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The Luxurious Wasteland [OOC|OPEN]

For all of your non-NationStates related roleplaying needs!

Would you like factions to be implemented?

Yes
11
79%
No
3
21%
 
Total votes : 14

User avatar
The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

The Luxurious Wasteland [OOC|OPEN]

Postby The Palmetto » Fri Mar 24, 2017 10:25 am

The Luxurious Wasteland

The Luxurious Wasteland takes place in a post-apocalyptic American Eastern Coast 14,000 years after an unknown event caused society to collapse. But it's not an irradiated hellhole as you may think. The Southern coast as lush forests and gorgeous beaches, while the North is covered in snowy forests and conifers. But, as luxurious as the environment may be, it has its downsides. The forests are abundant with giant insects, terrestrial crocodiles, and mammals are almost non-existent. Strangely enough, there are also a wide variety of evolved crayfish. From simple swimmers to complex gliders, you can't go 2 steps without spotting one. But there's intelligent life, too. Human settlements are abundant are in New England, simply called the North, while some smaller ones dot the South, even though these are under constant attack. The Luxurious Wasteland follows a group of Southern survivors looking to band together and make the perilous journey to the North. They will come across many small factions, and discover horrible truths about their world while evading the mysterious Crus Peregrinus. It will start out in the ruins of an old junkyard next to the ruins of an old town in South Carolina.

Image

IC

Before the war, around the 2050's, the USA and it's close allies were at war with several South American countries, which had turned communist and refused to trade with them. They committed many civil rights violations by killing capitalists and capitalist sympathizers, so they were eager to use this as an excuse to claim their resources. They tested many new weapons on them, ranging from giant robots to biological abominations. China wasn't communist anymore, so they had no issues with this, and helped them with robotics. This spouted a golden age in robotics, allowing fully independent A.I. to be created. This would also create several new, quickly evolving artificial species that would evolve to spread into the North American jungles after the apocalypse.

Factions in the South, where TLW takes place, don't really have much of a hold on their claimed land and are small. Why? The many monstrosities roaming the Eastern Coast are hard to fight and are very common, so making any settlements or claiming land without a heavily armed, defensive perimeter is near-impossible. Unlike many post-apocalypse, sci-fi universes, Raiders don't exist. This is so because most people in the South either live in strongly defended forts or travel in small groups without resources. Not only that, food is common and easy to hunt, so that's not an issue either. Finally, any would be "raiders" would be hunted down and killed by factions seeking to prevent any attacks. Therefore, it's not worth the risk. Working guns aren't available to humans, everyone is stuck using melee weapons or just simple bows and arrows. Though same have very primitive guns, these tribes tend to dissappear sometime after becoming more advanced, many people expecting the reason being the Crus Peregrinus.
if you have any questions about the lore or wish to add to the lore, ask me and I'll answer your question, or canonize your contribution.


Rules:
1) As the creator I always have the final say, I can choose to deny any application for any reason. 1.5) The same applies for the co-creator, The American Desert ,and both of us get special privileges.
2) No god-modding or controlling another's character without their consent.
3) Normal players may only RP as a human, robot, or bipedal crayfish.
4) Your character may not start out with a gun or similar weapon, any guns created before the apocalypse have been decayed. Guns can be obtained later, however, and crossbows are common with the Palmetto Guard and any associates.
5) There is no limit to characters, but I expect you to be reasonable.
6) No flaming or being rude to other players.
7) Keep it PG-14, gore is allowed but don't go overboard.
8 ) If you have any questions, feel free to ask me, I love answering them, and you are not being a bother.
9) No magic allowed, period.
10) No one-liners allowed, but don't go overboard, either. Try to have at least a paragraph.
11) When making a robotic character, try to avoid making them too advanced. Advanced tech will be added soon, and robot characters can be upgraded.
12) It's been 14,000 years since the apocalypse, act like it! No original clothes would be in we sable condition, and even basic modern day knowledge would be unknown unless your character specializes as a historian or, if a robot, has some faint memories. Same goes for terminologies, names, etc.
13) This isn't Fallout, remember that.

