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New Ilvermorn Alliance Map rp Application!

For all of your non-NationStates related roleplaying needs!
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Oglician
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Posts: 127
Founded: Apr 01, 2015
Ex-Nation

New Ilvermorn Alliance Map rp Application!

Postby Oglician » Fri May 06, 2016 6:38 am

Ok, so all the fancy preety things also don't work, so if you want to see the real thing just go to the factbook,

The Cartographer is Oglician
The Blank map was created by Esonian Empire
The Terrain map was created by yours truly Oglician
The Region map and the Trade map were created by Almira
Thank you everyone!

N E W - I L V E R M O R N - A L L I A N C E
Image
*While strolling pass the counter, something catches your eyes.

*A couple of people seem to be disputing about a large dusty map laid out on a table...


Welcome to the Atlas Map!
Hello and welcome to the map of Atlas!, the world where the New Ilvermorn alliance exists!

*Impending monologue*

The world of Atlas is currently in the colonial era with nations sending explorers out in the uncharted to find new lands while expanding their own. The nations of this world are in a state of peace at the time, not yet bordering each-other as they don't find reason for war...
On this day it shall be seen if the new ruler wishes to peacefully expand and explore or conquer through blood, magic and iron...

On this day alliances will be made and wars might happen, on this day peace shall end and war will begin, on this day some kingdoms shall become empire and others will fall... On this day colonization shall begin, on this day... Atlas shall be reborn!


*End of monologue*

The map is meant for fun, but it can be taken seriously. Feel free to use it for some form of regional role-play.

The time is currently set to: The Colonial Era - This means that at this time the world is still very much developing. There are no weapons like tanks or the latest guns are only gunpowder muskets. Ships are used for mass travel in the World of Atlas.

•You may take as much territory as you want but you may only have 3 cities.
•If we run out of space, the map will be expanded or another map will be provided.


Please Telegram Oglician if you want a spot on the map!
The Map

Yeah, it turns out the maps are too big for the forum, so here is a link to the factbook
http://www.nationstates.net/nation=oglician/detail=factbook/id=566461


Hello! Its me Oglician i am proud to finaly after a "Way to long" amount of time present to you... The application... Its still progress... Now to participate in the rp you will have to apply for it! (And of course you must be on the map)
    Nation name:
    Nation leader name(optional):
    3 Choosen bonuses(See below):

Also, you may be thinking "is there any rules". Well of course there is. No foul language, No disturbing images, No Godmoding(Not that you could actualy...) and No fighting, don't take this waaay to seriously. and preety much anything else which can get you in trouble anywhere else on Nationstates.

Bonuses:
    -Way of the Orange: 20% stronger when defending in own territory
    -Explorers of lands: 30% stronger in battles in territories nobody owns
    -Great Expanders: Gets to place a fourth city in the beggining
    -Powerful Conquerors: Gets extra 1 musketman regiment when conquering a city
    -Wise traders: Can trade in any trade center, no matter how far away.
    -Church Affinity:Enemy revolt strenght 50% lower
    -Holy sites: Can place Holy sites which act as small cities. (Holy sites produce 10 gold and 5 manpower, they cannot build anything, but revolts can still happen in holy sites. It costs 500 gold and 200 manpower and 100 BM to create a holy site)
    -Religious Zeal: +10% army strength when fighting against a nation which is occupying at least one of your cities)
    -Absolutism: Stability is not affected by conquering cities.
    -Great sailsmen: Starts with 2 Galleys and 1 Transport
    -Cheap construction: Maintnance for units 40% less. Army strenght 20% less.
    -Good enough: Maintnance for units 80% less. Army strenght 50% less.
    -No comment: Maintnance for units 100% less. Army strenght 80% less.
    -Quality equipment: Maintnance for units 50% more. Army strenght 25% more.
    -Speed is key!: All cavalry-type units gain +20% attack. All Cannon-type units loose 10% attack.

NOTE: I will probably add more bonuses latter, you are free to change your bonuses at anytime before the rp starts
And thats about it for now, i will add things latter, just wanted to start it since everyone was so patient...
Last edited by Oglician on Tue Jun 14, 2016 10:21 am, edited 6 times in total.

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Evolvus
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Posts: 24
Founded: Oct 16, 2015
Ex-Nation

Postby Evolvus » Sat May 07, 2016 1:13 am

Nation:Evolvus
Leader:High King Gustavius III
Bonuses:Powerfull Conqueror, Great Sailsmen, Explorers of lands
Last edited by Evolvus on Sat May 07, 2016 1:14 am, edited 1 time in total.

