sorcerous workings had not gone unnoticed by others.
        Billion of years ago in age of deep magic when cannibal demon gods ruled the earth a new magic was conceived of by the wizard gods of Zen-Mu. This magic was like nothing that had been seen before given enough time and resources there was nothing that it could not accomplish. They called it Ultra Vires. With Ultra Vires the ancient Wizard Gods created wonder beyond mortal comprehension. Such wonders came at such great cost to the cosmos that Lord Order and Master Chaos were forced to intervene.They destroyed the Wizard Gods and their works however they were unable to destroy Ultra Vires itself. In lieu of that they forbid any mystical entity form wielding such power. They did not bother to forbid mortals form using that power assuming that in was beyond their reach. Two billion years later John would prove them wrong when he rediscovered Ultra Vires calling it Sorcerous Workings.
        The Vishanti sensing the forbidden magic working its way into the world dispatched Doctor Strange to prevent John from laying Paradise's foundations. What happened next was a spectacular clash of arcane power. Although John far outstripped the Sorcerer Supreme in raw magic power Strange was able gain the upper hand due to his superior mystical finesse. On the verge of defeat a desperate John did the only the could think of save the progress on his working.Paradise was cast into the infernal depths becoming the hell dimension Paradise Lost in the process John donned the mantle of a hell lord. The table now tuned as John used his new found infernal power to slay the Sorcerer Supreme and claim his soul.With their champion defeated the Vishanti summoned the Living Tribunal. Before it they accused John of attempting remake the mulitverse in his image. The logical course of action would be the erasure of John , Paradise Lost and Ultra Vires itself form existence the trio argued. John for his part denied the trinity accusations and argued that they were the threat to cosmic balance that should be erased.The Living Tribunal ruled neither party was a threat , John could continue his working, and Steven Strange soul was beyond John's preview and to be returned to life forthwith. In the years since John now calling himself Damocles has been slowly working toward his goal.


        Powers/Weapons/Tech:
        Magical energy Generation One his two innate mutant powers.There appears to be no known limit to the extant of amount magical energy he can generate.
        Magic Sensing His other innate ability allow Damocles to sense magic in his vicinity. By sensing the way magical energies are behaving Juan can deduce powers of enchanted object and the purpose spells even while it is still being cast
        Magic Construct One of the first application of Damocles powers was solidifying the magic he generated into tools, item, ect. It ability not all unlike that of DC various lantern corps with exception of being that isn't effect by his emotional state nor does grant flight and interstellar travel.
        Spell Casting Damocles was taught the basics of spellcasting by Magik when he still a student at Xavier Academy. However in the thirteen years since he has a become master spellcaster by sharpening his skills against the likes of Dr Strange, Dormammu, and Mephisto.
        Multicasting Originally he learned how cast two spells simultaneously by observing Magik do it once. Over the years Damocles has learn to cast five spells at once time.
        Spell Usurpation Damocles can rest control of a spell from it caster. He hadn't even considered this was possible until he attempted it in his first desperate fight against the Sorcerer Supreme.
        Spell Alteration He can change the properties of spell to create an different effect than one intended.
        Spell Destabilization Similar to spell alternation expect there is no attempt made to control what the altered spell effect will be.
        Spell Destruction By tearing away at the magical energy in the spell Damocles destroys it
        Sorcerous Workings A lost form ritual magic Juan rediscovered by experimentation it better known as Ultra Vires by various mystical entities.
        Dimensional Lordship As the creator of the hell dimension of Paradise Lost he has dominion over it.
        Respawning If John is killed he will respawn in Paradise Lost.



