OP: Bentus
IC | Map
It was thus that the Sun and stars first came to be, swiftly followed by the world of Ziotal itself – and then life. Stumbling out from the mud, the natural consequence of haphazard Creation, the mortal races opened their eyes to see the fruits of those vibrant energies. Looking upon the boundless beauty of the world, of life and of living, the mortals felt the first emotions, and created for themselves. Creation, untamed and wild, was rocked by the shockwave of the mortals’ existence, and parts of that infinite energy began to condense and take forms of their own – the Ichor: the Godmarked.
Brought into existence by the cumulative strength of their own domains of Creation, the Ichor were immortals with powers that the mortals could only ever dream of, spirits that were the direct descendants of Creation itself. And yet, they were irrevocably bound to the mortals that were so evidently beneath them. While a domain could sustain an Ichor, mortal worship gave them true power. Fighting among themselves for dominance, the Godmarked grew greedy. In the early days of its existence, the world was rocked as the Ichor lead the mortals to war on their behalf, eager to kill their kin and solidify their own place within Creation. So great was the conflict, that even the titanic energies of Creation itself struggled under its weight, and when countless Ichor lay slain, the remaining agreed to end the mindless self-destruction.
It was thus that peace was restored to the World, and history began. However, still in the background the Ichor continued to manoeuvre. While the great direct conflicts of old were no more, the Game of the Gods continued in earnest, as it has for millennia, with the mortals as both pawn and prize.
G’day all! As you may be able to tell, this is another Pantheon/Deity RP. I love these things to death, but I dislike it when they often devolve into demonic armies or tirelessly faithful mortals being thrown against one another. The goal of Godmarked is to have an RP which sees the Gods not quite be as powerful as they’re usually made out to be, forced to interact in more underhanded and subtle ways with the world around them (think in the Elder Scrolls or the like). Mortals in this world are independent beings – don’t expect an entire nation to be unwavering in their faith (especially if you choose to lead them directly, a ruler tends to be blamed when things go south – as they inevitably do over the millennia). I hope this also means that playing as a non-Ichor or a regular mortal nation/char may become possible here – there’s a whole world to explore after all!
Rules
- 1. Stay within your powers. If you are the God of Earth, you can't tame the oceans.
- 2. Gods may be immortal, but they are not invincible (although they may like to think otherwise). All the same, don’t go around killing each other without permission.
- 3. Mortals are the key to power. More followers = more power.
- 4. You can be God of only two areas. And they can't be completely contradictory.
- 5. Gods with similar domains are allowed. However, you must get in contact with the RPers with any over-lapping domains to get their opinions on their app. If they feel that your app overlaps too strongly, or they do not like the idea, then it is likely that you will be denied.
- 6. While your character may be a God, they are not all powerful in this world. The Ichor hold dominion over their domains, but their power is provided by their worshippers. Rather than natural disasters and armies of demons, your tools of conquest should be influencing the mortals – for it is with them that the true power lies: the power to make the Gods themselves.
- 7. The Gods may have their own realms, but these interact minimally with the world of the living. Similarly, any servant races should be exceptionally small in number. For instance, nowhere near enough to have an army or a civilization of their own.
