Eternal Legacy
-Alexander Grim
It happened. Humanity has fallen. Winter encompasses our world.
It has been over eight hundred years since GRIMS tore through the skybox, opening our world to the freezing vacuum of space. Ice covers the globe, frozen wastes spread as far as the eye can see. Survival is all that matters now.
Within the Eternal Valley lies the bones of mankind’s former glory. Aeternum city within its midst, a desolate reminder of better times. Around it stretches the ruins of human towns, skyscrapers, homes. All was lost, and we may never gain it back.
Humanity has moved backwards in many ways. Technology has been lost, and most equipment is merely leftover from the Aeternum years. At this point, they are just making upkeep with the equipment they’ve got, and trying not to lose it.
The world has become more hostile. Radioactive blizzards abound, where even the thickest armor will succumb to it’s assault, frying circuits and destroying mechs. And during the nights, the most dangerous of the robotic lifeforms come out, attacking all in sight. As a result, humanity has dug underground, creating small cities and towns from where they may make forays onto the surface for much needed resources and tech.
There are some who claim there is hope for the remnant. Civilizations will emerge, cities rebuilt, a home reclaimed from the apocalypse. But how will they continue when their survival hangs on the edge of a knife?
Note: Remember that "history is made by the victors", or in our case, "history is made by humans, and humans love propaganda". So any timelines you may infer from the information found here is not necessarily canon. As the story unfolds, you may learn more.
Not only does the freezing cold of the Valley kill, but the blizzards are worse. Because of the many melted Nuclear Plants that dotted the landscape, and the constant bombardment from space, radioactivity hangs in the air, whipped up into a snowy frenzy by the harsh winds. Unless you find a safe haven when the blizzards come, it is only a matter of time before you will succumb to it's assault. As of yet, humanity has not found a way to fully shield even their mechs from the storms, although certain hostile robots seem to have found a solution.
The greatest of the robotic lifeforms on Earth are the Archangels. They are massive, AI controlled mechs that sometimes can be seen roaming the wastes. They do not tend to outright attack human settlements, and seem to pay little attention to passersby. However, if they are provoked, they will quickly wipe out any opposing force. Perhaps it is best to leave them be.
Rumors abound that these AI were created by GRIMS herself, but little has been found to substantiate this.
See "Mecha Classes" for more information.
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[align=center][size=115][color=#BF0080]Character App[/color] (PLEASE DELETE EVERYTHING IN PARENTHESIS)[/size][/align]
[align=center][img](Appearance URL Here)[/img][/align]
[b]Name:[/b]
[b]Age:[/b]
[b]Gender, Sex, and Sexuality:[/b]
[b]Personality:[/b]
[b]Skills: (I am giving you guys a little freedom here, but do not go overboard, and keep it realistic)[/b]
[b]Faction: (Your faction will be predetermined by myself, so look at the Announcements tab in this post to determine which faction you are a part of)[/b]
[b]Operator Class:[/b]
[b]Mech Class: (Either Mech Suit or Priest Class to begin with)[/b]
[b]Equipment and Weapons:[/b]
[b]Bio:[/b] (at least a paragraph, but doesn't need to be super in depth)
1. Obey the OP (Myself) and CO-OPs (The GAmeTopians)
2. No one-liners. Ever. If you make a one-liner post, you will receive one mark. If you get three marks, you will be booted. Remember, quality of posts is typically better than quantity of posts.
3. No godmodding. And if you have a char v. char fight, you must make certain to work directly with the other author to determine how the fight will end.
4. No killing or harming another character without their author's permission, unless I personally declare that such damage is necessary.
5. If you are leaving the RP, please notify me in the OOC or through TG so I can make the transition seamless within the plot.
6. Try to have a decent level of game-world realism. I don't expect perfection, but as I read through what you write, I want it to make sense.
7. Most importantly, don't be a big meany-face. Treat everyone with the same respect that you want them to give you. If you cause too much trouble, you will be banned.
For Act 1, all your characters will begin as citizens/personnel of the Eternal Republic.
When you are choosing your Operator Class, work with everyone to try and have at least one of each class between you all. Moreover, I would prefer more scavengers, scientists, and adventurers than soldiers to begin with. Soldiers will be far more important in later Acts.
End goal:
The end goal of this RP is to be sandboxy and run by players. Buuuut in order to help ya'll get a better grasp of the world, we are going to run this first mission, which Mozesh will outline for you.
This mission might last a couple Acts, but after that is done, ya'll get free reign of the world.
So hang on tight, and enjoy the ride!