Humans: Average human, what can I say? They typically live in small settlements, with religious cults being commonplace. There are also wandering tribes, plenty of loners too. They need to eat, drink, and sleep, but are the only species who can tame animals. They are also some sub-species that have evolved, but they do not have any drastically different traits.

Robots: There's a wide variety of robots, but most of them come from before the apocalypse, managing to keep themselves intact. Some are relatively new, however, but know nothing about how they were created. They're almost always in small groups or as loners. They don't need to eat, drink, or sleep, are good mechanics, but have to repair themselves with scarce parts. Their only source of energy are their solar panels, and they will run out of energy if they lose them.

Image
Bipedal Crayfish: Very strange, 7ft tall crayfish. It's almost as if someone made a crayfish gigantic, then added legs to them. They need to eat, sleep, and drink, but are extremely durable and strong, and can survive underwater for several hours. However, they need to eat large amounts of food, are slow, and have below average intellect.


If you are a human, you can start out with only one species but tame more as the game goes on.

Therimu: The result of ancient genetic experiments, Therimu are terrifying, 10ft tall emus with gigantic claws and are extremely territorial towards other creatures, especially bipedal crayfish. They have thick hide, and killing them is extremely difficult. They can not be tamed as adults by humans, but can be raised from eggs to be used as mounts and defense. You may not start out with one. The opportunity may arise to get an egg, but the hatchlings grow extremely slowly.

Gliding Crayfish: 2ft long crayfish with vibrant wings. They may harass humans and other creatures, but only attack smaller creatures by swooping down and impaling them. They can be tamed by humans by dropping your weapon, and giving them food. From that point, they will follow you and "beg" for food. After doing this several times, they will become a loyal companion used to harass enemies and gather food. You may start out with one if human. There is also a smaller subspecies called the Surfing Crayfish, which is semi-aquatic. You may start out with two if human.

Horror Bird: 3ft tall flightless birds. They hunt in small groups and are worthy fighters. They are skilled with hunting and scavenging, and domesticated females will lay one egg every two days unless they are incubating. They can be raised as eggs or fed food, causing them to follow and eventually bond with you. They can be tamed for companionship, egg production, and scavenging. You can start out with a single adult, multiple eggs, and 3 chicks.

Giant Roach: 1ft long, giant roaches. These creatures can't be tamed but are a common source of food. They have limited light capabilities and can swarm any would-be attackers.

Carolina Catfish: 4ft long catfish found lurking in shallow waters next to trees. Can not be tamed, but can be harvested for food.

Invasive Monitors: 5ft long aggressive lizards with a venomous bite. Can not be tamed, but can be harvested for food and hide.

Land Eel: Brightly colored lungfish about 4ft long, they can slither and breathe on land as long as they're moist. They can be tamed by being fed once, but can't be eaten and only serve as companions and minnow/crayfish catchers. You may start out with one if human.

Giant Scorpion: 2ft long scorpion with thick hide and dangerous, but not fatal, sting. They can't be tamed, but can be harvested for food and hide.

Baitfish: Schooling fish the size of your finger. Can't be tamed, but can be used for bait.

Phylocherax: Blue crayfish about 6in. Can't be tamed, but can be used for food and bait.

Poland Balls: 6inch long Isopods with varying colors, typically matching up with that of a flag with two fake eyes. Can be tamed merely by picking them up, but serve no purpose but companionship. You may start out with 3, regardless of race.

Want to make a custom animal? Just give me a description and if you can tame it or not, and I'll see about adding it. There are WAY more creatures, but these are the only ones I have mentioned so far.


Name:

Species:

Appearance:

Personality: (optional)

Skills:

Weaknesses:

Bio: (optional)

Equipment:


Name: Scrappy

Species: Robot

Appearance: 7ft tall robot made of junk, with an boxy TV for a chest and a crash-test dummy head with cameras installed.

Personality: He's charismatic with a large ego, but sticks up for his friends. He tends to be survival-minded, however, and would sacrifice those who aren't close to him without regret.

Skills: Skilled mechanic, with a classy voice box making him charismatic. He has basic knowledge of the pre-apocalypse world, too.

Weaknesses: Sloppy fighter, large ego, chaotic body design means that hitting him in the right spot could disable him.

