NATION

PASSWORD

Recorded History: 2 (OOC)

For all of your non-NationStates related roleplaying needs!

Shall we keep the old background, or create a new one?

Keep the old one
2
12%
Make a new one
15
88%
 
Total votes : 17

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Recorded History: 2 (OOC)

Postby Damverland » Wed Jun 22, 2016 11:53 am


Out-Of-Character Thread


A roleplay about a world that's not so unlike ours. A roleplay about the history of that world, about everything that's ever happened there. Well, everything that was interesting enough to write down, at least.


God Box
Last updated 22/6/2016 UTC

Links
OOC | IC | Wiki| Maps & Rosters | Regulations | Application & Reservation |

Announcements
Yay, we're alive!

Time
Current Year - TBFO
Current Rate of Progression - 50 years a day at most

Management

Director - Damverland | Vice Directors - VACANT | Managers - VACANT
Head Researcher - VACANT | Researchers - Togeria
Head Documenter - VACANT | Documenters - VACANT | Head Mapmaker - VACANT | Mapmakers - VACANT
Head Enforcer - VACANT | Enforcers - VACANT


Introduction

Welcome everyone, to Recorded History 2. Back in Janurary, the first Recorded History was created by Alleniana, but unfortunately, due to inactivity, it dated later on. But now we have rebooted the game into a second installment.

Recorded History is a roleplay set on planet Earth, and maybe a bit beyond, that will see roleplayers lead nations and states through over three thousand years. It begins at a time roughly equivalent to our world's 1000 B.C.E., though this world's history has been different for many thousands of years before that. Players create and design through their applications the entities they would like to take on, and decide their history before this point. From there on in, everything goes: conquest, migration, monuments, genocide, discovery, the evolution of languages, conversions to religions, the founding of cities, the invention of machines, the building of mighty countries. Though, this is not to say that you cannot join after we have begun, this is just where the fun begins.

If this interests you and you would like to join or inquire about joining, refer to the God Box above, so called because it is omnipresent on this RP's threads and because it has all the most vital and important information in it, or linked to it. You will need to read, or at least skim the Regulations section, which is linked to the God Box, as it provides details about the RP's operation and function that you will need to know to participate, or perhaps even understand what is going on. After that, if you wish to apply, refer to the Maps & Rosters and the Wiki to find out about the world; you need to know at least where other RPers are, so that your land doesn't overlap theirs. Once you know where and what you want to apply as, then copy and paste and fill out the application, which can be found below, or accessed through the link in the God Box. If you don't have time to apply right away, then fill out a reservation, also located below or accessible from the God Box. Any application, even an unfinished one, is also automatically a reservation so long as it specifies territory, but is subject to the same rules as a reservation. Consider using the Resources, linked from the God Box, to help complete your app realistically.

Application & Reservation

Delete everything in brackets. Questions posed in the brackets are only examples of what you need to address in each field; filling in the application does not mean just answering each of the example inquiries.
Code: Select all
[box][size=150]Application[/size]

[b]Poster:[/b] (Please put your full NS nation name as it appears on the forums here; this is so I can search "429 <nationname>" and find your application without knowing anything but your name and that you've applied)
[b]Name:[/b] (All forms of the name of your IC state, the demonym, and related words, for example, Italy today would be "Italy, Italian Republic, Italian, Italians, [i]Italia, Repubblica Italiana, italiano, italiani[/i]")
[b]Symbols:[/b] (Things such as flags, coats of arms, anthems, official animals/birds/plants/flowers/foods/sports, and just other abstracts associated with your state)
[b]Territory:[/b] (A description or map, preferably a map, of your state's territorial occupation, ownership, influence, divisions, claims, etc.)

