NATION

PASSWORD

The Imperial Order (Signups)

A staging-point for declarations of war and other major diplomatic events. [In character]

What could make The Order Better?

Letz Zem Eatz Kake
2
7%
Joint Millitary
9
33%
making this a Region
10
37%
Good as it is
4
15%
Other
2
7%
 
Total votes : 27

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

The Imperial Order (Signups)

Postby Imperial Avantia » Wed Oct 02, 2013 5:36 pm

Image


The Imperial Order

Peace Through Imperial Supremacy


For all future applicants, please be aware that the Order is an alliance made up of role-playing nations.
Therefore we like to have members that RP a lot but new comers are always welcome. We have many events like, Economic Summits, Joint Millitary operations, and etc.

*PLEASE SPOILER APP*
New Applicants
Code: Select all
Full Nation Name:
Type of Government:
Representative of Nation:
Population:
Region Current:

Why does your nation wish to join the League?
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary?
Will you be able to stay active and apart of League business?

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A)
B)

(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [ ]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [ ]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.


Current RP's:
None, But Soon to Come

Events:
Elections on members of the council, TG for more info

Members:
Empire of Vlissingen
Imperial Avantia
Avorez
Arcadonisia
Valkalan
Alahana
Vortukia
Serrisia
The Jonathanian States
Last edited by Imperial Avantia on Fri Oct 04, 2013 4:58 pm, edited 16 times in total.
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Equalsun Empire
Negotiator
 
Posts: 5403
Founded: Feb 18, 2013
Democratic Socialists

Postby Equalsun Empire » Wed Oct 02, 2013 6:04 pm

~Has been denied~
Last edited by Equalsun Empire on Wed Oct 02, 2013 6:11 pm, edited 2 times in total.
Spirit Animal of Castle Crashers

Quick link to my horrifically messy factbook.
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015

Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"

The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.

So I got into am currently in a name-calling contest in a flag rating thread...

Student, Canadian, ENFP

User avatar
Empire of Vlissingen
Minister
 
Posts: 2354
Founded: Jul 16, 2012
Ex-Nation

Postby Empire of Vlissingen » Wed Oct 02, 2013 6:09 pm

Full Nation Name: Empire of Vlissingen
Type of Government: Parliamentary Democracy
Representative of Nation: Mart Vlissingen
Population: 2.611 billion
Region Current: 2.611 billion

Why does your nation wish to join the League? To have allies and to roleplay.
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? Yes of course.
Will you be able to stay active and apart of League business? Yes.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A) viewtopic.php?f=25&t=264148
B)

(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [X ]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [X ]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.
I live in The Netherlands.
Economic Left/Right: 4.62
Social Libertarian/Authoritarian: -2.31

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Wed Oct 02, 2013 6:10 pm

Equalsun Empire wrote:Full Nation Name: The Immortal Monarchy of the Equalsun Empire
Type of Government: Immortal Monarchy
Representative of Nation: Eliana Eldenian
Population: Varies greatly, though usually from 100 million to 10 billion
Region Current: The Fringe

Why does your nation wish to join the League? Because why the heck not, we could use some allies instead of enemies for a change.
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? Of course not.
Will you be able to stay active and apart of League business? Unless there is scheduling conflicts or conflicts within the League, then yes.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A)http://forum.nationstates.net/viewtopic.php?f=31&t=246666
B)http://forum.nationstates.net/viewtopic.php?f=31&t=246741


(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [X]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [X on condition]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.

Your Application has been Denied, TG me if any questions
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Wed Oct 02, 2013 6:12 pm

Empire of Vlissingen wrote:Full Nation Name: Empire of Vlissingen
Type of Government: Parliamentary Democracy
Representative of Nation: Mart Vlissingen
Population: 2.611 billion
Region Current: 2.611 billion

Why does your nation wish to join the League? To have allies and to roleplay.
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? Yes of course.
Will you be able to stay active and apart of League business? Yes.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A) viewtopic.php?f=25&t=264148
B)

(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [X ]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [X ]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.

