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Pandora's Box: A Multiverse RP: OOC/OPEN

For all of your non-NationStates related roleplaying needs!
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Deliriarum
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Pandora's Box: A Multiverse RP: OOC/OPEN

Postby Deliriarum » Sun Apr 02, 2017 11:08 pm

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Hello and welcome to our iteration of the Multiverse RP. Our? You may be wondering, this RP is the brainchild of several different users on NS. What started out as a simple concept has culminated in the OOC thread which you see before you! Pandora's Box is a new take on the genre which we hope you will all enjoy partaking in!

-IC-

Psi Algira 4 - 2149

Not too long ago, an endearingly clumsy, slim young fellow, clad in robes, had been traipsing through the wilderness of a remote jungle planet. In dire need of fuel for his ship and a drink, he made his way through the dense foliage in the blistering heat, all the while being teased by mirages of nourishment and aid. Tom Sheridan had to make an emergency landing on this humid, unforgiving planet, leaving his personal vessel up in smoke whilst he searched in desperation for any signs of natives. Quite fortuitously for "Captain" Tom Sheridan as he often referred to himself, he discovered what looked like a hulking silver cave protruding from the natural dirt of the jungle. This was the beginning of the end. Little did Tom know, this was not in fact a cave, but rather an ancient vessel which hadn't been boarded in decades. Upon closer inspection of this "cave" Tom realized this himself; encountering what seemed like the half-destroyed remnants of an ante-chamber, Tom stumbled upon something which he should not have. As often happened to Tom. Before he knew it, the 5 pods surrounding him began to produce a deep, harmonious, metallic thrumming. Visibly distressed by this, Tom - not the bravest of chaps mind you - made a break for the door, but just as he was about to take his first stride a voice popped into his head, however this wasn't Tom's voice.
Oh no, this was the voice of the Archon; leader of a fabled, once glorious, long-dead ancient civilization known as the Ascendants. The voice tempted Tom with illusions of grandure and regalia, and Tom could not control his megalomania on a good day. This was not a good day. Consumed by The Ascendant's offers of power, he unleashed their civilization upon the multiverse. However, Tom would not go by "Captain Sheridan" anymore, he would assume the moniker of "Malzorg the Devourer". Unfortunately, the Ascendants were well beyond his control, and in their quest for multiversal dominance, they reinstated the production of a weapon so powerful, mountains would shudder in it's very presence: the Abrogator. The revival of the Ascendants had caused a multiversal disturbance, allowing universes that were previously separate to be connected once more via ancient bridges, long ago constructed by these very same Ascendants. People from all walks of life were brought together by these interlinked Quantum Conduits, which permitted interdimensional travel upon entry.

Then it began, what almost seemed like a culling of sorts. Gods, the very protectors of the universe began to drop like flies. Disappearing without a trace as if they had never existed at all...


Code: Select all

(Please remove everything in brackets upon completion of your application)

[b]Character Name:[/b]

[b]Gender:[/b]

[b]Appearance (an image or suitable description shall suffice):[/b]


[b]Age:[/b]

[b]Universe of origin (all canon characters need to be OP approved. But both established and original universes are acceptable):[/b]

[b]Alignment: (e.g. chaotic neutral, lawful good etc.)[/b]

[b]Abilities:[/b]

[b]Weaknesses:[/b]

[b]Personality:[/b]

[b]Noteworthy Equipment:[/b]

[b]Backstory (minimum of one paragraph):[/b]

[url=http://tvtropes.org/pmwiki/pmwiki.php/Main/SuperWeight]Tier level descriptors[/url]
[b]Desired Tier level: (Non OP's are limited to tier 4 and under. Note that, ultimately your character's tier level will be based upon the quality of your app and OP discretion)[/b]

(Optional)

[b]Theme Song:[/b]

[b]Likes:[/b]

[b]Dislikes:[/b]

[b]Personal Spaceship (Y/N):[/b]

[b]Additional Information:[/b]

[b]RP Sample:[/b]

#PandorasBoxCharacters - Please do not remove



Code: Select all
[align=center][size=150]Faction Name:[/size][/align]

(Please remove everything in brackets upon completion of this application)

Faction History: (One paragraph minimum)

Faction Leader:

Important Faction Characters:

Military Forces:

Civilian population: (if any)

[url=http://halo.wikia.com/wiki/Technological_Achievement_Tiers]Technological tier[/url]:

Any important additional info:

#PandorasBoxFactions - Please do not remove

RP Sample:




The Descendants: The Descendants are a sentient robotic race created by the Ascendants to destroy foes located throughout the multiverse. After the Ascendants went into stasis, the Descendants began to execute a series of commands known as the "Armageddon Entry". These commands had the race split up into several universes and create factories. As their AI learned to adapt to the new universes, the Descendants began to adapt as well, and so can vary in design and abilities depending on their universe of origin. Descendants are separated into Three categories:
Vicars: the leader of the Descendants in a particular Universe, usually not combat oriented and sometimes not even mobile, these are the "brains" of the group.

Tetrarchs: Sometimes referred to as "Godhunters" are heavily weaponized hunter-killer units designed to hunt down and kill gods considered too weak for direct Ascendant interference. They are created in squads of 4 and are melted down with their squad when one of them dies to forge a new squad. Each member of a squad fulfills a specific role, Sniper, Heavy Weapons, Anti-Magic, and EMU, or Electro-Magnetic Unit, to be able to combat any and all threats effectively and efficiently.

Obas: The standard army unit. These can be modified to become anything from a Flame Trooper, to a swordsman, to even a Tank. Varies depending on Universe.

The Abrogator: Little is known about the design of the Abrogator, as it is a closely guarded secret amongst the Ascendants. Its function however has been discovered the hard way by powerful beings across many universes. Using a targeting system designed to seek out beings of extraordinary power across countless universes, the Abrogator fires a beam of unfathomable energy which transports these beings into a colorless parallel dimension known as “The Asphodel Meadows” where they are stripped of all their powers and left to aimlessly wander for the remainder of their now mortal lives.


- No Godmodding/Powergaming (This will result in your character getting a visit from "The Enforcer" an IC, Tier 5 character who "enforces"
- No Metagaming
- No Mary/Marty Sues
- Three line minimum per IC post (exceptions made for dialogue sequences)
- Obey the OP and Co-ops
- Inform the OP or Co-ops if you're going to be absent from the RP for more than two days (after two days uninformed absence, if your character is holding the RP up, the OP and Co-ops reserve the right to post for them/feed them to the enforcer)
- And of course have fun!






The Discord - https://discord.gg/Dbqeaaq
Last edited by Deliriarum on Thu Apr 06, 2017 9:14 pm, edited 46 times in total.
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Brusia
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Postby Brusia » Sun Apr 02, 2017 11:08 pm



Last edited by Brusia on Sat Apr 29, 2017 1:09 pm, edited 6 times in total.

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Torsiedelle
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Founded: Dec 03, 2010
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Postby Torsiedelle » Mon Apr 03, 2017 12:34 am

And with this, I app my first/main character.

Character Name: Tora (Or "Torii") Dimitrov

Gender: Female

Appearance: Tora, or "Torii", as she likes to be called, is a short girl, around five-foot-three, putting her shorter than most other women, although she's not a dwarf either. She looks almost like a ghost at a glance, with soft, cream-coloured skin, and a full head of snowy hair that seems to fall in odd tufts down to her mid-back, giving her volume, but not at all looking wild or unkempt. Her sharp face is framed underneath, a thin jaw and smooth face, with a small nose. Her eyes are her most noticeable feature, hazy and blue as the sky, and always piercing into her surroundings. They are further accentuated by a full, but not large, brow.

Her body is proportioned well, and though Torii packs on some curves, her figure isn't overblown like a model's. She's not incredibly muscular, at least not in appearance, although her physical strength shows that she's used to working out. She doesn't cover much, however, as her usual attire consists of little more than a white tanktop, a tight pair of Daisy Duke shorts, and an old, worn pair of simple leather boots. If she does wear anything else, it's usually an old, worn military fatigue jacket or a number of pistol holsters.


Age: 20

Universe of origin: Original/P2TM

Alignment: Chaotic Good

Abilities: She's a crack shot, and makes a good marksman. Besides that, her sense of hearing is honed, and she's a fast runner and excellent climber. Off the field, she's a great guitar player, and, although a bit scratchy, can sing nicely with a falsetto.

Weaknesses: She's a bit wild, and not very disciplined in melee combat, often wildly slashing or swinging. She's also easily angered, and prone to violent outbursts, among other emotional outburst and issues. She's also a weak swimmer.

Personality: Torii is a stubborn girl. She's slow to adapt to new environments, and slow to trust others, due to a long life of being hurt and stabbed in the back by others. She's prone to angry and violent outburst, as well as bouts of deep depression in which she may potentially hurt herself. Anxiety and fear is a major issue for her, occasionally causing her to have panic attacks as well. On the flipside of all of this, Torii is a very loyal friend to those who she considers close enough to be friends, and generally nice to everyone, trying to keep her own issues hidden or downplayed; she can, however, become very clingy or reliant on close friends, and act childish in some cases. She's a hard worker, and most of her actions can be justified by her in that she wants to help others. Despite being a soldier type, Torii dislikes fighting, and aspires to be an engineer and scientist, despite a lack of formal schooling.