Bio: Unknown, he currently rests deactivated in a junkyard.

Equipment: Tool kit stored in his chest, and a long hedge-trimmer blade attached to a handle.


Factions are a work-in-progress.

The Crus Peregrinus: A mysterious group of recently built robots up north. They have one large outpost stationed in the South and several scattered, smaller ones. No one knows their motives, and no one knows where their outposts are. However, what is known is that they are secretive and not friendly to anyone who threatens their secrecy. Their signature flag is white with a black cog. You may not control one, not yet, that is.

The Palmetto Guard: A loosely-connected group of humans living in heavily guarded forts, the citizens pay taxes and each fort has its own small militia. The soldiers are skilled in survival and combat, and typically go out to hunt for food and/or supplies. Their signature flag is a white flag with a red star and a palmetto in the center. They have a population of 1,400. You may control a soldier, armed with a melee weapon of your choice or a crossbow. They do not have guns, and what electricity they have is for charging robots.

The above two factions are controlled by me, but once everyone in the RP is adjusted, I will allow people to create their own factions.




The lore of TLW is surprisingly deep and complex, as I've been working on it for almost two years. So don't be deceived by the vague introduction.
Last edited by The Palmetto on Sat Mar 25, 2017 9:49 pm, edited 19 times in total.
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

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Monarchy of Japanada
Senator
 
Posts: 3989
Founded: Nov 06, 2016
Ex-Nation

Postby Monarchy of Japanada » Fri Mar 24, 2017 11:23 am

Would a character pursuing the history and geography of the world 14,000 years ago [With a map and several books, as tattered and destroyed as they would be] be allowed? If not, I'll just make him a mechanic.

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The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

Postby The Palmetto » Fri Mar 24, 2017 11:24 am

Monarchy of Japanada wrote:Would a character pursuing the history and geography of the world 14,000 years ago [With a map and several books, as tattered and destroyed as they would be] be allowed? If not, I'll just make him a mechanic.

Definitely allowed!
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

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Monarchy of Japanada
Senator
 
Posts: 3989
Founded: Nov 06, 2016
Ex-Nation

Postby Monarchy of Japanada » Fri Mar 24, 2017 11:33 am

Name: Matthew Stone

Species: Human.

Appearance: Brown short hair, green eyes, olive skin, average height, and weight. Wears a tattered and old brown bomber jacket with fur at the bottom and blue jeans. Occasionally wears his conical hat.
Personality: Wait and see

Skills: Above average speed and a skilled geographer/unarmed fighter.

Weaknesses: Has no melee or firearms/ranged weapons training or experience. Also is sort of forgetful [Only short-term] and is dyslexic [Though can still read fine]

Bio: You'll have to find out through him in the IC, though I'll say where he lives, a small river near the junkyard, where a library from the town has fell into the river, with Matthew using it as his home, and where his interest of the 'old world' sparked.

Equipment: A world map of the world 14,000 years ago, a spade, a wooden oar, a torch, a sack, several really old books and a notepad. He also has a small wooden boat.

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The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

Postby The Palmetto » Fri Mar 24, 2017 11:35 am

Monarchy of Japanada wrote:Name: Matthew Stone

Species: Human.

Appearance: Brown short hair, green eyes, olive skin, average height, and weight. Wears a tattered and old brown bomber jacket with fur at the bottom and blue jeans. Occasionally wears his conical hat.
Personality: Wait and see

Skills: Above average speed and a skilled geographer/unarmed fighter.

Weaknesses: Has no melee or firearms/ranged weapons training or experience. Also is sort of forgetful [Only short-term] and is dyslexic [Though can still read fine]

Bio: You'll have to find out through him in the IC, though I'll say where he lives, a small river near the junkyard, where a library from the town has fell into the river, with Matthew using it as his home, and where his interest of the 'old world' sparked.

Equipment: A world map of the world 14,000 years ago, a spade, a wooden oar, a torch, a sack, several really old books and a notepad. He also has a small wooden boat.

