Not a bad thought. If you're going that road, then a new IC isn't a bad idea. We could use some more folks.
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by G-Tech Corporation » Thu Jun 22, 2017 3:13 pm
by G-Tech Corporation » Thu Jun 22, 2017 3:27 pm
by Ulls » Thu Jun 22, 2017 4:12 pm
G-Tech Corporation wrote:Alright Ulls, I've kicked over the bits of your turns I was able to get through. Just need a bit of feedback, because I think your year four desynced.
by Harkback Union » Thu Jun 22, 2017 10:18 pm
G-Tech Corporation wrote:I could put together some quick blurbs on the course of events so far to use for the Mars 2065 OP, if you want Hark.
by G-Tech Corporation » Fri Jun 23, 2017 6:10 pm
Mars 2065: Red Planet Rising
The Red Planet. Mars. A new home in the year 2065 for many who wished for something more than Earth. Radicals, revolutionaries, even simple hopeful families looking for new lives beyond the authoritarian structures of an Earth ruled by a single government that faces increasingly scarce resources and political turmoil.
Since the initial landings in 2050, some of the colonies have flourished. Others have not. Warfare has touched both the Red Planet and Terra anew, increasingly totalitarian measures from the Republic of Earth matched in part with the desperate scramble for dominance and resources on Mars that is perhaps the fate of all colonial activities. But despite the turmoil, Mars has been kind to some, allowing those with ambition to build new societies that embrace values far removed from the oppressive Republic. This liberty and opportunity has attracted a new wave of colonists, launching in the second wave in 2065...
Mars awaits them. The Red Planet, Rising.
by Harkback Union » Sat Jun 24, 2017 1:42 am
Labstoska wrote:Wait does this mean that this RP is going to restart because this RP looks really good but I feel as if it's gotten to far along for me to join in.
by Harkback Union » Sat Jun 24, 2017 1:42 am
G-Tech Corporation wrote:Mars 2065: Red Planet Rising
The Red Planet. Mars. A new home in the year 2065 for many who wished for something more than Earth. Radicals, revolutionaries, even simple hopeful families looking for new lives beyond the authoritarian structures of an Earth ruled by a single government that faces increasingly scarce resources and political turmoil.
Since the initial landings in 2050, some of the colonies have flourished. Others have not. Warfare has touched both the Red Planet and Terra anew, increasingly totalitarian measures from the Republic of Earth matched in part with the desperate scramble for dominance and resources on Mars that is perhaps the fate of all colonial activities. But despite the turmoil, Mars has been kind to some, allowing those with ambition to build new societies that embrace values far removed from the oppressive Republic. This liberty and opportunity has attracted a new wave of colonists, launching in the second wave in 2065...
Mars awaits them. The Red Planet, Rising.
by G-Tech Corporation » Sat Jun 24, 2017 8:18 am
Harkback Union wrote:G-Tech Corporation wrote:Mars 2065: Red Planet Rising
The Red Planet. Mars. A new home in the year 2065 for many who wished for something more than Earth. Radicals, revolutionaries, even simple hopeful families looking for new lives beyond the authoritarian structures of an Earth ruled by a single government that faces increasingly scarce resources and political turmoil.
Since the initial landings in 2050, some of the colonies have flourished. Others have not. Warfare has touched both the Red Planet and Terra anew, increasingly totalitarian measures from the Republic of Earth matched in part with the desperate scramble for dominance and resources on Mars that is perhaps the fate of all colonial activities. But despite the turmoil, Mars has been kind to some, allowing those with ambition to build new societies that embrace values far removed from the oppressive Republic. This liberty and opportunity has attracted a new wave of colonists, launching in the second wave in 2065...
Mars awaits them. The Red Planet, Rising.
Would you like to host it G-tech?
by Harkback Union » Sun Jun 25, 2017 2:35 pm
by ApplePieistan » Mon Jun 26, 2017 10:56 am
by G-Tech Corporation » Mon Jun 26, 2017 2:54 pm
ApplePieistan wrote:If we're making a new one, can I make a different faction? Warmongering turned out to be less fun than I anticipated.
by G-Tech Corporation » Tue Jun 27, 2017 12:01 pm
by Seno Zhou Varada » Tue Jun 27, 2017 12:46 pm
G-Tech Corporation wrote:So, feedback time before I write up the new OP. Do people think there are enough colonists coming along? Too many events? Too easy to conquer other colonies? Too hard to use the mechanics? More space? Less space? Tell me your thoughts.
by G-Tech Corporation » Tue Jun 27, 2017 12:55 pm
Seno Zhou Varada wrote:G-Tech Corporation wrote:So, feedback time before I write up the new OP. Do people think there are enough colonists coming along? Too many events? Too easy to conquer other colonies? Too hard to use the mechanics? More space? Less space? Tell me your thoughts.
I personally would like something to account for colonist self-defense in battles. Considering that some colonists are veteran units that simply aren't trained in a military colony. Of course they should be worse than the trained soldiers but it does seem a bit weird RP-wise.
by Seno Zhou Varada » Tue Jun 27, 2017 1:17 pm
G-Tech Corporation wrote:Seno Zhou Varada wrote:I personally would like something to account for colonist self-defense in battles. Considering that some colonists are veteran units that simply aren't trained in a military colony. Of course they should be worse than the trained soldiers but it does seem a bit weird RP-wise.
Hmm. So something like better soldiers, but low level defensive capabilities for colonists? Maybe emergency drafting?
by G-Tech Corporation » Tue Jun 27, 2017 3:59 pm
by Harkback Union » Mon Aug 19, 2019 10:03 am
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