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The Barcid Legacy (AH/OOC/Signup)

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New Granadeseret
Minister
 
Posts: 3398
Founded: Apr 28, 2014
Inoffensive Centrist Democracy

The Barcid Legacy (AH/OOC/Signup)

Postby New Granadeseret » Sun Aug 13, 2017 9:12 am

Image

Never when the city was in safety was there so great a panic and confusion within the walls of Rome. What the blaze and the riotous mobs did not consume, my compatriots spirit out with them under the cover of the chaos. I shall therefore shrink from this task, and not attempt to relate what in describing I must make less than the reality. The consul and his army having been lost at the Trasimenus the year before, it was not one wound upon another which was announced, but a multiplied disaster, the loss of two consular armies, together with the two consuls: and that now there was neither any Roman camp, nor general nor soldiery: that Apulia and Samnium, and now almost the whole of Italy, were in the possession of Hannibal. And upon all these humiliations, to see the gods themselves bring down their wrath upon his: what nation would not have been overwhelmed by such an accumulation of misfortune?

—P ublius Cornelius Scipio Latinus The last Roman Senator , describing the final days of the Roman Consulate and the Great Fire of Roma as well as his motivations for surrender



I have sworn to carry on a war of extermination against the Romans. I am contending for honour and empire. My ancestors yielded to Roman valour. I am endeavouring that others, in their turn, will be obliged to yield to my valour, and the favour of my gods.

To my father on earth and the heavens, my oath is fulfilled

-Hannibal "The Lightening Bolt" Barcid, following The Battle of the Ruins of Roma


Today, in some minor provincial town where an old king named David once came from, a pregnant woman and her husband who arrived late for the local festival ended up giving birth to their son in the stable out back. In a few decades, perhaps, some fringe elements of the Judeaic tribes would have taken his theological ramblings to heart and start some fringe sect of their fringe belief system, but who really cares about what those deluded monotheists and their quaint tribal mythology from the edges of the civilized world think, right? Every minor cult known to the Republic has at least one so-called "Prophet" who tried to hitch themselves to the new star that appeared in the sky that night as a sign of their "Divine Birth"

Of course, every properly educated individual knew the star was a sign of Ba'al Hammon's favor at a much more important birth. At very beating heart of civilization, the Jewel off the Mediterranean: a city of amythest set in the golden ring of her sandy shelter of her bustling harbor, the latest scion of the great Barcid household came into the world; a daughter of unmatched beauty. For over 250 years, the Barcid name had been constantly on the minds of and celebrated by the citizens of Carthage's dominion: having lead the city's armies during its darkest hours, facing down the one nation who'd ever posed a material threat to Phoenician dominance over the sea at the center of the World: the Roman Consulate. The three Latium Wars had been the longest and most bloodily fought in their long history: struggles in which the very existence of both civilizations seemed to hang constantly in the balance.

Who' knows what bloody horror the world would have come to if the militant and barbaric Romans, dedicated blindly to their war-god Mars who celebrated brute force and violent suppression over the wisdom of tactics and the wealth of commerce, had managed to bring their iron heel down on the neck of the world. Thankfully, 215 years ago thei legendary hero Hannibal, Son of Hamilcar, alongside his brothers brought a final end to their nation in the third of his five "Mircles"; surronding four whole Roman armies on the plains of Cannea (As, obviously, the gods had portended in seeing the land named after the great Phonecian tribe of the Canneanites): the Latins in their foolishness charging like a bull into the great general's trap, making the same mistake they had made at the Trebia and Lake Trassimene. Wheeling his elite Numidian cavalry around the side and emphasizing the weakness of his center to draw the Romans in, Hannibal swallowed a fifth of Rome's male population and both its consoles in a manner of hours: showing the superiority of mobility and tactics over raw strength as he effectively squeezed in from all sides, choking the life out of the Republic.