Accepted! It's optional, but he can start out with an animal companion if you would like. (See: Fauna)
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

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Monarchy of Japanada
Senator
 
Posts: 3989
Founded: Nov 06, 2016
Ex-Nation

Postby Monarchy of Japanada » Fri Mar 24, 2017 11:55 am

The Palmetto wrote:
Monarchy of Japanada wrote:Name: Matthew Stone

Species: Human.

Appearance: Brown short hair, green eyes, olive skin, average height, and weight. Wears a tattered and old brown bomber jacket with fur at the bottom and blue jeans. Occasionally wears his conical hat.
Personality: Wait and see

Skills: Above average speed and a skilled geographer/unarmed fighter.

Weaknesses: Has no melee or firearms/ranged weapons training or experience. Also is sort of forgetful [Only short-term] and is dyslexic [Though can still read fine]

Bio: You'll have to find out through him in the IC, though I'll say where he lives, a small river near the junkyard, where a library from the town has fell into the river, with Matthew using it as his home, and where his interest of the 'old world' sparked.

Equipment: A world map of the world 14,000 years ago, a spade, a wooden oar, a torch, a sack, several really old books and a notepad. He also has a small wooden boat.

Accepted! It's optional, but he can start out with an animal companion if you would like. (See: Fauna)

I don't want to.

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The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

Postby The Palmetto » Fri Mar 24, 2017 12:07 pm

Monarchy of Japanada wrote:
The Palmetto wrote:Accepted! It's optional, but he can start out with an animal companion if you would like. (See: Fauna)

I don't want to.

Very well then. This Roleplay will start when we have 3 or more players, myself included.
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

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Wheatley Laboratories
Minister
 
Posts: 2246
Founded: Mar 17, 2017
Ex-Nation

Postby Wheatley Laboratories » Fri Mar 24, 2017 12:38 pm

Name: EAID (Exploration And criminal Intervention Device)
Species: Robot
Appearance: ATLAS from Portal 2 but more damaged and no aperture branding.
Personality: [CENSORED]
Skills: Agile, great shooter.
Weaknesses: HUD doesn't always work and some functions always fail.
Bio: [REDACTED]
Equipment: Energy rifle. In-built HUD with various features.
========WARNING========
CRITICAL ERROR

SYSTEM SHUTDOWN IMMINENT


^^%€»}[•¢~~%%&«g0OdBYe{]©¢¡$*###!}?

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The Clockwork Cities
Envoy
 
Posts: 309
Founded: Jan 02, 2015
Ex-Nation

Postby The Clockwork Cities » Fri Mar 24, 2017 12:40 pm

Name: Zorin

Species: Bipedal Crayfish

Appearance: A giant bipedal crayfish, coloured an odd dark purple, has one claw noticeably larger than the other

Personality: Oddly snobish and for some reason speaks in a Shakespearean dialect

Skills: The larger arm gives him more strength and tends to use it as a shield or ram, he can also read surprisingly well as well as being more intelligent then most his kind.

Weaknesses: He's difficult to understand due to his way of speaking and his snobbish behaviour. His larger arm also slows him down, can't use any form of guns expect vehicle mounted guns.

Bio: Compared to his kin and despite being born from hundreds, Zorin was surprisingly intelligent when compared to that of his whole race. Born not too far north of a city, as a young child he stumbled across what was once a theatre, in which he spent his life reading up on decaying plays from an era long forgotten, even before the wastes began. From this he developed his way of speaking, "Thys and Thous" and other strange words filled his dialect, and fueling a form of ego that he was the most intelligent of his kind. However, it does not know how he found his way to the junkyard, but he has a feeling he'll be stuck there for a while, if not by the odd location its within.

Equipment: A small collection of food he has harvested and a book called "Shakespeare's greatest works?"
"If those who seek to prevent out glorious quest mobilise, they will have to endure the trials we did! There sanity will break before they can harm us! Their blood will paint the white snow a crimson taint! We safe here! In this land, where tyrants cannot touch!" - The First Overseer

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Vitainia
Spokesperson
 
Posts: 119
Founded: Mar 03, 2017
Ex-Nation

Postby Vitainia » Fri Mar 24, 2017 12:45 pm

I'll post an app later.

