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Tactical Campaign RP (Discussion, Planning, MT, Semi-Open)

Where nations come together and discuss matters of varying degrees of importance. [In character]
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Al-Khalifiya
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Tactical Campaign RP (Discussion, Planning, MT, Semi-Open)

Postby Al-Khalifiya » Sat Jul 11, 2015 3:39 am

OP is Vangaziland.

-Al-Khalifiya is technically a city-state. The nation has a population just over 10 million but over a much wider, less dense area. It is comparable to Delaware as far as population density, but with larger urban areas. The provinces are broken into numbered zones, not cities. All are technically a part of Al-Khalifiya. There are large urban and commercial areas in the zones west of the White River.

-Al-Khalifiya had been occupied for hundreds of years. Before the Soviets, the Imperial Empire occupied the city-state. This was the same Empire that Vangaziland also declared its independence from. The Khalifiyan propaganda machine uses the Vannish Royal family and 'imperialism' in places like Wrexwic and the Svennish Isles to personify exactly what is wrong with the world. It is the Vannish Royal Family and others like them that are the reason that the economy is failing in Al-Khalifiya and across the globe.

-As a result of the occupations, their dialect has become a broken form of Arabic. The nation has even begun moving away from Islam, with forty percent of the nation Islamic, about forty percent Orthodox Christian, 10 percent other and 10 percent atheist, roughly.

-Atrocities occur, but life for the average Khalifiyan was not too bad. They did not have a lot of rights and could not become rich. But there were some perks. For example, if one had the intellect and wanted to pursue a career, their college education was factored into the cost analysis for the work force. Government scholarships and loans were fairly commonplace. Elementary and secondary schools struggled for funding however, with zones bearing a brunt of their upkeep.

-The citizens are very patriotic. They are led in Soviet type songs at school or in the few, aging soccer stadiums that dot the landscape. Posters hang on the walls in the lobby of apartment buildings. Murals are painted on concrete walls along the urban streets. The message is usually pro-communism and pro-government.

-Entertainment like video games or DVDs are affordable. The government runs the industry and they push a lot of propaganda in their product. One of the most popular games is a FPS where a team of Commandos sneak inside of a country with terrain like Vangaziland and has forces equipped like the Vannish Army.

-The Government believes nobody will want to fight them if they keep their atrocities limited and to their own people. The military is well trained and relatively well equipped. General Mahmoud Abbzan, the dictator, has also become delusional trapped within his own power. His military is small and outdated, but he has faith in his way. Even if that way means exploiting his people.

-The hills in the provinces west of the White River (translated) contain gold and diamonds. This is what finances the 'little party in the desert', as the Government is sometimes referred. A state-run automobile company makes extra-cheap cars and trucks for third world countries. Rumors say the government also has a good stake in the arms trade. Their weapons equip terrorists. They also sell to pirates. Several piracy operations led to the arrest of Al-Khalifiyans acting as officers on the high seas. Intel from them suggested the Khalifiyans were financing ships and earning a profit of their bounty.

-General Mahmoud Abbzan constantly threatens nuclear war. He makes it clear that they could get a dirty bomb at any time. Intel suggests the nation does not have much of a nuclear weapons program. There is a large stockpile of chemical weapons however.

-Rail and highway networks move from the southeastern port zone, northwest from the coast to the capital and then southwest over the river and throughout the Grassland provinces. These are strategic to the Army, with it's large fleet of trucks and tanks.


Image

1. This area is known as the Southern Grasslands. Several cities bridged by suburbs and small villages are where the region's populace were dispersed. There was a small tribal population, living apart from the more civilized areas. Many farmlands make up the province as you move away from the population centers.

2. To the north east is the largest province, the Northern Grasslands. There are several military bases here between the various cities. Most of the population lives here. The cities are all connected by highways and rail. Shipping is big here, mostly between the two Grasslands. The mountains to the northeast were being mined for diamonds. Some gold can be found by the mountain range near the southeastern part of the province, where the mountain streams join the small river.

There were routes across the White River, the main river that separated the western provinces from the eastern ones.

3. Throughout Fire Valley, different tribes interacted in small, barely modernized villages located along the fertile river land. They get by with fishing and trading amongst themselves. Weapons have leaked to the tribes and skirmishes have been known to happen.