Unsurprisingly, panic gripped the city's elite. Seeing their allies abandon them on all sides as news of the defeat spread, the streets filled with widows and orphans, and effectively leaderless, it was impossible to expect any nation not to be be brought to its knees by such a massacre. Enraptured by fear, the elite were the first to flee the city: followed quickly by old men and boys who refused to volunteer to be sent into the slaughter under leadership which had proven entirely incompetent. Civil order within the walls effectively collapsed... which ensured that, when a great thunderstorm swept over the city and found a bolt of lightening striking a poor neighborhood, there was no fire brigade to control the blaze.

The anarchy and fire fed into one another: panic and disorder allowing the damage to spread, which only caused more and more people to flee. The stores of food, its towers, the armories: everything that could have allowed the city to withstand a siege or field an army disappeared into smoke, the temples to the defeated Roman deities and their sacrifices gutted and left with nothing more than piles of ashes within. Within the span of a month, the Republic was effectively gone: surviving elements of the Roman army making one last, desperate stand atop still-standing poritions of the wall 213 year ago under the leadership of a self-declared Dictator Cornelius Scipio "The Latin". Rome had been destroyed, and upon its ruins Carthage stood as the sole great power in the Western Sea: the city-states once allied with Rome and independent colonies and tribes bending the knee before Hannibal's legendary prowess and unassailable army.

The Barcas were rewarded for their service to the Senate with near-absolute power over their conquests in Iberia: Hannibal's relatives continuing to grow in influence and wealth from the region's silver and mineral riches while other families were tasked with rebuilding a peninsula ruined by over a decade and a half of warfare and the despoiling, futile efforts of Roman remenants who burned and stole supplies out of spite. Punic colonies were established along the shores, acting as bases from which the refined culture of their civilization and the wealth and technology it brought could be spread to the Gaulic tribes, and formed the basis of the city's power for eventual clashes with the Hellens, Egyptians, Persians, and other peoples of the East: reconnecting Carthage to their ancestor's homeland in the Levant. Now, as a new century dawns, the horizon beckoned to all the civilized world: there are seas to sail, wars to fight, and barbarians to bring into the fold.


Application

NS Name:
Nation/Governorship Name:
Flag/Standard:
Claims:
Capital City:
Other Major Population Centers:

Leading Family/Dynasty:
Imperial Loyaltys (If Governor/Subfaction)
Family Head:
Head Personality:
Notable Members (Political):
Notable Members (Military Leaders):
Primary Dynastic Values:
Dynastic Goals:
Dynasty Culture:

Population:
% of Population of Dynastic Culture:
Culture Group (Mediterranean, Oriental, Hellenic, Barbaric, or Nomadic):
Other major Cultures:

Military Size:
-Melee Infantry (Write as Standing/Mercenaries):
-Missle Infantry (See Above)
-Cavalry (See above):
-Naval (Ships, not Sailors):
-Specialized/Unique Troops (Describe):
Military Philsophy (General Tactics, etc.):
Specialization/Advantages:

Brief Description of Technology (1-3 paragraphs)
Brief Description of Culture/Society (1-3 paragraphs):
Brief Description of Economy (1-3 paragraphs):
Notable History:
RP Sample:

Jezebel (Do not remove, for Tracking)





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Stannis was robbed.

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New Granadeseret
Minister
 
Posts: 3398
Founded: Apr 28, 2014
Inoffensive Centrist Democracy

Postby New Granadeseret » Sun Aug 13, 2017 11:29 am

Rules

Rule I: Though shalt not Mod any Gods before me: Self-explanatory. Everything you do has to happen for a explainable reason, and can't be too wacky or out-of-character.

Rule II: Though shalt not be an idle: If you're not going to be reasonably active, please don't sign up. To avoid important nations being held up, reservations will be good for 48 hours: be sure to finish them before that.