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Oglician
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Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Sat May 07, 2016 1:26 am

Evolvus wrote:Nation:Evolvus
Leader:High King Gustavius III
Bonuses:Powerfull Conqueror, Great Sailsmen, Explorers of lands

Accepted

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Oglician
Spokesperson
 
Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Sat May 07, 2016 8:11 am

Nation: Oglician
Leader: Holisia Ogmer
Bonuses: Way of the Orange, Powerfull conquerors, Absolutism.

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Jacobsberg
Civilian
 
Posts: 1
Founded: May 04, 2016
Ex-Nation

Postby Jacobsberg » Sat May 07, 2016 8:23 am

Nation: Jacobsberg (UKJ)
Leader: General Robin of Kingsford
Bonuses: Nr. 1: Way of The Orange Nr. 2: Great Expanders Nr. 3: Powerful Conquerors

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Oglician
Spokesperson
 
Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Sat May 07, 2016 8:25 am

Jacobsberg wrote:Nation: Jacobsberg (UKJ)
Leader: General Robin of Kingsford
Bonuses: Nr. 1: Way of The Orange Nr. 2: Great Expanders Nr. 3: Powerful Conquerors

Accepted

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Esonian empire
Civil Servant
 
Posts: 8
Founded: Mar 22, 2015
Ex-Nation

Postby Esonian empire » Sat May 07, 2016 8:41 am

Nation name: Esonice
Nation leader name: Sercen Prince Aleks I
Bonuses: Great sailsmen, Wise traders, Great Expanders

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Oglician
Spokesperson
 
Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Sat May 07, 2016 9:32 am

Esonian empire wrote:Nation name: Esonice
Nation leader name: Sercen Prince Aleks I
Bonuses: Great sailsmen, Wise traders, Great Expanders

Accepted

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Vinland and Nords
Lobbyist
 
Posts: 15
Founded: Mar 12, 2015
Ex-Nation

Postby Vinland and Nords » Sat May 07, 2016 2:13 pm

Nation Name: Vinland and Nords
Nation Leader: Vinny Ares and Nord Ares
Bonuses: Way of the Orange, Absolutism and Quality Equipment
Last edited by Vinland and Nords on Mon Jun 20, 2016 1:06 pm, edited 1 time in total.

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Oglician
Spokesperson
 
Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Sat May 07, 2016 2:33 pm

Vinland and Nords wrote:Nation Name: Vinland and Nords
Nation Leader: Vinny Ares and Nord Ares
Bonuses: Way of the Orange, Absolutism and Great Sailsmen

Accepted.

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United Combatants of Americu
Political Columnist
 
Posts: 3
Founded: Jan 06, 2015
Ex-Nation

Postby United Combatants of Americu » Sat May 07, 2016 3:13 pm

Nation: U.C.A
Leader: Novoliuis
Bonuses: Way of the Orange, Explorer of lands, Religious Zeal

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Oglician
Spokesperson
 
Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Sat May 07, 2016 3:17 pm

United Combatants of Americu wrote:Nation: U.C.A
Leader: Novoliuis
Bonuses: Way of the Orange, Explorer of lands, Religious Zeal

Accepted!

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United Combatants of Americu
Political Columnist
 
Posts: 3
Founded: Jan 06, 2015
Ex-Nation

Postby United Combatants of Americu » Sat May 07, 2016 3:20 pm

Oglician wrote:
United Combatants of Americu wrote:Nation: U.C.A
Leader: Novoliuis
Bonuses: Way of the Orange, Explorer of lands, Religious Zeal

Accepted!


Can I change this? Instead of Explorer of lands I would like to change it too powerful Conquerors

Nation: U.C.A
Leader: Novoliuis
Bonuses: Way of the Orange, Powerful Conquerors, Religious Zeal

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Duxverdale
Lobbyist
 
Posts: 24
Founded: Jan 14, 2015
Inoffensive Centrist Democracy

Postby Duxverdale » Sat May 07, 2016 3:48 pm

Nation: Duxverdale
Nation Leader: Duchess RoséBleu
Bonuses: Great Expanders, Holy Sites, and Religious Zeal

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Almira
Lobbyist
 
Posts: 19
Founded: Nov 05, 2013
Democratic Socialists

Postby Almira » Sat May 07, 2016 11:02 pm

Nation: Almira
Nation Leader: Holy Protector Valor Weston
Bonuses: Holy Sites, Religious Zeal, Great Expanders

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Oglician
Spokesperson
 
Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Sun May 08, 2016 12:08 am

United Combatants of Americu wrote:
Oglician wrote:Accepted!