[b]Government Structure:[/b] (A description of how your state's government runs; for example, answer questions such as, is it a republic, a monarchy, a theocracy? Is it democratic, autocratic, oligarchic, aristocratic? If there is voting, how does the voting system work? If there is hereditary power, how does inheritance work? What checks and balances exist, if any? Is it federal or unitary?)
[b]Ideology/Policy:[/b] (What ideas and concepts does your government, and do your people endorse, and carry out? Mercantilism, interventionism, secularism, expansionism, communalism, racism?)
[b]Leaders:[/b] (Put a name, title, and maybe even short description to the people who run the show in your country - or, maybe just the people who run the show slightly more than everyone else)
[b]Foreign Relations:[/b] (How does your state interact with other nations and states? What does it think of them? What do they think of you? How does your state want to think of them, and to be thought of by them? How successful has it been at influencing and carrying out its goals with regards to those beyond its borders?)
[b]Capital:[/b] (What is the seat of your state's government, if one exists? Where is it, and how is it? If necessary, elaborate on these fields, and the status of the capital; is there more than one, or maybe the capital is only capital in name?)

[b]Demographics:[/b] (How many people live in your country? How many are slaves, how many citizens, how many foreigners? Where do they live, generally? Are they urbanised much? Are they mostly old or young, male or female? Are there any significant trends in wealth distribution, gender, sexual orientation, and all of these against location? Are there any genetics useful to know with relation to your people? In general, describe the demographic makeup of the state)
[b]Ethnicity:[/b] (What ethnic group, or groups are they part of? Are they perhaps a mix, a new group formed from a mix? Are they an isolate? Who are they related to? Are there any particular characteristics to this ethnicity, either physical or behavioural? How are the people divided in ethnic terms; are ethnic divisions particular prominent, or less so? Consider working with other RPers to answer: What larger ethnic group are the groups part of?)
[b]Language:[/b] (What language is, or what languages are spoken? What language is written? Is there more than one, are there many dialects? What relations to other languages and dialects do these languages have? What legal or political status do various languages have?)
[b]Religion:[/b] (What religion, rather, religions, do people follow, if any? Does the state have a view on it? How are adherents to different religions, cults or lack thereof distributed, geographically and demographically? Describe, also, the practices, traditions and rituals of relevant religions and cults)

[b]Military Organization:[/b] (How is the military organised? Is there conscription? Who can serve? How good is the pay? Is it standing, or mostly reserve? Who leads it, and how do they acquire that responsibility? Explain broadly how the military is organised)
[b]Army:[/b] (How big are your land forces; how many soldiers, tanks, cavalry, horses, noncombatants who help? How is their technology, logistic, weaponry, armour? Who leads them? How do they fit into the military as a whole? How good are they? How do they recruit? How are they organised, in general?)
[b]Navy:[/b] (How big are your seaborne forces; how many ships of each type, sailors, officers? How well built are the ships, how well-trained are the sailors? Who leads them? How do they fit into the military as a whole? How good are they? How do they recruit? How are they organised, in general? Does a navy exist?)
[b]Air Force:[/b] (How big are your airborne forces; how many planes of each description, pilots, officers, ground-based staff? How well built are the planes, how well-trained are the pilots, in dogfighting and formations, etc.? Who leads them? How do they fit into the military as a whole? How good are they? How do they recruit, if at all? How are they organised, in general? Does an air force exist?)
[b]Space Fleet:[/b] (How big are your extraterrestrial forces; how many spaceships of what types and functions, how many people on them? How well built are the spaceships and their weapons, how good are they at their manoeuvres and firing? Who leads them? How do they fit into the military as a whole? How good are they? How do they recruit, if at all? How are they organised, in general? Does a space fleet exist?)

[b]Economy:[/b] (How is the state's economy? Describe wealth inequality, unemployment, net worth, etc. Describe the government's role, the people's attitude, and everything else relevant to the current economy as a whole)
[b]Infrastructure:[/b] (How well are things built? Consider roads, railways, canals, airports, government buildings, walking paths, architecture, building codes, urbanisation, building materials)
[b]Trade:[/b] (What are some imports, what are some exports? Who does the state tend to trade with? Does it have a trade surplus or trade deficit? What is the government's policy, taken actions, and effects on trade? How is all of this in relation to internal trade, or even trade between colonies and the homeland? How is trade conducted, in terms of business, transport, even culture; perhaps there is much corruption with regards to customs, duties, tariffs and the like? What trade routes are use?)
[b]Currency:[/b] (What currency, if any, is the main method of transaction in your country? What is the money? Explain subdivisions and conversion rates if relevant. Also explain what type of money it is; bullion? Fiat? Pegged to a metal or another currency?)