Rule III: The shalt not use they language in vain: Please keep content and discussion civil, or at least period appropriate (speaking in positive terms about slavery or acting in shock to an atheist state would thus be acceptable, within limits)

Rule IV: Though shalt remember the Canon and kept it holy IE. The Canon is the law. If an event has already been established to have happened (by a nation reflecting on their own history, for instance) please keep this in mid and do not contradict it, and keep it in mind if need be.

Rule V: Honor thigh Limitations You can't do everything at once. Most countries have political, logistic, communication, ect. issues that prevent you from overextending yourself. Technology is also that of the first year of the Common Eraa

Rule VI: Do Kill BLOOD FOR THE BLOOD GOD, SKULLS FOR THE SKULL THRONE. Seriously; have some conflicts at some point; just keep in mind Rule VI

Rule VII: Do Commit Adult-ness: Avoid text-speak and generally childish ways of writing; we're all adults here

Rule VIII: Don't Steal too much stuff: Gather some secret intelligence is alright, but you don't know exactly what's happening in the palace of a nation on the other side of the known world if they're moving troops, making major visible changes, ect. you can act like you know, but if it's written in a way that seems secret, keep it secret.

Rule IV: Nothing clever to say here Covet they neighbors stuff all you want

Rule X: Don't boil a kid in it's mother's milk: If you do, you're kicked out of the RP. A general rule against being too graphic; not too much blood or gore or inserting of tab A into slot B
Stannis was robbed.

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New Granadeseret
Minister
 
Posts: 3398
Founded: Apr 28, 2014
Inoffensive Centrist Democracy

Postby New Granadeseret » Sun Aug 13, 2017 11:30 am

Reserved for Map, Canon/Histories summery, and NPC factions.
Stannis was robbed.

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New Granadeseret
Minister
 
Posts: 3398
Founded: Apr 28, 2014
Inoffensive Centrist Democracy

Postby New Granadeseret » Sun Aug 13, 2017 7:22 pm

Badump?
Stannis was robbed.

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Stjernland
Bureaucrat
 
Posts: 48
Founded: Jun 22, 2016
Anarchy

Postby Stjernland » Mon Aug 14, 2017 1:41 pm

Application

NS Name: Stjernland
Nation/Governorship Name: Kingdom of Epirus
Flag/Standard:
Image
Claims: Epirus, Macedon, Thessaly, and the southernmost parts of Illyria; effective control in Epirus and northern Thessaly
Capital City: Ambrakia
Other Major Population Centers: Epidamnos, Apollonia, Phoenike, Antigonea, and Larissa