4. This was the capital province. Here the climate was sandy and at its most arid. The command and control structure would be found here, from politicians to military leadership. Generals made their homes in mansions located in the middle of the desert in gated communities. There was a small town amongst the bases where civilians worked the shipping industry. A lot of it was done by helicopter, with all the mountains and the river in the way. There was a rail and highway route that led down towards the urban area and the ports around point 5.

5. The Bay of Khalifiya and the city at the port there were integral to military operations and life for all people in Al-Khalifiya. Amongst naval bases, cranes loaded containers onto large vessels. Supplies went northeast towards the capital province and then southwest and across White River and down to the Grasslands. More often aircraft transportation was utilized with every province, except for Fire Valley, possessing at least one airport. Many civilians lived and worked at small towns up and down the highway and rail, manning an industry along the route.

*A Note On Scale:The map is 8000 square miles (approximately). The density works out to be the population of Rhode Island in an area with just over twice as many square miles. If something looks out of scale like a river or mountain range, just assume its not a perfect map but more like a simple zoo map that just gives a good overview of where things are. Areas 1 and 2 are the most dense. 3 is the least.



Army Personnel: 70,000
Air Force: 18,500
Coastal Navy: 3,000
------

Red Combat Brigade:
2 Motorized Rifle Battalions (2000 solders) (Each battalion is 3 BTR companies, 1 BMP-2 company)
2 Tank Battalions (1600 soldiers) (32 tanks)
1 Support Battalion (1000 soldiers)
2 Air Defense Artillery Batteries (300 soldier)
1 Artillery or Rocket Battery(200 soldiers)
1 Headquarters & Headquarters Company (100 soldiers)

Red Combat Brigades
1st RCB
5th RCB
8th RCB
12th RCB
22nd RCB
35th RCB
72nd RCB


Light Combat Brigade:
2 Light Infantry Battalions (2000 soldiers)
1 Airborne Infantry Battalion (1000 solders)
1 Support Battalion (1000 soldiers)
1 Artillery Battery (100 soldiers)

Light Combat Brigades:
3rd LCB
11th LCB
16th LCB
25th LCB
42nd LCB
55th LCB
63rd LCB
------


Deployment-Map Sync

Area 1
1st RCB
3rd LCB
63rd LCB

Area 2
8th RCB
22nd RCB
16th LCB
25th LCB

Area 3
42nd LCB

Area 4
72nd RCB
12th RCB
55th LCB


Area 5
5th RCB
35th RCB
11th LCB

Image


Dozens of Bombs hit Vangaziland's Railways

Image

At 8:34 today, dozens of bombs went off throughout Vangaziland along the path of the commuter rail network. The event caused the day for many to grind to an early halt as schools were cancelled and companies tried to get non-essential employees home.

Several bombs were placed at each affected station attacking citizens and wrecking rails, platforms and even nearby buildings.

The most casualties occurred at Northgate Station in Emeros. The death toll there was around 190. Total nationwide civilian casualties reached 396 killed with hundreds more wounded.

Triage centers are set up around the stations, with hospitals experiencing an influx of patients.

The Emperor spoke out against the attack and vowed to "act swiftly upon whoever did these acts." Prime Minister Goodson echoed the statements, calling the terrorists cowards.

A group taking refuge in the desert oasis city-state known as Al-Khalifiya claimed responsibility for the attack. The Vangazi have warned the Khalifiyans to hand over the group, but they refuse to cooperate.

The attack was a response to the Vannish Empire's presence in the anti-piracy theater. It was an area that the Khalifiyans invested in and profited from.

The Empire is rumored to be putting together a coalition that will search for the group and bring them to justice. Of course, Al-Khalifiya is not a soft target.

Their Army is equipped with 1990s era Soviet technology. Brigades made up of Motorized Infantry and Tank Battalions train in the grasslands, valleys and deserts.

What is clear is that the wave of attacks will help shape Vangaziland's future, and most likely not for the better.



Summary Of Prequel
Prequel Thread: viewtopic.php?ns=1&f=5&t=347521&p=25246239#p25237534

Post 1
-Capital Province established along with climate, base design and landscape. It is number 4 on the map.
-Tooth shaped lake set up as Geographical marker. The leaders live along the Northern edge of that lake in mansions. East of that lake is a large training base where the 12th RCB is on a training exercise.
-Two minor characters are introduced as one of the companies from the 12th RCB is conducting a live fire, close air support exercise. The enemy is established as a well-trained, modern-equipped, motivated force.
-It is hinted that fuel is at a premium.