Your Application Has Been Gladly Accepted, TG for any questions. And any opinions are welcome
Last edited by Imperial Avantia on Wed Oct 02, 2013 6:12 pm, edited 1 time in total.
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Vortukia
Negotiator
 
Posts: 7011
Founded: Mar 30, 2012
Ex-Nation

Postby Vortukia » Wed Oct 02, 2013 6:28 pm

As per talking with you, I will offer Council and Advice.

User avatar
Avorez
Ambassador
 
Posts: 1030
Founded: Jan 05, 2011
Ex-Nation

Postby Avorez » Wed Oct 02, 2013 6:49 pm

Full Nation Name: The Grand Imperial Dominion of Avorez
Type of Government: Absolute Monarchy
Representative of Nation: Lord Julius Iucundus Scipio
Population: 5.25 Billion
Region Current: The Commonwealth of Crowns

Why does your nation wish to join the League? The Dominion wishes to join the League for increased trade opportunities as well as the opportunity to form a stable, active alliance with other nations throughout the world. In short, we seek a sense of international unity and brotherhood which can be provided by the League.

Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? Yes.

Will you be able to stay active and a part of League business? Yes.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A) Troubles in Heratta
B) Military action in The CCR

Type of Membership: [Please Place an X in the Applicable Boxes]

Trade Member [X]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [X]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.
Bontivate wrote:
Disserbia wrote:Thank God you will never be president of the US.

If he was Pres, the other branches would work together to hang him by his own intestines and force feed him angry scorpions.

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Wed Oct 02, 2013 7:43 pm

Avorez wrote:Full Nation Name: The Grand Imperial Dominion of Avorez
Type of Government: Absolute Monarchy
Representative of Nation: Lord Julius Iucundus Scipio
Population: 5.25 Billion
Region Current: The Commonwealth of Crowns

Why does your nation wish to join the League? The Dominion wishes to join the League for increased trade opportunities as well as the opportunity to form a stable, active alliance with other nations throughout the world. In short, we seek a sense of international unity and brotherhood which can be provided by the League.

Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? Yes.

Will you be able to stay active and a part of League business? Yes.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A) Troubles in Heratta
B) Military action in The CCR

Type of Membership: [Please Place an X in the Applicable Boxes]

Trade Member [X]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [X]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

You Have Been Accepted, TG me for any questions regular schedule of the order will begin in 2 days
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Alahana
Minister
 
Posts: 2341
Founded: Apr 30, 2013
Ex-Nation

Postby Alahana » Wed Oct 02, 2013 9:52 pm

-tag for future post-
"Even When broken a sword may still cut."
Crowned Republic
Monarch is Phoenix King Gerrit II
Population of 104 million


20 yrs old
"Aquarius"
Hetero
Caucasian
Belgian
Hobbies are Gaming, MMA and bodybuilding
Security agent and wannabe DJ
♫♫I'm a hardbass junkie♫♫

Embassy program | Factbook | Wiki page | Deviantart page
Tech: mainly MT/PMT | DEFCON 5: Peacetime | Demonym : Alahanese

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Thu Oct 03, 2013 5:43 am

-Bump-
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Arcadonisia
Ambassador
 
Posts: 1453
Founded: Jan 10, 2012
Ex-Nation

Postby Arcadonisia » Thu Oct 03, 2013 7:07 am

Full Nation Name: The Eternal Kingdom of Arcadonisia
Type of Government: Monarchy
Representative of Nation: Ian Moore
Population: RP population is 500,000,000, actual population is 3.26 Billion
Region Current: Anova

Why does your nation wish to join the League? To be more involved in the international community and to be in touch with like-minded nations.
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? Yes.
Will you be able to stay active and apart of League business? Yes.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A)http://forum.nationstates.net/viewtopic.php?f=5&t=261959
B)

(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [x]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [x]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.
DEFCON: [1][2][3][4][5]
I'm a FanT/MT nation. RP Population: 320,000,000
Economic Left/Right: -5.88 Social Libertarian/Authoritarian: -4.41
XENO AND A MEMBER OF THE MULTI-SPECIES UNION!