Currently Accepted and Active Gods
Euna, Goddess of the Hunt and Predatory Animals - Nachfolgia
Ishtarte, Goddess of Chaos - Of the Quendi
Cultro, God of non-Peaceful Death and Hope - Woodstovia
Amiyr, God of Trade and Politics - Arana
Aesthe, Goddess of Love and Art - The Grim Reaper
Santus, God of Spirits and the Veil - Imperium Americae
Felthagos, God of Storms and Unrestrained Passions - Benuty
Celeste, Goddess of the Sun and Moon - Pine Shadow
Yaldaboah, God of Darkness and Night - Altegonnia
Adea, Goddess of Protection and Children - White Bluff
Shruiken, God of Peaceful Death and Mortality - Valyria
The Brother and Sisiter, Sibling Gods of Nature, Plants and Animals - Great Confederacy of Commonwealth States
Kemoth, Goddess of Heavens and the Mind - Ordei (Currently RPed by Bentus)
Leota, God of the Sky and Winter - Finsternia
Adrianna/Andros, God/Goddess of Time and Space - Saint Morning
Aoyama, Goddess of Fire and Revolution - Bentus
Shyiush, Goddess of Crime and Deception - Charmera
Hadorach, God of Rogues and Fortune - Kerloff
Aulora, Goddess of Law and Justice - Charmera
Accepted Mortals
Viktor "Vru'rgruk" Krenfaas - Faal Dovah
Arakh - Arana
Luthais Caimys - Arana
Aibek - Pine Shadow
Councillor Arthanor - Finsternia
Nemorah Dzäč/Cen Dzäč I (of the Nemorah clan) - Gjulich
Ludwig II Vanstien - The Valyria Empire
Hesam Salimaan - Altegonnia
Charkin Chukarkan - Gerdon Laughis
Corinth Basilieus - Imperium Americae
Rahkajo Elfkiller - Bentus
Aurcut Axescream - Bentus
Queen Asmer IV Andros - Saint Morning
Rashid Uleman - Altegonnia
Iamia - Imperium Americae
Valarr, Bane of the Undead - The Valyria Empire
Nadhorcon (Pasture Brother) - The United Equstrian Front
Accepted Nations/Factions
Aryanashahr - Of the Quendi
The Touring Museum - The Grim Reaper
Karak Gurn - Aquesta
The City of Time - Saint Morning
The Empire of Reiksmach - The Valyria Empire
Archvox, The Kingdom Near Heaven, The All-Kingdom - Ordei
The Republic of Trackistan - Altegonnia
Kingdom of the Shar (Formerly Kai'denn) - Bentus
Tar'Asphamyr - The Grim Reaper
The Great Clan of the Nachori - Gerdon Laughis
The Queendom of Aelurus - White Bluff
Order of Assophi's Knights - New Roman Empire
Lunas Federation - Pine Shadow
The Üeikïunikäsh - Gjulich
The Eyrie - Finsternia
The Whispercloak Syndicate - Charmera
The Kingdom of Jherazan - Charmera
Species
The Fae (Largely uncivilised and more like magical creatures - less suitable for playable characters)
The Avians
Drakenkin (Note: RPing of Arch/Great Drakes must receive OP approval)
The Yar
Centaur
Aviatoire
Lunai
The Herders
Ichor
Orcs
Humans
Elves
Dwarves
Nachori
Jheraz'hadar
Character Application
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[b] Name:[/b]
[b]Species:[/b] (Ichor/God is a valid entry)
[b]Domains:[/b] (If a God, pick 2)
[b]Appearance:[/b]
[b]Bio:[/b]
[b]RP Sample:[/b] (A good example of your RP skill.)
Nation Application
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[b]Nation/Faction name:[/b]
[b]Race(s):[/b]
[b]Patron God(s):[/b] (Can be none)
[b]Current Leader(s):[/b]
[b]Brief History:[/b]
[b]Geographical area and key features:[/b]
[b]Other details:[/b] (i.e. government structure, military, preferred neighbours, interesting culture, use this section however you want)
[b]RP Sample:[/b]
Species Application
I'm going to be stricter on species apps as time goes on, since I don't want to flood the world with too many. Feel free to use those that have already been created!
Delete everything in parentheses.
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[b]Species name:[/b]
[b]Appearance:[/b]
[b]General Pyschology:[/b] (Trusting, aggressive, territorial, etc)
[b]Interesting biology/anatomy:[/b]
[b]Prevalence:[/b] (How common are they)
[b]Other details:[/b] (i.e. government structure, military, preferred neighbours, interesting culture, use this section however you want)
[b]RP Sample:[/b]