Leading Family/Dynasty: Gelid Dynasty
Imperial Loyalties: The Gelid Dynasty of Epirus, while keen to associate themselves with the earlier Molossian and Macedonian dynasties of the mainland in their royal propaganda, are actually indirect descendants of Pyrrhus through his great granddaughter Nereis and the Gelo, Tyrant of Syracuse. They have thus striven to bring a more enlightened approach to despotic rule than their predecessors, often governing indirectly through puppets and alliances. This has allowed them to foster good relations with their homeland of Syracuse, whom they've assisted against the Carthaginians, as well as the city-states to their south, most especially members of the Aetolian League. While Epirus has often been subjugated by the more powerful Kingdom of Macedon to the east, Lysander, an impetuous young man of twenty three years, has cast of the imperial yoke and invaded Thessaly on two separate occasions, causing mass defections and capturing much booty. Epirus's darkest days appear to be behind her.
Family Head: Lysander II Geliades, King of Epirus and Macedon, Protector of Greece
Head Personality: Lysander is well-known for his mercurial temper with regards to his and his family's honor, his dauntless courage, and his sharp strategic mind, with many of his troops hailing him as the second coming of Pyrrhus. He is not quite arrogant, but certainly prideful. His manners are refined and his sensibilities notably Hellenistic and cosmopolitan, as evidenced by his granting permission for both Christian and Buddhist missionaries to spread their cults throughout his kingdom. In terms of his personal philosophy, Lysander has embraced stoicism with quiet rigor. He is not an altogether religious man either, but has enough prudence to listen respectfully to the beliefs and arguments of others. Unlike many Greeks, his athleticism is negligible. His clubfoot and relatively slender figure are not conducive to physical exertions beyond those inherent in riding and breaking horses. Aside from the equestrian arts, Lysander has an enthusiasm for poetry and music, playing the lyre with uncommon beauty and frailty.
Notable Members (Military Leaders): Lysander Geliades, Neoptolemus Geliades (uncle), Rhadamanthos of Thrace (uncle and Thracian officer), Hippolytus Nereiades (Epirote officer), Alcetas Pallaiades (Macedonian officer), Laomedon Gorgiades (Macedonian officer), Abreas Keraunos (brother), Philip Geliades (cousin)
Notable Members (Political Leaders): Lysander Geliades, Cleopatra (mother), Neoptolemus Geliades (uncle), Eudamia (aunt), Eurydice (younger sister), Harmonia (younger sister), Antigone (elder half-sister)
Primary Dynastic Values: Multiculturalism, tolerance, honor, and martial prowess.
Dynastic Goals: Lysander has set about achieving the lifelong ambitions of his father and grandfather in endeavoring to conquer Macedon. His initial expedition revealed the weakness and internal divisions of the once great successor kingdom, and his latest excursion into Thessaly capitalized on this. Alcetas Palliades, a well-respected Macedonian general, defected to Lysander after a pitched battle near Larissa, bringing five thousand infantry and eight hundred cavalry with him, not to mention the entirety of northern Thessaly. Lysander now has a choice, march north to confront the Macedonians or turn south to subjugate the remaining cities of Thessaly. Beyond his conquests on the mainland, Lysander must safeguard the independence of his allies in Magna Graecia against the Latins and the Carthaginians as well.
Dynasty Culture: Hellenistic and Illyrian

Population: 800,000
% of Population of Dynastic Culture: 39.5%
Culture Group: Hellenistic
Other Major Cultures: Illyrian

Military Size: 15,370
-Melee Infantry: 4,000 (standing); 8,100 (mercenary)
-Missle Infantry: 800 (standing); 550 (mercenary)
-Cavalry: 1,620 (standing); 300 (mercenary)
-Naval: 30 ships
-Specialized/Unique Troops: While the phalangites of Epirus hold a great deal in common with those of the other successor states, being perhaps even of somewhat inferior quality, the Molossian king may call upon a diverse plethora of troops to reinforce these. Aside from Macedonian mercenaries and defectors, Lysander holds several bands of Illyrian infantry, thickly armored and equipped with javelins and longswords, in reserve. These men are employed to push apart any gaps that open in enemy phalanxes or to scale the walls of obstinate cities. Gallic, and to a lesser extent Thracian, mercenaries of a similar mold also feature prominently in Lysander's armies. Illyrian and Aetolian light infantry and Cretan archers comprise most of the ranged corps. The heavily armored lancers that represent the flower of Epirote chivalry fight in a fashion similar to the Companion Cavalry of Alexander the Great. Lighter Gallic and Thessalian units complement these. A force of twenty Indian elephants are held in reserve as well.
Military Philosophy: The military philosophy of Epirus bears a strong resemblance to that of his Hellenistic counterparts. A strong phalanx forms the heart of any army. Light cavalry and light infantry are employed to harass the enemy and seize pivotal points on the battlefield before the enemy even arrives. Heavy spear-men reinforce the phalanx and give flexibility to the rigid formation. Heavy cavalry and heavy infantry are used as battering rams, the former at decisive moments in battles. Siege warfare is not a prominent strength of the Epirotes, who are more accustomed to fighting in their own rustic country or in pitched battles abroad. The hammer and anvil is a prominent fixture of Epirote tactics, as is the double envelopment.
Specialization/Advantages: Phalanx, Heavy Cavalry

