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“We Have Lots of New Friends” Signup/Planning (Inactive)

A staging-point for declarations of war and other major diplomatic events. [In character]
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United Avon
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“We Have Lots of New Friends” Signup/Planning (Inactive)

Postby United Avon » Fri Feb 01, 2019 2:41 pm

IC THREAD HERE


London: WHAT ARE ALL THESE RUMOURS WE HEAR
Falklands: WE HAVE LOTS OF NEW FRIENDS
London: WHAT ABOUT INVASION RUMOURS
Falklands: THOSE ARE THE FRIENDS I WAS MEANING
London: THEY HAVE LANDED
Falklands: ABSOLUTELY

--Last telex conversation between London and the Falklands during the Argentine invasion


Hello NS! I’ve been on the forums for a few years but I’m starting fresh with a new nation. I’m looking to begin that fresh start with an RP heavily influenced by the RL Falklands War and the tone of the Ace Combat games. I’m looking to see what sort of interest exists for other nations to participate.

The plot will center around the small, peaceful nation of Saint Georgia Island (which is a puppet account of mine), an island which was formerly a colony of the Kingdom of Avon and is now part of its Commonwealth. The island is invaded by the nearby nation of Caledonia (an NPC nation, unless someone makes a convincing case for taking over as the antagonist). The RP will be the story of the invasion, the island’s resistance against the occupiers, and ultimately of its liberation.

I’ve envisioned this as being around the intensity level of the Falklands War, on a slightly larger scale. The island’s defenses are around 500 soldiers, half of those local defense forces, and a handful of fighter jets. The Avonian fleet which will liberate the island will have a single aircraft carrier and some escorting warships. I’d also like to avoid too much outside military involvement - this is an International Incident but not one that would logically demand the deployment of massive fleets or armies. If you want to support the Caledonians, sending a squadron of fighter jets or some military advisors would make more sense than a huge deployment.

Character-level roleplaying ideas are welcome - Saint Georgia Island a beautiful tourist destination and astride major shipping routes, so there’s plenty of reasons for various foreign nationals to be present at the time of the invasion.

There’s no signup form to fill out, just post with how your ideas for how you’d want to join in.
Last edited by United Avon on Mon May 27, 2019 7:35 pm, edited 3 times in total.
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Karu Nadu
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Postby Karu Nadu » Fri Feb 01, 2019 2:46 pm

United Avon wrote:The plot will center around the small, peaceful nation of Saint Georgia Island (which is a puppet account of mine), an island which was formerly a colony of the Kingdom of Avon and is now part of its Commonwealth. The island is invaded by the nearby nation of Caledonia (an NPC nation, unless someone makes a convincing case for taking over as the antagonist). The RP will be the story of the invasion, the island’s resistance against the occupiers, and ultimately of its liberation.

You can't decide the outcome of an RP, otherwise there's no fun in it.

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United Avon
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Postby United Avon » Fri Feb 01, 2019 2:56 pm

Karu Nadu wrote:You can't decide the outcome of an RP, otherwise there's no fun in it.

In my experience, the best stories on this forum (and in my mind we’re here to have fun writing and reading good stories above everything) are ones where the broad outline is generally known ahead of time. This helps manage expectations, so nobody is mad about an unexpected outcome. Writing about losing can be fun as well - I’ll be doing that in the opening phase when the island is invaded and occupied.
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Karu Nadu
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Postby Karu Nadu » Fri Feb 01, 2019 3:26 pm

United Avon wrote:
Karu Nadu wrote:You can't decide the outcome of an RP, otherwise there's no fun in it.

In my experience, the best stories on this forum (and in my mind we’re here to have fun writing and reading good stories above everything) are ones where the broad outline is generally known ahead of time. This helps manage expectations, so nobody is mad about an unexpected outcome. Writing about losing can be fun as well - I’ll be doing that in the opening phase when the island is invaded and occupied.

Okay. I guess this is a bit more like a story RP, then. Be careful, there are people who will make one-line posts.

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Akatia
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Postby Akatia » Fri Feb 01, 2019 4:33 pm

It sounds interesting a war based on the Falklands /Malvinas war and of course I would love to participate. (I'm Argentinian and I know a lot about that war, so maybe can helpful)
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United Avon
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Postby United Avon » Thu Feb 07, 2019 3:46 pm

Akatia wrote:It sounds interesting a war based on the Falklands /Malvinas war and of course I would love to participate. (I'm Argentinian and I know a lot about that war, so maybe can helpful)

Great! Did you have any sort of role in mind to play?

Also, I’ve posted an IC thread, mostly as a way of generating more interest and setting the scene.

