Howdy Pardners!
This here thread is meant to function as an informal (FT) RP group centered around Bounty Hunting Scenarios, and thus RPs geared towards relatively simple, short-ish (and hopefully regular) posting. The character-based format of bounty hunters versus criminals-on-the-lam is intended to cater to those of us who want to get our writing fix despite a busy schedule, for example, and don't have the time/motivation to spend on intricate posts in ambitious space operas that may eventually fall into disuse anyway.
Concerning rules/guidelines, I'd say "less is more". This is primarily meant to be nothing other than a platform where people can garner and coordinate interest relating to bounties/scenarios that are made public. This initial post is going to list the Bounties registered in this thread, as well as any Ongoing RPs resulting from said bounties.
That being said, here's some recommendations I'd like to make:
- I encourage Discord users to join the BBB server for the added benefit of easy RP coordination.
- IC threads are meant to be character/interaction driven. A shortcut for achieving this is to have participants share a ship i.e. instead of 5 lone hunters chasing a bounty, reach out to other participants and group up into two ships.
- For posting Bounties, I suggest posting them in the format of a "bounty premise", containing these blocks (if applicable): Background, Intro, Clue, Interaction, Showdown.
Backround: Some relevant info about conditions in the local galactic area. Aftermath of refugee crisis has left large portions of a planet/trade route's population living in squalor, as what was supposed to be temporary housing solutions soon became a permanent local feature, for example. A local semi-religious cult has taken root, led by a shadowy figure (target of bounty in question) who advocates the transference of consciousness to an electronic dimension of his own alleged devising. Whatever the actual case, evidence suggests that cult members are turned into mindless drones and sold to neighbouring galactic crime syndicates, where they are employed as expendable fodder for various criminal activities.
Intro: Starting conditions, if applicable. Bounty hunters would start their investigations at the local space port, due to the insistence of local authorities that bounty hunters pursuing local bounties must register themselves at that particular precinct.
Clue: A local tavern by the name of XYZ is considered to be a front for various illegal activities, including cultist meetings.
Clue: Local individual is said to be in close relationship with target.
Clue: #3
Clue: #4
Interaction: Cultist ambush may take place, either at space port, at hotel hunters are staying at, or in transit (subway, alley).
Clue: Interrogation of particular member of local police force reveals that the enforced registration of bounty hunters was actually put in place by corrupt officials at the behest of Shadow figure. Location of target revealed.
Showdown: Final confrontation between hunters and target, or first between rival hunters and then target.
This gives everyone involved a good idea of where the thread is headed, providing a supportive structure for the creative writing process, which can then be focused on the "travelling" between the established milestones of the narrative, a river flowing between optional Clues that can be hunted down or Interactions that can take place, until the final Showdown takes place. Think of it as listing the various milestones in a Cowboy Bebop episode. Just a suggestion. YMMV.
Also, here's an IC thread for crew maintenance purposes, for IC events that happen unrelated to any particular RP/bounty: https://forum.nationstates.net/viewtopic.php?f=5&t=470267
(Clarification: While some people have personal "maintenance threads" for their own nations, where they can write IC stuff and develop backstories even when they're not involved in any active RPs, this the same thing, except specifically for bounty hunters, and shared among all of us who have a bounty hunter/team we're planning to use for stuff.)