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The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

Postby The Palmetto » Fri Mar 24, 2017 12:51 pm

Wheatley Laboratories wrote:Name: EAID (Exploration And criminal Intervention Device)
Species: Robot
Appearance: ATLAS from Portal 2 but more damaged and no aperture branding.
Personality: [CENSORED]
Skills: Agile, great shooter.
Weaknesses: HUD doesn't always work and some functions always fail.
Bio: [REDACTED]
Equipment: Energy rifle. In-built HUD with various features.

Accepted, but not the energy rifle. There's a chance to get one early on so don't sweat it.
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

User avatar
The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

Postby The Palmetto » Fri Mar 24, 2017 12:53 pm

The Clockwork Cities wrote:Name: Zorin

Species: Bipedal Crayfish

Appearance: A giant bipedal crayfish, coloured an odd dark purple, has one claw noticeably larger than the other

Personality: Oddly snobish and for some reason speaks in a Shakespearean dialect

Skills: The larger arm gives him more strength and tends to use it as a shield or ram, he can also read surprisingly well as well as being more intelligent then most his kind.

Weaknesses: He's difficult to understand due to his way of speaking and his snobbish behaviour. His larger arm also slows him down, can't use any form of guns expect vehicle mounted guns.

Bio: Compared to his kin and despite being born from hundreds, Zorin was surprisingly intelligent when compared to that of his whole race. Born not too far north of a city, as a young child he stumbled across what was once a theatre, in which he spent his life reading up on decaying plays from an era long forgotten, even before the wastes began. From this he developed his way of speaking, "Thys and Thous" and other strange words filled his dialect, and fueling a form of ego that he was the most intelligent of his kind. However, it does not know how he found his way to the junkyard, but he has a feeling he'll be stuck there for a while, if not by the odd location its within.

Equipment: A small collection of food he has harvested and a book called "Shakespeare's greatest works?"

Accepted. I'll be posting a reference for bipedal crayfish and other unique creatures later.
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

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Wheatley Laboratories
Minister
 
Posts: 2246
Founded: Mar 17, 2017
Ex-Nation

Postby Wheatley Laboratories » Fri Mar 24, 2017 12:56 pm

The Palmetto wrote:
Wheatley Laboratories wrote:Name: EAID (Exploration And criminal Intervention Device)
Species: Robot
Appearance: ATLAS from Portal 2 but more damaged and no aperture branding.
Personality: [CENSORED]
Skills: Agile, great shooter.
Weaknesses: HUD doesn't always work and some functions always fail.
Bio: [REDACTED]
Equipment: Energy rifle. In-built HUD with various features.

Accepted, but not the energy rifle. There's a chance to get one early on so don't sweat it.


Alright.
I'm really happy with this!
Finally, a post-apocalyptic RP I don't have to write a billion paragraphs as an app! :D
========WARNING========
CRITICAL ERROR

SYSTEM SHUTDOWN IMMINENT


^^%€»}[•¢~~%%&«g0OdBYe{]©¢¡$*###!}?

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Kanadorika
Minister
 
Posts: 2727
Founded: May 04, 2015
Psychotic Dictatorship

Postby Kanadorika » Fri Mar 24, 2017 1:08 pm

Name: N3R-0 "Nero" (US Army Annihilator Class Heavy Combat Robot)

Species: Robot

Appearance: Image

Personality: Generally neutral until threatened, in which case it turns hostile. Programmed male.

Skills: Originally used by the military as what can essentially be described as a robotic tank. Had extensive combat subroutines.

Weaknesses: parts are extremely rare. The bot is extremely complex to work on, and it can be hacked to attack friendlies, though this is difficult to do. By nature, Nero is unstealthy, and is ill suited for delicate operations.

Bio: all that is known is that Nero was a Heavy Combat Robot belonging to th Annihilator Class series of the United States Army. He has been extensively looted over the past millennia, to the point that many of his original weapons have disappeared. He has been deactivated for all this time, though will reactivate when the RP starts.