Brief Description of Technology (1-3 paragraphs): Pending.
Brief Description of Culture/Society (1-3 paragraphs): Pending. I'm really looking forward to this one. It'll let me implement a few changes.
Brief Description of Economy: Pending. Epirus sucks, but at least we're friends with Syracuse and Aetolia.
Notable History: Pending.
RP Sample: Skoistein War

Jezebel (Do not remove, for Tracking)
Last edited by Stjernland on Wed Aug 16, 2017 5:26 am, edited 8 times in total.
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User avatar
New Granadeseret
Minister
 
Posts: 3398
Founded: Apr 28, 2014
Inoffensive Centrist Democracy

Postby New Granadeseret » Mon Aug 14, 2017 5:09 pm

Stjernland wrote:
Application

NS Name: Stjernland
Nation/Governorship Name: Kingdom of Epirus
Flag/Standard:
Claims: Epirus, Macedon, Thessaly, and the southernmost parts of Illyria; effective control in Epirus and northern Thessaly
Capital City: Ambrakia
Other Major Population Centers: Epidamnos, Apollonia, Phoenike, Antigonea, and Larissa

Leading Family/Dynasty: Gelid Dynasty
Imperial Loyalties: The Gelid Dynasty of Epirus, while keen to associate themselves with the earlier Molossian and Macedonian dynasties of the mainland in their royal propaganda, are actually indirect descendants of Pyrrhus through his great granddaughter Nereis and the Gelo, Tyrant of Syracuse. They have thus striven to bring a more enlightened approach to despotic rule than their predecessors, often governing indirectly through puppets and alliances. This has allowed them to foster good relations with their homeland of Syracuse, whom they've assisted against the Carthaginians, as well as the city-states to their south, most especially members of the Aetolian League. While Epirus has often been subjugated by the more powerful Kingdom of Macedon to the east, Lysander, an impetuous young man of twenty three years, has cast of the imperial yoke and invaded Thessaly on two separate occasions, causing mass defections and capturing much booty. Epirus's darkest days appear to be behind her.
Family Head: Lysander II Geliades, King of Epirus and Macedon, Protector of Greece
Head Personality: Lysander is well-known for his mercurial temper with regards to his and his family's honor, his dauntless courage, and his sharp strategic mind, with many of his troops hailing him as the second coming of Pyrrhus. He is not quite arrogant, but certainly prideful. His manners are refined and his sensibilities notably Hellenistic and cosmopolitan, as evidenced by his granting permission for both Christian and Buddhist missionaries to spread their cults throughout his kingdom. In terms of his personal philosophy, Lysander has embraced stoicism with quiet rigor. He is not an altogether religious man either, but has enough prudence to listen respectfully to the beliefs and arguments of others. Unlike many Greeks, his athleticism is negligible. His clubfoot and relatively slender figure are not conducive to physical exertions beyond those inherent in riding and breaking horses. Aside from the equestrian arts, Lysander has an enthusiasm for poetry and music, playing the lyre with uncommon beauty and frailty.
Notable Members (Military Leaders): Lysander Geliades, Neoptolemus Geliades (uncle), Rhadamanthos of Thrace (uncle and Thracian officer), Hippolytus Nereiades (Epirote officer), Alcetas Pallaiades (Macedonian officer), Laomedon Gorgiades (Macedonian officer), Abreas Keraunos (brother), Philip Geliades (cousin)
Notable Members (Political Leaders): Lysander Geliades, Cleopatra (mother), Neoptolemus Geliades (uncle), Eudamia (aunt), Eurydice (younger sister), Harmonia (younger sister), Antigone (elder half-sister)
Primary Dynastic Values: Multiculturalism, tolerance, honor, and martial prowess.
Dynastic Goals: Lysander has set about achieving the lifelong ambitions of his father and grandfather in endeavoring to conquer Macedon. His initial expedition revealed the weakness and internal divisions of the once great successor kingdom, and his latest excursion into Thessaly capitalized on this. Alcetas Palliades, a well-respected Macedonian general, defected to Lysander after a pitched battle near Larissa, bringing five thousand infantry and eight hundred cavalry with him, not to mention the entirety of northern Thessaly. Lysander now has a choice, march north to confront the Macedonians or turn south to subjugate the remaining cities of Thessaly. Beyond his conquests on the mainland, Lysander must safeguard the independence of his allies in Magna Graecia against the Latins and the Carthaginians as well.
Dynasty Culture: Hellenistic and Illyrian