I’ll leave it where it is for now, so that anyone interested in joining in some role on the island can post before the actual invasion hits. I’ve tried to lay out some potential plot hooks/idea threads for players to use as entry points, such as the presence of foreign pilots among the Caledonian Air Force and the economic and strategic importance of the island.
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A m e n r i a
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Postby A m e n r i a » Thu Feb 07, 2019 9:15 pm

Amenrians would probably be the last guys to appear because coming earlier with our laughably OP abilities would ruin the fun. We'll come help liberate the peaceful realm once you guys think all hope is lost.
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
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Taledonia
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Postby Taledonia » Fri Feb 08, 2019 10:04 am

I'd like to join, if I could. My idea would be that a Taledonian citizen is on the island attempting to establish his commercial interests, when he is suddenly pressed into service by my intelligence agency. Reluctantly, he goes about the island, and shenanigans ensue dependent on what transpires in the story.

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United Avon
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Postby United Avon » Fri Feb 08, 2019 11:18 am

Taledonia wrote:I'd like to join, if I could. My idea would be that a Taledonian citizen is on the island attempting to establish his commercial interests, when he is suddenly pressed into service by my intelligence agency. Reluctantly, he goes about the island, and shenanigans ensue dependent on what transpires in the story.

I like that idea. Lots of good potential for interactions with the resistance and the occupiers. Would your government be doing this to help Avon liberate the island or just to gain intelligence for their own nation?
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Taledonia
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Postby Taledonia » Fri Feb 08, 2019 11:27 am

Not sure yet. We have a natural abhorrence for socialist revolutions, so would lean more towards Avon, but whether actively aiding them aligns with Taledonian interests is another matter. Maybe we just want to abduct rescue the princess.

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United Avon
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Postby United Avon » Fri Feb 08, 2019 11:37 am

Taledonia wrote:Not sure yet. We have a natural abhorrence for socialist revolutions, so would lean more towards Avon, but whether actively aiding them aligns with Taledonian interests is another matter. Maybe we just want to abduct rescue the princess.

That’s an interesting angle. I saw Caledonia as sort of post-revolutionary France, a powerful state that’s still shaky on the international stage. Controlling Rescuing the Princess could be a way to ensure long-term influence if/when the current regime collapses or is deposed.

Maybe your government reaches out to mine to share intelligence for realpolitik reasons? If your nation does a lot of trade by sea, it might be better to have the island run by a distant absentee landlord than an nearby expansionist power. And that also gives you a chance to try and reverse the relationship and find out what we know but aren’t telling you.
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A m e n r i a
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Postby A m e n r i a » Sun Feb 10, 2019 7:59 pm

So, about the force I'm sending, would you prefer a one-woman army sniper or a paraplegic with five mechs?
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

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Deutschess Kaiserreich
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Postby Deutschess Kaiserreich » Sun Feb 10, 2019 10:33 pm

You should determine the world your nation is in and what tech level it is to decide which nations are the best at joining.
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Valkiir
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Postby Valkiir » Mon Feb 11, 2019 12:59 am

United Avon wrote:
London: WHAT ARE ALL THESE RUMOURS WE HEAR
Falklands: WE HAVE LOTS OF NEW FRIENDS
London: WHAT ABOUT INVASION RUMOURS
Falklands: THOSE ARE THE FRIENDS I WAS MEANING
London: THEY HAVE LANDED
Falklands: ABSOLUTELY

--Last telex conversation between London and the Falklands during the Argentine invasion


Hello NS! I’ve been on the forums for a few years but I’m starting fresh with a new nation. I’m looking to begin that fresh start with an RP heavily influenced by the RL Falklands War and the tone of the Ace Combat games. I’m looking to see what sort of interest exists for other nations to participate.

The plot will center around the small, peaceful nation of Saint Georgia Island (which is a puppet account of mine), an island which was formerly a colony of the Kingdom of Avon and is now part of its Commonwealth. The island is invaded by the nearby nation of Caledonia (an NPC nation, unless someone makes a convincing case for taking over as the antagonist). The RP will be the story of the invasion, the island’s resistance against the occupiers, and ultimately of its liberation.

I’ve envisioned this as being around the intensity level of the Falklands War, on a slightly larger scale. The island’s defenses are around 500 soldiers, half of those local defense forces, and a handful of fighter jets. The Avonian fleet which will liberate the island will have a single aircraft carrier and some escorting warships. I’d also like to avoid too much outside military involvement - this is an International Incident but not one that would logically demand the deployment of massive fleets or armies. If you want to support the Caledonians, sending a squadron of fighter jets or some military advisors would make more sense than a huge deployment.