Post 2
-In the hills on the other side of the tooth shaped lake, an organization is not only storing ammo and other supplies in a system of natural caves. They are printing a newsletter.
-They are Pro-Communist, Pro-Soldier, Anti-Current Government. They want to install their form of Communism, one that does not steal diamond money and does not allow the Red Wind to do its crime.
-Omar Safar is introduced as their leader, a former officer in the government's Army (PKA).
-A shadowy figure is introduced. He works for Vangaziland's Intelligence Service, "The V.I." He is feeding the newsletter with financing and the intelligence which is then leaked through the newsletters (and most likely websites).

Post 3
-General Abbzan, the government's dictator, is meeting with Brother Ashraf, the Leader of the story arc's terrorist group.
-The Red Wind is differentiated from the standard middle-eastern group because this is not Jihad. It is a Communist group against perceived imperialism and capitalism.
-Abbzan is worried that the group may be taking things too far, especially with a recent strike against Vangaziland. The group also abuses villagers.
-We also learn the Government and Red Wind are the police.


Final Goal: Replace General Abbzan with Omar Safar
Last edited by Al-Khalifiya on Mon Jul 20, 2015 9:36 am, edited 9 times in total.

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Vangaziland
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Postby Vangaziland » Sat Jul 11, 2015 4:00 am

Last edited by Vangaziland on Fri Nov 11, 2016 1:58 pm, edited 19 times in total.

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New Hayesalia
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Postby New Hayesalia » Sat Jul 11, 2015 4:18 am

Obviously NH has a massive anti-slavery and anti-piracy program- government support in this would provide casus belli for New Hayesalia.

In terms of general forces, we have a large number of air and helicopter platforms. I'd be happy to provide a bulk of the in-theatre logistics. We could also provide a bulk of naval and riverine capabilities. In addition, we have special forces who could accomplish missions such as securing airports, long-range recon and sabotage.

In the grasslands, New Hayesalia can provide a large number of Apache and Dragoon airframes to hunt tanks, and we possess the logistical capability to deploy a large number of medium and main battle tanks. Plus the fact that every NH rifle section has an organic anti-tank capability is helpful.

The Mountain Legion is, obviously, focused on mountain warfare. We can deploy forces to the Fire Valley to provide security or whatever else without needing a ton of spare training.

In the Capital region, desert warfare seems important. We have the 17th Legion, who are based in the arid areas of New Hayesalia, and trained in similar conditions.

The political reality is that NH will provde crucial logistics and fire support to our attacked allies, as well as removing a source of slavery and piracy. We of course, will need to avoid the War on Terror type of mission creep and do our best to avoid creating an insurgent-friendly environment: translated, it may not be that Vannish troops are the best spokesmen for the coalition, and we will need to absolutely minimise all civilian causalities, as well as making it a total blitzkreig.

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Vangaziland
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Postby Vangaziland » Sat Jul 11, 2015 4:25 am

I'm going to try to post a similar summary of capabilities in a second. A list of my notable units is here for now: http://www.nationstates.net/nation=vang ... /id=417741

I'm going to try to bring Birtonia in and get his thoughts while he is online.

Yeah I'm avoiding the War on Terror thing to an extent. This will not be an easy RP in some ways. It is an extremist hotbed. But a different kind. This is not a war against extremist Muslims. It is a war against extremist Communists. I want to really stress that aspect of the culture and not make it too much like a generic Arabic enemy.

It's more like what Afghanistan would be like if the Soviets just waltzed in and had their way...

Also, its more of a regime change operation than a total war. The trick will be finding the right leader to put in place. Like another charismatic general who has another way.

It's still a WIP. I am still working on some bios and unit details.
Last edited by Vangaziland on Sat Jul 11, 2015 4:29 am, edited 1 time in total.

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Military Democracy of Birtonia
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Postby Military Democracy of Birtonia » Sat Jul 11, 2015 4:34 am

I HAVE ARRIVED.

With a:

Tactical
Assault
Graham cracker
Last edited by Military Democracy of Birtonia on Sat Jul 11, 2015 4:35 am, edited 1 time in total.

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Al-Khalifiya
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Postby Al-Khalifiya » Sat Jul 11, 2015 4:38 am

You never know when Graham crackers might come in handy in the field!

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Vangaziland
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Postby Vangaziland » Sat Jul 11, 2015 5:18 am

New Hayesalia wrote:Obviously NH has a massive anti-slavery and anti-piracy program- government support in this would provide casus belli for New Hayesalia.