[b]History:[/b] (Tell the story of the nation, the state, the country, everything that has happened and is relevant to the above, whether resulting in it or despite it)
[b]Miscellaneous:[/b] (Anything else that needs to be said that doesn't fit in an above field?)

[b]429[/b] (This is used to mark this as an official application. If this is not present, I can't search "429" and find this application) [/box]


Delete everything in brackets. You are allowed to reserve a bit more than you intend to apply for, if you are unsure of which area within the reservation you wish to apply for at the time of reservation.
Code: Select all
[box][size=150]Reservation[/size]

[b]Poster:[/b] (Please put your full NS nation name as it appears on the forums here; this is so I can search "429 xxx" and find your reservation without knowing anything but your name and that you've made a reservation)
[b]Name:[/b] (A name that I can put down as having land reserved for it)
[b]Territory:[/b] (A description or a map, preferably a map, of the land you wish to reserve as yours to apply for)

[b]429[/b] (This is used to mark this as an official reservation. If this is not present, I can't search "429" and find this reservation)[/box]
Last edited by Damverland on Wed Jun 22, 2016 6:03 pm, edited 8 times in total.

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Wed Jun 22, 2016 11:53 am

Maps & Rosters


The Map (TBD)


The Roster

-G-Tech Corporation - Amarisar
-The Ik Ka Ek Akai - Elepdaqam
-The Orson Empire - Kingdom of Alania
-
-
-
-
-
-
-
-
-
-
-
-
-Jerusalem, Northern Israel, the Golan Heights and the West Bank claimed by The Republic of Elderowa
-Crete/Sicily claimed by the Peoples East Africa
-Western Kazakh Steppes claimed by Sanabel
-Mesopotamia claimed by The Orson Empire



Regulations

1. Point of Divergence & Alternate History
The Point of Divergence is the term given to the point in time at which this world diverged from ours, when things started to happen differently. In the Recorded History world, this point was 50,000 B.C.E., meaning that everything that developed in the real world after that point did not have to develop. Many things have stayed the same; horses, dogs, sheep, cats, and other animals we are familiar with were domesticated, as were crops such as wheat, barley, rye, etc. Horses still went extinct in the Americas, the Younger Dryas still occurred, and tectonics stayed the same, with continents, islands, rivers and other landforms having formed the same shapes as they did in the real world at this time. The main, and most important change relates to people; their culture, customs, language, religion, beliefs, modes of organisation, art, all is changed. Of course this is not to say that everything is completely different; because of domestication of rice in China, it is still necessary to place importance on boiling food, and because of the different intensities of sunlight around the globe, Africans are still mostly dark-skinned while northern Europeans are light-skinned. However, nothing specific of society would be familiar to us; there are no pyramids, no Egyptian kingdoms ruled over by pharaohs with hieroglyphics, no Nazi Germany under Hitler, no proto-Indo-European language, nor any descendants of it. There are still most likely people living in the Nile valley doing quite well, and a fascist empire could form where Germany is in the real world, and there will still be languages that may have characteristics of Indo-European languages, but history has developed differently from real life, in all ways except the most basic ones. Agriculture is still around, language as a concept exists, fire was discovered, but specific cultures, races, ideologies, religions, states, nations, languages and similar concepts that exist or existed in real life will not exist here, and have not existed here. Make sure your application and in-character posting reflects this.