Noteworthy Equipment: A Soviet-made AKM rifle with a bayonet, as well as a Makarov pistol sidearm. She keeps a switchblade, wallet, and smartphone in her pockets, and a diary and passport elsewhere on her. Besides all of these, she owns an old acoustic guitar, which is a special gift to her from her father.

She also has a pet hermit crab, a seemingly magical little thing that comes and goes as it desires, always with logic kept out of mind. It's not malevolent or anything, just a handwavium-soaked little critter.

Backstory (minimum of one paragraph): Torii had a bad childhood. Her mother and father had a very nasty divorce when she was just an infant, and while her older sister would stay with her mother, her father had taken the young Tora in the night. Because of this, Torii and her sister would eventually grow up to become very different individuals.

In the years following the fall of the USSR, her home nation itself was a land of turmoil, and even after the bloodbath of the Chechen wars and the establishment of the Christianized Southern Military District in Dagestan, Torsiedelle faced instability. The civil war broke out when she was still very young, and her little family was split up in one of the many battles that wracked eastern Torsiedelle, in her home province of Kalmykia. Torii didn't remember much of those years, at least before she was taken in the war. Her father had told her that he went to fight, to try and get her back, although she didn't see him again until she was beginning to bloom into a young woman.

In the Civil War, rebels were known for their infamously using child soldiers, either to dig or build or move supplies, or to actually fight. It was there that the girl learned to survive and to kills, even. She was turned into a killer for the sake of other evil men. Her nightmare lasted years, until the rescue of her and her other child comrades by Russian and Torsiedellie Army forces near Elista. The war came to a close some months later, although in the midst of the chaos, and with many children being found, difficulties piled up in finding parents or helping new kids which were found. Torii was placed in foster care for some time, and although away from the war, she had immense difficulty adjusting to her new life. She was still programmed to fight in many ways, and fights and assaults were common. Bullying was also a major issue for the girl, and her heavy bullying, lack of real treatment, and absence of family left her with deep scars by the time her father had finally returned and taken her home.

She was still a nervous wreck, always peeking over her shoulder for an enemy or struggling to not cry out in anger at others. Her father did his best, and watched over her closely. He found that the girl caught on to outdoors activities, and the two found their own fun in hunting, camping, and fishing. Torii found comfort in camping with her father, and hunting helped her hone her killing skills in a productive manner, helping her relax and fit in better.

When she was sixteen, Torii found a new home in Western Europe, and for a time spent her life travelling, during which she met a plethora of interesting characters, including her stumbling into a relationship with several non-human beings, This event would...set her on a very interesting path.

Tier level descriptors
Desired Tier level: 1

(Optional)

Theme Song: Fairy of Melted Snow

Likes: Torii has a good few likes. She enjoys art, and drawing, although it's not something she does often. Music is her big passion, with her being a great guitarist. Besides that, she enjoys firearms, and maintaining weapons, and is handy with a wrench or screwdriver. She has a natural knack for engineering and mechanics, although she also has a great interest in science as well. Admittedly, she's a bit of a pervert, and enjoys spending time around other girls, as well as...machines...especially robots or cyborgs. Other miscellaneous likes include cartoons, the color red, and American Classic Country music.

Dislikes: Torii very much dislikes being told that she can't do something, for one. Besides that, she's not keen on arrogance or overly confident people, and definitely not on obviously abhuman aliens. She's had her fair share of dealings with the multiverse and its inhabitants, and finds many of them insufferable. She's also had run-ins with many gods, and a good deal of time-travelers from the 41st Millennium, none of whom she has anything good to say about.

Personal Ship: None

Additional Information: Torii is a devout Christian; She is an ethnic Russian, and Russian is her native language; She speaks English with a slight country accent, picking up English while learning from a speaker from the American South; She is O+ blood type; She has no formal education, but she is self-taught; she is gay, and has also been known to also possess sexual attraction to machines and robots; Her birthday is September 27th; Her full traditional name is Dimitrov Tora Pyoterova; her "western" name is Tora Anastasia Dimitrov; She has an older sister, who is two to three years older than she is; She may or may not have an Anthro-Plane/Aeromorph persona that she keeps an extremely personal and guarded secret, out of fear of humiliation or ridicule.

RP Sample: viewtopic.php?p=28241513#p28241513

#PandorasBoxCharacters - Please do not remove


Character Name: K-175371-286753

Gender: Female

Appearance: A short woman, fully dressed in the uniform of a Kreig Infantryman. Her face is almost always hidden beneath her mask and headgear, like any Krieger's face should.

Age: 22

Universe of origin: WH40K

Alignment: True Neutral

Abilities: This Soldier possesses marksman training, melee proficiency, and field survival training as well as fortification knowledge and overall exceptional physical abilities.

Weaknesses: She is a bit reckless, not too concerned with her own safety. Besides that, she's hardly likable, or unlikable...she's awkward in social settings off the field, and poorly adjusted to life during peacetime.

Personality: She is awkward, not very emotional. She deadpans and speaks often slowly, or in a very passive-aggressive way. Around superiors, she is oddly eager to please, and becomes quite animated when it's time to fight.

Noteworthy Equipment: Standard infantry uniform, with a gas mask and helmet similar to all Death Korps soldiers. Her armaments consist of a standard lasgun and bayonet.

Backstory: K-175371-286753 was born from a batch of several thousand on the world of Krieg, spending her entire life training for war. Running through the toxic wastelands above and grinding out her life made her into a tough woman, and having their duty as soldiers, and a nice dose of propaganda, pumped into their heads and her and her unit into proper killing machines for the Emperor. The girl was shown to be quite reliable, and assigned to a fleet vessel with her unit with high hopes.

Tier level descriptors
Desired Tier level: 1

(Optional)

Theme Song:

Likes: She does have a small affinity for flowers and greenery in general; plant life is rare on her homeworld.

Dislikes: Xenos, aliens, gods, anything that's not Human, for the most part.

Personal Ship: N/A

Additional Information: Feel free to give her a "real name" or something. I actually intended on someone doing it regardless, lol.

RP Sample: Can I use Torii's for reference?
Last edited by Torsiedelle on Fri Aug 18, 2017 1:09 pm, edited 5 times in total.
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Deliriarum
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Founded: Mar 26, 2017
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Postby Deliriarum » Mon Apr 03, 2017 12:45 am

Torsiedelle wrote:And with this, I app my first/main character.

Character Name: Tora (Or "Torii") Dimitrov

Gender: Female

Appearance: Tora, or "Torii", as she likes to be called, is a short girl, about 5'3", with pale skin, and long blonde hair (almost white, even) which falls to her mid back in tufts. Her face is sharp, and very pretty, with piercing, sky blue eyes. She has a good figure, and a medium-large bust size, as well as having more meat to her bones than she seems to show. She isn't very muscular, although she is quite strong for her size. When she's not wearing a uniform, she has a casual fashion sense, preferring an old pair of leather boots, denim short shorts, and a white tank top, occasionally combined with an old Russian Army camo jacket.

Age: 20

Universe of origin: Original/P2TM

Alignment: Chaotic Good

Abilities: She's a crack shot, and makes a good marksman. Besides that, her sense of hearing is honed, and she's a fast runner and excellent climber. Off the field, she's a great guitar player, and, although a bit scratchy, can sing nicely with a falsetto.

Weaknesses: She's a bit wild, and not very disciplined in melee combat, often wildly slashing or swinging. She's also easily angered, and prone to violent outbursts, among other emotional outburst and issues. She's also a weak swimmer.

Personality: Torii is a stubborn girl. She's slow to adapt to new environments, and slow to trust others, due to a long life of being hurt and stabbed in the back by others. She's prone to angry and violent outburst, as well as bouts of deep depression in which she may potentially hurt herself. Anxiety and fear is a major issue for her, occasionally causing her to have panic attacks as well. On the flipside of all of this, Torii is a very loyal friend to those who she considers close enough to be friends, and generally nice to everyone, trying to keep her own issues hidden or downplayed; she can, however, become very clingy or reliant on close friends, and act childish in some cases. She's a hard worker, and most of her actions can be justified by her in that she wants to help others. Despite being a soldier type, Torii dislikes fighting, and aspires to be an engineer and scientist, despite a lack of formal schooling.

Noteworthy Equipment: A Soviet-made AKM rifle with a bayonet, as well as a Makarov pistol sidearm. She keeps a switchblade, wallet, and smartphone in her pockets, and a diary and passport elsewhere on her. Besides all of these, she owns an old acoustic guitar, which is a special gift to her from her father.

She also has a pet hermit crab, a seemingly magical little thing that comes and goes as it desires, always with logic kept out of mind. It's not malevolent or anything, just a handwavium-soaked little critter.