Character-level roleplaying ideas are welcome - Saint Georgia Island a beautiful tourist destination and astride major shipping routes, so there’s plenty of reasons for various foreign nationals to be present at the time of the invasion.

There’s no signup form to fill out, just post with how your ideas for how you’d want to join in.


I think I'd like to send a group..A platoon sized element of Valkiir's special forces, that was enroute home after a mission to recover/destroy a stolen weapons shipment. Their Transport took damage and needed to set down mid flight when all the shooting broke out.The Valkiir Government offered their aid and the use of the Tiltrotor They were riding in. The platoon has been Instructed by their Command to advise and assist the local Garrison.... they are most likely to help coordinate airstrikes and conduct recon.

The Group is from the "Aprtangr" trained for not so covert actions and long range recon/surveillance/strike operations.

Images of Some of the troops involved( Note these are my own creations so its not a copy paste army :D)
Image
Image
Image
Image
Image
Image


What they generally have issued
Rifleman
Assault rifle or battle Rifle 10 Magazines
Pistol 4 magazines
Grenades 4 frag, 2 smoke
Disposable launcher 1 round
Knife, machette, or hand axe
2 rounds RPG or general purpose launcher,
Extra LMG/Squad automatic ammo 120 rounds

Optional weapons: Personal purchase/responsbility
SMG 6 magazines
Shotgun 4 magazines
40mm underbarrel launcher 6 frag 2 smoke

Automatic Rifleman
Squad automatic or heavy automatic rifle 720 rounds
Pistol
grenades
Knife, machete, or handaxe

Grenadier
Carbine 10 magazines
Pistol 4 magazines
Grenade launcher or 30 40mm grenades
general purpose launcher 10 75mm projectiles
Grenades
Knife machette or hand axe

Heavy Grenadier:
Carbine 10 magazines
Pistol 4 magazines
57mm recoiless rifle 3 57mm rounds
90mm recoiless launcher 3 90mm projectiles
Grenades
Knife machette or hand axe

LMG
light machinegun 1200 rounds
Pistol
Grenades
knife, machete, or handaxe

RPG:
Carbine or SMG
Pistol
Light or heavy RPG
Grenades
8 rounds 88mm RPG
knife, machete, or handaxe

Designated Marksman
Designated Marksman Rifle 200 Rounds
SMG or PDW
Pistol
Grenades
Knife, Machete, hand ax
Optics

Anti-Tank
Guided antitank launcher
Carbine or SMG
Pistol
2 Rounds ATGM

Demolition
Carbine or SMG
Pistol
Explosives/Demo Kit
knife, machete, or handaxe

Squad Leader/Asst Squad Leader
Assault rifle or carbine
Pistol
Grenades
Knife, Machete, or hand ax
portable tactical network device

Optional weapons: Personal purchase/responsibility
Personal Sidearm/PDW
SMG
Shotgun
40mm under barrel launcher

Personal kit All soldiers

Body armor chest/back, neck, shoulders, groin
Helmet with Headset radio and optics, face protector, and protective goggles
Gas mask
Gloves
Boots
Personal protective gear (NBC)
Field Tool
Multitool
Utility knife
MREs
Water
Personal Hygiene Kit
"tobacco" kit ( snacks, beverage, reading material, and/or cigarettes)personal supply and responsibility
First aid kit
Tourniquet
Morphine
Anti-fungal/antibacterial ointment
Anti-malarial/antibiotics
IV saline pack


Special Notes: All Aptrgangr "overt Operations" platoons wear a standard White Uniform and Combat Fatigues when not in combat. Many are female, and all have cosmetic surgery to closely resemble one another.

their Transport
Image

Their escort/fire support Aircraft
Image


Squadron Of close support aircraft sent to help out
Image
Last edited by Valkiir on Mon Feb 11, 2019 1:05 am, edited 1 time in total.

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Taledonia
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Postby Taledonia » Mon Feb 11, 2019 8:20 am

Deutschess Kaiserreich wrote:You should determine the world your nation is in and what tech level it is to decide which nations are the best at joining.


I support this; mostly because I'm not particularly keen on joining something with mechs, as Amenria is suggesting.

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Valkiir
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Postby Valkiir » Mon Feb 11, 2019 9:36 am

Deutschess Kaiserreich wrote:You should determine the world your nation is in and what tech level it is to decide which nations are the best at joining.

am willing to play at whatever Level is decided.

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United Avon
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Postby United Avon » Mon Feb 11, 2019 2:48 pm

A m e n r i a wrote:So, about the force I'm sending, would you prefer a one-woman army sniper or a paraplegic with five mechs?


