
by Zaolat » Sun Sep 03, 2017 10:00 pm

by Dyanae » Sun Sep 03, 2017 10:06 pm
Zaolat wrote:-UCRs will have a pool of 8 GCRs to recruit from that's more effective than only 5.

by Zaolat » Sun Sep 03, 2017 10:10 pm
Dyanae wrote:Zaolat wrote:-UCRs will have a pool of 8 GCRs to recruit from that's more effective than only 5.
Hate to nitpick, but it'd end up being just as effective, if not less. Any stamp efforts would still be spread across the same volume of newcomers; the particular region they spawn in is almost irrelevant- most campaigns being targeted at the new: tag anyway.
~derps

by Parhe » Sun Sep 03, 2017 10:26 pm
Zaolat wrote:This has probably been discussed before somewhere.
The Feeders and the Sinkers both spawn nations. The former new nations and the latter old revived nations. It's acknowledged that the Sinkers have a population disadvantage from the Feeders and recruiting from Sinkers is less efficient compared to recruiting from Feeders. The Rejected Realms and the Warzones would remain the same and not be affected by this change due to their special natures.
Pros:
-Feeders and Sinkers both would benefit from New and Revived nations.
-Sinkers won't have to recruit from the Feeders to make up for it's disadvantage.
-UCRs will have a pool of 8 GCRs to recruit from that's more effective than only 5.
-Sinkers will gain a natural population boom.
Cons:
-Population of the Feeders will take a hit to balance out Lazarus, Osiris, and Balder.
-Feeder or Sinker identity as separate types of GCRs will be defunct individually. Given they've been merged mechanically.
I cannot think of any more pros and cons at the moment. I think this is the best way forward so far and they're only different based on new vs revived nations in the first place, imo might as well fuse them together into one mechanic instead of two one reason different mechanics.

by Zaolat » Sun Sep 03, 2017 10:31 pm
Parhe wrote:Zaolat wrote:This has probably been discussed before somewhere.
The Feeders and the Sinkers both spawn nations. The former new nations and the latter old revived nations. It's acknowledged that the Sinkers have a population disadvantage from the Feeders and recruiting from Sinkers is less efficient compared to recruiting from Feeders. The Rejected Realms and the Warzones would remain the same and not be affected by this change due to their special natures.
Pros:
-Feeders and Sinkers both would benefit from New and Revived nations.
-Sinkers won't have to recruit from the Feeders to make up for it's disadvantage.
-UCRs will have a pool of 8 GCRs to recruit from that's more effective than only 5.
-Sinkers will gain a natural population boom.
Cons:
-Population of the Feeders will take a hit to balance out Lazarus, Osiris, and Balder.
-Feeder or Sinker identity as separate types of GCRs will be defunct individually. Given they've been merged mechanically.
I cannot think of any more pros and cons at the moment. I think this is the best way forward so far and they're only different based on new vs revived nations in the first place, imo might as well fuse them together into one mechanic instead of two one reason different mechanics.
Since this is in Technical. . .
Why is this an issue, does TNP or other Feeders have too many nations for the website to handle? Why do the Feeders even need more nations or a population boom? They are larger than most regions, even most GCRs, and many much smaller regions have active communities, so I do not see that as an issue. I don't see your third "Pro" as an actual benefit to anymore; does this actually benefit anyone or the community as a whole besides Sinkers? It sounds detrimental, if people consider a larger population good, for the Feeders, which outnumber Sinkers in number of regions and number of nations, just whatever for UCRs and their communities, and more work for whomever is stuck implementing the changes.

by The North Polish Union » Sun Sep 03, 2017 10:32 pm
Parhe wrote:Zaolat wrote:This has probably been discussed before somewhere.
The Feeders and the Sinkers both spawn nations. The former new nations and the latter old revived nations. It's acknowledged that the Sinkers have a population disadvantage from the Feeders and recruiting from Sinkers is less efficient compared to recruiting from Feeders. The Rejected Realms and the Warzones would remain the same and not be affected by this change due to their special natures.
Pros:
-Feeders and Sinkers both would benefit from New and Revived nations.
-Sinkers won't have to recruit from the Feeders to make up for it's disadvantage.
-UCRs will have a pool of 8 GCRs to recruit from that's more effective than only 5.
-Sinkers will gain a natural population boom.
Cons:
-Population of the Feeders will take a hit to balance out Lazarus, Osiris, and Balder.
-Feeder or Sinker identity as separate types of GCRs will be defunct individually. Given they've been merged mechanically.
I cannot think of any more pros and cons at the moment. I think this is the best way forward so far and they're only different based on new vs revived nations in the first place, imo might as well fuse them together into one mechanic instead of two one reason different mechanics.
Since this is in Technical. . .
Why is this an issue, does TNP or other Feeders have too many nations for the website to handle? Why do the Feeders even need more nations or a population boom? They are larger than most regions, even most GCRs, and many much smaller regions have active communities, so I do not see that as an issue. I don't see your third "Pro" as an actual benefit to anymore; does this actually benefit anyone or the community as a whole besides Sinkers? It sounds detrimental, if people consider a larger population good, for the Feeders, which outnumber Sinkers in number of regions and number of nations, just whatever for UCRs and their communities, and more work for whomever is stuck implementing the changes.
Minskiev wrote:You are GP's dross.
Petrovsegratsk wrote:NPU, I know your clearly a Polish nationalist, but wtf is up with your obssession with resurrecting the Polish-Lithuanian Commonwealth?
The yoshin empire wrote:Grouping russians with slavs is like grouping germans with french , the two are so culturally different.

