Meanwhile the curse only seemed to get worse, though each of the realms did their best to deal with it. Many Elves moved to the trees, the Dwarves made giant mausoleums to house the bodies, and the humans just kept incinerating the bodies where they popped up.
Which takes us to now. As the undead's numbers continue to increase, more and more of every race have decided that running for the hills might be the best option. Others argue that merely delays the issue. While the politicians argue and bicker about the best solution, more and more people Elf, Dwarf, and Human alike began to grow weary of not doing something to find a permanent solution.
Enter you. An Elf, Dwarf, Human, or something else trying either to survive the onslaught of undeath or find a permanent solution to it.
There are many types of magic on Theorra. There are 2 major types of magic.
Elemental: Earth, wind, fire, and water magic makes up the most basic for of magic. Though there has been rumors of some people developing lightning magic to add to the roster. Elemental magic is most often used for battle, though water is the most common element used by healers and in desperate times, people are finding that elemental magic can be used for many other purposes beyond making your enemies dead. A good battle wizard is a beautiful thing to have, and a terrifying thing to be on the receiving end of. Elemental magic when used liberally can be intoxicating and cause it's user to undergo magic addiction and crave the use of their abilities more and more.
Mystical: A much more broad field encompassing everything from enchantments to illusions and summoning. These forms of magic were created by the elves, and adapted by humanity to better suit their needs. Humans lack the lifespan required to master more than one field, though there have been stories of humans finding a way around their limited lifespan in these final days by making clever use of what they can learn. Elven mages are typically the masters of this type whereas humans find much more success with elemental magic. Though in these desperate times, both humans and elves are willing to do anything to survive.
Osynehil: The functional capital for the Wood and High Elves. Less a city and more a gigantic elegantly crafted camp. The Elves made sure their capital represented their beauty and elegance. Few Humans and Dwarves have seen it in person, as the Elves are fiercely protective of it. A sprawling camp of tents woven from the finest cloth and enchanted to last eons. Though many Elves have chosen to abandon their home to both return to their roots as Wood Elves and get as far away from the Undead as possible. Some have even reluctantly decided to seek out living in the much more heavily fortified cities built by the Dwarves and Humans.
Nolrhia: The Dwarven capital. A massive city carved deep into a huge mountain. The hardy Dwarves did everything in their power to ensure their city would outlive even the Elves and it shows. The cursed corpses haven't even made it beyond the base of the mountain their city was carved into, let alone breach the thick stone walls and numerous defenses the city holda. Inside the city is a massively deep and oddly well let city. By far the most advanced city on the planet. Lifting platforms, motorized vehicles, and other marvelous inventions can be found here. Despite this, the city is simply not built to accommodate the much taller Humans and Elves. As such they typically only visit for a few days before leaving. Typically for trading.
Aframus: The Human Capital. Less glamorous than the Dwarf and Elf capitals, but no less functional. The Humans named it in honor of their first ruler and a statue of the Dwarves that first introduced them to stone and metal working is in the center of the city. There are two notable differences between the Human's Capital and the others: the population is the most diverse on the planet. You'll not find a city with all three races living, mostly, happily alongside each other. The second oddity in the city is it's defenders which also act as it's guards. Knights clad with more hard leather than metal, wielding a sword in one hand and fire in the other. These knights, known as the Phoenix Order, are pyromancers given training with a blade to maximize their effectiveness against threaten both living and unliving.
The Deadlands: What was one a bustling hub of commerce and culture now almost completely overrun by the Undead. The collapse of this area was what spurned the major empires into panic and disarray. Though some mad men still venture out there in search of treasures that were left behind.
Hope you didn't mind reading at least some of that. Welcome to Theorra! You'll find the apps just below the rules. If you have any questions, feel free to ask them here or over TG. If you were in the previous version of the RP, I'm perfectly okay with you reposting your apps.
Da Rules
- I am more than happy to welcome races beyond the ones I've made. But please try to make them in line with the others.
- Keep things PG-13. You all should know this.
- Traditional RP etiquette. No godmodding, metagaming, ect.
- Please try not to make G/Mary s(t)us. Everyone's got strengths and weaknesses.
- Please let me know if you're not going to be able to post for a bit so other people don't get held up.
- Have fun!
Applications
Character App
- Code: Select all
[b][u]Race:[/u][/b]
[b][u]Name:[/u][/b]
[b][u]Age:[/u][/b]
[b][u]Gender:[/u][/b]
[b][u]Appearance:[/u][/b] (Pics are preferred)
[b][u]Bio:[/u][/b]
[b][u]Skills:[/u][/b] (What physical training does your character possess?)
[b][u]Magic:[/u][/b] (If any. What type of Magic is the character practiced in?)
[b][u]Equipment:[/u][/b] (What gear does your character carry around most of the time?)
[u]Optional[/u]
[b][u]Likes:[/u][/b]
[b][u]Dislikes:[/u][/b]
[b][u]Theme Song:[/u][/b]
[b][u][url=http://tvtropes.org/]Tropes:[/url][/u][/b]
Race App
- Code: Select all
[b][u]Race Name:[/u][/b]
[b][u]Race Capital:[/u][/b]
[b][u]Race History:[/u][/b]
[b][u]Race Appearance:[/u][/b] (Pics are preferred. What do they look like on average?)
[b][u]Notable Race Abilities:[/u][/b] (What abilities do they have that makes them different?)
[b][u]Magic:[/u][/b] (Can they use magic and if so, what types? Feel free to use a form of magic I've not yet explained!)
City App
- Code: Select all
[b][u]City Name:[/u][/b]
[b][u]Primary Populations:[/u][/b] (What races lives most in the city?)
[b][u]Appearance:[/u][/b] (Describe it, or post a pic)
[b][u]City History:[/u][/b]