
by Medieval and Magical » Sat Jan 05, 2013 12:17 pm

by Kalmarium » Sat Jan 05, 2013 12:40 pm
My political and
religious views:Leftist, somewhat libertarian. Muslim, but I believe in secular systems
religions and enforced atheism should be irrelevant in law.
Voting Bernie because he holds the majority of my interests.
My Deviantart
Alt. hisotry fans
check it out!

by Elcric Kcalb » Sat Jan 05, 2013 12:41 pm
Card-Carrying Member of the Laissez-fair Right-wing Worker Mistreatment Brigade.

by Medieval and Magical » Sat Jan 05, 2013 12:46 pm
Elcric Kcalb wrote:Why won't you use question marks? Do you not like them?
There are no superpowers or magic in Elcric Kcalb, outside of fiction.

by Kalmarium » Sat Jan 05, 2013 12:46 pm
My political and
religious views:Leftist, somewhat libertarian. Muslim, but I believe in secular systems
religions and enforced atheism should be irrelevant in law.
Voting Bernie because he holds the majority of my interests.
My Deviantart
Alt. hisotry fans
check it out!

by Medieval and Magical » Sat Jan 05, 2013 12:48 pm

by Auzkhia » Sat Jan 05, 2013 12:54 pm

by Ruskarkand » Sat Jan 05, 2013 12:56 pm

by Medieval and Magical » Sat Jan 05, 2013 12:58 pm
Auzkhia wrote:While not considered to be magic nor superpowers by its users the bending arts are close to magic.
The bending arts is the use of one's energy to control either one of Aristotle's four elements; water, earth, fire, and air. While benders who can control water, earth and air require a medium firebenders generate fire from their own energy which that energy is gained by the sun, the ultimate fire. However only humans use this ability. Ponies have the ability to use magic, but only unicorn ponies can use it directly. Other ponies use it indirectly. Human magicians may combine their bending (if they have it) with the illusions they create. So "magic" and "superpowers" are common in the Holy Roman Empire.

by Auzkhia » Sat Jan 05, 2013 1:04 pm
Medieval and Magical wrote:Auzkhia wrote:While not considered to be magic nor superpowers by its users the bending arts are close to magic.
The bending arts is the use of one's energy to control either one of Aristotle's four elements; water, earth, fire, and air. While benders who can control water, earth and air require a medium firebenders generate fire from their own energy which that energy is gained by the sun, the ultimate fire. However only humans use this ability. Ponies have the ability to use magic, but only unicorn ponies can use it directly. Other ponies use it indirectly. Human magicians may combine their bending (if they have it) with the illusions they create. So "magic" and "superpowers" are common in the Holy Roman Empire.
like avatar and legend of korra

by Olwe » Sat Jan 05, 2013 2:34 pm
Medieval and Magical wrote:Does your country have any superpowers or magic in them
Does anybody have schools for magic or superpowers

by Grand Britannia » Sat Jan 05, 2013 2:40 pm

by United Commerce » Sat Jan 05, 2013 2:42 pm

by Medieval and Magical » Sat Jan 05, 2013 2:47 pm
Olwe wrote:Medieval and Magical wrote:Does your country have any superpowers or magic in them
Does anybody have schools for magic or superpowers
As we are a magocracy, naturally magic is a major part of Olwean culture. Currently, 53% of Olweans have some magical ability or other, and another 12% beyond that have superhuman abilities that are not magical in nature (enhanced strength, shapeshifting, etc. that has a biological explanation based on the individual's species rather than a magical cause).
And yes, we do also have schools of magic where people can learn how to control their abilities.

by Olwe » Sat Jan 05, 2013 2:50 pm
Medieval and Magical wrote:Give a description of school of magic.