by Zaolat » Sun Sep 03, 2017 10:52 pm

by Galiantus VII » Sun Sep 03, 2017 11:54 pm
The side effects of hearing a view you disagree with can include confusion, nausea, and vomiting. Just try and listen to someone say anything politically incorrect without doing any of those things. Obviously, then, we have to consider the precious feelings of everyone we talk to. Some people don't want to be triggered, guys. It's their right as Americans.

by Zaolat » Mon Sep 04, 2017 12:58 am

by Galiantus VII » Mon Sep 04, 2017 1:12 am
The side effects of hearing a view you disagree with can include confusion, nausea, and vomiting. Just try and listen to someone say anything politically incorrect without doing any of those things. Obviously, then, we have to consider the precious feelings of everyone we talk to. Some people don't want to be triggered, guys. It's their right as Americans.

by Kylia Quilor » Mon Sep 04, 2017 5:45 am

by Aclion » Tue Sep 05, 2017 8:51 am

by Ransium » Tue Sep 05, 2017 9:39 pm

by USS Monitor » Tue Sep 05, 2017 9:58 pm
Ransium wrote:I might be missing something, but I think it might be helpful if you more clearly laid out the problem this change would solve. It currently seems like change for the sake of change, in which case I'm not sure if an admin would be willing to spend the time to do it.

by Klaus Devestatorie » Wed Sep 06, 2017 3:55 am

by Parhe » Wed Sep 06, 2017 11:36 am
USS Monitor wrote:Ransium wrote:I might be missing something, but I think it might be helpful if you more clearly laid out the problem this change would solve. It currently seems like change for the sake of change, in which case I'm not sure if an admin would be willing to spend the time to do it.
Spread the population more evenly so the feeders don't get awkwardly huge?
There have been some other suggestions that would do that in more interesting ways, though.

by Drasnia » Wed Sep 06, 2017 11:57 am
Parhe wrote:but I don't feel like the line is somewhere between 6.2 thousand and 6.8 thousand-the current median for Feeders-especially when the largest UCR is only about half the size.

by Conservative Values » Wed Sep 06, 2017 3:33 pm
Klaus Devestatorie wrote:100-200 endorsement range

by Klaus Devestatorie » Thu Sep 07, 2017 10:09 pm
Conservative Values wrote:Klaus Devestatorie wrote:100-200 endorsement range
Between the delegate endos in the Pacifics, the three revival sinkers, and TRR my math says there'd need to be 17 GCRs to spread that many endorsements out to get them under 200 each on average. Also, the sinkers are already in the 100-200 endorsement range and are solidly outside of the reach of update gameplay.

by Galiantus VII » Thu Sep 07, 2017 10:52 pm
The side effects of hearing a view you disagree with can include confusion, nausea, and vomiting. Just try and listen to someone say anything politically incorrect without doing any of those things. Obviously, then, we have to consider the precious feelings of everyone we talk to. Some people don't want to be triggered, guys. It's their right as Americans.

by Galiantus VII » Thu Sep 07, 2017 11:02 pm
The side effects of hearing a view you disagree with can include confusion, nausea, and vomiting. Just try and listen to someone say anything politically incorrect without doing any of those things. Obviously, then, we have to consider the precious feelings of everyone we talk to. Some people don't want to be triggered, guys. It's their right as Americans.

by USS Monitor » Thu Sep 07, 2017 11:19 pm
Galiantus VII wrote:I would also suggest that it is actually not good that new players are introduced to the game via a player-controlled region. The site would likely be more successful if admin and the mods had more control of how new players got involved with the game, in a safe "tutorial" environment.

by Ever-Wandering Souls » Thu Sep 07, 2017 11:45 pm
Galiantus VII wrote: snip.
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative

by Wordy » Fri Sep 08, 2017 12:18 am
RiderSyl wrote:
The ends justifies the meanies.
by An Amphibious Equation » Sat Sep 09, 2017 4:02 pm
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