Backstory (minimum of one paragraph): Torii had a bad childhood. Her mother and father had a very nasty divorce when she was just an infant, and while her older sister would stay with her mother, her father had taken the young Tora in the night. Because of this, Torii and her sister would eventually grow up to become very different individuals.

In the years following the fall of the USSR, her home nation itself was a land of turmoil, and even after the bloodbath of the Chechen wars and the establishment of the Christianized Southern Military District in Dagestan, Torsiedelle faced instability. The civil war broke out when she was still very young, and her little family was split up in one of the many battles that wracked eastern Torsiedelle, in her home province of Kalmykia. Torii didn't remember much of those years, at least before she was taken in the war. Her father had told her that he went to fight, to try and get her back, although she didn't see him again until she was beginning to bloom into a young woman.

In the Civil War, rebels were known for their infamously using child soldiers, either to dig or build or move supplies, or to actually fight. It was there that the girl learned to survive and to kills, even. She was turned into a killer for the sake of other evil men. Her nightmare lasted years, until the rescue of her and her other child comrades by Russian and Torsiedellie Army forces near Elista. The war came to a close some months later, although in the midst of the chaos, and with many children being found, difficulties piled up in finding parents or helping new kids which were found. Torii was placed in foster care for some time, and although away from the war, she had immense difficulty adjusting to her new life. She was still programmed to fight in many ways, and fights and assaults were common. Bullying was also a major issue for the girl, and her heavy bullying, lack of real treatment, and absence of family left her with deep scars by the time her father had finally returned and taken her home.

She was still a nervous wreck, always peeking over her shoulder for an enemy or struggling to not cry out in anger at others. Her father did his best, and watched over her closely. He found that the girl caught on to outdoors activities, and the two found their own fun in hunting, camping, and fishing. Torii found comfort in camping with her father, and hunting helped her hone her killing skills in a productive manner, helping her relax and fit in better.

When she was sixteen, Torii found a new home in Western Europe, and for a time spent her life travelling, during which she met a plethora of interesting characters, including her stumbling into a relationship with several non-human beings, This event would...set her on a very interesting path.

Tier level descriptors
Desired Tier level: 1

(Optional)

Theme Song: Fairy of Melted Snow

Likes: Torii has a good few likes. She enjoys art, and drawing, although it's not something she does often. Music is her big passion, with her being a great guitarist. Besides that, she enjoys firearms, and maintaining weapons, and is handy with a wrench or screwdriver. She has a natural knack for engineering and mechanics, although she also has a great interest in science as well. Admittedly, she's a bit of a pervert, and enjoys spending time around other girls, as well as...machines...especially robots or cyborgs. Other miscellaneous likes include cartoons, the color red, and American Classic Country music.

Dislikes: Torii very much dislikes being told that she can't do something, for one. Besides that, she's not keen on arrogance or overly confident people, and definitely not on obviously abhuman aliens. She's had her fair share of dealings with the multiverse and its inhabitants, and finds many of them insufferable. She's also had run-ins with many gods, and a good deal of time-travelers from the 41st Millennium, none of whom she has anything good to say about.

Personal Ship: None

Additional Information: Torii is a devout Christian; She is an ethnic Russian, and Russian is her native language; She speaks English with a slight country accent, picking up English while learning from a speaker from the American South; She is O+ blood type; She has no formal education, but she is self-taught; she is gay, and has also been known to also possess sexual attraction to machines and robots; Her birthday is September 27th; Her full traditional name is Dimitrov Tora Pyoterova; her "western" name is Tora Anastasia Dimitrov; She has an older sister, who is two to three years older than she is; She may or may not have an Anthro-Plane/Aeromorph persona that she keeps an extremely personal and guarded secret, out of fear of humiliation or ridicule.

RP Sample: viewtopic.php?p=28241513#p28241513

#PandorasBoxCharacters - Please do not remove


Of course your character is accepted Torsiedelle!
Last edited by Deliriarum on Mon Apr 03, 2017 12:45 am, edited 1 time in total.
Chairman of the Royal Newscasting Society of the Nomad Land of Inner Mongolia
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The Anarcho-Syndicalist Commune
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Postby The Anarcho-Syndicalist Commune » Mon Apr 03, 2017 3:46 am

Character Name: Rift/ The Malice
Gender: Male
Appearance (an image or suitable description shall suffice): Image
Age: 3,000
Universe of origin (both established and original universes are acceptable): The Nightverse, or Universe 30-V923, a universe which is part of the base Drakeholm Universe. The combining factor in all of these Universe is magic steeming from a diety called Falon. In the Nightverse Timeline, Falon was wiped out by an unknown event, splitting her power into 7 parts, which in turn fused with Sentient life. These creatures, now fused with parts of the god’s power, would be known as Wardens, and each could pop up in a random place in the Nightverse. It was a rare event that Warden’s ever met, however when they did it would often cause violent clashes. The 7 Wardens in turn each represented a part of Falon, Her Power, Kindness, Wrath, Wisdom, Beauty, Mercy, and Malice. Eventually a large majority of species, united by the Warden’s, connected the Universe together, though they didn’t get along. Constant war broke out, and for 1 million years the Nightverse burned. Eventually the entire Universe was united into the Falonian Empire. However like all good things, the Empire eventually fell, splitting into the Falonigarchy and the Second Falonian Empire. It came to pass 3,000 years ago that the Malice was reborn into a Calian named Theor Balis, though he would not be known by this name long. Soldiers of the Second Falonian Empire came hunting for the new Malice.
Alignment: (e.g. chaotic neutral, lawful good etc.) Chaotic Evil
Abilities: Jumping: Rift can teleport using magic anywhere he can see. He can also teleport to a spot he has familiarized himself with as long as he is around a planet’s distance away. The further and quicker he teleports, the more likely he is to leave “Rifts” for brief periods of time for other’s to follow him.
Warden Physiology: Rift is infused with part of the divine power of Falon, specifically the Malice. This makes his body more resistant to damage and makes him stronger. He also has a innate healing factor that can heal most injuries over time.
Weaknesses: Rift’s natural abilities can be blocked by anti-spiritual or anti-magic devices, leaving him as venerable as a normal civilian. Also as the representation of Falon’s Malice, he is near incapable of helping someone for a good cause, unless he directly benefits from it.
Personality: Rift is first and foremost, malicious. He’s the kind of guy who would steal candy from your baby and sell it back to you at double the price. While he certainly has a sense of humor, especially for the darker side of things, he isn’t necessarily happy a lot of the time, though it isn’t beyond him. He also is known for having no mercy and a persistence stronger than that of a cockroach. If he was given the oppoutunity to kill an Army to the last man, he would hunt down and eviscerate each individual member if possible, and then give them a conversation about how them slowly dying hanging from a tree by their intestines is hilarious.
Noteworthy Equipment: Mark C Gravitron Gun- A gravity manipulator, Rift stole it from a secret weapons base in the Empire. It can imploded most smaller objects and can lift and pull things up to the size of the ISS. It can even change a smaller objects gravitational pull permnantly, but not more than 1-3 tons heavier than they're normal weight, this number decreases the larger the object he is altering, for example, he could use the full range on a small rock, but not on a human when altering weight. It is powered by the miniature singularities imploding things generates.