Taledonia wrote:
Deutschess Kaiserreich wrote:You should determine the world your nation is in and what tech level it is to decide which nations are the best at joining.


I support this; mostly because I'm not particularly keen on joining something with mechs, as Amenria is suggesting.


This RP is strictly modern day Modern Tech - no superhumans, non-humans, anything like that, unless there's some very convincing exception you'd like to argue for.

Valkiir wrote:I think I'd like to send a group..A platoon sized element of Valkiir's special forces, that was enroute home after a mission to recover/destroy a stolen weapons shipment. Their Transport took damage and needed to set down mid flight when all the shooting broke out.The Valkiir Government offered their aid and the use of the Tiltrotor They were riding in. The platoon has been Instructed by their Command to advise and assist the local Garrison.... they are most likely to help coordinate airstrikes and conduct recon.

I like the idea of your men getting stuck on the island when everything happens, but I do want the island to fall and the occupation to be relatively successful. What if when the invasion hits the team's aircraft gets destroyed on the ground? Then they could link up with the survivors of my garrison and help them disrupt the enemy operations with an eye towards finding a way off the island and back home.
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Valkiir
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Postby Valkiir » Mon Feb 11, 2019 3:30 pm

United Avon wrote:[
I like the idea of your men getting stuck on the island when everything happens, but I do want the island to fall and the occupation to be relatively successful. What if when the invasion hits the team's aircraft gets destroyed on the ground? Then they could link up with the survivors of my garrison and help them disrupt the enemy operations with an eye towards finding a way off the island and back home.


That would put them in their preferred environment dispersed in squad sized elements an active combat zone with personal kit, radios,a good map, and a pack of gum...ya don't want to be around when they run out of gum.

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Neureich am Fischbach
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Postby Neureich am Fischbach » Fri Feb 15, 2019 2:38 am

My idea is to have a vip on the island and gets stuck in the middle. My government will mostly be interested in rescuing the vip. There would then be two aspects, the diplomatic efforts and the personal experience of the VIP. I am not sure who I will make the VIP, but I have a couple people in mind.

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Byrjoune
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Postby Byrjoune » Sat Feb 16, 2019 5:16 am

Hello, I was wondering if i could possibly take the role of a civilian resistence group opposed to the Caledonian occupation. My goal with this would be to RP out irregular combat, psychological warfare, and generally indulge in insurgent warfare both in rural and urban enviorments. I would just need to know a few things regarding the island.

-Are firearms legal to own on the Island? If so what kinds are common?
-what kind of firearms do the local police have?
-what type of weapons does Caledonia use? (Infantry rifles, Anti-armor weapons, machineguns, mines, general explosives)
-what kinds of weapons does Avon use? Infantry rifles, Anti-armor weapons, machineguns, mines, general explosives)
-what would be the status of current and former military personal on the island (i.e. is there a sizable retired militarycommunity on the island?)
-what is the climate and geography of the island, i kmow you said this RP will be similar to the Falkland war. So i assume the terrian is similar but i would like to double check.
-population of the island?
-total area of the island
-pertentages of rural and urban populations if applicable.

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United Avon
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Postby United Avon » Sun Feb 17, 2019 2:13 pm

Neureich am Fischbach wrote:My idea is to have a vip on the island and gets stuck in the middle. My government will mostly be interested in rescuing the vip. There would then be two aspects, the diplomatic efforts and the personal experience of the VIP. I am not sure who I will make the VIP, but I have a couple people in mind.


Sounds like a good idea. Would your government be pressuring Avon to rescue the VIP as part of its liberation, or for the Caledonians to allow the VIP to evacuate, or both?

Byrjoune wrote:Hello, I was wondering if i could possibly take the role of a civilian resistence group opposed to the Caledonian occupation. My goal with this would be to RP out irregular combat, psychological warfare, and generally indulge in insurgent warfare both in rural and urban enviorments. I would just need to know a few things regarding the island.


Sounds good. One question: Would you be RPing as Saint Georgian civilians? I'm not opposed to that, I just want to make sure I understand exactly what you're proposing.


It seems like we've got a bunch of story threads on the island really good potential to intersect in interesting ways. I've put my answers to Byrjoune's questions below for general use:

Byrjoune wrote:-Are firearms legal to own on the Island? If so what kinds are common?
-what kind of firearms do the local police have?
-what type of weapons does Caledonia use? (Infantry rifles, Anti-armor weapons, machineguns, mines, general explosives)
-what kinds of weapons does Avon use? Infantry rifles, Anti-armor weapons, machineguns, mines, general explosives)
-what would be the status of current and former military personal on the island (i.e. is there a sizable retired militarycommunity on the island?)
-what is the climate and geography of the island, i kmow you said this RP will be similar to the Falkland war. So i assume the terrian is similar but i would like to double check.
-population of the island?
-total area of the island
-pertentages of rural and urban populations if applicable.

