'This nation will remain the land of the free only so long as it is the land of the brave.' - Elmer Davis
GM: Forest State | Co-GM: TBA
IC Thread | Theme Song | The Pub
"Sir, are you from the FBI?"
"You could say that."
"We were told that the FBI would be showing up here to take over for us-"
"Well, we're here."
"I've worked with the FBI many times in the past, and you and your men don't look like you're with them. Can I see your badge?"
"Here it is."
"That's not an FBI badge-"
"Read it. It says FBI, Division Zero. And this argument is wasting time, officer. Call the FBI up if you don't believe that we're legit. But while you do, move aside. We have a job to do."
"Alright. Apologies for the trouble, sir. We'll back up and let you set up."
Welcome to Division Zero, a law enforcement RP that also takes a few themes from the spy genre. You control a member of Division Zero, a secret FBI task force that handles black operations. Zero also responds first to emergencies and terrorism, making them one of the first and last lines of defense for the country. The organization doesn't officially exist, and often handles tasks that the FBI cannot, due to legal reasons. Everyone who works for the organization got there by either performing well in another agency, or by graduating near the top of their class at the Quantico FBI Academy.
As a member of Zero, you're expected to deploy anywhere in the country at a moment's notice. When there's terrorist activity, you will be the ones to work with the local police and with other intelligence agents to solve the situation with as few civilian casualties as possible. You'll also handle black operations, and investigations that may have dubious legality. Members reside in government owned housing, with one housing complex per FBI region. However, this RP will follow the agents of the South Region, and your agents will live in apartments in Dallas. Most of the planning for operations will take place in the nondescript office building that's located across the street from the apartment complex.
The RP itself will be squad based and will be something like a procedural. You'll have to handle a varietry of things, from investigations to counter terrorism. Every character will be assigned to a small unit, and every unit will have their own job during each operation. Certain actions that are important to the story will be taken with the use of dice, to make things interesting. Dice rolls will be based on difficulty. Something with a 20% difficulty will only need a roll of 2 or higher. Something with 50% difficulty will need a roll of 5 or higher. The difficulty of each task is up to the discretion of the GM and Co-GM.
Instead of a little list for the rules, I'm going to get a bit more specific. I'm not mentioning the super obvious stuff, either. You already know to follow the main forum rules. Basically, don't do anything crazy enough to get the mods to warn or ban somebody or get the thread in trouble. With that being said, this is a thread about an intelligence agency that does black ops sometimes. Everything isn't going to be sunshine and rainbows. Also, this is a semi-realistic RP. While it revolves around a fictional organization and stretches realism in some areas for that, things like combat and the investigations should be handled realistically.
Your characters won't know everything during investigations, and while Division Zero often operates illegally, you won't just be able to kick doors down and start shooting up the bad guys without anything backing up your case. You also aren't invincible during combat. The dice system ensures that your character can be wounded or killed. That fact should make you a bit more careful about initiating combat without making sure it's the best way to deal with something. You also have to play a balanced character, even though this should go without saying. Your application is going to get denied if you sign up with someone who excels in many areas while having little to no weakness.
If you're fine with all of that, go ahead and enlist.
APPLICATION
When filling out this applicatin, BE SURE TO DELETE EVERYTHING WRITTEN IN PARENTHESIS. YOUR APPLICATION WILL NOT BE ACCEPTED IF YOU IGNORE THIS. Make sure to be detailed and specific, also. Your app is where you actually get to explain why your character is a good fit for a special FBI unit.
- Code: Select all
[box][align=center][b][size=130]Application[/size][/b][/align]
[b]Name:[/b]
[b]Aliases/Nicknames:[/b] (Some Zero members had other names before joining the unit).
[b]Gender:[/b]
[b]Age:[/b]
[b]Appearance:[/b]
[b]Ethnicity:[/b]
[b]Hometown:[/b]
[b]Skills:[/b] (Don't just include random things, but things that are relevant towards being an FBI agent.)
[b]Weaknesses:[/b] (Make sure to add enough weakness to balance the skills out.)
[b]Past Occupations:[/b]
[b]Intelligence Experience:[/b] (Either from the FBI, the FBI Academy, or another agency.)
[b]Pysch Evaluation:[/b] (This is where you can put personality info.)
[b]Biography:[/b]
[size=50]1776 - Tag, don't remove.[/size][/box]