Welcome to the Regional Roleplay Worldbuilding Thread of the United Union! This post shall serve to be a room for planning. This is not the out-of-character (OOC) thread; that will be established later. Use your replies to suggest mechanics, pacing, and player application layout; create maps, geological compositions, and climate zones of the world; establish foreign relations, consequences of artificial and natural disasters, and internationally-spread political ideologies; collaborate on treaties, alliances, and international missions. I will keep adding content to this main post, but I will remove controversial ideas should many people disagree with suggestions. This thread will be more-or-less democratically run; let's make this a brainchild of the region as a whole!
This regional roleplay will be Cold-War themed. The starting year is yet to be decided.
RULES
No powergaming
•Godmoding falls under this. An example of this would be if someone had a ‘super elite division of troops that took down a force of 100,000 soldiers comprising of tanks, artillery divisions, etc. with no losses’
•Metagame also falls under this. This means do not use outside knowledge that otherwise would not be known by your characters and use it to your advantage. An example of this would be if an opponent developed a technology secretly and then you somehow know that it was already developed, etc.
•Powerplaying falls under this as well. Which means you're deciding for other role players what happens. What makes roleplay fun for everyone is the openness of the possibilities. Which means if I attack an opponent with a small scale invasion on one of their territories, I can't say “Nation sends 1000 troops and takes everything over” in one go. There should be a window of response and you shouldn't decide what will happen for them.
•Retconning is an important rule to follow in roleplay. And for realism’s sake it should be in place. This means that you should respect what happened in history. Don't pretend or ignore what happened in roleplay. As in if your capital was torn down to pieces by an opponent, don't pretend like it's still a bustling city unaffected by war.
This is mostly about fair-play. Don't tip the balance of the world and realism to give you an advantage to win or have an edge.
A person may have no more than one nation on the map.
•This is in place so that people don't enter their puppets to give them an edge.
Respect roleplaying time.
•Respecting time in roleplay means you should understand that mobilizing troops, resources, building factories, researching takes time and none of it is instantaneous.
Respect the moderation.
•When an issue arises, someone will have to make decisions to help resolve that and that will be the job of the officers assigned to maintaining fair play in the roleplay. Please respect their decisions and if you find that something has been resolved unfairly then respectfully telegram us and refrain from causing a scene.
Don't harass other players.
•Please provide a mature and professional manner when it comes to roleplaying. Nobody wants to see or receive harassment from other players.
Stay in character.
•Please refrain from doing OOC (out of character) conversations or posts in the roleplay thread. This is to ensure quality and on-task roleplay.
RP violations will vary from a warning to ejection from RP which will be the most extreme case and most likely will not happen as long as everyone stays reasonable.
Of course, more rules will be made later on when more dynamics and features of the roleplay are put in place
Description of the Planet
This is where our planet, isolated from human matters, will be described. Things that are needed for this section to be complete:
1.Name of planet
2.Maps (Harmonic Empire is currently mapping out the basic land forms of the planet. You can collaborate with him through TG or here.)
-Name of map projection
-Map indicating large concentrations of natural resources
-Physical Maps (Climate, vegetation, etc)
-Political Map
3.Material composition (Percentages of elements found in the planet)
4.Surrounding heavenly bodies (Suns, moons, rings, etc)
5.Size
General Timeline of the World
This will include major events, such as periods of colonization, rises and falls of large empires, world wars, plagues, and technological breakthroughs that pushed forward major social changes. This will also establish a general background for international relations.
List of the World's Countries
Self explanatory. Links to factbooks will be posted under nation names, or in lieu of that a short paragraph describing the concerned nation's more interesting aspects.
The Holy Empire of the Halakha
The Theocratic Republic of Acelandinisia
Dronning Maud
Current Treaties
Treaties for trade, weapons bans, strategic alliances, war compensation, etc shall be put here, in order from most signatory nations to least.
Ongoing Wars and Missions
This is where major events of international concern such as wars and missions shall be placed.
Unique Ideologies to this World
Certain political philosophies that are not widespread in the real-life world but are widespread in our regional roleplay would be put here, along with a short description and the nations that follow the concerned ideology.
Player Application
- Code: Select all
[b][size=150]Player Application[/size][/b]
[b]Name:[/b]
[b]Population and Demographics:[/b]
[b]Capital City:[/b]
[b]Government Style:[/b]
[b]Resources, Trade, and Economy:[/b]
[b]Brief History:[/b]
[b]Military Description:[/b]
[b]Head of State:[/b]
[b]Flag:[/b] (Pic optional, but spoiler it.)
[b]Enemies:[/b]
[b]Allies:[/b]
[b]Map Claim:[/b]
[b]Misc.:[/b]
[b]Code. Do not Remove [/b]4ppl1c4t10n [insert name in place of this]
Concept Application
Application code for political ideologies, strategies, tactics, and the like will be posted here.