-firearms for personal defense are not allowed, but hunting rifles for use on the undeveloped areas of the island are permitted, albiet with strict controls over how much ammunition can be brought onto the island and stockpiled
-the local police carry pistol sidearms and have a small armory of long-barreled weapons for use in emergencies
-Caledonia uses Soviet bloc and post-Soviet Russian weaponry
-Avon uses modern British weaponry and vehicles
-Saint Georgia Island would likely have a number of retired military men, mostly former Avonian officers, and a handful of former enlisted personnel with sufficient personal wealth to afford to move to and live on the island
-the island has a Mediterranean climate. There's one side of the island that's lowlands where the capital and other major settlement is, and then there's a mountain range in the center that slopes out on the other side to steep cliffs
-the population is somewhere around 300,000 people or so
-i don't have a good figure for area, but there is substantial land that has been preserved or not yet developed
-there are two major cities: the capital of Roseport and Trelane, the second-largest city. There are other settlements but none have a population above 10,000 people

Taledonia, Neureich am Fischbach, Byrjoune, and Valkiir, you can all go ahead and start posting in the IC thread with anything you want to RP prior to the invasion hitting.
Last edited by United Avon on Sun Feb 17, 2019 2:14 pm, edited 1 time in total.
The United Kingdom of Avon
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Neureich am Fischbach
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Postby Neureich am Fischbach » Mon Feb 18, 2019 7:25 am

That's a good question, at first I thought both, but I guess it depends on the relationship between my government, Caledonia and Avon.

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Ezithea
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Founded: Aug 20, 2015
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Postby Ezithea » Fri Feb 22, 2019 9:32 pm

Hello if its not to late I would like to participate in this RP. My idea is to have Ezithea discreetly support the Caledonian invasion of St Georgia through material means, via smugglinig of wepons to both the Georgian Marxists and later Caledonia forces proper. In addition Ezithea will fabricate a justification for the invasion and try to use it's diplomatic mission located on the island to attempt to garner world support (or at the least to turn a blind eye) for the invasion. Ezithea does this for its own poltical gains.

For context I was thinking Ezithea sees Avon as a political and possibly physical threat to its own interests, thus allowing for its own realpolitik to assist Caledonia in the invasion as a means to indirectly attack Avon. The reason for their actions is Ezithea's sour relations with Avon which causes economic harm to Ezitheas economic situation. St Georgia would be a major destination point for Ezithea trading routes, due to the tense (although not outright hostile) between Ezithea and Avon this would also put Ezithea at odds with the current Government of St Georgia. Ezithea would see a Caledonian controlled St Georgia island as more favorable for its own interests and thus lend its support to Caledonia.

RP wise this woud be from the perspective of an Ezithean diplomatic mission in St Georgia and its small security team which would openly claim neutrality using its diplomatic status as its main defense in the conflict, meanwhile the emissary would be covertly attempting to further the goals of the Caledonian invaders.

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Deutschess Kaiserreich
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Postby Deutschess Kaiserreich » Sat Feb 23, 2019 12:03 am

Very interested
The Deutsches Kaiserreich
The Kaiserriech is an alternative history timeline where Germany won the First Weltkreig. Currently, the Kaiserriech is a Federal Monarchy. Our current leader is Victoria Louise Adelheid Mathilde Charlotte the Second. For more information.
Socialist Minecraft Server wrote:Im thinking about what im thinking about what im thinking
Ethnic Female German living in [REDACTED] (Not comfortable with revealing my identity).

Proud Monarch of the ♔♚IMPERION COALITION♚♔
Retconning lots of lore so expect some non-sensical parts in my factbooks.

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Freistaat Hannover
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Founded: Jan 07, 2018
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Postby Freistaat Hannover » Sat Feb 23, 2019 2:17 am

Hey, I was thinking of having some Hannoverian mercenary volunteers support to the British/New Avon side. I'm talking no more than a handful of soldiers, a fireteam at best, with semi-modern equipment.

Question one: Would this be possible at all?

Question two, or rather remark two: Deutschess Kaiserreich tagged this, and if we had Imperial German units and my royal Hannoverian units, then there would be a collision in RP, because he obviously controls my territory. I'm happy to send volunteers from the German Empire, if that makes any sense, just so that Deutschess Kaiserreich can be "canon" but I can still RP?

Please let me know your thoughts.
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