Population: 800,000
% of Population of Dynastic Culture: 39.5%
Culture Group: Hellenistic
Other Major Cultures: Illyrian

Military Size: 15,370
-Melee Infantry: 4,000 (standing); 8,100 (mercenary)
-Missle Infantry: 800 (standing); 550 (mercenary)
-Cavalry: 1,620 (standing); 300 (mercenary)
-Naval: 30 ships
-Specialized/Unique Troops: While the phalangites of Epirus hold a great deal in common with those of the other successor states, being perhaps even of somewhat inferior quality, the Molossian king may call upon a diverse plethora of troops to reinforce these. Aside from Macedonian mercenaries and defectors, Lysander holds several bands of Illyrian infantry, thickly armored and equipped with javelins and longswords, in reserve. These men are employed to push apart any gaps that open in enemy phalanxes or to scale the walls of obstinate cities. Gallic, and to a lesser extent Thracian, mercenaries of a similar mold also feature prominently in Lysander's armies. Illyrian and Aetolian light infantry and Cretan archers comprise most of the ranged corps. The heavily armored lancers that represent the flower of Epirote chivalry fight in a fashion similar to the Companion Cavalry of Alexander the Great. Lighter Gallic and Thessalian units complement these. A force of twenty Indian elephants are held in reserve as well.
Military Philosophy: The military philosophy of Epirus bears a strong resemblance to that of his Hellenistic counterparts. A strong phalanx forms the heart of any army. Light cavalry and light infantry are employed to harass the enemy and seize pivotal points on the battlefield before the enemy even arrives. Heavy spearmen reinforce the phalanx and give flexibility to the rigid formation. Heavy cavalry and heavy infantry are used as battering rams, the former at decisive moments in battles. Siege warfare is not a prominent strength of the Epirotes, who are more accustomed to fighting their own rustic country or to pitched battles abroad.
Specialization/Advantages: Phalanx, Heavy Cavalry

Brief Description of Technology (1-3 paragraphs): Pending.
Brief Description of Culture/Society (1-3 paragraphs): Pending. I'm really looking forward to this one. It'll let me implement a few changes.
Brief Description of Economy (1-3 paragraphs): Pending. Epirus sucks, but at least we're friends with Syracuse and Aetolia.
Notable History: This'll be entertaining. I'll get to explain why the flag is red too.
RP Sample: Skoistein War

Jezebel (Do not remove, for Tracking)



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Stannis was robbed.

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New Granadeseret
Minister
 
Posts: 3398
Founded: Apr 28, 2014
Inoffensive Centrist Democracy

Postby New Granadeseret » Tue Aug 15, 2017 5:52 pm

One last shot at a bump. Plz? *insert wide-eyed kitten picture here*
Last edited by New Granadeseret on Tue Aug 15, 2017 5:52 pm, edited 1 time in total.
Stannis was robbed.

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Stjernland
Bureaucrat
 
Posts: 48
Founded: Jun 22, 2016
Anarchy

Postby Stjernland » Wed Aug 16, 2017 5:22 am

New Granadeseret wrote:One last shot at a bump. Plz? *insert wide-eyed kitten picture here*

Do you plan to submit an app, Gran? May I call you Gran? Or is that weird?
Want to help build a world? Like to roleplay? Come to Werenth and claim your slice of paradise!

