Anyone up?
by Kedri » Mon Aug 14, 2017 7:04 am
by New Aeyariss » Mon Aug 14, 2017 7:56 am
Kedri wrote:This is an RP about Kedri, an archipelago in chaos. For the longest time, it was once a hideout and refuge for pirates and other societal outcasts and criminals. Now, many Kedrians realize the need to modernize and forsake piracy as an outdated, inefficient and barbaric lifestyle to feed the national economy. The Council, once a group of pirates elected to represent the interests of their respective clans, have "swallowed the anchor", or retired from piracy, in other words. Now they just simply call themselves the Council, and serve as a provisional government. This does not mean that most pirates have abandoned their lifestyle, and the Council has no power to enforce changes in the system, and now is a government in exile. The Council is reaching out to the international community to help them overthrow the old order and to set up a modern, civilized democracy.
Anyone up?
Inyourfaceistan wrote:You didn't know that Cusc is actually a 4-armed cyborg genius commander and skillful warrior created in secret by a cabal of rich capitalist financiers built to lead and army of drones and other renegades against and overbearing socialist regime?
Psalms 144:1 wrote:Blessed be the LORD my strength, which teacheth my hands to war, and my fingers to fight.
by The Selkie » Mon Aug 14, 2017 8:00 am
I play PT, MT and a bit FT. I am into character-RPs.
by Kedri » Mon Aug 14, 2017 8:19 am
by The Selkie » Mon Aug 14, 2017 9:38 am
Kedri wrote:It is MT with a little bit of fantasy. I RP'd it as a PT nation, and you could say it exists in the modern era but is technologically primitive, but the provisional government want to modernize the nation. Some pirates have acquired MT weapons and ships either from their days before turning to piracy or they stole them from others, and its usually only the wealthiest pirates have them. The provisional government is MT, and has managed to raised a few small bands of militiamen, but they lack the funds or resources to afford many MT weapons and infrastructure.
Kedri is on the region's map, and I never made a map for Kedri, though I can try and do so if you want. Kedri is a tropical archipelago. The main island (also called Kedri), has white sand shores, a densely forested interior with a central dormant volcano. Aside from a harbor town that functions as the heart of all sorts of shady activities, there really isn't much in terms of civilization on that island. The other islands are much smaller, and most are flat with a few palm trees here and there, either mostly or entirely covered in sand, with some of the isles having swamps or marshes on them. There are also many coral islands, as well. None of these islands are regularly inhabited, though pirates like to bury their treasure on these islands, and some crews or clans move onto an island and make it their hideout. One fairly important isle, known as San Ortiz, contains its own port, which is mostly used by pirates as a place to restock on supplies. I'll get to work on the map.
I play PT, MT and a bit FT. I am into character-RPs.
by Fatatatutti » Mon Aug 14, 2017 9:56 am
by New Aeyariss » Mon Aug 14, 2017 10:23 am
Inyourfaceistan wrote:You didn't know that Cusc is actually a 4-armed cyborg genius commander and skillful warrior created in secret by a cabal of rich capitalist financiers built to lead and army of drones and other renegades against and overbearing socialist regime?
Psalms 144:1 wrote:Blessed be the LORD my strength, which teacheth my hands to war, and my fingers to fight.
by Kedri » Mon Aug 14, 2017 10:46 am
by New Aeyariss » Mon Aug 14, 2017 10:48 am
Maybe the Council could offer free fleet basing rights and let Nifon keep whatever they take from the pirates if Nifon helps them.
Inyourfaceistan wrote:You didn't know that Cusc is actually a 4-armed cyborg genius commander and skillful warrior created in secret by a cabal of rich capitalist financiers built to lead and army of drones and other renegades against and overbearing socialist regime?
Psalms 144:1 wrote:Blessed be the LORD my strength, which teacheth my hands to war, and my fingers to fight.
by Kedri » Mon Aug 14, 2017 11:06 am
New Aeyariss wrote:Maybe the Council could offer free fleet basing rights and let Nifon keep whatever they take from the pirates if Nifon helps them.
I was thinking more along the lines of pirates posing a threat to Nifonese shipping. Nifon on it's own is a maritime nation that is heavily reliant on SLOCs; a threat posed by pirates would most likely bring fire and furry from the Kaigun. Though basing rights wouldn't be unwelcome.
What sort of forces are the pirates fitted with?
by The Selkie » Mon Aug 14, 2017 11:16 am
Kedri wrote:I might have a little trouble with the map, so development will have to wait or someone else can feel free to make one.
@New Aeyariss
Maybe the Council could offer free fleet basing rights and let Nifon keep whatever they take from the pirates if Nifon helps them.