Equipment: Built in electroswords. Can be modified to fit a variety of weapons. Nero runs off of energy cells and utilizes solar panels as an auxiliary power source to ensure that the robot has more than enough energy for frontline combat. Unfortunately, these energy cells are now rare, and he must now operate on only the panels until more can be found. Because of Nero's need for extreme amounts of energy, the dependence on solar panels alone will decrease his ability to wage longer battles without having to recharge.
Last edited by Kanadorika on Sat Mar 25, 2017 2:32 am, edited 13 times in total.
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Monarchy of Japanada
Senator
 
Posts: 3989
Founded: Nov 06, 2016
Ex-Nation

Postby Monarchy of Japanada » Fri Mar 24, 2017 1:10 pm

The Palmetto wrote:
The Clockwork Cities wrote:Name: Zorin

Species: Bipedal Crayfish

Appearance: A giant bipedal crayfish, coloured an odd dark purple, has one claw noticeably larger than the other

Personality: Oddly snobish and for some reason speaks in a Shakespearean dialect

Skills: The larger arm gives him more strength and tends to use it as a shield or ram, he can also read surprisingly well as well as being more intelligent then most his kind.

Weaknesses: He's difficult to understand due to his way of speaking and his snobbish behaviour. His larger arm also slows him down, can't use any form of guns expect vehicle mounted guns.

Bio: Compared to his kin and despite being born from hundreds, Zorin was surprisingly intelligent when compared to that of his whole race. Born not too far north of a city, as a young child he stumbled across what was once a theatre, in which he spent his life reading up on decaying plays from an era long forgotten, even before the wastes began. From this he developed his way of speaking, "Thys and Thous" and other strange words filled his dialect, and fueling a form of ego that he was the most intelligent of his kind. However, it does not know how he found his way to the junkyard, but he has a feeling he'll be stuck there for a while, if not by the odd location its within.

Equipment: A small collection of food he has harvested and a book called "Shakespeare's greatest works?"

Accepted. I'll be posting a reference for bipedal crayfish and other unique creatures later.

Will there be more creatures added?

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New Rnclave
Post Marshal
 
Posts: 18484
Founded: Jun 18, 2015
Left-wing Utopia

Postby New Rnclave » Fri Mar 24, 2017 1:13 pm

Tagged!
Finland SSR wrote: Sex is a form of competitive martial arts, after all.
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I Think I Would Die of It.

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The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

Postby The Palmetto » Fri Mar 24, 2017 1:14 pm

Kanadorika wrote:Name: "Nero" (Annihilator Class Heavy Combat Robot)

Species: Robot

Appearance: Sentry bot from Fallout 4

Personality: Generally neutral until threatened, in which case it turns hostile.

Skills: Originally used by the military as what can essentially be described as a robotic tank. Had extensive combat subroutines.

Weaknesses: parts are extremely rare. The bot is extremely complex to work on, and it can be hacked to attack friendlies, though this is difficult to do.

Bio: all that is known is that Nero was a Heavy Combat Robot belonging to th Annihilator Class series of the United States Army

Equipment: Built in Vulcan cannon and missile launcher. Can be modified to fit a variety of weapons.

Unfortunately denied, as a result of rule 4). Suggestion: replace the ranged weaponry with melee, then have it switched out in favor of your current weapons when they find a weapons cache.

Yes, Japanada, there will be many more creatures added.
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

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Kanadorika
Minister
 
Posts: 2727
Founded: May 04, 2015
Psychotic Dictatorship

Postby Kanadorika » Fri Mar 24, 2017 1:17 pm

The Palmetto wrote:
Kanadorika wrote:Name: N3R-0 "Nero" (Annihilator Class Heavy Combat Robot)

Species: Robot

Appearance: Sentry bot from Fallout 4

Personality: Generally neutral until threatened, in which case it turns hostile.

Skills: Originally used by the military as what can essentially be described as a robotic tank. Had extensive combat subroutines.

Weaknesses: parts are extremely rare. The bot is extremely complex to work on, and it can be hacked to attack friendlies, though this is difficult to do.

Bio: all that is known is that Nero was a Heavy Combat Robot belonging to th Annihilator Class series of the United States Army

Equipment: Built in Vulcan cannon and missile launcher. Can be modified to fit a variety of weapons.

Unfortunately denied, as a result of rule 4). Suggestion: replace the ranged weaponry with melee, then have it switched out in favor of your current weapons when they find a weapons cache.