Mark M Power Armor: Rift’s Power Armor increases his durability and strength to the point of being able to come out unscathed from a WWI normal explosive artillery blast, though he would be knocked back by it. The power armor allows him to run near 50 mph, fly at 400 mph, survive in space for up to a week, and lift up to 20 tons. It is powered by a miniature cold fusion magical hybrid reactor in it’s core.
Backstory (minimum of one paragraph): Rift was born Theor Balis, to loving parents on the planet of Calia. His mother Yld came fro a long line of soldiers an generals, while his father was a mercenary who helped his wife cheat, kill and scam fellow military members. The result of this union was the replacement for the previous Warden of Malice. The Malice had always been tied to Calia, and had committed some of the most gruesome and nightmarish acts in the Nightverse’s history. The Malice symbolizes the part of Falon that lorded over Death, Chaos and Evil, and the Wardens of Malice were no different. For the first 5 years of his life, Theor lived a typical life. He was placed in a standard empire aging chamber at age 1 and was grown to be 7 years old, with knowledge and social skills planted into his mind. He then joined other Calian youth at the Calia Military Academy, to begin his training in the military. However, 4 years later at biological age 11, Disaster struck. He discovered his powers. As a result of this, Imperial Soldiers came to hunt him down along with his family, to imprison the Malice before he became full realized. While they succeeded in killing Theor’s mother and Father, Theor escaped and got on the first ship to the other end of the universe.
It was there that Theor met Hynas, a Bludgard rebel, fighting the empire. Hynas agreed to take in the young boy and allow him to work at his tavern at the edge of everything, if Theor helped the rebellion. Theor agreed. The rebellion taught Theor to hone his powers, by the time he was 20, he could tele port and kill a man with a martial arts move in ten seconds. It was then the rebellion brought him on his first combat mission. Though the mission was a success, the Rebels were appalled by Theor’s brutality and cunning. Scared for what would happen if they didn’t stop him, they attacked, leading Theor to fake his own death, take up the name Rift, and decide that all form of authority was corrupt and must be destroyed. The universe was better off in Anarchy.
Rift journeyed across the universe, stealing gadgets, learning knowledge, and leaving a trail of Anarchy, Death and war in his path. Eventually he crashed onto the ghost planet Lokamo. Here he met the Warden of Power, an old Xyldrian named Fe. Rift agreed to spare Lokamo if Fe taught him the spiritual and hidden secrets of being a Warden. For a thousand years, Rift studied under Fe, and the two developed a close bond. However it was not to last. One day while fetching supplies, a soldier recognized Rift as the man identified as the Warden of Malice. Calling in reinforcements, the Empire attacked Fe and Rift’s small hermitage, killing Fe with an experimental weapon, the Mark M Armor. In a blind rage, Rift managed to cause the armor to eject it’s pilot and take control of it himself, gaining one of his trade marks. He killed the rest of the soldiers, before hijacking a starship to continue his crusade against Order. His next adventure was two a nearby research lab, where he gained his Gravitron Canon, fully adopting the persona most people would now identify as Rift
Rift has since begun a 2,000 year reign of terror over the Empire, striking like a ghost and turning once bountiful planets into wastelands by destroying the governments and using Empire WMDs to destroy major population centers. Though other Wardens have tried to stop him, Rift defeated them and has used the tactics they tried on him to become stronger by defending against them. Now, when in the Nightverse, the name Rift means Death.
Desired Tier level: (Non OP's are limited to tier 4 and under. Note that, ultimately your character's tier level will be based upon the quality of your app and OP discretion) 4, though 3 would be fine
(Optional) Theme Song: Not available at this time
Likes: Anarchy, Destruction, Flick and Gorty, and a good Schilo to eat
Dislikes: Order, Imperial Soldiers, Rebels, Things that try to kill him, other Wardens except for Power
Personal Ship: The Blackwing, small ship meant for quick FTL travel to anywhere in the universe, before orbital dropping it’s passenger onto the selected planet. It is hard to pick up on radar and often goes unused at Rift’s home base on Calia, as Rift prefers being annoying on public transportation.
Additional Information: Nothing yet, will add here as his character develops.
Last edited by The Anarcho-Syndicalist Commune on Wed Apr 05, 2017 3:46 pm, edited 1 time in total.

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Democratic East-Asia
Negotiator
 
Posts: 6068
Founded: Aug 30, 2016
Democratic Socialists

Postby Democratic East-Asia » Mon Apr 03, 2017 4:18 am

tag tag tag
Revolutionary Communist State set in Asia. PMT.
NS stats are not used.
Actively funding left-wing "terrorist" organizations since its founding.

Pan Asia Broadcasting Channel: "We will achieve communism in 20 years." - Chairman Wei Yenwu, Central Government | Automation of industries threatens millions of jobs, says economic advisors

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The Fallen Jedi
Post Marshal
 
Posts: 15729
Founded: Jun 06, 2013
Ex-Nation

Postby The Fallen Jedi » Mon Apr 03, 2017 4:27 am

Shall get my apps up upon my return from school

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The Republic of Atria
Postmaster of the Fleet
 
Posts: 24511
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Mon Apr 03, 2017 5:44 am

Tag

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Rupudska
Postmaster of the Fleet
 
Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Mon Apr 03, 2017 5:54 am

Hello bitches.

Oh, and OP you forgot to add in the RP Sample, bruh.

Pile Discarded
Last edited by Rupudska on Mon Apr 03, 2017 5:20 pm, edited 2 times in total.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

User avatar
The Republic of Atria
Postmaster of the Fleet
 
Posts: 24511
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Mon Apr 03, 2017 5:57 am

Character Name: Jason Tassiter

Gender: Male/Machine

Appearance: https://s-media-cache-ak0.pinimg.com/73 ... f1a694.jpg

Age: 32

Universe of origin: Infinite Justice, Universe 66 V567 A huge universe filled to the brim with superhuman beings.

Alignment: Chaotic Good: Totally up for saving the Gods because it's gonna be a fuuuuun ride with lots of fights.

Abilities: Robot Body: Jason has a custom made combat body made for him by the Collective. Meaning he's immune to piddly things like suffocation, poison, mind control, and other robotic things. Stronger, faster, far superior senses to a normal human. His body has a high end zero point energy barrier to block projectiles alongside and adamantium chassis fueled by a dark matter reactor that ensures he can function at his peak for centuries.

Numerical Precision: Jason's custom body has one difference to the rest of the Collective, while his consciousness was transferred to this new body, his brain had a unique mutation that the Collective kept intact by making it Jason's central processor. The mutation allowed Jason to understand the world in pure numbers. And is phenomenally skilled in anything that requires numbers. From calculating the best angle of attack to doing the same for defense. Predicting attacks based on probabilities, perfect accuracy, and weakpoint intuition. Jason is better with numbers than any supercomputer, making him an extremely dangerous combatant.

Enhanced Intelligence: Jason is far more intelligent than he lets on, thanks to the massive information databanks of the Collective. His power allowed him to quickly assist the engineers in designing the weapons that he uses. Despite this, he rarely demonstrates it, preferring to hide it in exchange for being playfully cocky.

Supernatural Reflexes and Agility: Jason's robot body is extremely flexible and is far quicker than it looks.

Weaknesses: Jason is known to rarely take his opponents seriously due to his power telling him their attacks before they use them.
Jason's blaster is very heavy and slows him down when firing it.
He prefers to fight with his swords, even when his gun is the better option.
The Blaster's Charged function will completely drain it's battery and require several minutes before it can be used again.

Personality: Cocky, playful, but kind, well meaning and doesn't mean anything by his teasing. Jason doesn't take fights too seriously very often, but loves them all the same. Despite his cocky attitude, he doesn't think less of anyone.

Noteworthy Equipment: 2x HF blades: Jason's preferred weapons. Twin adamantium blades crackling with a powerful electromagnetic field that destabilizes the atomic structure of anything it hits, rendering it weaker and weaker with each strike. Also capable of deflecting and absorbing rounds from kinetic and energy weapons alike.

1x Heavy Plasma Blaster: Jason's longer range weapon. A custom made blaster Jason has to deal with targets that he can't reach with his blades. Capable of spewing 3600 blasts of plasma per minute or discharging a single extremely powerful single shot. He really likes the weapon.

Backstory:
Jason Tassiter was born into a universe where superhumans protected the populace from giant monsters and alien invaders alike. However, as he grew into his late teens, the world suddenly... Changed. It made somehow more sense and less at the same time. He was doing math in his head the previous required him to use a calculator, paper, and 10 minutes time, in fractions of a second. He could predict flight paths of insects, see the structural weakpoints of buildings and people alike. Unfortunately, becoming a superhero was hard for those who didn't have the ability to run at super speeds or fly. Neither of which he could do, and gas was expensive. However, he would get his wish to use his power for something when his planet made contact with a race of machines known as the Collective. A benevolent advanced race that was looking for people to join. Jason met up with them and told them about his situation, and understandably, they were skeptical about his prowess.

So Jason gave them a challenge. He would take on one of their warbots, and win, with little more than a study baseball bat. The Collective was amused by the challenge, but took it nonetheless. It would be over quickly regardless. The warbot was outfitted with nonlethal weaponry, and the "duel" was a go. The Warbot fired at bolt of lightning that Jason was out of the way of before it even fired, despite repeated shots, they never came into contact with the human, and with one swing of the bat, the warbot was down. There was surprise on both sides. The Collective didn't expect a simple wooden stick to be able to down one of their machines. Jason explained that he saw the structural weakness and simply applied the correct amount of pressure to disconnect the power supply. The Collective agreed to accept Jason into their ranks with the custom design he requested. His consciousness was transferred as all other members, but his body was one of the very few that retained an organic part: The brain. Via high end life support systems, Jason's brain was made the central processor of his body.

His unique mind allowing the machine to be far more efficient than was possible by even their standards, while retaining his original mutation that allowed him to see "the numbers of the universe." It didn't take long for Jason to adapt to his new body, and didn't mind leaving Earth behind. He didn't have many friends since he got his power made it too difficult to talk to people for extended periods of time, but the Collective had no trouble understanding his math speak. When they asked what he wanted to do in the Collective, he responded with something that involved combat. He loved the first fight he ever had, and ended it with a single strike. He could only imagine what he could do now that he actually had a combat capable body combined with his number power. He ran every combat training test that the Collective would let him. His power carried him to the top 5 scores on every test, with his shooting accuracy actually setting new records. The Collective decided to make Jason an "Elite" due to his power allowing such feats. Elites having many privileges and access to custom weaponry and bodies. Jason happily took the opportunity.