User avatar
Valkalan
Ambassador
 
Posts: 1599
Founded: Jun 26, 2009
Capitalist Paradise

Postby Valkalan » Thu Oct 03, 2013 12:09 pm

Full Nation Name: The Empire of Valkalan
Type of Government: Minarchic Technocracy
Representative of Nation: Otar zal-Reik
Population: nearly 7 billion within the Imperial mainland + billions more within our colonies.
Region Current: Zarathustra

Why does your nation wish to join the League? We seek alliance and cooperation with like-minded nations.
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? Yes.
Will you be able to stay active and apart of League business? Yes.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A) viewtopic.php?f=5&t=260098&p=16518382#p16518382
B)

Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [X]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [X]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.
वज्रमात अस्ता रिजथम


The Directorate of Valkalan is a federation of autonomous city-states which operate a joint military and share uniform commercial and civil law and a common foreign policy, and which is characterized by wealth, intrigue, and advanced technology.

User avatar
Alahana
Minister
 
Posts: 2341
Founded: Apr 30, 2013
Ex-Nation

Postby Alahana » Thu Oct 03, 2013 12:21 pm

Full Nation Name:United republic of Alahana
Type of Government:Democratic constitutional monarchy
Representative of Nation: Phoenix king Gerrit II
Population: With all colonies about 8 billion
Region Current: The West Pacific

Why does your nation wish to join the League?: To increase international ties. Joining some alliances are always a good way to do it. We are an important trade nation, we imort and export all kinds of things (check factbook for full list, still WIP))
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? No, we only wish to have trade agreements first, we will later decide if we will join in a militaristic way
Will you be able to stay active and apart of League business? We are able, but if members go inactive we will have to resign.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A)http://forum.nationstates.net/viewtopic.php?f=5&t=262774
B)http://forum.nationstates.net/viewtopic.php?f=5&t=255316
C)http://forum.nationstates.net/viewtopic.php?f=5&t=243724

(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [X]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [ ]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.
Last edited by Alahana on Thu Oct 03, 2013 12:23 pm, edited 1 time in total.
"Even When broken a sword may still cut."
Crowned Republic
Monarch is Phoenix King Gerrit II
Population of 104 million


20 yrs old
"Aquarius"
Hetero
Caucasian
Belgian
Hobbies are Gaming, MMA and bodybuilding
Security agent and wannabe DJ
♫♫I'm a hardbass junkie♫♫

Embassy program | Factbook | Wiki page | Deviantart page
Tech: mainly MT/PMT | DEFCON 5: Peacetime | Demonym : Alahanese

User avatar
Vortukia
Negotiator
 
Posts: 7011
Founded: Mar 30, 2012
Ex-Nation

Postby Vortukia » Thu Oct 03, 2013 12:28 pm

Full Nation Name: Vortukia
Type of Government: One man is elected by the people to control all for life, but can be removed.
Representative of Nation: Arian Glassmen
Population: -No current Census-
Region Current: -Floating around-

Why does your nation wish to join the League? We don't wish to join per say. We wish to oversee things and act as a neutral party or a middle ground. We will offer council and advice but will have no say.
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? No
Will you be able to stay active and apart of League business? We will offer council and advice on all things.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A) Silly goose! You know me.
B)

(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [ ] We do not see you as capable yet of handling Vortukian advanced FT technology.
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [ ] We will not fight for the League but will fight for freedom and ending of oppression.
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ] We are actually more powerful then most of you, so we don't need help. Also we are far FT so yeah.
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council

User avatar
Atorea
Ambassador
 
Posts: 1106
Founded: Jun 26, 2013
Ex-Nation

Postby Atorea » Thu Oct 03, 2013 12:29 pm

I am an Imperial Kingdom, does that count?
Colonies: The Dominion of The Colony of Atorea, and The Community of Colonial State of Atorea
If you have an RP, and you want members, I will gladly like for you to TG me!!!!!
[Surl=http://forum.nationstates.net/viewtopic.php?f=5&t=262602]Member of the Western Coalition[/url]

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Thu Oct 03, 2013 1:42 pm

Arcadonisia wrote:Full Nation Name: The Eternal Kingdom of Arcadonisia
Type of Government: Monarchy
Representative of Nation: Ian Moore
Population: RP population is 500,000,000, actual population is 3.26 Billion
Region Current: Anova

Why does your nation wish to join the League? To be more involved in the international community and to be in touch with like-minded nations.
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? Yes.
Will you be able to stay active and apart of League business? Yes.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A)http://forum.nationstates.net/viewtopic.php?f=5&t=261959
B)

(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [x]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [x]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.