Yes, Japanada, there will be many more creatures added.


Edited.

Equipment: Built in electroswords. Can be modified to fit a variety of weapons.

I also added another weakness: Nero is by nature unstealthy, and is ill suited for delicate operations.
Last edited by Kanadorika on Fri Mar 24, 2017 1:56 pm, edited 2 times in total.
☠ JOIN ETHARIA. I'M NO LONGER ASKING ☠
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Welcome to Kanadorika! From the Arctic tundra of Leirhofn to the sandy dunes of Gulland, we have it all.
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Wheatley Laboratories
Minister
 
Posts: 2246
Founded: Mar 17, 2017
Ex-Nation

Postby Wheatley Laboratories » Fri Mar 24, 2017 1:18 pm

Wait, I should have a melee weapon?

Palm, pick something for me please.
========WARNING========
CRITICAL ERROR

SYSTEM SHUTDOWN IMMINENT


^^%€»}[•¢~~%%&«g0OdBYe{]©¢¡$*###!}?

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New Rnclave
Post Marshal
 
Posts: 18484
Founded: Jun 18, 2015
Left-wing Utopia

Postby New Rnclave » Fri Mar 24, 2017 1:20 pm

Name: Darrow Michelle

Species: Homo-Sapien or Human

Appearance:

Personality: (optional)

Skills:

Weaknesses:

Bio: (optional)

Equipment:


Not even close to being finished, but I thought I'd get a little something up.
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User avatar
The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

Postby The Palmetto » Fri Mar 24, 2017 1:40 pm

Wheatley Laboratories wrote:Name: EAID (Exploration And criminal Intervention Device)
Species: Robot
Appearance: ATLAS from Portal 2 but more damaged and no aperture branding.
Personality: [CENSORED]
Skills: Agile, great shooter.
Weaknesses: HUD doesn't always work and some functions always fail.
Bio: [REDACTED]
Equipment: Energy rifle. In-built HUD with various features.

Why not an electrosword?
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

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Wheatley Laboratories
Minister
 
Posts: 2246
Founded: Mar 17, 2017
Ex-Nation

Postby Wheatley Laboratories » Fri Mar 24, 2017 1:42 pm

The Palmetto wrote:
Wheatley Laboratories wrote:Name: EAID (Exploration And criminal Intervention Device)
Species: Robot
Appearance: ATLAS from Portal 2 but more damaged and no aperture branding.
Personality: [CENSORED]
Skills: Agile, great shooter.
Weaknesses: HUD doesn't always work and some functions always fail.
Bio: [REDACTED]
Equipment: Energy rifle. In-built HUD with various features.

Why not an electrosword?


An... electrosword?

Pffff no!


2 electroswords!!
========WARNING========
CRITICAL ERROR

SYSTEM SHUTDOWN IMMINENT


^^%€»}[•¢~~%%&«g0OdBYe{]©¢¡$*###!}?

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The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

Postby The Palmetto » Fri Mar 24, 2017 1:44 pm

Wheatley Laboratories wrote:
The Palmetto wrote:Why not an electrosword?


An... electrosword?

Pffff no!


2 electroswords!!


Go for it.
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

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Kanadorika
Minister
 
Posts: 2727
Founded: May 04, 2015
Psychotic Dictatorship

Postby Kanadorika » Fri Mar 24, 2017 1:47 pm

The Palmetto wrote:
Wheatley Laboratories wrote:
An... electrosword?

Pffff no!


2 electroswords!!


Go for it.

I was thinking that Nero's primary power source for combat would be energy cells, with solar panels being auxillary. These energy cells are very rare however, and will not be found until later. Until then, Nero operates for a decreased amount of time as he has to rely solely upon the solar panels.
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The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

Postby The Palmetto » Fri Mar 24, 2017 1:59 pm

Kanadorika wrote:
The Palmetto wrote:
Go for it.

I was thinking that Nero's primary power source for combat would be energy cells, with solar panels being auxillary. These energy cells are very rare however, and will not be found until later. Until then, Nero operates for a decreased amount of time as he has to rely solely upon the solar panels.

That's actually a pretty interesting idea, go for it
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

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