Jason personally helped design his weapons. He didn't really understand what was happening, but he did the math for the engineers who built his swords and plasma cannon. He served in the Collective for over a decade, being 21 when he joined and loved every second of it. He never had to sleep, eat, go to the bathroom or do anything that he had to do to maintain his human body. He got to fight aliens, monsters, and on one occasion, a starship and almost always came out with a victory. He wanted to push his power to the limit. He wanted to get a challenge, hoping that one day, he would get his wish...


Desired Tier level: 3

(Optional)

Theme Song: https://www.youtube.com/watch?v=N3472Q6kvg0

Likes: Fights. Explosions. Fun. Robots.

Dislikes: Stupid people. People who take him seriously when he kids with them.

Personal Ship: http://www.foundation3d.com/uploads/art ... 572501.jpg

Additional Information:
Awesome By Analysis: Jason's power couple with machinery is what makes him such a phenomenally dangerous individual.
Brain Uploading: The Collective's M.O.
Heroes Prefer Swords: Jason is a good guy, and uses his HF blades as much as he can.
BFG: His plasma blaster's charged function.
Deadpan Snarker: Loves being snarky.
Genius Bruiser: His power and robot brain makes him every bit as smart as he is deadly
Cyber Ninja: Annnnnnnd how!!!
Noble Top Enforcer: Jason's job is to ensure the dominance of the Collective via any means, but he always tries to do it with as minimal damage as possible.
More Dakka: His plasma blaster shoots 3600 shots per minute in Rapid fire mode. Many Dakka!
Obfuscating Stupidity: Jason acts relatively dumb and air headed, but is quite intelligent when he needs to be.


align=center]Faction Name:[/align]The Bastion Collective

Faction History: The Bastion collective began approximately one millennium before modern times. A group of alien scientists had fallen deathly ill by a nasty biological weapon used by an alien hive mind race that was trying to get rid of their race, and incorporate it into their own. In their hour of desperation, they decided to do something that was considered taboo by many: Uploading their consciousness into a machine. If they couldn't preserve their species, they could preserve the idea. At first it was rough, with only a few dozen people remaining and in robot bodies, but once the dust settled, they realized that since they were no longer bound by the limitations of flesh, they could share their knowledge! The skills between them was a mix of science and engineering, and once they copied the information and shared it among their peers, greatly increasing their effectiveness and many of them even had new ideas on how to expand on each other's field of expertise.

Most of their race was purged with their population only being in a single digit percent of what it once was. They were not deterred from their mission of preserving their species. They traveled their planet gathering up as many survivors and raw materials that remained. There was much more of the latter than the former. It took time, but they were able to start getting people to do what they did. Their group grew from the double digits to triple and then quadruple and continued to snowball for years after the conflict had ended. The knowledge they had gained from the people they added to the Collective continued to grow and make their lives far easier. Technology advanced far, far quicker than it had even they even found out a way to simulate reproduction by combining different properties from an individual's personality and mixing it with another. Effectively creating a new person.

Decades passed and the Collective was now superior to their old race in virtually every way. The notable difference was the absurd amount of resources that the collective needed. Fortunately, they had a solution: strip mine the entire planet and every other planet in their solar system. Many people were understandably less than happy about the idea of turning their home planet into a disposable resource. So they settled on just using their asteroid belt and other planets that were far too radioactive for even machines to inhabit safely. And thus the Collective was formally named. Within a few centuries every planet save for their homeworld was converted into either a mine or factory of some sort and their population exploded, reaching dozens of billions. And then, the hive mind that had once nearly exterminated them, returned. This time they were ready.

The war was less a war and more a simple pest control mission. The hive mind race was annihilated. Without their nasty viruses and pathogens to weaken and kill their prey, they were ruthlessly annihilated by the people they sought to assimilate. It took merely days. The Collective had vindicated their people. They had saved their species. They had destroyed their age old enemies. Life was good. Their next objective was to spread throughout the Milky Way and see what else the galaxy had to offer. Several other races of varying levels of technology and aggression. The ones that tried quickly realized the difficulty of dealing with a race of machines that can virtually instantly communicate, adapt, and swarm with high quality robots ranging from somewhat larger than an average to giant. It cemented their place as one of the most formidable members of the Milky Way.

More time passed and they slowed their expansion to make everyone else feel safer about the fact that the Collective wasn't interested in conquering, and instead opened their borders to anyone and everyone who wanted to join. Most of the people who flocked to join them were people who legitimately had no where else to go, were ill with diseases that couldn't be cured, ex-criminals who couldn't reintegrate into society, or general people just down on their luck with nothing else to live for. They quickly became known as the Bastion Collective due to their kindness towards the down trodden. The people were given a second chance at life. A chance to be apart of something and actually do something worth while. Life went on as it did for awhile until a little blue ball by the name of Earth started making a name for itself despite barely being space worthy. A quick scan of the civilization revealed that it was rife with powerful beings, whose population continued to grow, warranting further study.


Faction Leader: Prime Commander: The undisputed leader of the Collective. His word is law, but is entirely benevolent in his ideals.

Important Faction Characters: Science Commander: Head of the Collective's R&D areas. Expert in all known, and many unknown, fields thanks to his robotic body greatly increasing the potency of his mind. Capable of using any technology that is understood by the Collective.

Military Commander: The only leading member of the Collective to have a body specifically designed for combat. Armed with a powerful magnetohydrodynamic cannon capable of punching through starship hulls and extreme levels of combat training, he's the most feared member of the Collective for a reason.

Diplomatic Leader: The Collective's diplomat. A kind and charismatic woman who's job is to promote peace among the Collective and it's other contacts in the Multiverse.

Military Forces:

Civilian population:

Technological tier: 1: The collective has planet sized mining facilities, and has crafted numerous worlds for less advanced species to further study them.

Any important additional info: Ain't gonna be doing much TBH. Mostly exist for lore reasons for Jason.

#PandorasBoxFactions - Please do not remove

RP Sample: My first attempt at writing a sociopath went rather well
Last edited by The Republic of Atria on Mon Apr 03, 2017 6:11 am, edited 2 times in total.

User avatar
Zhaas123
Diplomat
 
Posts: 558
Founded: Sep 22, 2013
Ex-Nation

Postby Zhaas123 » Mon Apr 03, 2017 6:23 am

tag

User avatar
Deliriarum
Bureaucrat
 
Posts: 51
Founded: Mar 26, 2017
Ex-Nation

Postby Deliriarum » Mon Apr 03, 2017 7:34 am

Anarcho-Syndicalist Commune,

Accepted! On the basis that you will make more of an effort to format future posts. Additionally, seeing as how you're character is chaotic evil, I think it would be best if he harboured some sort of personal feud with The Ascendants, otherwise there really wouldn't be a plausible reason he would be fighting the heroes' side.
Last edited by Deliriarum on Mon Apr 03, 2017 8:10 am, edited 4 times in total.
Chairman of the Royal Newscasting Society of the Nomad Land of Inner Mongolia
Editor of the RNS Weekly & The RNS on Sunday
Father of the Young Platonists Party
Economic Left/Right: -4.88 Social Libertarian/Authoritarian: -8.0
Visualization

User avatar
Deliriarum
Bureaucrat
 
Posts: 51
Founded: Mar 26, 2017
Ex-Nation

Postby Deliriarum » Mon Apr 03, 2017 7:43 am

The Republic of Atria wrote:Character Name: Jason Tassiter

Gender: Male/Machine

Appearance: https://s-media-cache-ak0.pinimg.com/73 ... f1a694.jpg

Age: 32

Universe of origin: Infinite Justice, Universe 66 V567 A huge universe filled to the brim with superhuman beings.

Alignment: Chaotic Good: Totally up for saving the Gods because it's gonna be a fuuuuun ride with lots of fights.

Abilities: Robot Body: Jason has a custom made combat body made for him by the Collective. Meaning he's immune to piddly things like suffocation, poison, mind control, and other robotic things. Stronger, faster, far superior senses to a normal human. His body has a high end zero point energy barrier to block projectiles alongside and adamantium chassis fueled by a dark matter reactor that ensures he can function at his peak for centuries.

Numerical Precision: Jason's custom body has one difference to the rest of the Collective, while his consciousness was transferred to this new body, his brain had a unique mutation that the Collective kept intact by making it Jason's central processor. The mutation allowed Jason to understand the world in pure numbers. And is phenomenally skilled in anything that requires numbers. From calculating the best angle of attack to doing the same for defense. Predicting attacks based on probabilities, perfect accuracy, and weakpoint intuition. Jason is better with numbers than any supercomputer, making him an extremely dangerous combatant.

Enhanced Intelligence: Jason is far more intelligent than he lets on, thanks to the massive information databanks of the Collective. His power allowed him to quickly assist the engineers in designing the weapons that he uses. Despite this, he rarely demonstrates it, preferring to hide it in exchange for being playfully cocky.

Supernatural Reflexes and Agility: Jason's robot body is extremely flexible and is far quicker than it looks.