@TheSelkie
The Council is currently located on a different island in the archipelago, and at the very least control that isle, but they may take what you offered into consideration.
Kedri wrote:New Aeyariss wrote:
I was thinking more along the lines of pirates posing a threat to Nifonese shipping. Nifon on it's own is a maritime nation that is heavily reliant on SLOCs; a threat posed by pirates would most likely bring fire and furry from the Kaigun. Though basing rights wouldn't be unwelcome.
What sort of forces are the pirates fitted with?
Depends. Many of them are your standard 18th century pirates. Most of them have wooden ships, flintlock pistols, cutlasses, etc. Some are fully modern with warships, machine guns, etc. While others are somewhere in between with eyepatches, peglegs, and cutlasses, while using modern ships and modern firearms.
Generally, those with the best equipment tend to be highly respected and wield the most influence. Kedrian pirates organize themselves into clans, which were originally alliances of crews who came together for defense, but ended up becoming like their own nations. Kedri was essentially a loose confederation of those clans who were united against foreign powers, but would still fight each other. The Pirate King was a ceremonial figurehead who was there to provide some semblance of unity among the clans and all crews would pay a portion of their plunders to him. The Pirate King was overthrown and the position was abolished after a civil war due to the blunders he made as well as the issue that whatever clan the Pirate King happened to belong to would get special treatment. While in theory an elected position, it could frequently be bought, or someone else could take over by deposing the King, and another issue is that the the King served for life unless he resigned.
Now, since there is no longer a King, the clans no longer have anything to unify them. There was the Council, originally an institution put in place to represent the interests of all of the clans, now has renounced piracy and declares itself as the de jure government, despite not being able to enforce this. After the removal of the Pirate King, both the person and the position, it was meant to serve the same purpose he did, which was unifying the clans and hold the confederation together.
I play PT, MT and a bit FT. I am into character-RPs.
by Kedri » Mon Aug 14, 2017 11:45 am
The Selkie wrote:Kedri wrote:I might have a little trouble with the map, so development will have to wait or someone else can feel free to make one.
@New Aeyariss
Maybe the Council could offer free fleet basing rights and let Nifon keep whatever they take from the pirates if Nifon helps them.
@TheSelkie
The Council is currently located on a different island in the archipelago, and at the very least control that isle, but they may take what you offered into consideration.
Hm... that would be alright.
Still, deciding between Humanitarian Mission, treasure hunters and people supporting the pirates. I personally would be along the lines of the last one, I have experience with that.Kedri wrote:
Depends. Many of them are your standard 18th century pirates. Most of them have wooden ships, flintlock pistols, cutlasses, etc. Some are fully modern with warships, machine guns, etc. While others are somewhere in between with eyepatches, peglegs, and cutlasses, while using modern ships and modern firearms.
Generally, those with the best equipment tend to be highly respected and wield the most influence. Kedrian pirates organize themselves into clans, which were originally alliances of crews who came together for defense, but ended up becoming like their own nations. Kedri was essentially a loose confederation of those clans who were united against foreign powers, but would still fight each other. The Pirate King was a ceremonial figurehead who was there to provide some semblance of unity among the clans and all crews would pay a portion of their plunders to him. The Pirate King was overthrown and the position was abolished after a civil war due to the blunders he made as well as the issue that whatever clan the Pirate King happened to belong to would get special treatment. While in theory an elected position, it could frequently be bought, or someone else could take over by deposing the King, and another issue is that the the King served for life unless he resigned.
Now, since there is no longer a King, the clans no longer have anything to unify them. There was the Council, originally an institution put in place to represent the interests of all of the clans, now has renounced piracy and declares itself as the de jure government, despite not being able to enforce this. After the removal of the Pirate King, both the person and the position, it was meant to serve the same purpose he did, which was unifying the clans and hold the confederation together.
So that means, that I can't throw highly advanced weaponry at the poorer pirates and be done with it - training of crews and technical personell, if possible with weaponry fit for people more used to more primitive means of fighting and/or unused to fighting with modern weaponry, which would mean quite a few things, which could be troublesome for people... that reminds me, what are the educational standards on these islands?
And how were the richer pirates, those with the modern ships, kept from simply using their vessels against their fellow pirates and carve out their own little kingdom? Or in other words, why didn't they?
by The Selkie » Mon Aug 14, 2017 11:56 am
I play PT, MT and a bit FT. I am into character-RPs.
by New Aeyariss » Mon Aug 14, 2017 12:46 pm
Inyourfaceistan wrote:You didn't know that Cusc is actually a 4-armed cyborg genius commander and skillful warrior created in secret by a cabal of rich capitalist financiers built to lead and army of drones and other renegades against and overbearing socialist regime?