In terms of general forces, we have a large number of air and helicopter platforms. I'd be happy to provide a bulk of the in-theatre logistics. We could also provide a bulk of naval and riverine capabilities. In addition, we have special forces who could accomplish missions such as securing airports, long-range recon and sabotage.

In the grasslands, New Hayesalia can provide a large number of Apache and Dragoon airframes to hunt tanks, and we possess the logistical capability to deploy a large number of medium and main battle tanks. Plus the fact that every NH rifle section has an organic anti-tank capability is helpful.

The Mountain Legion is, obviously, focused on mountain warfare. We can deploy forces to the Fire Valley to provide security or whatever else without needing a ton of spare training.

In the Capital region, desert warfare seems important. We have the 17th Legion, who are based in the arid areas of New Hayesalia, and trained in similar conditions.

The political reality is that NH will provde crucial logistics and fire support to our attacked allies, as well as removing a source of slavery and piracy. We of course, will need to avoid the War on Terror type of mission creep and do our best to avoid creating an insurgent-friendly environment: translated, it may not be that Vannish troops are the best spokesmen for the coalition, and we will need to absolutely minimise all civilian causalities, as well as making it a total blitzkreig.



As far as adding to this, one of the first parts of the campaign will be from the air. Especially in the capital region. Vangaziland has F-23s and F-35s so they will get by with Stealth. I'll probably also bring 2 bombers to hit the capital.

There is also a significant air threat. See, one will see an Arabic name and just think typical Afghanistan. No, we will need to not only evade SAMs and RPGs, but also take on MiG-29s and SU-25s. It shouldn't sound like the War on Terror. Having said that, notice that there are Heavy Air Defense Assets assigned to each Brigade. So helicopters might be a little bit more at risk than we are used to. We also have to imagine RPGs and more complex Soviet launchers are down to the teams.

Vangaziland is also big on logistics. This will probably be a helicopter war, since there are mountains and a river in the way. That's why the initial air campaign has to be so major. We need to fight for air superiority. The good thing is that since the nation is poor, they won't have a large number of aircraft. Our satellite imagery would probably be able to tell basically where they are and can be a part of the initial bombing, maybe as a part of airfield seizures for our own Air Forces. Helicopters will be in a risky situation though. It's going to be a tough conflict.

I suggest we really work on a psychological warfare campaign. It goes without saying civilian casualties must be kept at a minimum. But Propaganda and Intel need to be used in a way to pick them apart. I tried to make RPing this easier by organizing which units were where. Keep in mind, those are Soviet forces on paper. The vehicles are pretty old and the troops have low morale. But they are dangerous.

I'm still thinking about exactly what units I'd bring. That link I posted above is what I'll pick from though. Before we start, I'll set up a thread with sign-ups only so we have all the ORBAT Rosters in one place.

So maybe we will stick with just one terrorist group, the Communist one.. Just for simplicity.

All I'm doing is brainstorming. It's good for me to put these ideas down so I can try to add a little of them when it's RP time. And also so we can coordinate, because I still want to keep the interactive aspect that we have in our smaller scale RPs.

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Military Democracy of Birtonia
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Postby Military Democracy of Birtonia » Sun Jul 12, 2015 8:33 am

Sounds to me like sending a task force of special forces to secure some drop zones and then conducting an airborne operation once we achieve air superiority might be a good idea too?

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Vangaziland
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Postby Vangaziland » Sun Jul 12, 2015 9:02 am

Yeah for sure. Some of my airborne forces will definitely be securing an air field. Special Forces will be in the area too.

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Vangaziland
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Postby Vangaziland » Sun Jul 12, 2015 11:04 am

The first post is up. I may write a few more as back story before we really start. This one is a sample of what some of the OPFOR posts will be like. It's an example of how the military operates, it shows the way they think.

The post also starts to build a picture of the Capital Province. A lot of the early RP will happen there. I say we focus on a combined operation there starting with an air campaign.

Anyways, here is what I started with: viewtopic.php?f=5&t=347521

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Military Democracy of Birtonia
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Postby Military Democracy of Birtonia » Sun Jul 12, 2015 11:15 am

Very good post.

I like seeing the enemy perspective, keeps it fresh. Now of course I'll have to be killing them.

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Al-Khalifiya
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Postby Al-Khalifiya » Sun Jul 12, 2015 11:18 am

Thanks!

Yeah I am trying to introduce some characters. I'll try to build them up so when they die off, it feels like you know who they are.