        Weaknesses:
        Magical Energy Generation The power is on some level always on and it can't be turned off. Because of that it easy to track his movement with tech designed to track mutant powers and by sensing his magic.
        Magic sensing It has range of two hundred meters and it not absolute there are amounts magic of small enough to escape his detection. Like his vision and hearing the further away magical energy is from Damocles the less he'd be able to perceive it. Despite training a large enough concentration of magic can still cause sensory overload.
        Magic Construct Complex constructs take more time and concentration to create than simpler ones. His constructs can not mimic chemical electrical or thermal reactions.They need to able actively maintained.
        Spell Casting May require some combination verbal, material, and gestural components. Spells always requires concentration to cast may require concentration to maintain. Evey spell requires magical energy to cast some require a consent stream of magical energy.
        Muiltcasting Some spells are too complex be cast in conjunction with other spells.
        Spell Usurpation How long and how difficult it is it take usurp a spell depends on how complex the spell and if the caster resists.In addition the caster may be able prevent usurpation. The usurper need to know they kind of spell they are usurping.
        Spell Alteration All the weakness of spell usurpation. It is harder to alter a spell the further you move it away from its original purpose. For example it is easier to turn a magically conjured fireball into a spell that summons a fire elemental than into one that conjures a fig tree.
        Spell Destabilization Same weakness as spell usurpation.The effects of spell destabilized spell are unpredictable.
        Spell Destruction Same weakness as spell usurpation.
        Sorcerous Workings Workings require three things to work. First they need material components.Secondly long complicated rituals. Finally research is required into what into what material components are needed and what ritual/ rituals are need. Even the most basic workings require a day of research and an hour long ritual. The more complex workings can take decades of research, ritual component themselves require sorcerous working themselves to attain and multiple years long rituals. One has to consider every conceivable factor when undertaking a working failure to do to at best results in unintended side effects and at worst a completely different outcome. Complex working have cosmic consequences needless to say botching complex workings can be disastrous.That is why various mystical entities have negative opinions of performers of Sorcerous Workings that range from stupid child playing with fire to cancer that needs to be expunged form reality.
        Dimensional Lordship They most obvious weakness is that Damocles is only nigh omnipotent in Paradise Lost. He does not have complete control over space in his realm. Specifically he has difficulty preventing uninvited guest from traveling into his realm.The boundaries of Paradise lost are porous and impossible to effectively ward against entry and exit. Damocles can not prevent the souls of those who hold racists feelings towards mutants from entering his realm. Paradise Lost was created as hell specifically for them in order for him persevere his progress on his working. Due to these factors Paradise Lost is under constant demonic incursion.Damocles has classified these incursion in three threat level. Level one a minor demon raiding the realm for souls, level two another hell lord attempting to annex paradise lost ,level three a demon of multiversal scope attempting to use Paradise Lost as back door to enter this reality.
        Damocles control of time is also limited he can not see into the future. Rather he sees into every possible future, every impossible future and the actual future simultaneously but is unable to tell them part . Any changes to time he makes don't apply to recent visitors. For example if Damocles freezes the the flow of time in Paradise Lost anyone who visit this hell after he froze time will be able to move freely .He has to actively integrate a new visitor to freeze them in time. The flow time is also intrinsically linked to flow of time on earth. Although Damocles can make time flow faster than on earth, slower than on earth, or stand still it draining diverge from earths temporal flow.
        The constant disturbance of space by outsiders and alterations to time cause glitches to appears in Paradise Lost.These glitches can range from regions of space losing dimensions,to localized time loops,to the color purple becoming acidic,to clouds of cotton candy that rain catfish. Damocles is able to debug theses glitches but he can't stop them from occurring. Finally taking the mantle of a hell lord he has corrupted his soul. White magic is unusable to Damocles because of this. His sense of right and wrong his entire personality has been warped to be more line with that of his hell lords peers. His experience negative emotions are so strong that can overwhelm his rational thought.
        Respawning Only work outside of Paradise Lost. Is physically, mental, and spiritually painful.


        Skills: Patience ,Organization, Planning , Knowledge in arcane and cosmic matters, certificated to practice law New York, Virginia, Maryland ,Colorado and New Mexico, can sing quite well, the kid's good enough at hand to hand combat (wolverine's words)

        Extra Information
        Mephisto was the who gave him the nickname Damocles as a put down of sorts but John ended up liking it. Damocles father had the power to generate a single string not super strong or sharp string just ordinary string. He put his powers to good use as a tailor. His mother had the power to change the color of anything she touched she worked as an animator. Ultra Vires mean beyond scope/power in Latin. He forged a bell from the Sword in the Stars and the Black mirror know as the Hyperbolic Carillon.It is currently in the possession of Doctor Strange. He became near sighted after he fractured his skull. When he mastered his powers he used magic restore his sight, but he kept wear glass because they are useful in scrying spells.