Psalms 144:1 wrote:Blessed be the LORD my strength, which teacheth my hands to war, and my fingers to fight.
by Kedri » Wed Aug 16, 2017 6:57 am
by New Aeyariss » Wed Aug 16, 2017 8:22 am
Kedri wrote:I'm in college and and I have to work, so I may not be able to post very frequently. Just a heads up before I get the RP started.
Inyourfaceistan wrote:You didn't know that Cusc is actually a 4-armed cyborg genius commander and skillful warrior created in secret by a cabal of rich capitalist financiers built to lead and army of drones and other renegades against and overbearing socialist regime?
Psalms 144:1 wrote:Blessed be the LORD my strength, which teacheth my hands to war, and my fingers to fight.
by Kedri » Thu Aug 17, 2017 12:00 pm
by The Selkie » Thu Aug 17, 2017 12:06 pm
Kedri wrote:I was going to go ahead and throw up the IC, but I realized I never made any applications, unless you are okay with this being a role play anyone can participate in.
Also, the RP might be in two parts: one about exterminating the pirates and helping the Council regain control of the islands, and the second half will focus on setting up a new government.
I play PT, MT and a bit FT. I am into character-RPs.
by Atkemri » Thu Aug 17, 2017 12:37 pm
ATKEMRIAN NATIONAL NEWS: Atkemrian police arrest ringleaders of massive human trafficking ring. 22 aressted with more predicted in the next few months.\150 people freed from the ring
by Kedri » Thu Aug 17, 2017 2:24 pm
The Selkie wrote:Kedri wrote:I was going to go ahead and throw up the IC, but I realized I never made any applications, unless you are okay with this being a role play anyone can participate in.
Also, the RP might be in two parts: one about exterminating the pirates and helping the Council regain control of the islands, and the second half will focus on setting up a new government.
That still leaves one question open: Will it be MT-Pirates in an MT-Environment, PT-Pirates in an MT-Environment, MT-Pirates in a PT-Environment or PT-Pirates in a PT-Environment?
(Sorry if that question sounds a bit dumb...)
by Atkemri » Thu Aug 17, 2017 3:58 pm
ATKEMRIAN NATIONAL NEWS: Atkemrian police arrest ringleaders of massive human trafficking ring. 22 aressted with more predicted in the next few months.\150 people freed from the ring
by The Selkie » Fri Aug 18, 2017 8:24 am
Kedri wrote:The Selkie wrote:
That still leaves one question open: Will it be MT-Pirates in an MT-Environment, PT-Pirates in an MT-Environment, MT-Pirates in a PT-Environment or PT-Pirates in a PT-Environment?
(Sorry if that question sounds a bit dumb...)
Well, it is pretty tricky. I guess we could settle for a middle ground where maybe it is the beginning of the Industrial Revolution, and after a humiliating defeat in their previous war, some of the pirates realize the need to modernize and how impractical piracy is as the primary source of a nation's income. So it is still PT, but there is some technology and the difference shouldn't be as large.
Also, I edited to OP to include an application.
I play PT, MT and a bit FT. I am into character-RPs.
by Kedri » Sat Aug 19, 2017 6:40 pm
The Selkie wrote:Kedri wrote:
Well, it is pretty tricky. I guess we could settle for a middle ground where maybe it is the beginning of the Industrial Revolution, and after a humiliating defeat in their previous war, some of the pirates realize the need to modernize and how impractical piracy is as the primary source of a nation's income. So it is still PT, but there is some technology and the difference shouldn't be as large.
Also, I edited to OP to include an application.
So, basically it's the middle of the 18th century and the pirates lost a war?
Okay, but I would recommend moving to the other side of the period, to the end of the Industrial Revolution, to the 1860s, when the first iron-clad warships appear and make the wooden-hulled vessels obsolete with their steam power and armour. There's a technological difference, which explains how they lost the war, but it's not a too large of a technological difference that they can't catch up.
And the modernization would leave quite a few options for development open as well, making Kedri a 'late bloomer' in the industrial sense, if you will (not to mention plot options).
by The Selkie » Sun Aug 20, 2017 12:59 am
Kedri wrote:The Selkie wrote:
So, basically it's the middle of the 18th century and the pirates lost a war?
Okay, but I would recommend moving to the other side of the period, to the end of the Industrial Revolution, to the 1860s, when the first iron-clad warships appear and make the wooden-hulled vessels obsolete with their steam power and armour. There's a technological difference, which explains how they lost the war, but it's not a too large of a technological difference that they can't catch up.
And the modernization would leave quite a few options for development open as well, making Kedri a 'late bloomer' in the industrial sense, if you will (not to mention plot options).
I like that suggestion. I'll go with it.
I play PT, MT and a bit FT. I am into character-RPs.
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