Weaknesses: Jason is known to rarely take his opponents seriously due to his power telling him their attacks before they use them.
Jason's blaster is very heavy and slows him down when firing it.
He prefers to fight with his swords, even when his gun is the better option.
The Blaster's Charged function will completely drain it's battery and require several minutes before it can be used again.

Personality: Cocky, playful, but kind, well meaning and doesn't mean anything by his teasing. Jason doesn't take fights too seriously very often, but loves them all the same. Despite his cocky attitude, he doesn't think less of anyone.

Noteworthy Equipment: 2x HF blades: Jason's preferred weapons. Twin adamantium blades crackling with a powerful electromagnetic field that destabilizes the atomic structure of anything it hits, rendering it weaker and weaker with each strike. Also capable of deflecting and absorbing rounds from kinetic and energy weapons alike.

1x Heavy Plasma Blaster: Jason's longer range weapon. A custom made blaster Jason has to deal with targets that he can't reach with his blades. Capable of spewing 3600 blasts of plasma per minute or discharging a single extremely powerful single shot. He really likes the weapon.

Backstory:
Jason Tassiter was born into a universe where superhumans protected the populace from giant monsters and alien invaders alike. However, as he grew into his late teens, the world suddenly... Changed. It made somehow more sense and less at the same time. He was doing math in his head the previous required him to use a calculator, paper, and 10 minutes time, in fractions of a second. He could predict flight paths of insects, see the structural weakpoints of buildings and people alike. Unfortunately, becoming a superhero was hard for those who didn't have the ability to run at super speeds or fly. Neither of which he could do, and gas was expensive. However, he would get his wish to use his power for something when his planet made contact with a race of machines known as the Collective. A benevolent advanced race that was looking for people to join. Jason met up with them and told them about his situation, and understandably, they were skeptical about his prowess.

So Jason gave them a challenge. He would take on one of their warbots, and win, with little more than a study baseball bat. The Collective was amused by the challenge, but took it nonetheless. It would be over quickly regardless. The warbot was outfitted with nonlethal weaponry, and the "duel" was a go. The Warbot fired at bolt of lightning that Jason was out of the way of before it even fired, despite repeated shots, they never came into contact with the human, and with one swing of the bat, the warbot was down. There was surprise on both sides. The Collective didn't expect a simple wooden stick to be able to down one of their machines. Jason explained that he saw the structural weakness and simply applied the correct amount of pressure to disconnect the power supply. The Collective agreed to accept Jason into their ranks with the custom design he requested. His consciousness was transferred as all other members, but his body was one of the very few that retained an organic part: The brain. Via high end life support systems, Jason's brain was made the central processor of his body.

His unique mind allowing the machine to be far more efficient than was possible by even their standards, while retaining his original mutation that allowed him to see "the numbers of the universe." It didn't take long for Jason to adapt to his new body, and didn't mind leaving Earth behind. He didn't have many friends since he got his power made it too difficult to talk to people for extended periods of time, but the Collective had no trouble understanding his math speak. When they asked what he wanted to do in the Collective, he responded with something that involved combat. He loved the first fight he ever had, and ended it with a single strike. He could only imagine what he could do now that he actually had a combat capable body combined with his number power. He ran every combat training test that the Collective would let him. His power carried him to the top 5 scores on every test, with his shooting accuracy actually setting new records. The Collective decided to make Jason an "Elite" due to his power allowing such feats. Elites having many privileges and access to custom weaponry and bodies. Jason happily took the opportunity.

Jason personally helped design his weapons. He didn't really understand what was happening, but he did the math for the engineers who built his swords and plasma cannon. He served in the Collective for over a decade, being 21 when he joined and loved every second of it. He never had to sleep, eat, go to the bathroom or do anything that he had to do to maintain his human body. He got to fight aliens, monsters, and on one occasion, a starship and almost always came out with a victory. He wanted to push his power to the limit. He wanted to get a challenge, hoping that one day, he would get his wish...


Desired Tier level: 3

(Optional)

Theme Song: https://www.youtube.com/watch?v=N3472Q6kvg0

Likes: Fights. Explosions. Fun. Robots.

Dislikes: Stupid people. People who take him seriously when he kids with them.

Personal Ship: http://www.foundation3d.com/uploads/art ... 572501.jpg

Additional Information:
Awesome By Analysis: Jason's power couple with machinery is what makes him such a phenomenally dangerous individual.
Brain Uploading: The Collective's M.O.
Heroes Prefer Swords: Jason is a good guy, and uses his HF blades as much as he can.
BFG: His plasma blaster's charged function.
Deadpan Snarker: Loves being snarky.
Genius Bruiser: His power and robot brain makes him every bit as smart as he is deadly
Cyber Ninja: Annnnnnnd how!!!
Noble Top Enforcer: Jason's job is to ensure the dominance of the Collective via any means, but he always tries to do it with as minimal damage as possible.
More Dakka: His plasma blaster shoots 3600 shots per minute in Rapid fire mode. Many Dakka!
Obfuscating Stupidity: Jason acts relatively dumb and air headed, but is quite intelligent when he needs to be.


align=center]Faction Name:[/align]The Bastion Collective

Faction History: The Bastion collective began approximately one millennium before modern times. A group of alien scientists had fallen deathly ill by a nasty biological weapon used by an alien hive mind race that was trying to get rid of their race, and incorporate it into their own. In their hour of desperation, they decided to do something that was considered taboo by many: Uploading their consciousness into a machine. If they couldn't preserve their species, they could preserve the idea. At first it was rough, with only a few dozen people remaining and in robot bodies, but once the dust settled, they realized that since they were no longer bound by the limitations of flesh, they could share their knowledge! The skills between them was a mix of science and engineering, and once they copied the information and shared it among their peers, greatly increasing their effectiveness and many of them even had new ideas on how to expand on each other's field of expertise.

Most of their race was purged with their population only being in a single digit percent of what it once was. They were not deterred from their mission of preserving their species. They traveled their planet gathering up as many survivors and raw materials that remained. There was much more of the latter than the former. It took time, but they were able to start getting people to do what they did. Their group grew from the double digits to triple and then quadruple and continued to snowball for years after the conflict had ended. The knowledge they had gained from the people they added to the Collective continued to grow and make their lives far easier. Technology advanced far, far quicker than it had even they even found out a way to simulate reproduction by combining different properties from an individual's personality and mixing it with another. Effectively creating a new person.

Decades passed and the Collective was now superior to their old race in virtually every way. The notable difference was the absurd amount of resources that the collective needed. Fortunately, they had a solution: strip mine the entire planet and every other planet in their solar system. Many people were understandably less than happy about the idea of turning their home planet into a disposable resource. So they settled on just using their asteroid belt and other planets that were far too radioactive for even machines to inhabit safely. And thus the Collective was formally named. Within a few centuries every planet save for their homeworld was converted into either a mine or factory of some sort and their population exploded, reaching dozens of billions. And then, the hive mind that had once nearly exterminated them, returned. This time they were ready.

The war was less a war and more a simple pest control mission. The hive mind race was annihilated. Without their nasty viruses and pathogens to weaken and kill their prey, they were ruthlessly annihilated by the people they sought to assimilate. It took merely days. The Collective had vindicated their people. They had saved their species. They had destroyed their age old enemies. Life was good. Their next objective was to spread throughout the Milky Way and see what else the galaxy had to offer. Several other races of varying levels of technology and aggression. The ones that tried quickly realized the difficulty of dealing with a race of machines that can virtually instantly communicate, adapt, and swarm with high quality robots ranging from somewhat larger than an average to giant. It cemented their place as one of the most formidable members of the Milky Way.

More time passed and they slowed their expansion to make everyone else feel safer about the fact that the Collective wasn't interested in conquering, and instead opened their borders to anyone and everyone who wanted to join. Most of the people who flocked to join them were people who legitimately had no where else to go, were ill with diseases that couldn't be cured, ex-criminals who couldn't reintegrate into society, or general people just down on their luck with nothing else to live for. They quickly became known as the Bastion Collective due to their kindness towards the down trodden. The people were given a second chance at life. A chance to be apart of something and actually do something worth while. Life went on as it did for awhile until a little blue ball by the name of Earth started making a name for itself despite barely being space worthy. A quick scan of the civilization revealed that it was rife with powerful beings, whose population continued to grow, warranting further study.


Faction Leader: Prime Commander: The undisputed leader of the Collective. His word is law, but is entirely benevolent in his ideals.

Important Faction Characters: Science Commander: Head of the Collective's R&D areas. Expert in all known, and many unknown, fields thanks to his robotic body greatly increasing the potency of his mind. Capable of using any technology that is understood by the Collective.

Military Commander: The only leading member of the Collective to have a body specifically designed for combat. Armed with a powerful magnetohydrodynamic cannon capable of punching through starship hulls and extreme levels of combat training, he's the most feared member of the Collective for a reason.

Diplomatic Leader: The Collective's diplomat. A kind and charismatic woman who's job is to promote peace among the Collective and it's other contacts in the Multiverse.