My next post is going to be from the Vannish perspective. I'm brainstorming, but might start it soon.

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Military Democracy of Birtonia
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Postby Military Democracy of Birtonia » Sun Jul 12, 2015 11:24 am

Right on, I'll make a post too.

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Vangaziland
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Postby Vangaziland » Sun Jul 12, 2015 11:28 am

What kind of post are you going to make? I wasn't going to technically open it yet, I was just doing a prequel. No major troops have landed yet. There is still a little planning to do. It's sort of a WIP. But maybe if you have something diplomatically or a movement it can go up.

What was your idea?

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Military Democracy of Birtonia
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Postby Military Democracy of Birtonia » Sun Jul 12, 2015 11:29 am

Yeah no I wasn't gonna post a deployment or anything. More of like the strategists back home looking over the Intel of the area and such, if that's alright with you?

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Vangaziland
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Postby Vangaziland » Sun Jul 12, 2015 11:35 am

Yeah, that's what I was thinking. Okay, let's just open it up with the start of diplomacy! Feel free to post. I still wouldn't mind recruiting a few more people, so browsers post your interest here. I'm going to come up with an app before the deployment phase. Candidates should check the sample post first and see if they are up to scratch with the descriptiveness.

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Military Democracy of Birtonia
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Postby Military Democracy of Birtonia » Sun Jul 12, 2015 11:38 am

Did you get any response from PW?

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Vangaziland
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Postby Vangaziland » Sun Jul 12, 2015 11:42 am

I didn't ask. Part of me just wants to post on the forum, but I don't want to spam them there and ask for members like that. I got a TG from one person who was interested earlier.

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Military Democracy of Birtonia
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Postby Military Democracy of Birtonia » Sun Jul 12, 2015 12:52 pm

Ight, the unofficial reason we want to take the country is we want access to the gold and diamonds. Officially we need the region under "friendly" control so we can install an airbase to increase "regional stability"

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Vangaziland
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Postby Vangaziland » Sun Jul 12, 2015 12:59 pm

We're all going to want a share of those diamonds, that's a given. As far as an airbase, we'll see how the political situation works out. You'll have to get the next government on your side and establish diplomacy with them. With the amount of Khalifiyan soldiers out there, the next government is going to have to get them on their side. The end result might not be a smashing victory.

I think my first post with Vangaziland should describe the political situation a little better. I have a plan to introduce strategy with the first details about the next possible leader of the country, a rebel officer.

But yeah I'm pretty sure that they'll let you build/claim an airbase actually, since your people will have helped them get to power. If they get to power.
Last edited by Vangaziland on Sun Jul 12, 2015 1:00 pm, edited 1 time in total.

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Military Democracy of Birtonia
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Postby Military Democracy of Birtonia » Sun Jul 12, 2015 1:23 pm

Yeah, I'm just saying that's one of our reasons for getting involved

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Vangaziland
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Postby Vangaziland » Sun Jul 12, 2015 1:26 pm

For sure. I'm sure there are other resources that would make trade beneficial too. I'm just saying I agree.

I'm so close to the inspiration for the Vannish political interest, but I still feel like I need to figure a few things out. I'm going to try to work up the post.
Last edited by Vangaziland on Sun Jul 12, 2015 1:28 pm, edited 1 time in total.

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Vangaziland
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Postby Vangaziland » Sun Jul 12, 2015 3:07 pm

viewtopic.php?f=5&t=347521

First post is up. It shows the Vannish strategy for the war. I think these first two posts do a decent job of showing what the RP is about. There is still a lot more to the story. But as far as a prequel/trailer, I think it looks good.

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Al-Khalifiya
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Postby Al-Khalifiya » Mon Jul 13, 2015 6:53 am

I added a summary to the OP with a link to the prequel thread.

I know the posts are long, but I wanted to set the tone. I think its a decent enough set up. We have the top players introduced. An endgame is set. We want to replace the General with Safar and this group run by veterans and soldiers who want less corruption.

Thoughts? If you want, you can enter the political atmosphere with a post here. Also, if anyone is browsing this, feel free to start talking with the group here. We haven't gotten to the app stage yet. But share your thoughts.
Last edited by Al-Khalifiya on Mon Jul 13, 2015 7:07 am, edited 5 times in total.

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Wandering Argonians
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Postby Wandering Argonians » Mon Jul 13, 2015 7:23 am

I'll be keeping an eye on this.
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