        Day Job:Hell Lord
        Living place: Paradise Lost
        Did you read the rules? yes

        Gonna need the OP's help tackling this one....

        A suggestion or two?:
        1. Could you please make spaces between your paragraphs, that'll make the bio much easier to read
        2. Perhaps you should get a program like Grammarly or something? There are a lot of inconsistencies in your writing and it's not very clear, not to mention various grammar errors and etc
        [_★_]_[' ]_
        ( -_-) (-_Q) If you understand that both Capitalism and Socialism have ideas that deserve merit, put this in your signature.
        My preferred nickname is Warg
        ✠ (Put this in your Signature if you are a Militaristic Germanic/Prussian Nation!)
        For nearly 11 years you have brought the German people into an age of disaster, evil, and corruption, no more.
        Auf Wiedersehen, mein Führer, Deutschland über alles...

        -Erwin Rommel, before shooting Adolf Hitler in the head
        Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

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        The Imperial Warglorian Empire
        Negotiator
         
        Posts: 6934
        Founded: Oct 10, 2015
        Inoffensive Centrist Democracy

        Postby The Imperial Warglorian Empire » Fri Oct 18, 2019 11:36 pm

        Arengin Union wrote:Reserve Thor plss

        Unfortunately, the OP has decided to reserve Thor for plot reasons

        Though I think an arrangement can be made, in the meantime feel free to pick any other character or make your own side one
        [_★_]_[' ]_
        ( -_-) (-_Q) If you understand that both Capitalism and Socialism have ideas that deserve merit, put this in your signature.
        My preferred nickname is Warg
        ✠ (Put this in your Signature if you are a Militaristic Germanic/Prussian Nation!)
        For nearly 11 years you have brought the German people into an age of disaster, evil, and corruption, no more.
        Auf Wiedersehen, mein Führer, Deutschland über alles...

        -Erwin Rommel, before shooting Adolf Hitler in the head
        Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

        PROUD MEMBER OF THE FEDERATION OF ALLIES!

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        The Imperial Warglorian Empire
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        Posts: 6934
        Founded: Oct 10, 2015
        Inoffensive Centrist Democracy

        Postby The Imperial Warglorian Empire » Fri Oct 18, 2019 11:38 pm

        In other news, I initially wanted to make an app for her as well, but at the moment I'm hoping that another player could potentially play as Madame HYDRA

        Just putting it out there
        Last edited by The Imperial Warglorian Empire on Fri Oct 18, 2019 11:38 pm, edited 1 time in total.
        [_★_]_[' ]_
        ( -_-) (-_Q) If you understand that both Capitalism and Socialism have ideas that deserve merit, put this in your signature.
        My preferred nickname is Warg
        ✠ (Put this in your Signature if you are a Militaristic Germanic/Prussian Nation!)
        For nearly 11 years you have brought the German people into an age of disaster, evil, and corruption, no more.
        Auf Wiedersehen, mein Führer, Deutschland über alles...

        -Erwin Rommel, before shooting Adolf Hitler in the head
        Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

        PROUD MEMBER OF THE FEDERATION OF ALLIES!

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        Remnants of Exilvania
        Powerbroker
         
        Posts: 9644
        Founded: Mar 29, 2015
        Iron Fist Consumerists

        Postby Remnants of Exilvania » Fri Oct 18, 2019 11:49 pm

        The Imperial Warglorian Empire wrote:
        Zamon Cor wrote:Can I make a Don Quixote style villain? Except, instead of an evil knight, he is portraying a villainous French Colonial Nobleman from a series of novels he wrote?

        I have no idea who that is, seems fine though

        But get out an app or tell us your plan and we'll see whether it's acceptable or not

        It's the crazy old Spanish knight who mistook windmills for giants and charged them with his lance.
        Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
        Woodhouse Loyalist & Inactive BLITZKRIEG Foreign Relations Minister
        REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
        Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

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