Military Forces:

Civilian population:

Technological tier: 1: The collective has planet sized mining facilities, and has crafted numerous worlds for less advanced species to further study them.

Any important additional info: Ain't gonna be doing much TBH. Mostly exist for lore reasons for Jason.

#PandorasBoxFactions - Please do not remove

RP Sample: My first attempt at writing a sociopath went rather well


Accepted!
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Deliriarum
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Posts: 51
Founded: Mar 26, 2017
Ex-Nation

Postby Deliriarum » Mon Apr 03, 2017 7:47 am

Rupudska wrote:Hello bitches.

Oh, and OP you forgot to add in the RP Sample, bruh.

Character Name: Commissar Cecilia Rhoan

Gender: Female

Appearance: lenk wearing lonk, sans the mask. About 1.77 meters. Has a cybernetic left arm and swingin' muscles (she is left-handed and this is her sword-swingin' hand)

Age: 57

Universe of origin: Warhammer 40,000

Alignment: Somewhere between Lawful Good, Lawful Neutral, and Stabby Good

Abilities: Slowed aging due to regular intake of life-extending chemicals, enhanced strength, above-peak human condition, advanced combat and leadership training via the Schola Progenitum's commissar training program, excellent close-range combat, decent shot with most gun-based ranged weapons (absolute arse with a bow, though), tactical mind

Weaknesses: A bullet to the head would most definitely kill her.

Personality:

Noteworthy Equipment: Lightning Claw gauntlet on left hand (energy-ized Wolverine claw gauntlets), chainsword, commissar uniform, carapace armor, plasma pistol, refractor field (personal force field basically), a few fragmentation grenades, commbead

Backstory (minimum of one paragraph):

Desired Tier level: High 2, Very Low 3

(Optional)

Theme Song:

Likes:

Dislikes:

Personal Ship:

Additional Information:


Character Name: Zoee Metaxinos

Gender: Female

Appearance: hora wearing das, with a pair of black bands implanted into her skull just above the right eye like so in addition to the blindfold (which she doesn't really need, it functions largely like LaForge's faceband)

Age: 47

Universe of origin: Warhammer 40,000

Alignment: Neutral Good

Abilities: High Gamma/low Beta level Psyker abilities, primarily of the Telepathy discipline but also a fair amount under Telekinesis - mind reading, some mind control, mental invisibility (invisible to things with brains), telekinesis (duh), psychic shields, lightning. Also knows a bit of pyromancy but that's limited to grapefruit-sized exploding fireballs at best. Slowed aging. 'Blindfold' allows her to see across the electromagnetic spectrum, as well as detect heart rate, body temperature, and send video feed.

Weaknesses: Psyker powers have a tendency to occasionally backfire, sometimes mildly, sometimes spectacularly. Very much mortal, and has no cybernetic parts.

Personality:

Noteworthy Equipment: Autopistol, Psyker hood, spectrum sensor mask, flask, high-end dataslate, combat knife, commbead

Backstory (minimum of one paragraph):

Desired Tier level: Mid 3

(Optional)

Theme Song:

Likes:

Dislikes:

Personal Ship:

Additional Information:

Character Name:

Gender:

Appearance (an image or suitable description shall suffice):

Age:

Universe of origin (both established and original universes are acceptable):

Alignment: (e.g. chaotic neutral, lawful good etc.)

Abilities:

Weaknesses:

Personality:

Noteworthy Equipment:

Backstory (minimum of one paragraph):

Desired Tier level: (Non OP's are limited to tier 4 and under. Note that, ultimately your character's tier level will be based upon the quality of your app and OP discretion)

(Optional)

Theme Song:

Likes:

Dislikes:

Personal Ship:

Additional Information:


Will accept your apps upon completion of the required fields!
Chairman of the Royal Newscasting Society of the Nomad Land of Inner Mongolia
Editor of the RNS Weekly & The RNS on Sunday
Father of the Young Platonists Party
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G-Tech Corporation
Khan of Spam
 
Posts: 64008
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Mon Apr 03, 2017 7:49 am

Uff. I probably don't have time for this...

But I shall get to work on an application nonetheless.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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G-Tech Corporation
Khan of Spam
 
Posts: 64008
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Mon Apr 03, 2017 8:07 am

Character Name: Sir Winthrop Eddleton the Younger, Scion of Wessexshire, Prime Fabricant of the Dessicated Machine Empire of Mekina-Golar, Voidspeaker and Orator of the Apocalypse, Bearer of Pretentious Titles, and so forth, and so forth.

Gender: Male, more or less.

Appearance: Winthrop generally affects the appearance of a dapper gentleman adventurer clad in silken waistcoat, cravat, and tophat, who ventures forth leaning upon his ancestral cane, the Wolf's Head. This affectation is somewhat spoiled by the fact that he is a hulking giant of nearly three meters in height and nine hundred pounds in weight, whose skin is an obvious patchwork of many creatures and interrupted in places by what appear to be cunningly integrated cybernetic and metallic components.

Age: Aggressively indeterminate. Older than a couple civilizations, depending on how you measure the timey-wimey nature of his sojourn across the ages.

Universe of Origin: Mary Shelley's Frankenstein, technically.

Alignment: Insane. More often evil than not.

Abilities: Mechanical genius. Command of dubious and vague dark arcane forces. Composed of eldritch star-stuff from beyond the gibbering void. Sustained by the blood of the innocent, or convenient. Once built a nuclear weapon out of manicotti and the contents of a pasta parlour. Hypnotic public speaker. Expert wielder of javelins made out of severed limbs. Excels at caning his social inferiors, or anyone in a large vicinity of those he considers his social inferiors.

Weaknesses: Prone to accidentally slaying allies. Also, not fond of large amounts of kinetic energy to the face- or any form of energy to the face, for that matter.

Personality: Callous, insane, bloodthirsty, megalomaniacal, ordered, obsessive, cruel, private, sociopathic, gregarious, volatile. All are words that have been applied to Winthrop-Who-Walks at one time or another.

Noteworthy Equipment:

The Cane of the Imperial | A richly inlaid walking stick of deepest ebony wood, its provenance is unknown, but it's history is evident. An heirloom of the House of Eddleton, it has been passed down from generation to generation, coming to Winthrop on his sixteenth birthday as a sign of the heir of the House. It is topped in a Damascene steel wolf snarling, the symbol of the House, forged from the metal of melted Ottomite blades. The sturdy wood of the cane has proven unbreakable by many dire forces over the years, and it is a formidable close combat weapon when wielded with strength. During Winthrop's tenure it has been modified to incorporate an exotic projectile device issuing from the lower end of the black shaft, one which throws molten lead at a speed that can take off heads or limbs at medium range. Exactly how it functions Winthrop can't recall, for he has never had to reload it nor found it to misfire, despite being fouled with grass, dirt, and even through a locked vault door. It is technology of a different age, an age of space and insane entertainment squids.
The Void-Speaker | An odd weapon, a projectile gun many times more powerful than the automatic weapons of the age, when Winthrop was summoned to this world he bore it aloft. As large as a normal man's torso, an odd device that belches smoke and flame at irregular intervals, the Void-Speaker is a horrifying weapon that gives even the most hardened of assailants pause. Maybe magic, maybe mundane, it is rumored it is powered by the worship of mechanical beings from another time and place, an Aspect of potentially terrible power. The searing bolts of crimson it throws at the Scion's touch can rend head from body, and body from existence. The sound of its firing is the wail of a hundred thousand damned souls, and a whispered Altamont.

Backstory:

Winthrop has walked many paths, some that other men have trod, some that only beings of the gibbering nightmare between worlds know of. Reports of his sojourn across the multiverse mention a time that a younger version of the man now manifested strode across a world inhabited only by women, doing battle with a sentient castle of sand and creating an empire of golems to fight tentacle demons. Other whispers from the bleedthrough of the stars recount him communing with Norse deities as he devised infernal contraptions with which to conquer one of many worlds. If asked, he may regale the unlucky listeners with accounts of bizarre futures where Canadians became mindless zealots and had to be put down with his moose-javelining prowess, and of orbital insertions by the seat of his silken pants alone. Behind his eyes glints knowledge of a nuclear apocalypse, of a population turned to cyborg slaves of a mad Indian drug lord, and other atrocities beside. But perhaps all of those reports are true- perhaps none of them. Winthrop's past is a tangled knot that no sane man should try to unravel.

Desired Tier level:

Wherever you feel appropriate.

Theme Song: This here.

Likes: Tea, Dark Transylvanian Nights, Whiskey, Imperialism, Innocence (as a palate cleanser)

Dislikes: Globalization, Questions about His Past, American Beer

Personal Ship: Winthrop enjoys long walks on the beach, and swimming through the hard vacuum. His speed at such an activity is prodigious. One of his lesser known titles is Destroyer of White Sand Beaches.

Additional Information: Nope.

RP Sample: Sure.