2. Activity Level
If you apply and are accepted, then you must stay active. You are expected to make a post either in the IC thread or the OOC thread every week or so, and you must make an IC post at least once every few weeks. Of course, far greater levels of activity would be preferred than this, and would be expected and required if you hope to do anything meaningful in the IC, but what this means is that if you are nowhere to be seen for weeks at a time, it will be assumed that you have left the RP, and your nation or state will be turned into an NPC that others can apply for. However, if this happens, and you return, you are allowed to take it back if nobody else has claimed it, or apply as something else. There are no hard limits on when you are considered inactive and removed from the roster, as if you have historically been a reliable and active poster, you may be granted some extra time as leniency, but you will be considered for being marked down as inactive as soon as you go a week without making an appearance on either the OOC or the IC, and you will be considered for marking down after a fortnight without an IC post. If you know you will be away from the RP for some time, and intend to return, talk to one of the people running to RP, and it should be possible to make arrangements that will mean you are not struck from the roster. You will be TGed with a reminder about activity some time before you are struck from the roster for being inactive.

3. Weekly Updates
Once accepted, other than staying active, you must also submit a weekly update on whatever you play as. It must contain the most up-to-date information about whatever you are playing as, and must include figures such as your population, and descriptions or maps of your territory. They should be posted in the Update thread, linked to the God Box, using the form in the OP of that thread. It does not matter when in the week you submit it, but it is requested you keep approximately seven day gaps between your updates for maximum efficiency and convenience, rather than, say, submitting them with alternating one and thirteen day gaps. If you fall behind on your updates, you may be asked to backdate some updates, and you will be TGed with a reminder that you are falling behind. If you know that you will be unable to submit updates for a time, or are unable to, talk to one of the people running the RP, and it may be possible to make special arrangements.

4. Timescale
When posting in the IC, make sure all posts are dated with a year, in a system that can easily be understood. The God Box gives an indication of the approximate year IC, however, it may not always be updated. To date your posts accurately, look at the last post in the IC that was dated; if it was posted on the same day as you are posting, then consult the God Box for the current rate of progression, and date your post to be within the rate of progression's margin with the last post. However, if the last post in the IC was not the day you are posting, then take the number of days since an IC post, multiply it approximately by the rate of progression, and date your post to that time. To demonstrate; take a situation in which the Rate of Progression is "30 years a day at most", and the last post is 1345 A.F.B. on the same day. Your post may be between 1345 A.F.B. and 1375 A.F.B., or even slightly before, if necessary for a storyline. However, if that most from 1345 A.F.B. was 3 days ago, then you may date your post anytime from 1345 A.F.B. to 1435 A.F.B., the interval being 90 years due to 30 multiplied by three. It is recommended and suggested that you date it to near the maximum in these cases though, to avoid extremely slow progression, though not always necessarily pushing it as fast as it will go. Reserving posts, especially in order to backdate, is discouraged. If you are going to have a back-and-forth dialogue or progression, consider doing a collaboration post, coordinating, editing and melding your posts and interactions offsite into a single coherent one for the IC; Google Docs might be a good tool for this.

5. Player Versus Player War
If you decide to go to war against another RPer, the preferred method for deciding the course and conclusion of the war is by mutual negotiation, understanding and agreement between the parties involved. If this path is taken, it is recommended that battles where a back-and-forth interaction occurs should be put into one single collaboration post, as so not to clog up the IC or drag the timeline out unnecessarily. This also applies if a battle is arbitrated, though most arbitration will be for wars. Arbitration occurs when concord between warring parties cannot be reached, as is often the case, and is decided by members of management; where possible, it will be the Director and Vice-Directors, with consultation from all other parties. Things that will be looked at are the terrain of the area in which the war is fought, the number and calibre of the troops available to each side, the tactics and strategies posited, and even the quality of posts; in some cases, a random number generator may even be used to help decide. Each party to the war may also present their views on what should happen in the war to the arbitrator or arbitrators in a single, designated telegram or otherwise private document (unless all parties agree to make their documents public). Given all of this, the parties are presented with the results, and they can then decide on peace terms. When arbitration occurs, it will not be done for individual battles, unless both parties are able to agree what happens after the battle, and the only point of conflict that needs resolving is the battle; the reason for not resolving individual battles in a war one at a time is that it takes up too much time, and is unnecessary. Arbitration will generally be swift, if the necessary information is available; this requires orderly submission of weekly updates, and some posts or wiki material to go off. Arbitrators should be removed from the action, and unbiased; parties and management will decide what this means, and therefore exclude some from the arbitration process, of private discussion and debate.