Can I change this? Instead of Explorer of lands I would like to change it too powerful Conquerors

Nation: U.C.A
Leader: Novoliuis
Bonuses: Way of the Orange, Powerful Conquerors, Religious Zeal

Yes, accepted

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Oglician
Spokesperson
 
Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Sun May 08, 2016 12:10 am

Duxverdale wrote:Nation: Duxverdale
Nation Leader: Duchess RoséBleu
Bonuses: Great Expanders, Holy Sites, and Religious Zeal

Accepted

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Oglician
Spokesperson
 
Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Sun May 08, 2016 12:10 am

Almira wrote:Nation: Almira
Nation Leader: Holy Protector Valor Weston
Bonuses: Holy Sites, Religious Zeal, Great Expanders

Accepted

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Sunrise Realm
Bureaucrat
 
Posts: 56
Founded: May 12, 2015
Ex-Nation

Postby Sunrise Realm » Sun May 08, 2016 10:31 am

Nation: The Seven Seas Alliance
Leadership: Federation High Council, Head: Verythragna
Bonuses:
-Explorers of lands: 30% stronger in battles in territories nobody owns
-Great Expanders: Gets to place a fourth city in the beggining
-Way of the Orange: 20% stronger when defending in own territory

User avatar
Oglician
Spokesperson
 
Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Sun May 08, 2016 10:32 am

Sunrise Realm wrote:Nation: The Seven Seas Alliance
Leadership: Federation High Council, Head: Verythragna
Bonuses:
-Explorers of lands: 30% stronger in battles in territories nobody owns
-Great Expanders: Gets to place a fourth city in the beggining
-Way of the Orange: 20% stronger when defending in own territory

accepted

User avatar
Oglician
Spokesperson
 
Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Sun May 22, 2016 1:51 am

Etruria Federation wrote:Nation name: Etruria Federation
Nation leader name(optional): Avandeyeva (Leader of Etruria Council)
3 Choosen bonuses(See below):
Way of the Orange
Wise traders
Church Affinity
Colour for my territory #404080

accepted!

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Founder Thoth
Envoy
 
Posts: 350
Founded: Feb 14, 2015
Ex-Nation

Postby Founder Thoth » Mon May 23, 2016 9:12 am

Nation name: The Cute Little Empire of Founder Thoth
Nation leader name(optional): Thoth
3 Choosen bonuses(See below): -Way of the Orange: 20% stronger when defending in own territory
-Explorers of lands: 30% stronger in battles in territories nobody owns
-Church Affinity:Enemy revolt strenght 50% lower

User avatar
Oglician
Spokesperson
 
Posts: 127
Founded: Apr 01, 2015
Ex-Nation

Postby Oglician » Mon May 23, 2016 9:14 am

Founder Thoth wrote:Nation name: The Cute Little Empire of Founder Thoth
Nation leader name(optional): Thoth
3 Choosen bonuses(See below): -Way of the Orange: 20% stronger when defending in own territory
-Explorers of lands: 30% stronger in battles in territories nobody owns
-Church Affinity:Enemy revolt strenght 50% lower

accepted

User avatar
Founder Thoth
Envoy
 
Posts: 350
Founded: Feb 14, 2015
Ex-Nation

Postby Founder Thoth » Mon May 23, 2016 9:18 am

Oglician wrote:
Founder Thoth wrote:Nation name: The Cute Little Empire of Founder Thoth
Nation leader name(optional): Thoth
3 Choosen bonuses(See below): -Way of the Orange: 20% stronger when defending in own territory
-Explorers of lands: 30% stronger in battles in territories nobody owns
-Church Affinity:Enemy revolt strenght 50% lower

accepted

:clap: :lol:

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Supreme Meme
Civil Servant
 
Posts: 6
Founded: Nov 06, 2015
Ex-Nation

Postby Supreme Meme » Sat May 28, 2016 11:24 am

Nation Name: The Polytheistic Unholy Empire Of Supreme Meme
Leaders: Meme Lord Augustus II, Archbishop Samuel Of Meme
Bonuses: Powerful Conquerors, Holy sites, Absolutism

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