#PandorasBoxCharacters
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Torsiedelle
Post Marshal
 
Posts: 18305
Founded: Dec 03, 2010
Ex-Nation

Postby Torsiedelle » Mon Apr 03, 2017 8:08 am

I edited my post to include a new/second app. Take a looksie? Anything that could use improvement?
Rostavykhan is my Second Nation.
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Deliriarum
Bureaucrat
 
Posts: 51
Founded: Mar 26, 2017
Ex-Nation

Postby Deliriarum » Mon Apr 03, 2017 8:24 am

G Tech Corporation,

Your app seems perfect, however one little misunderstanding which would need to be ammended. The "Personal Ship" section was meant to determine whether or not your character had a personal spaceship, I edited it in the app to prevent future confusion. Otherwise, Accepted! Welcome aboard.
Last edited by Deliriarum on Mon Apr 03, 2017 8:26 am, edited 1 time in total.
Chairman of the Royal Newscasting Society of the Nomad Land of Inner Mongolia
Editor of the RNS Weekly & The RNS on Sunday
Father of the Young Platonists Party
Economic Left/Right: -4.88 Social Libertarian/Authoritarian: -8.0
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G-Tech Corporation
Khan of Spam
 
Posts: 64008
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Mon Apr 03, 2017 8:39 am

Deliriarum wrote:G Tech Corporation,

Your app seems perfect, however one little misunderstanding which would need to be ammended. The "Personal Ship" section was meant to determine whether or not your character had a personal spaceship, I edited it in the app to prevent future confusion. Otherwise, Accepted! Welcome aboard.


I figured as much. That's why, for amusement purposes, Winthrop now officially swims from planet to planet.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Torsiedelle
Post Marshal
 
Posts: 18305
Founded: Dec 03, 2010
Ex-Nation

Postby Torsiedelle » Mon Apr 03, 2017 8:48 am

Was wondering about my own characters. I'd assume the Kreiger is aboard a starship, though Char!Torii wouldn't have one unless she somehow stumbled upon one.
Rostavykhan is my Second Nation.
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Multiversal Venn-Copard
Diplomat
 
Posts: 848
Founded: Nov 03, 2015
Democratic Socialists

Postby Multiversal Venn-Copard » Mon Apr 03, 2017 9:01 am

Alright, here's my app.

Character Name: Enari

Gender: "Female" is probably closest. (Her species has five genders. It's a little confusing.) Use she/her pronouns.

Appearance: Enari appears as a pitch-black silhouette of a young human(oid) woman, and this silhouette is outlined in a faint glow from constant emission of a small amount of EM radiation. (Notably, this radiation is present along the entire spectrum, meaning that she can be detected on infrared, ultraviolet, gamma rays, radio waves, etc.) Her actual appearance remains a mystery, but it can be seen that she has fairly short hair and appears to be wearing a robe of some kind, which has also become a silhouette due to extended contact with her body.

Age: 21

Universe of origin: Originally from some meaningless unnamed original universe, she moved into an alternate version of Gensokyo (Touhou universe) during childhood, and grew up there.

Alignment: Neutral good.

Abilities: Enari's primary ability is to split and cut the fabric of space in various ways. This manifests itself as a pair of secondary abilities:
  • Spikes: one-dimensional lines of non-space (a sort of "absolute void", an area where direction and distance no longer exist) projected through the local environment, that she can spin to cut through objects or widen into cylinders to punch holes in them. She uses them as both a ranged attack and a close melee one, accomplishing the latter by adding them to kicks and punches.
  • Sheets: two-dimensional planes of non-space projected in much the same way, though they tend to be shorter-ranged. She often uses them to block incoming attacks.

Being raised in Gensokyo has given her access to high-speed flight and the use of showy but nonlethal danmaku energy projectiles (hers tend to be black, purple, and white). Additionally, her master has taught her a significant amount about universal and dimensional physics, which may or may not count as a significant ability.

Weaknesses:
  • Her powers have a maximum range of about a hundred meters. A combatant staying outside this range is effectively completely safe.
  • Outside creating sheets to intercept attacks, she has poor defenses and durability; getting in to close range, pressuring her into the defensive, and then delivering one or two strikes can be enough to finish her off.
  • Her constant emission of EM radiation means that it is very difficult for her to hide. Anything from gamma- and X-ray sensors to radio dishes can sense her presence.
  • She cannot speak. Her words come out garbled and distorted, due to a mishap in transit between universes, so she usually tries to remain silent unless she needs to get someone's attention, which she tends to do with a quick "chirping" or "screeching" noise.

Personality: It's important to note that despite being "good", Enari rarely has other peoples' interests first. She makes sure to act calm, kind, and respectful to everyone - after all, she knows how much trouble they can cause her - but the only one she is ever truly deferential to is her master. She has her own plans, her own mission, and rarely chooses to get involved in other peoples' affairs.

Noteworthy Equipment: A digital notepad and stylus. While it's significantly more advanced than modern Earth tech, the notepad needs to recharge roughly once a week. Additionally, she has a full set of spellcards to unleash various bullet-hell attacks with.

Backstory: A member of a primitive but magically proficient near-human species known as the Exowarpers, Enari was raised in a loving, if not terribly wealthy, family. At the age of six, a magical mishap in her hometown created an unstable wormhole between universes, and she was sucked inside. When she awoke on the other side, she had stopped interacting with light, much to her distress, and she found that she was unable to speak - her vocal cords had been disrupted by the interuniversal energy. Fortunately, it turned out that the wormhole was paired: it had synchronized with another, simultaneously created wormhole, this one opened by the artificial particle-physics deity Razan.

Razan, after an initial period of panic, decided to keep Enari safe, raising her in the alternate Gensokyo where she (temporarily) lived. She taught Enari how to use and control her abilities, as well as the truths behind the multiverse and how wormholes and other transportation methods worked. Enari grew to trust her new master almost without thinking, even when Razan acted more selfish than usual and caused several incidents that inevitably required Gensokyo's youkai exterminators to resolve. On occasion, they traveled together, participating in large-scale tournaments or other challenges that required Enari's skill and precision combined with Razan's brute-force violation of the laws of physics.

One day, many years after they met, Enari woke up to find that her master had vanished without leaving an explanation. She didn't know who was responsible, or why, but she swore to track down Razan, even if it meant heading to other universes.

Of course, the Ascendants were really the ones responsible.

Desired Tier level: Low-end 4.

(Optional)

Theme Song: Nothing yet, but that might change.

Likes: Sketching on her notepad. Explaining things to a patient audience. Peaceful resolutions. Herself. Her master. People overcoming their differences and getting along.

Dislikes: The difficulty in getting peaceful resolutions without speaking. Meaningless conflict. Blatant disrespect.

Personal Ship: None.

Additional Information: Can't think of anything to add here.

RP Sample: The Nth Crusade: a nation RP.
Cosmic Winds: a multiverse RP where I played a neutronium golem.

#PandorasBoxCharacters - Please do not remove
Last edited by Multiversal Venn-Copard on Tue May 29, 2018 3:45 pm, edited 3 times in total.
"I guess everything really does happen at once sometimes."

The VCMR is likely far less interested in interfering with those below than it used to be.

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The Dark Brotherhood of Deros
Powerbroker
 
Posts: 8278
Founded: Jul 01, 2014
Ex-Nation

Postby The Dark Brotherhood of Deros » Mon Apr 03, 2017 9:24 am

I don't know if I'm going to join this, but I'll tag.
Last edited by The Dark Brotherhood of Deros on Mon Apr 03, 2017 9:24 am, edited 1 time in total.
"Don't curse the darkness, light a candle! When freaky aliens give you lemons, make freaky alien lemonade!" - Hades
The Four Swords of the Guild
Respect for nature, Life as a community, Crafting from nature, and Prosperity from nature.

My RPs
The Ancient Ones: Age of Nothingness
Aeternabilis wrote:
The Intergalactic Russian Empire wrote:I'm waiting for Aetern, might post tomorrow either way, though.

Deros is waiting on you who's waiting on me who's waiting on Petro who's (I assume) waiting on the Soviet guy. It's a conga line of waiting and sadness up in here.

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Utceforp
Postmaster-General
 
Posts: 10328
Founded: Apr 10, 2012
Left-wing Utopia

Postby Utceforp » Mon Apr 03, 2017 9:32 am

Tentative tag. Cool things could be done here.
Signatures are so 2014.

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Torsiedelle
Post Marshal
 
Posts: 18305
Founded: Dec 03, 2010
Ex-Nation

Postby Torsiedelle » Mon Apr 03, 2017 9:38 am

The Dark Brotherhood of Deros wrote:I don't know if I'm going to join this, but I'll tag.


Hello~

Hmm, got Char!Torii, got a Kreiger...might wait a bit to introduce my Bloodborne/Dark Souls characters or Torii's sister...I look forward to those a lot.

Especially the Dark Souls one. I spent weeks on that one!
Rostavykhan is my Second Nation.
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Turmenista
Negotiator
 
Posts: 5765
Founded: Apr 09, 2014
Ex-Nation

Postby Turmenista » Mon Apr 03, 2017 9:41 am

Hi. I here.

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