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The Knights of Azorea
Envoy
 
Posts: 348
Founded: Jun 07, 2016
Corrupt Dictatorship

Postby The Knights of Azorea » Wed Aug 16, 2017 10:22 am

Yes, yes, absolutely, I am very, very much up for this in every describable way.

User avatar
Great Confederacy Of Commonwealth States
Postmaster-General
 
Posts: 12688
Founded: Feb 20, 2012
Left-Leaning College State

Postby Great Confederacy Of Commonwealth States » Wed Aug 16, 2017 11:05 am

Why did I not find this at once? I curse the Gods for this negligence and go on to write an app forthwith.
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.

Lack of a real name means compensation through a real face. My debt is settled

If peace, prosperity, and knowledge are the goal of humanity, which I firmly believe, then human nature is the steel gate or the mountain in our path. We need the key of tolerance and discussion to enter, for no power on heaven or earth can sweep aside this nature of ours.

Part-time Kebab tycoon in Glasgow.

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New Granadeseret
Minister
 
Posts: 3398
Founded: Apr 28, 2014
Inoffensive Centrist Democracy

Postby New Granadeseret » Wed Aug 16, 2017 12:31 pm

Stjernland wrote:
New Granadeseret wrote:One last shot at a bump. Plz? *insert wide-eyed kitten picture here*

Do you plan to submit an app, Gran? May I call you Gran? Or is that weird?


You may, and I have a general rule about making apps as the OP (Unless the Ottoman Empire is involved. I'll admit I snatch them up if I can). I try to leave the world open for a little bit and see what important power dosen't have interest being shown in it, to ensure we aren't missing a vital nation (In this case, I might play as the Carthaginian centeral government, for example. Egypt, a Babaylonian faction, Barcid Iberia, or perhaps some kind of major Gaulic entity would be other choices. It all depends on what the thread needs to not die. Once I see a few more reservations, I'll make my decision and submit an app.
Last edited by New Granadeseret on Wed Aug 16, 2017 12:46 pm, edited 1 time in total.
Stannis was robbed.

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Of the Quendi
Postmaster-General
 
Posts: 14663
Founded: Mar 18, 2010
Capitalizt

Postby Of the Quendi » Thu Aug 17, 2017 5:57 am

I would like to reserve the Parthian/Arsacid Empire. Of the three pre-Islamic Iranian empires it is without a doubt my least favorite, but oh well.

Since the Romans weren't around to finish of the Seleucids would it be possible to claim territory reaching all the way to the Mediterranean and the Levant?
Nation RP name
Arda i Eruhíni (short form)
Alcarinqua ar Meneldëa Arda i Eruhíni i sé Amanaranyë ar Aramanaranyë (long form)

1st runner-up of Best High Fantasy RPer of 2014

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New Granadeseret
Minister
 
Posts: 3398
Founded: Apr 28, 2014
Inoffensive Centrist Democracy

Postby New Granadeseret » Thu Aug 17, 2017 8:29 am

Of the Quendi wrote:I would like to reserve the Parthian/Arsacid Empire. Of the three pre-Islamic Iranian empires it is without a doubt my least favorite, but oh well.

Since the Romans weren't around to finish of the Seleucids would it be possible to claim territory reaching all the way to the Mediterranean and the Levant?


Yes, but in that case your Empire is a bit too large to not be open to subfactions. I reallly do need to flesh out this portion of the rules, but essentially if somebody wanted to play, say, a satrap or vassal king in the Levant I would allow them to do so (albeit obligated to at least initial loyalty to you). This is just to reflect the fact that massive land empires were really hard to govern directly, given the level of technology and client-king relations that often developed over such vast distances. And to insure the whole map isen't consumed too quickly.
Last edited by New Granadeseret on Thu Aug 17, 2017 8:30 am, edited 1 time in total.
Stannis was robbed.