by New Amerik » Sat Jan 05, 2013 2:53 pm

by Saurisisia » Sat Jan 05, 2013 3:00 pm

by Medieval and Magical » Sat Jan 05, 2013 3:14 pm

by Cruciland » Sat Jan 05, 2013 3:52 pm
Socialdemokraterne wrote:If the absence of secularism wasn't enough to scare our people, the rate of which the doomsday button is pressed by them sure settled the matter.
Prussia-Steinbach wrote:Cruciland, I just want to say, your nation is frightening.
The Inevitable Syndicate wrote:My advice to you, dear Gordano-Lysandus, is to run. Or hide. Maybe not hiding, because the Crucilandians will find you, and by their god, you will be assimilated.

by The Celestial Flame » Sat Jan 05, 2013 5:27 pm
Arthur C. Clarke wrote:Any sufficiently advanced technology is indistinguishable from magic.

by Ulvena » Sat Jan 05, 2013 8:16 pm

by Suricato » Sat Jan 05, 2013 8:19 pm
Suricato wrote:in SURICATO there's only one party, THE NATIONAL PARTY, simply known as THE PARTY. It's ruled by Our Beloved Generalissimo Duke Sandero.
This party however is divided in 7 branches, called "unions" who have the power to make proposals that can be judged by the State Council (24 members handpicked by Duke Sandero) then passed to the Federal Council (7 members of the Royal Family) and, if accefor the final decision, by Duke Sandero himself.
- Armed Forces Union:
(Army, Navy, Marines, Scorpions Special Units)
- Military Workers Union
(professionals working for the Armed Forces: medics, lawyers, mechanics, tech workers, etc.)
- Public Administration Union
(people working for the State such as: judges, teachers, journalists, medics, railway company, flight company)
- Junior Union, known also as the "Junion"
(students, all Suricato nationals aged 0-22 are eligible to join the Junion)
- Entertainment Workers Union
(professionals of the entertainment such as: actors/actresses, directors, light technicians, producers, etc.)
- Security Workers Union
(police, firefighters, financial guard, royal guard)
- Royal Union
(extended family members of The Royal Family can send requests to join, the Federal Council is in charge of acceptances of new unionists)
is STRICTLY FORBIDDEN for all Suricato nationals to be part of two unions at the same time. Controls are done by the Financial Guard and fines and penalties are the following:
- if a Suricato National voluntarily declares to possess or have possessed two or more Union Cards he will be stripped of the "right to union" for 4 years
- if a Suricato National is caught in possess of two or more Union Cards he will be stripped of the "right to union" for 24 years, plus 4 years of jailtime
- if a Suricato National is caught with a false Union Card or bearing a Union Card with false personal data, he will be lifetime banned of the "right to union", charged with "data theft" if the false data match with an existing one, charged with "tempted fraud at the State of Suricato and its Beloved Generalissimo Duke Sandero", charged with "treason of first level (if it's not just tempted fraud it's second level of treason, the highest) plus 48 years of jailtime.
- if a Suricato National is caught with a false Union Card while committing felony, he will immediately be charged and "emergency-processed" (crimes regarding "Threatning of National Security" have the utmost precedence) for "treason of second level" and will face lifetime jail, 10 years of isolation with 2hours maximum of daylight, 20 years of Code 41 (hard prison, no visits allowed - only recorded phone conversations with family members, rationed food)

by The Noble Wolf » Sat Jan 05, 2013 9:43 pm
Cruciland wrote:Cruciland runs on two things- psionics and nanotechnology. They turn everything into a supercharged powerhouse. They even give our race "god-powers." Not super powers, "GOD-POWERS."

by Lazssia » Sat Jan 05, 2013 10:22 pm
Among the various gifts given to the Lazssian people by the gods, quiet possibly the most celebrated is the gift of Mana, or magic, as it is more commonly known. Mana can be described as a metaphysical "life energy" that can be channeled through a physical form to effect the physical world. Lazssians who can channel the energy through their bodies are known as Maënor, or mages to most foreigners.
The capabilities of the Maënor using Mana includes, but is not limited to:
Telekinesis
Telepathy
Pyrokineses
Hydrokinesis
Aerokinesis
Trasnmutaion of physical matter
Manipulation of the weather
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