You Have Been Accepted Elections will begin soon, TG me for any info
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Thu Oct 03, 2013 1:43 pm

Valkalan wrote:Full Nation Name: The Empire of Valkalan
Type of Government: Minarchic Technocracy
Representative of Nation: Otar zal-Reik
Population: nearly 7 billion within the Imperial mainland + billions more within our colonies.
Region Current: Zarathustra

Why does your nation wish to join the League? We seek alliance and cooperation with like-minded nations.
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? Yes.
Will you be able to stay active and apart of League business? Yes.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A) viewtopic.php?f=5&t=260098&p=16518382#p16518382
B)

Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [X]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [X]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.

You Have Been Accepted, Elections begin soon, TG for any info
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Thu Oct 03, 2013 1:45 pm

Alahana wrote:
Full Nation Name:United republic of Alahana
Type of Government:Democratic constitutional monarchy
Representative of Nation: Phoenix king Gerrit II
Population: With all colonies about 8 billion
Region Current: The West Pacific

Why does your nation wish to join the League?: To increase international ties. Joining some alliances are always a good way to do it. We are an important trade nation, we imort and export all kinds of things (check factbook for full list, still WIP))
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? No, we only wish to have trade agreements first, we will later decide if we will join in a militaristic way
Will you be able to stay active and apart of League business? We are able, but if members go inactive we will have to resign.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A)http://forum.nationstates.net/viewtopic.php?f=5&t=262774
B)http://forum.nationstates.net/viewtopic.php?f=5&t=255316
C)http://forum.nationstates.net/viewtopic.php?f=5&t=243724

(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [X]
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [ ]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.

Accepted
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Thu Oct 03, 2013 1:46 pm

Vortukia wrote:Full Nation Name: Vortukia
Type of Government: One man is elected by the people to control all for life, but can be removed.
Representative of Nation: Arian Glassmen
Population: -No current Census-
Region Current: -Floating around-

Why does your nation wish to join the League? We don't wish to join per say. We wish to oversee things and act as a neutral party or a middle ground. We will offer council and advice but will have no say.
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? No
Will you be able to stay active and apart of League business? We will offer council and advice on all things.

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A) Silly goose! You know me.
B)

(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member [ ] We do not see you as capable yet of handling Vortukian advanced FT technology.
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [ ] We will not fight for the League but will fight for freedom and ending of oppression.
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [ ] We are actually more powerful then most of you, so we don't need help. Also we are far FT so yeah.
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [ ]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[ ] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council

Accepted
Last edited by Imperial Avantia on Thu Oct 03, 2013 1:46 pm, edited 1 time in total.
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Thu Oct 03, 2013 1:53 pm

Our First Discussion Topic
viewtopic.php?f=5&t=264411
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Thu Oct 03, 2013 8:35 pm

-Bump-
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Fri Oct 04, 2013 8:46 am

NULL AND VOID
Last edited by Imperial Avantia on Fri Oct 04, 2013 10:31 am, edited 1 time in total.
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

User avatar
Vortukia
Negotiator
 
Posts: 7011
Founded: Mar 30, 2012
Ex-Nation

Postby Vortukia » Fri Oct 04, 2013 8:47 am

-snip-
Last edited by Vortukia on Fri Oct 04, 2013 10:36 am, edited 1 time in total.

User avatar
Serrisia
Political Columnist
 
Posts: 5
Founded: Oct 04, 2013
Ex-Nation

Postby Serrisia » Fri Oct 04, 2013 8:57 am

Full Nation Name: The Holy Empier of Serrisia
Type of Government: Theocracy
Representative of Nation: Holy Emperor Marcus Agrippa The Wise
Population: 21 million
Region Current: The West Pacific

Why does your nation wish to join the League?: To Bring about peace and stability to the Empire
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? Yes
Will you be able to stay active and apart of League business? As much as I can

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A): Please see bottom of post*
B):

(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member []
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [ ]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [X]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [X]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[x] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.