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Of the Quendi
Postmaster-General
 
Posts: 14663
Founded: Mar 18, 2010
Capitalizt

Postby Of the Quendi » Thu Aug 17, 2017 8:31 am

New Granadeseret wrote:Yes, but in that case your Empire is a bit too large to not be open to subfactions. I reallly do need to flesh out this portion of the rules, but essentially if somebody wanted to play, say, a satrap or vassal king in the Levant I would allow them to do so (albeit obligated to at least initial loyalty to you). This is just to reflect the fact that massive land empires were really hard to govern directly, given the level of technology and client-king relations that often developed over such vast distances. And to insure the whole map isen't consumed too quickly.

Fair enough, but to be honest I have had second thoughts about Parthia and am wondering if I wouldn't want to do a "greater Armenia" thing instead.

I will mull it over a bit and then get to work on an app.
Nation RP name
Arda i Eruhíni (short form)
Alcarinqua ar Meneldëa Arda i Eruhíni i sé Amanaranyë ar Aramanaranyë (long form)

1st runner-up of Best High Fantasy RPer of 2014

User avatar
New Granadeseret
Minister
 
Posts: 3398
Founded: Apr 28, 2014
Inoffensive Centrist Democracy

Postby New Granadeseret » Thu Aug 17, 2017 2:29 pm

Of the Quendi wrote:
New Granadeseret wrote:Yes, but in that case your Empire is a bit too large to not be open to subfactions. I reallly do need to flesh out this portion of the rules, but essentially if somebody wanted to play, say, a satrap or vassal king in the Levant I would allow them to do so (albeit obligated to at least initial loyalty to you). This is just to reflect the fact that massive land empires were really hard to govern directly, given the level of technology and client-king relations that often developed over such vast distances. And to insure the whole map isen't consumed too quickly.

Fair enough, but to be honest I have had second thoughts about Parthia and am wondering if I wouldn't want to do a "greater Armenia" thing instead.

I will mull it over a bit and then get to work on an app.



Fair enough.

However, I do need to ask all interested parties: Please be considerate of the OP and others and attach to any post expressing interest what nations/areas you are interested in.
Stannis was robbed.

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Great Confederacy Of Commonwealth States
Postmaster-General
 
Posts: 12688
Founded: Feb 20, 2012
Left-Leaning College State

Postby Great Confederacy Of Commonwealth States » Thu Aug 17, 2017 5:42 pm

Alright, I'm going for a Peninsular Kingdom in Italy, a vassal of Carthage.
The name's James. James Usari. Well, my name is not actually James Usari, so don't bother actually looking it up, but it'll do for now.

Lack of a real name means compensation through a real face. My debt is settled

If peace, prosperity, and knowledge are the goal of humanity, which I firmly believe, then human nature is the steel gate or the mountain in our path. We need the key of tolerance and discussion to enter, for no power on heaven or earth can sweep aside this nature of ours.

Part-time Kebab tycoon in Glasgow.

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Stjernland
Bureaucrat
 
Posts: 48
Founded: Jun 22, 2016
Anarchy

Postby Stjernland » Thu Aug 17, 2017 6:41 pm

I'm planning to alter the history of the Gelid dynasty so that it more closely resembles actual history. This will change the diplomatic situation a bit. Instead of being an ally of Syracuse, Epirus will likely wind up as their mortal enemy, considering the people of Syracuse brutally murdered Gelon's son Hieronymus just a four or five generations before this role-play opens. As a descendant of Hieronymus's sister, Harmonia, Lysander would probably perceive Syracuse as an implacable enemy, second only to Macedon. This might drive him to align himself with the Carthaginian colonies on the Italian peninsula so long as it meant that he might come into possession of Syracuse and other parts of Magna Graecia. On the mainland, his allies would include, so long as no other role-players got involved in the region, the Aetolian League, the Boeotian League, and Athens. His enemies would include the Illyrians, the Kingdom of Macedon, the Corinthian League, and Sparta. He'd also likely have a strong, I daresay burning, desire to raze Argos to the ground. I'm working on the history.
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