6. Natural Events
There will be natural events that occur from time to time in the world. They will largely follow the real world's course; volcanoes, earthquakes, tsunamis and other tectonic incidents will not have been affected by the alternate timeline much, as they work on a far greater scale and a longer timeframe than the RP's POD and duration covers. The climate will also largely follow the same pattern as in the real world, except near the end of the RP when global warming and other human interference have an effect. Plagues are more related to the distribution of humans, and will occur more randomly, and depend on population density, hygiene, and the presence of people near animals which they are not ordinarily in much contact with. Other events, such as fires, storms, floods, sinkholes, insect swarms, will be decided on a case by case basis; some floods, especially those of rivers, were because of how people built up and along the river, for example, while others were due to weather, which in turn may have been caused by simple chance, or greater climactic trends.

7. Nations, States, Countries & Civilisations
When you app, you will app as either a nation or a state. Only if you are more advanced will you apply for a state, most likely; in ancient times, most will not have the technological capability to form a state. What is the difference? Well, a nation is a group of people who share a common ethnicity, culture, language, even religion, or some other social construct or other. They may not have a government uniting them, but they identify in commonality, and have a certain cohesiveness. They can split, merge, and are generally fairly fluid. A state, on the other hand, is a territorial, that is to say, landed government. It may have several nations in it, or only a part or parts. It is defined by its governmental unity, its ability to enforce laws, policies, edicts and the like, and borders where applicable. Most of the time, things will be fairly simply; you will have a nation, or a state, probably both, with large crossover. However, with a given nation, you may have it in several states, and control those states so long as your portion of the nation in those states dominates. On the other hand, you may also have a state that has many nations within it. In any case, you may only ever have a maximum of one nation, and one state; the nation with as many states under its grasp as you will, the state with as many nations. This may sound a bit confusing, but simply put, it gives some lenience for you to control groups that are ethnically divergent from you, or more than one territorial entity if they all cultured as you are.

8. Non-Player Nations and States
There will be various nations and states around the world that are not controlled by any RPers; they may have been created by management to fill a void or to some other end, or may have once been played by an RPer, who has now left it for whatever reason, perhaps to RP elsewhere in the world or having left the RP entirely. Whatever the reason, they have no RPer controlling them, and are therefore governed by different rules from RPer-led entities, to prevent their exploitation, and to keep their actions realistic even without someone behind them. These non-player entities will not launch aggressive wars, unless provoked or otherwise purposefully caused to do so ICly, or unless it is logical to do so for their self-interest, and where a party, most probably the one being attacked, reasonably requests it OOCly. They will, however, fight defensive wars to the best of their ability, and will progress technologically and economically at a rate only somewhat inferior to what it would do if an RPer were controlling it. Diplomatically, they will mostly accept whatever propositions an RPer puts forwards, if they are reasonable; it would not be reasonable, for example, for a non-player entity of a different ethnicity and religion and of a similar strength to accept an offer of annexation. However, in all interactions, the management should be notified, and if interactions require the non-player's approval or acceptance, then the management will decide whether it is realistic for it to do so.

9. Realism
The historical theories iterated in "Why the West Rules: For Now", by Ian Morris, and "Guns, Germs, and Steel", by Jared Diamond, by and large, will be the theory followed in determining the course of history in this RP. Much of what is said is fairly mainstream; the idea that humans, despite differences in race, still mostly act the same, for example. However, some specific elements are particularly important. The idea that domesticable animals meant close contact with animals in Afroeurasia, thus resulting in considerable disease transfer, will be adopted, meaning Old World diseases will developed and devastate the New World, while things will not occur vice versa. The "Five Horsemen of the Apocalypse", famine, epidemics, uncontrolled migration, state failure and climate change, will be the cause of acute population decline, generally. Increased demand resulting from increased social development being itself the driver of the pressures that cause collapses, in short, overpopulation, will cause empires to fall, and in fact may be the main way in which civilisations take serious tumbles. Racial makeup will play very little role in determining how the pieces fall, due to humans being genetically mostly pretty similar. Cities and centralised states will not arise in regions where agriculture is newly introduced, primitive, or otherwise deficient, perhaps due to climate. These ideas and statements, and others from these books as well as from some other sources, will synthesised to form the model of historical change, evolution and progression used to determine realism in this RP. You are welcome to ask questions about how the model works, and to suggest changes or modifications to it, but it is definite that this is the mindset that the RP will run on, rather than one that might justify an industrial revolution in Aborigine Australia, given simply luck, or do something similar.