*I don't have any Nationstates RP experience at the moment. However that is one of the reasons that I would like to have my nation as bot a protectorate and a nation under league military occupation. I think that my nation is a small one with major civil war problems namely terrorism and attacks by Religious extremists, Muslim and Christian groups. The government is week but those who follow the Holy Emperor are devoted and the majority 80% of the population. It could be that the Holy emperor and his council have decided to ask for league assistance in ending this war and building up his nation and military that has been ravaged by it.
It would be a good first RP for me to learn with and it would give the league a fun intervention RP to do as well.
Last edited by Serrisia on Fri Oct 04, 2013 9:36 am, edited 2 times in total.

User avatar
Imperial Avantia
Minister
 
Posts: 2564
Founded: May 03, 2013
Ex-Nation

Postby Imperial Avantia » Fri Oct 04, 2013 10:30 am

Serrisia wrote:Full Nation Name: The Holy Empier of Serrisia
Type of Government: Theocracy
Representative of Nation: Holy Emperor Marcus Agrippa The Wise
Population: 21 million
Region Current: The West Pacific

Why does your nation wish to join the League?: To Bring about peace and stability to the Empire
Do you give your oath that The League of Imperial Nations shall be your first Alliance, of which all others are secondary? Yes
Will you be able to stay active and apart of League business? As much as I can

Please present a sample of your role-playing ability. Please note, this is not optional. Failure to provide an RP example will jeopardise your application:
A): Please see bottom of post*
B):

(Providing more is always welcome.)



Type of Membership: [Please Place an X in the Applicable Boxes]
Trade Member []
Trade as it entails, allows you a discounted rate of logistics in moving product between allied nations, and possibly discounts on said products between yourself and whomever you are dealing with. This is up to each nation on arrangements.

Military Member [ ]
Being a military member nation is to take up the responsibility of both defending the all league member nations, as well as yourself, but also to represent the league with honor and distinction.

Military member nations receive discounts(via select corporations, ask please) to military hardware, advanced training, and share in joint military establishments in key areas to the trade routes for it's protection as well as offensive staging points should member nations have hostile actions taken against them.

Protectorate Member [X]
Protectorate nations are often those who are either a developing nation, or that which is rebuilding after some form of strife. Protectorates are mentored by larger nations, supplied with trade and armaments and protected until such time as they can stand on their own two feet, and waive the status to become full members of the alliance at a time of their choosing.

Protectorates often have their sponsor nations military in bases upon their own soil, furthering the training and equipping of their native armies. A perk to being a protectorate is that they are by status automatically both Trade and Military member nations.

Occupied For The Greater Good [X]
As the name would imply, these nations have been militarily occupied by the League. It could have been a vanquished enemy, seized under the guise of maintaining law and security, or any number of reason. This is also to stimulate role-play within the League itself. Initially it would be more then likely military actions, but could grow into non-military related play as well. Nations choosing this option will have one or more of the following:
League Military Bases in their nations, their populace governed under martial law or at the very least a colonial authority.
As the nation in question, you may pick what sort of Occupation.
[x] League Military Bases
[ ] Martial Law
[ ] Colonial Authority [Your nation is thus considered a provisional territory of the League. You have slight independence, but supreme authority rests with the League Council.



*I don't have any Nationstates RP experience at the moment. However that is one of the reasons that I would like to have my nation as bot a protectorate and a nation under league military occupation. I think that my nation is a small one with major civil war problems namely terrorism and attacks by Religious extremists, Muslim and Christian groups. The government is week but those who follow the Holy Emperor are devoted and the majority 80% of the population. It could be that the Holy emperor and his council have decided to ask for league assistance in ending this war and building up his nation and military that has been ravaged by it.
It would be a good first RP for me to learn with and it would give the league a fun intervention RP to do as well.

After some deliberation you have been Accepted. please TG me for any questions, and i do suggest going to the discussion threads, viewtopic.php?f=5&t=264411
Grand Chancellor Xavier Avantia XIV
"Veni, Vidi, Vici"
"Those that survive our passing, do so only by our consent."
Let that be realized. No survival for the British Empire, no survival for all that the British Empire has stood for, no survival for the urge, the impulse of the ages, that mankind shall move forward toward his goal.
-Winston Churchill
----------------------------------------------------------------

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