10. Management
This RP has an unusually large staff of people running it; most RPs just have an OP, a few co-OPs, and maybe a couple more positions such as vice-OP or mapmaker. This RP has a considerably larger number of positions, and a considerably larger number of people in them. This is due to a few factors. One is that a large number of people are expected to join, many of which may soon leave after applying or being accepted, and many of which may be newbies to the scene. People like this will require more work, to get them up to speed on how things work, and those who leave soon after joining will create extra paperwork without ever contributing much. To combat this, a larger team is needed, one that can efficiently divide and complete the workload associated with the RP. Another reason is that the pace of the RP is very fast compared to most other RPs, and thus even if detail is spared, a great deal more is going on. With things happening faster, it only makes sense that maps will need to be updated faster, population checks completed faster, everything done to match the pace of the IC, that hurtles through history compared to most RPs. The team is made entirely of volunteers, and they are giving their time of their own free will to keep the RP running smoothly, while probably also diverting time from their IC activities or other RPs to do so; please be nice to them. If you wish to become a member of management, TG a member of management about it; TGing the Director, Vice-Directors and Managers will generally never go amiss with regards to this, and you may also wish to TG members of the department, especially the head, that you wish to join. The departments, other than head management where the Directors, Vice-Directors and Managers are, are Research, Documentation and Enforcement. Researchers conduct research, as you'd expect, and are in charge of realism. They do the hard yards in terms of figuring out what is likely, plausible and reasonable within the context of the RP's history. Documentation is where information is gathered; they collect and compile updates, and may chase people down for their updates, or work with enforcers to see it is done. They also maintain the wiki, and generally keep everybody informed, and make sure records are usable, accessible and up to date. Enforcers look after IC quality and OOC civilty; if an argument is getting too rowdy or if people are getting spammy or completely and consistently off-topic in the OOC, they will be on it. If there are one-liners and posts with jarring grammatical and spelling errors, they will be on it. If people are continually posting what they shouldn't in the update thread, or vandalising the threads or wiki, or continually not submitting updates or otherwise not conforming to regulations, it will be the job of the enforcers.

Resources

Historical populations mostly from the modern era
Pre-industrial society demographic guide
"Why the West Rules: For Now" Wikipedia page
"Guns, Germs, and Steel" Wikipedia page
Work in progress
Last edited by Damverland on Wed Jun 22, 2016 9:12 pm, edited 10 times in total.

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Wed Jun 22, 2016 11:54 am

Reserved
Last edited by Sanabel on Wed Jun 22, 2016 12:01 pm, edited 1 time in total.

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Wed Jun 22, 2016 11:54 am

Reserved

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Wed Jun 22, 2016 11:54 am

Sanabel wrote:Tag.

Sanabel pls, I need my reserves :(

User avatar
Sanabel
Post Czar
 
Posts: 35696
Founded: Nov 10, 2014
Ex-Nation

Postby Sanabel » Wed Jun 22, 2016 11:56 am

Damverland wrote:
Sanabel wrote:Tag.

Sanabel pls, I need my reserves :(

Too late. Sorry. I will put whatever you need in that space.
The interregnum is over- I am once again the OP of the Land of the Free RP


I am a Radical Centro-Transhumanist and a National Globalist.
If you don't have a high enough IQ to know what those are, then we can't be friends.

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Wed Jun 22, 2016 11:58 am

Sanabel wrote:
Damverland wrote:Sanabel pls, I need my reserves :(

Too late. Sorry. I will put whatever you need in that space.

Eh it's fine, just put "Reserved" in there.

User avatar
Ava Ire
Negotiator
 
Posts: 6132
Founded: Nov 29, 2014
Mother Knows Best State

Postby Ava Ire » Wed Jun 22, 2016 12:44 pm

Reservation

Poster: Ava Ire
Name: Albekia, or the Albek Folk
Territory: England and Wales

429


Here, for a group of people who will basically worship a giant fairy ring of mushrooms.
Last edited by Ava Ire on Wed Jun 22, 2016 5:22 pm, edited 1 time in total.
I'm a mysterious, sp00ky pink ghost that's haunting this website for some reason.
"Down to Gehenna or up to the Throne, he travels the fastest who travels alone." ~

User avatar
Sanabel
Post Czar
 
Posts: 35696
Founded: Nov 10, 2014
Ex-Nation

Postby Sanabel » Wed Jun 22, 2016 12:54 pm

Reservation

Poster: Sanabel
Name: Dürigä Tribes
Territory: Kazakh Steppe, the Western half.
429
The interregnum is over- I am once again the OP of the Land of the Free RP


I am a Radical Centro-Transhumanist and a National Globalist.
If you don't have a high enough IQ to know what those are, then we can't be friends.

User avatar
Ava Ire
Negotiator
 
Posts: 6132
Founded: Nov 29, 2014
Mother Knows Best State

Postby Ava Ire » Wed Jun 22, 2016 12:57 pm

Any idea on the time period?
I'm a mysterious, sp00ky pink ghost that's haunting this website for some reason.
"Down to Gehenna or up to the Throne, he travels the fastest who travels alone." ~

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Wed Jun 22, 2016 1:01 pm

Ava Ire wrote:Any idea on the time period?

Actually, still not sure.
Last edited by Damverland on Wed Jun 22, 2016 1:03 pm, edited 1 time in total.

User avatar
Sanabel
Post Czar
 
Posts: 35696
Founded: Nov 10, 2014
Ex-Nation

Postby Sanabel » Wed Jun 22, 2016 1:02 pm

Ava Ire wrote:Any idea on the time period?

I think we should do between 1 BCE and 500 BCE.
Damverland wrote:
Ava Ire wrote:Any idea on the time period?

I've decided to go with the old time of 1000 BC.

Nevermind
The interregnum is over- I am once again the OP of the Land of the Free RP


I am a Radical Centro-Transhumanist and a National Globalist.
If you don't have a high enough IQ to know what those are, then we can't be friends.

User avatar
The Ik Ka Ek Akai
Postmaster-General
 
Posts: 13428
Founded: Mar 08, 2013
Scandinavian Liberal Paradise

Postby The Ik Ka Ek Akai » Wed Jun 22, 2016 1:03 pm

Starting on an app. Since we're not using real cultures and religions and such, I'll go with something I've done before.

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Wed Jun 22, 2016 1:04 pm

You know what? We'll do a poll on what the time shall be.

User avatar
The Peoples East Africa
Powerbroker
 
Posts: 9952
Founded: Jun 10, 2014
Ex-Nation

Postby The Peoples East Africa » Wed Jun 22, 2016 1:07 pm

Tag, I remember number 1, twas weird.

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Wed Jun 22, 2016 1:13 pm

Sanabel wrote:
Ava Ire wrote:Any idea on the time period?

I think we should do between 1 BCE and 500 BCE.
Damverland wrote:I've decided to go with the old time of 1000 BC.

Nevermind

Lol, I edited the moment you replied.

User avatar
Elderowa
Senator
 
Posts: 3660
Founded: Nov 22, 2013
Ex-Nation

Postby Elderowa » Wed Jun 22, 2016 1:14 pm

Reserved. :)

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Wed Jun 22, 2016 1:15 pm

Sanabel wrote:
Reservation

Poster: Sanabel
Name: Dürigä Tribes
Territory: Kazakh Steppe, the Western half.
429

Noted.

User avatar
Ava Ire
Negotiator
 
Posts: 6132
Founded: Nov 29, 2014
Mother Knows Best State

Postby Ava Ire » Wed Jun 22, 2016 1:18 pm

I'll probably put a reservation up once a time period is placed. Just so I know what type of nation to reserve as.
I'm a mysterious, sp00ky pink ghost that's haunting this website for some reason.
"Down to Gehenna or up to the Throne, he travels the fastest who travels alone." ~

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Wed Jun 22, 2016 1:21 pm

Also, for everyone who chooses "Other" in the poll, please describe what time you want it in. Nothing after 1 BC, however.

User avatar
The Peoples East Africa
Powerbroker
 
Posts: 9952
Founded: Jun 10, 2014
Ex-Nation

Postby The Peoples East Africa » Wed Jun 22, 2016 1:26 pm

Damverland wrote:Also, for everyone who chooses "Other" in the poll, please describe what time you want it in. Nothing after 1 BC, however.

I voted for other but I'd rather 1000 BC after thinking about it.

User avatar
South Naples
Chargé d'Affaires
 
Posts: 404
Founded: Jan 09, 2016
Ex-Nation

Postby South Naples » Wed Jun 22, 2016 1:41 pm

Reservation

Poster: Imperial Republic of South Naples
Name: Ansurinma which is a culture that worships the sun and moon and believes that a person with the power of moon and Sun will defend from the sky. These people are basically zealots.
Territory: failaka island (the island that Kuwait has) Qatar and Bahrain

429
Last edited by South Naples on Wed Jun 22, 2016 2:15 pm, edited 2 times in total.
Börk. Copy and paste this to your signature to help Swedenball conquer the world.
Pro: America, China, Capitalism, Israel, ban nukes, South Korea, freedom, Christianity, Immigration, India, Restarting Presidential Election. Gay Rights.
Anti: North Korea, Turkey, Syria, terrorism, I.S.I.S., Al-Queda, Fascism, Nazism, Hitler, Stalin, Communism, dictators, countries with no freedom, nukes, North Korea, Russia, Scottish Independence, all 2016 presidential candidates.
An average guy.

User avatar
Sanabel
Post Czar
 
Posts: 35696
Founded: Nov 10, 2014
Ex-Nation

Postby Sanabel » Wed Jun 22, 2016 1:43 pm

South Naples wrote:
Reservation

Poster: Imperial Republic of South Naples
Name: Inca
Territory: Andes mountains

429

Real cultures are haram
The interregnum is over- I am once again the OP of the Land of the Free RP


I am a Radical Centro-Transhumanist and a National Globalist.
If you don't have a high enough IQ to know what those are, then we can't be friends.

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Wed Jun 22, 2016 1:48 pm

South Naples wrote:
Reservation

Poster: Imperial Republic of South Naples
Name: Inca
Territory: Andes mountains

429

Yeah, real life cultures wouldn't exist in this time.

User avatar
Stadenwick
Ambassador
 
Posts: 1286
Founded: Mar 11, 2015
Ex-Nation

Postby Stadenwick » Wed Jun 22, 2016 1:52 pm

Tagging my earlier interest here
I'M A MEMBER OF THOUGHT CAFE
WE'RE THE AWESOMEST, COME CHECK US OUT
Great Confederacy Of Commonwealth States wrote:
Stadenwick wrote:Did you just call me wicky?

Aye.

So yeah, feel free to call me that from now on.
Tracian Empire wrote:
Old Tyrannia wrote:Basically, Stadenwick is RPing as the Russian, Orthodox version of Mormonism and Deseret.

Something in that direction, with some anti-Pope stuff hidden in since he claims to be a new Ecumenical Patriarch.

That's why I don't like heresies. They need to be burned.
Mobile posting is cancer, and i do a lot of it. YOU HAVE BEEN WARNED

Next

Advertisement

Remove ads

Return to Portal to the Multiverse

Who is online

Users browsing this forum: Google [Bot], Zarkenis Ultima

Advertisement

Remove ads